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Thread: [Deck] Burn

  1. #841

    Re: [Deck] Burn

    Street Wraith and Baubles could work with PotF. I am not sure how much its worth ensuring that the forge gets back to your hand as 3 mana is expensive. Still, I think a build with Wraith, maybe fetches, and Flame Rift would get the job done. It seems risky, but at least its a fun experiment.

    Edit: I have been thinking this over, and I this could be a pretty sweet idea. The only thing that really annoys me is that is a Flame Rift is a sorcery....

    In this list I think you will be getting Pulse back to your hand quite often. However, it is a lotta damage self-inflicted damage. Most of these cards are good anyway, so Pulse is just capitalizing off the synergy.

    3x Pulse of the Forge
    3x Flamebreak
    3x Flame Rift
    4x Lightning Bolt
    4x Rift Bolt
    4x Lava Spike
    4x Price of Progress
    4x Incinerate
    4x Mishra's Bauble
    4x Street Wraith
    4x Fireblast

    3x Barbarian Ring
    4x Bloodstained mire
    12x Mountain
    Last edited by LordEvilTeaCup; 10-22-2007 at 12:49 PM.

  2. #842
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    Re: [Deck] Burn

    Why not play with 8 Baubles? (Urza's and Mishra's) over St Wraith? Pulse of the Forge will at MOST buyback once, but usually not if you're playing with the right tempo. The goal should be to thin your deck out as much as possible.

    On the same token, if you do play on using Pulse, throw in 8 fetch lands ASAP. Easiest way to kill yourself is by inflicting fetchland pains.

  3. #843
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    Re: [Deck] Burn

    Pulse of the Fordge is not a good choice in Burn. Even with fetch lands and Street wraith's your opponent will alway have less life than you. I almost always have my opponent at 11 on the 2nd turn. Turn 3 comes around and now you are going to cast pulse? I don't know about you but if I am lower than my opponent on the 3rd turn and they are at 11 or less, I might be a little worried.
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    Quote Originally Posted by pingveno View Post
    On to stone rain, Clark Kant; is a 'timewalk' as good as a threat?

  4. #844

    Re: [Deck] Burn

    I think Browbeat wins the slot of the 3cc burn spells!

    But the inclusion of Browbeat or not was discussed over 1000 times...

    But i like Keldon Maruders in the right burn deck!
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  5. #845
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    Re: [Deck] Burn

    Quote Originally Posted by HdH_Cthulhu View Post
    I think Browbeat wins the slot of the 3cc burn spells!

    But the inclusion of Browbeat or not was discussed over 1000 times...

    But i like Keldon Maruders in the right burn deck!
    I have moved away from creatures all together in burn. If I was going to run a 3cc spell it would prob. be Flames of the Bloodhand. I have been thinking about running Wheel of Fate but have not tested it yet.
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    Quote Originally Posted by pingveno View Post
    On to stone rain, Clark Kant; is a 'timewalk' as good as a threat?

  6. #846

    Re: [Deck] Burn

    Quote Originally Posted by Sacearuse View Post
    Pulse of the Fordge is not a good choice in Burn. Even with fetch lands and Street wraith's your opponent will alway have less life than you. I almost always have my opponent at 11 on the 2nd turn. Turn 3 comes around and now you are going to cast pulse? I don't know about you but if I am lower than my opponent on the 3rd turn and they are at 11 or less, I might be a little worried.
    Oh yeah, I agree. It was more of a fun experiment if anything else. And yeah... it was still difficult to get the darn pulse back to my hand.

    I for one though really like 4x Baubles and 4x Wraith for deck thinning purposes. One, I don't use fetch lands in my main build and no Flame Rift. The only pain I am really inflicting myself is Wraith and my Rings... Two, I don't like 8 baubles because of the ratio of sorcery to instants. With Wraith it doesn't matter. Also, drawing to many baubles can be a pain too. In most builds Wraith a risky, but if you don't use many self-damaging spells you should be fine.

    I second that Browbeat wins the 3cc slot war. Its my new found friend. I dropped flamebreak for pure meta reasons.

  7. #847

    Re: [Deck] Burn

    I would almost certainly play Sulfuric Vortex over Browbeat, because the damage over-time ratio is so much better. As well as the damage-per mana ratio. But I would play Flamebreak over either. For one thing, it gives you hope vs. EtW tokens. For another, your opponent can't buy a turn by giving you the cards. For a third, it takes care of a horde of Zombies.

  8. #848
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    Re: [Deck] Burn

    Quote Originally Posted by Ozymandias View Post
    I would almost certainly play Sulfuric Vortex over Browbeat, because the damage over-time ratio is so much better. As well as the damage-per mana ratio. But I would play Flamebreak over either. For one thing, it gives you hope vs. EtW tokens. For another, your opponent can't buy a turn by giving you the cards. For a third, it takes care of a horde of Zombies.
    Vortex was not in question, we all agree that in in the mian board. He said he doesn't play Flamebreak because of the meta he plays in. If aggro isn't big in your meta then Break is not needed. You will lose to ETW most of the time anyway, pre-board, Flamebreak is to slow to deal with ETW. I play Pyroclasm and Pyrostatic Pillar in the SB to deal with combo/ETW.
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    Quote Originally Posted by pingveno View Post
    On to stone rain, Clark Kant; is a 'timewalk' as good as a threat?

  9. #849

    Re: [Deck] Burn

    Quote Originally Posted by Sacearuse View Post
    Vortex was not in question, we all agree that in in the mian board. He said he doesn't play Flamebreak because of the meta he plays in. If aggro isn't big in your meta then Break is not needed. You will lose to ETW most of the time anyway, pre-board, Flamebreak is to slow to deal with ETW. I play Pyroclasm and Pyrostatic Pillar in the SB to deal with combo/ETW.
    I have been struggling to find the correct amount of Vortex's that should be MB'd. Once again it comes to meta, but I was wondering what everyone's thoughts were on it. I went down to 2 myself.

  10. #850
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    Re: [Deck] Burn

    Quote Originally Posted by LordEvilTeaCup View Post
    I have been struggling to find the correct amount of Vortex's that should be MB'd. Once again it comes to meta, but I was wondering what everyone's thoughts were on it. I went down to 2 myself.
    I run 2 Vortesies and 2 Flamebreaks. This seems to be the right mix for my meta. I have 3 Pyroclasm and 1 more Votex in the board just in case.
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    Quote Originally Posted by pingveno View Post
    On to stone rain, Clark Kant; is a 'timewalk' as good as a threat?

  11. #851
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    Re: [Deck] Burn

    Quote Originally Posted by LordEvilTeaCup View Post
    I have been struggling to find the correct amount of Vortex's that should be MB'd. Once again it comes to meta, but I was wondering what everyone's thoughts were on it. I went down to 2 myself.
    I always keep 2 Vortex in my burn deck too. Opponent gaining in any way just sets me too back, especially as the game goes further and further.

    Besides, it lets me constantly deal damage even when I don't play anything. Also, it is a must counter for pure control decks. (Like MUC in my meta)

    How do you guys handle Chill? Each time I play my burn deck, it does pretty good until Chill hits the table.

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    Re: [Deck] Burn

    Quote Originally Posted by ClearSkies View Post
    I always keep 2 Vortex in my burn deck too. Opponent gaining in any way just sets me too back, especially as the game goes further and further.

    Besides, it lets me constantly deal damage even when I don't play anything. Also, it is a must counter for pure control decks. (Like MUC in my meta)

    How do you guys handle Chill? Each time I play my burn deck, it does pretty good until Chill hits the table.

    Hope that you have a blast in hand or you can scoop it up and go to the next game.
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    Quote Originally Posted by pingveno View Post
    On to stone rain, Clark Kant; is a 'timewalk' as good as a threat?

  13. #853

    Re: [Deck] Burn

    Lol, chill does suck... However, its really not wise play for an opponent to be packing chill. They are hating the wrong color, so usually you won't see that. I am sorry you had to go through that tragedy.

  14. #854
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    Re: [Deck] Burn

    Do you guys play REBs in the Board for chill? Whenever I play monoblue I always pack chill in the board, Sirocco is good too.
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  15. #855

    Re: [Deck] Burn

    Quote Originally Posted by The Rack View Post
    Do you guys play REBs in the Board for chill? Whenever I play monoblue I always pack chill in the board, Sirocco is good too.
    Its not that bad of an answer. The only problem is, its really the only answer commonly used. Makes it vulnerable to just be countered followed by you scooping.

  16. #856
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    Re: [Deck] Burn

    A long time ago in a galaxy far away I would be fine with paying 4R to play a REB destroying one of their 2 chills. It happened to me more than a few times. And I later won that same game.
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  17. #857
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    Re: [Deck] Burn

    Quote Originally Posted by LordEvilTeaCup View Post
    Its not that bad of an answer. The only problem is, its really the only answer commonly used. Makes it vulnerable to just be countered followed by you scooping.
    Yea, exactly. After a few times, of being in this situtation, and seeing many other people in my local tournament in this situation, this answer just isn't good enough.

    One person in my local tournament devoted his whole sideboard to fight against MUC. (4x Sirocco, 4x red blast, 4x pyroblast, and 3x something else) Just couldn't break that Chill. Yea, it isn't the smart thing to do, but he just didn't like MUC, lol.

    I guess splashing green for Krosan Grip is just overdoing it right?

  18. #858
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    Re: [Deck] Burn

    @Krosan Grip: I don;t think it is overdoing it. It might be what Burn needs to be that much more competitive. Maybe 1 Taiga 7 Fetchlands and 4 Grips in the board. It's either Grips or scooping right?
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  19. #859
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    Re: [Deck] Burn

    Chill is not a bit problem. One can win through Chill. It does not stop the playing of spells. You want a real problem, CounterTop is a real problem.
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  20. #860
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    Re: [Deck] Burn

    Quote Originally Posted by outsideangel View Post
    Chill is not a bit problem. One can win through Chill. It does not stop the playing of spells. You want a real problem, CounterTop is a real problem.
    Counter Top is a bigger problem than chill for one reason, no one plays chill! Chill in the board used to be good, no that goblins is on the decline and almost no one plays burn, I think it is a waste of a card in the board. I ran into chill the last time I played burn and was pissed. There were two goblin decks and my burn deck in the 30 man event. The guy said he knew I was playing burn and he saw goblins so he added it to his board. Chill was good against 3 decks in a 30 man field, waste of a card! The adding green idea for grip may be a good one, counter top is a bitch to deal with.
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    Quote Originally Posted by pingveno View Post
    On to stone rain, Clark Kant; is a 'timewalk' as good as a threat?

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