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Thread: The EPIC DLD and MORE!!!!

  1. #81

    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by bigbear102 View Post
    So, who wants a 2 round bye to this puppy?

    All you gotta do is show up to Comixzone on Saturday October 6th for their normal Legacy Tournament. Whoever wins, well they are gonna get a 2 round bye to the EPIC DLD the next day. This is in addition to the regular prize which is store credit. We are kind of hoping for some out-of-towners to show up for this, that's why it's the night before and not the week before, so take advantage of a $5 chance at a 2 round bye.

    Location:

    Comix Zone
    628 South Main Street
    North Syracuse, NY 13212
    (in Maines Plaza)

    The tournament begins at 5:00, so be there a bit early.
    Considering the size of most of these dual land tournaments, isn't giving a two round bye to a 6 round event a bit excessive?

  2. #82
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    Re: The EPIC DLD and MORE!!!!

    /agreed. That makes it even easier than day2'ing a GP. Two-round bye + win the next two rounds = auto top8. A one-round bye seems a bit better for the sake of the tournament.

  3. #83
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    Re: The EPIC DLD and MORE!!!!

    Well it's gonna be a seven round event because we are gonna get that many people, so it won't matter.
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    Quote Originally Posted by nitewolf9 View Post
    I personally like spell snare against 2 cc spells, but it really isn't good against spells that aren't 2 cc. With engineered explosives, it is a good card to have against non-land permanents with converted mana cost equal to what you set the explosives to, but it doesn't hit those that have differing cc. Plus, engineered explosives has sunburst.
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    Quote Originally Posted by Mister Agent View Post
    For some odd reason, I find shackles to be superb against creature oriented decks. Of course, the logic behind it is the sooner you can play and activate shackles the better. Although, shackles definitely has it's late game uses as well. It basically counts as a threat and a removal spell simultaneously which is relevant against "not quite shroud" creatures. Also, you should really be running a playset of engineered plagues against merfolks. They can dismantle tribal decks so run more of them.
    -I don't think this one was a joke...

  4. #84

    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by bigbear102 View Post
    Well it's gonna be a seven round event because we are gonna get that many people, so it won't matter.
    Have any of these tournaments every had an attendance of greater than 64 people?

  5. #85

    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by Di View Post
    /agreed. That makes it even easier than day2'ing a GP. Two-round bye + win the next two rounds = auto top8. A one-round bye seems a bit better for the sake of the tournament.
    As someone who didn't make day 2 of a GP, this is harder than it sounds.
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  6. #86
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    Re: The EPIC DLD and MORE!!!!

    Bastard, steal my byes and then win 2 rounds out of 5.... I had a better record than you and YOU HAD 3 BYES!!!!
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    Quote Originally Posted by nitewolf9 View Post
    I personally like spell snare against 2 cc spells, but it really isn't good against spells that aren't 2 cc. With engineered explosives, it is a good card to have against non-land permanents with converted mana cost equal to what you set the explosives to, but it doesn't hit those that have differing cc. Plus, engineered explosives has sunburst.
    -My hero

    Quote Originally Posted by Mister Agent View Post
    For some odd reason, I find shackles to be superb against creature oriented decks. Of course, the logic behind it is the sooner you can play and activate shackles the better. Although, shackles definitely has it's late game uses as well. It basically counts as a threat and a removal spell simultaneously which is relevant against "not quite shroud" creatures. Also, you should really be running a playset of engineered plagues against merfolks. They can dismantle tribal decks so run more of them.
    -I don't think this one was a joke...

  7. #87

    Re: The EPIC DLD and MORE!!!!

    Dude, I beat MWC. With goblins. I won game one with humility in play after you hardcast renewed faith three goddamn times. Not to mention all the freaking Silver Knights I had to deal with all day. Are you honestly trying to tell me I didn't deserve those three byes?
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  8. #88

    Re: The EPIC DLD and MORE!!!!

    But then you went and lost to Caller of the Claw.

  9. #89

    Re: The EPIC DLD and MORE!!!!

    what do you guys think the field is gonna be like?
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  10. #90
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    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by DURESSyou92 View Post
    what do you guys think the field is gonna be like?
    Lots and lots of Combo, lots and lots of Landstill. A fair amount of Thresh. Zero to a few Goblins.

  11. #91
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    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by calosso View Post
    It's actually very easy.
    Who told you you could talk?

  12. #92

    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by Ewokslayer View Post
    But then you went and lost to Caller of the Claw.
    In my defense, Caller of the Claw isn't an instant.
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  13. #93

    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by TeenieBopper View Post
    In my defense, Caller of the Claw isn't an instant.
    How is that a defense?

    It isn't a Rebel either.

    But it does have Flash.

  14. #94
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    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by Ewokslayer View Post
    But then you went and lost to Caller of the Claw.
    At least he made it far enough to lose to Caller of the Claw.

    :(
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  15. #95

    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by zulander View Post
    At least he made it far enough to lose to Caller of the Claw.

    :(
    I have made it to the 4th round of a GP also.

    Twice.

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  16. #96

    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by Ewokslayer View Post
    How is that a defense?
    Because when I shot his Priest of Titania with my Sharpshooter and he tapped it for mana in response, I said out loud, "they actually make green instants? What could you do, naturalize something?"

    Of course, I was retarded anyways and continued to mow down his team before declaring my attack step.

    Oh yeah, and it was round five, thank you very much.
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  17. #97
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    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by TeenieBopper View Post
    Because when I shot his Priest of Titania with my Sharpshooter and he tapped it for mana in response, I said out loud, "they actually make green instants? What could you do, naturalize something?"

    Of course, I was retarded anyways and continued to mow down his team before declaring my attack step.

    Oh yeah, and it was round five, thank you very much.
    Man, you sure showed him, what a badass move.
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  18. #98
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    Re: The EPIC DLD and MORE!!!!

    So at round 5, there was an Elves deck at 4-1. Funny thing is, round 6, there was an Elves deck at 5-1, and Eddinger sat at the 4-2 table stewing. Not that I can really talk - Angel Stax got pwnt by Elves, too.

  19. #99
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    Re: The EPIC DLD and MORE!!!!

    Ironically I was playing Wombat and drew with elves in one of the later rounds also, I believe in the x-1 bracket. But still, you suck for stealing my byes.
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    Quote Originally Posted by nitewolf9 View Post
    I personally like spell snare against 2 cc spells, but it really isn't good against spells that aren't 2 cc. With engineered explosives, it is a good card to have against non-land permanents with converted mana cost equal to what you set the explosives to, but it doesn't hit those that have differing cc. Plus, engineered explosives has sunburst.
    -My hero

    Quote Originally Posted by Mister Agent View Post
    For some odd reason, I find shackles to be superb against creature oriented decks. Of course, the logic behind it is the sooner you can play and activate shackles the better. Although, shackles definitely has it's late game uses as well. It basically counts as a threat and a removal spell simultaneously which is relevant against "not quite shroud" creatures. Also, you should really be running a playset of engineered plagues against merfolks. They can dismantle tribal decks so run more of them.
    -I don't think this one was a joke...

  20. #100

    Re: The EPIC DLD and MORE!!!!

    Quote Originally Posted by Nightmare View Post
    So at round 5, there was an Elves deck at 4-1. Funny thing is, round 6, there was an Elves deck at 5-1, and Eddinger sat at the 4-2 table stewing. Not that I can really talk - Angel Stax got pwnt by Elves, too.
    Dude, that fucker was playing Absolute Law main. Absolute Law. In the maindeck. And he played it on turn two. Pro red elves. On turn two. Against Goblins. How the fuck do I beat that?
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