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Thread: [Deck] Belcher

  1. #221
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    Re: [DTW] CRET Belcher

    I'm actually playing SW instead of Desperate Ritual. Is that a mistake?

  2. #222
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    Re: [DTW] CRET Belcher

    Quote Originally Posted by Elfrago View Post
    I'm actually playing SW instead of Desperate Ritual. Is that a mistake?
    If you're playing Dark Ritual it might work but I see no reason to include Dark Ritual and cut Desperate Ritual then.
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  3. #223
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    Re: [DTW] CRET Belcher

    Ok, i play the SW at the moment. When you Goldfish it's not as good as Powders, but it isnt bad. And against deck with FoW(/Daze) its not so smart to play Powder, thanks for the tip :).
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  4. #224
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    Re: [DTW] CRET Belcher

    Quote Originally Posted by Shugyosha View Post
    If you're playing Dark Ritual it might work but I see no reason to include Dark Ritual and cut Desperate Ritual then.
    Yes, I'm playing Dark Ritual. I cut Desperate Ritual becouse I wanted to play SW, so i decided to cut the worst of the rituals.And Desperate sucks (well maybe not aganist CotV).

  5. #225
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    Re: [DTW] CRET Belcher

    Quote Originally Posted by Shugyosha View Post
    @ Serum Powder
    Serum Powder may nice when goldfishing at home or playing against 90% matchups but what about playing against decks with FOW etc.?

    You win the die roll, take another seven with Serum Powder and keep the new seven. Your opponent sees your removed cards and knows that he should better mull to a Force to survive the first turn.
    This deck is about explosive first and second turn plays smashing the opponent before he even knows what hit him. But Serum Powder is like: I tell you what I play and get another seven for it OK?

    And if something goes wrong with your combo or you still have to hold a bad hand this card is the most awful topdeck you could have.
    Hello.

    I've been thinking, I think i better play Powder instead of SW. In the swiss you don't see ***** (deck with counters and a clock) very much, in the T8 you see them much more, but then you may see each others decklist, so the Powders arent a problem. I think in the swiss here normally 2-3 of the 5 decks you play against play FoW. And you don't begin the first game always with Powder. You keep your hand a little bit faster. And in al the games in the swiss, its much better. So, 2-3 games of the 10-15 games its maybe not so good.... Also, if you start, you have to say first of you keep your hand (or is it is you start the other has to say first ?), so the half of the games the other has to say first if he keeps (with or without FoW) and then you can say if you Mull with the Powder. And there is also the option to Mull normal, with a Powder in your hand. I think if you play the build with Powder, it's good to look before the tournament what people are playing (if you're good in remembering that).

    yes, i gonna play them again i think.

    Mvg

    EDIT: After a lot of testing, just playing 4 SW instead of 4 Serum Powder
    Last edited by dlevsApiJ; 08-24-2007 at 08:14 PM.
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  6. #226

    Re: [DTW] CRET Belcher

    i think street wraith should be main pyroblasts, this deck gets wipped by FOW daze and you could stop that with pyroblast main

  7. #227
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    Re: [DTW] Belcher

    There are many builds who already play both ;).

    Mvg
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  8. #228
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    Re: [DTW] Belcher

    T_B that card is one of the worst sideboard options i have heard in awhile you will usually win afer a turn one empty the warrens unless your opponent has pyroclasm the rules about english and grammer suck on this site some of us wish not to speak english and although aour country choses to speak english some small area like this chose not too,you should abandon the policy it really sucks as most of you are from america you don't understand!

    Following the rules about grammar is not an option. We expect you to avoid run-on sentences like the one found in this post. Make an attempt at punctuating properly or post on another site. Warning issued.

    -PR

  9. #229
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    Re: [DTW] Belcher

    Quote Originally Posted by Hatthehat View Post
    T_B that card is one of the worst sideboard options i have heard in awhile you will usually win afer a turn one empty the warrens unless your opponent has pyroclasm the rules about english and grammer suck on this site some of us wish not to speak english and although aour country choses to speak english some small area like this chose not too,you should abandon the policy it really sucks as most of you are from america you don't understand!

    If you don't like the rules, then don't post. I'm sure there are Magic Forums in Ireland. It is just annoying for people to have to actually think and decipher words and sentences just to understand what you are trying to say. Also, poor spelling and grammar makes it look like you don't know what you are talking about. I'm not bagging on you for being Irish, but you need to understand if they go easy on typos and fragment sentences etc. , the boards will turn into baby scratches before you know it.
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  10. #230

    Re: [DTW] Belcher

    Have you considered playing 4 tarmogoyfs in the main?

    It'd help you considerably against something, probably.

    And every other bugger is.

    Quote Originally Posted by http://www.londes.com/?id=1429
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  11. #231
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    Re: [DTW] Belcher

    Come on, this a Fast combo deck!!! With the Goyf, you only become slower, sure you dont play him!!
    I really hate it that people would play Goyf in each deck,, but in combo (ok, CephalidBreakfast plays it... but with another reason).

    Mvg
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  12. #232
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    Re: [DTW] Belcher

    Quote Originally Posted by shteev View Post
    Have you considered playing 4 tarmogoyfs in the main?

    It'd help you considerably against something, probably.

    And every other bugger is.


    Umm... worst idea ever? Belcher already crushes Aggro. And as for Threshold, we lose to their counter magic, not their beaters. I don't ever see myself wishing Goyf was in my opening hand.
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  13. #233
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    Re: [DTW] Belcher

    At least it's better than Storm Entity.
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  14. #234

    Re: [DTW] Belcher

    how about channel in place of 3 SWs and 1 SB?
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  15. #235
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    Re: [DTW] Belcher

    Quote Originally Posted by DURESSyou92 View Post
    how about channel in place of 3 SWs and 1 SB?

    Perhaps you're not serious. Check out banned list first.

    I found myself running disruption cards like REB instead of SW, just because I hate mulling with SWs.
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  16. #236

    Re: [DTW] Belcher

    Quote Originally Posted by Hatthehat View Post
    T_B that card is one of the worst sideboard options i have heard in awhile you will usually win afer a turn one empty the warrens unless your opponent has pyroclasm the rules about english and grammer suck on this site some of us wish not to speak english and although aour country choses to speak english some small area like this chose not too,you should abandon the policy it really sucks as most of you are from america you don't understand!

    -PR[/i][/color]


    Alright, to defend myself (After reading it 3 times) I think that it is a needed SB card. With lots of goblins on the board, things like moat, Ghostly prison, and Propiganda can stop your attack. Also, with exess mana, you can win the turn earlier.

    The point my post tried to make was that you need to have 3 mana to wish + GWS. This makes it quite difficult, and usually includes a +1 rit, and 2 starying rits (Land/chrome Mox) Situational, but the SB is generally wish cards and blasts, so it should be ok.

  17. #237
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    Re: [DTW] Belcher

    Quote Originally Posted by DURESSyou92 View Post
    how about channel in place of 3 SWs and 1 SB?
    I wish. That would push the deck into ridiculousness.

  18. #238
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    Re: [DTW] Belcher

    Quote Originally Posted by legacyplayer0 View Post
    At least it's better than Storm Entity.
    No, no its not.

  19. #239
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    Re: [DTW] Belcher

    What do you guys think about this list here?
    //Lands
    1 Taiga
    1 Bayou

    //Kill
    4 Goblin Charbelcher
    3 Empty the Warrens

    //Rest
    4 Street Wraith
    4 Wild Cantor
    4 Simian Spirit Guide
    4 Lotus Petal
    4 Land Grant
    4 Seething Song
    4 Lion’s Eye Diamond
    4 Chrome Mox
    4 Dark Ritual
    4 Rite of Flame
    4 Desperate Ritual

    //Tutor
    4 Burning Wish
    3 Infernal Tutor

    //SB
    1 Infernal Tutor
    1 Duress
    1 Empty the Warrens
    1 Diminishing Returns
    1 Ill-Gotten Gains
    1 Cave-In
    1 Hull Breach
    1 Shattering Spree
    1 Tendrils of Agony
    1 Goblin War Strike
    1 Overmaster
    4 Red Elemental Blast

    The Diminishing Returns and Ill-Gotten Gains are just so powerful, if you have multiple LEDs online.
    Sometimes i do the Tendrils kill aswell - why? Because i can!
    The Goblin War Strike just makes just even faster and with Duress you try to avoid counters.

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  20. #240
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    Re: [DTW] Belcher

    I think black isnt good enough, with the main reason that Bayou isnt a mountain, and 1 land is much better (i have already said other reasons before..).

    Pyroblast is much better than Red Elemental Blast, cause you can play it on a non blue spell/permanent for storm.

    Your SB is very nice, but i like to play 4 Xantid Swarm, cause its the best answer the counter...

    4 Spree is also very good, you can board in 3 and leave 1 for a Wish against CotV/Trinisphere/etc.

    Mvg
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