After looking at the different lists on Goyf Sligh, I believe it is best to go with a 16 count creature base. I think everyone will agree that Kird Ape and Tarmogoyf are worth to include. I think the other 2 slots should be Grim Lavamancer and Quirion Dryad. If you really don't like dryad in the deck, then maybe you should test out Burning-Tree Shaman. I know he is a 3 drop, but a 3/4 beater isn't all that bad to have on the table.
I think the creature base is what we seem not to be agreeing on. What do you think about Burning-Tree Shaman?
~Shriek~
BTS is a very decent creature that we tested back in the original Dryad sligh...the problem is that it is pretty much counter synergetic (shit thats a crazy word) with all the fetches, fanatic, lavamancer, seal... I'm mean he could be dealing more damages to you (a lot more)...I'm still testing 2 vipers...so far they seem a little slow but deal with opposing goyf and silver knight nicely! Just an idea...
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You seem to have issues with land a fair bit. At least, when you have them you are pretty vocal about it. I think part of the problem might be that you aren't running enough dudes. Creatures are more card and cost efficient than spells when it comes to damage. A constant, recurring bit of damage on the board will make the deck more consistant in the long run.
You know what answers silver knight? Fucking Tarmogoyf.
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QFT Folks. If your that worried about SKnight, then you shouldn't be playing w/ critters in the first place.
About the critters in the deck - My personal preference is to run somewhere between 16-18 critters (Mauraders I count as a burn spell since that's his job 6 out of 10 times). I still like Dryad in the deck since it's an early target for my opponent's removal, and we win Goyf on Goyf. BTS is not worth anyone's time unless your knee deep in a Survival/ D&T/ Goblins meta. You end up capping yourself too much vs Thresh and Combo with him (normally not a good thing). He worked in 4c 3deuce due to the fact the deck could just drop him before the opponent could do anything, while in this deck he comes down turn 3, if your lucky, and I would rather be casting burn to plow through stuff. Vipers sound nice but they also fall into that too little to late catergory. The deck should feature effecient cost-effective beaters and burn, w/ some to none fixings.
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Right so I should always mulligan if I don't get goyf when playing against ww, fish or any random crap which packs silver knight, or should I count on all my cantrips to draw it when my oponent plays the said knight...damn this is not thresh Goyf alone might not be enough.
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If you really need something that kills Silver Knight, Cursed Scroll and Pyrite Spellbomb are much more consistent with the deck's aims than Ohran Viper.
As far as permanent sources of damage go, there are a few decent noncreature options that are also worth discussing. Cursed Scroll is decent, as mentioned. Ankh of Mishra really punishes fetchlands, though it means you should minimize your own. Pyrostatic Pillar could be pretty interesting in the maindeck, since it's a big swing in some combo matchups and basically a big Flame Rift everywhere else. I'm not sure that any of these are better than creatures, but they should be tested. (Yes, I'll give them a shot too.)
Why the hell are you worried about Silver Knights? He's just a fuckin' 2/2 that can't be burned. You should be worried about Jitte, which he already have Grips and/or Needles for.
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I'm worried about Silver Knight because he is a critter that is often run with Jitte. Normally we can mitigate any Jitte hate by killing the creature before damage, but Silver Knight obviously makes that impossible.
If you guys are going to insist on running more creatures in this deck, why not just play goblins... it has nothing but creatures and tricks to get even more... this deck on the other hand is played by follows:
1.) a few quick beats
2.) burn out the opponent...
That is it... occasionally the playstyle may change into burn a couple creatures, then beat, then burn some more... but you usually want to follow the first example... This deck is running the best creatures around, and therefore should be turning them sideways in the early turns.
I agree with Volt that he should me main in most meta, probably not a 4 of by maybee 2 or even 3.
And yes Silver Knight always comes down with Jitte, the very few games I lost with the deck was because of either Jitte or mostly the knight...that is why I'm so worried about him. Dryad deals with him but I'd rather play something else...
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I ran the 4 x Tin Street's and they did nothing, cept for blowing up 1 Aether Vial. In the mirror and against goblins the died to Mogg Fanatic. I do like the Tin Street, he just seems more of a board card to me, they were kind of a sub par creature most of the day.
Whats every ones problem with Lava Spike? 3 points of damage fornot good enough for ya? I mean Lava Dart is 1 damage for
, sure you can sac a mountain and do one more damage but idk about your build but I really don't have many land to spare.
He is no doubt...Should we start discussing the sideboard a little...
So far I have:
- 3 needle
- 3 Crypt
- 3 Krosan grip
- 3 Threaten (I'm trying it at this point, really solid against goyf or random aggro with big beaters...)
- 3 EE
would magus of the moon be good, pyroclasm, Blood moon, Pyrokinesis, REB etc..
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Nothing for the graveyard??
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I'm relatively new to the deck (I've seen it played a lot but haven't tested much with it) and I'd like to know what's your overall strategy vs. Landstill (in particular SB options). Thanks in advance...
I've seen Threaten played in type 2 and I've been impressed with the card. The ability to steal a fattie and finishing with burn for the win seems good. Thoughts ?
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