I wouldn't advise going under 6 fetches. Remember that old Zilla stompy might have run only 4 fetches, but it also ran Birds and Elvish Spirit Guide. We don't have those luxuries.
As of now, the only 3cc spell I'll run is Krosan Grip; however, I'll cat least consider the Crusher.
oh god countryside crusher is amazing
i tested a deck of 4 crusher 4 assault 4 magus of the moon 4 ssg 4 mox diamond and the rest mountains and crushed landstill 3-0 it was amazing
on the other note i never used birds in my zilla stompy list, but ill try the 4 fetches thing and tell you how it goes,
Cb is annyoing and its hard to find anything to beat aside from grip, im thinking of switching to the german list because of magus of the moon + i like rammstein
>_>
Isn't that a different deck altogether? I'm still not sold on Crusher in aggro, but we'll see.
See, 4 fetches, along with I assume 4 Taigas, only equal to 8 sources of green. MAYBE 1 Forest, upping it to 9. That's too low for a deck whose best source of card selection is Magma Jet. And too many forests is just plain bad.
The Source: Your Source for "The Source: Your Source for..." cliche.
oh yea for sure id add 1 forest and the rest would be mountains im just not sold on having so many fetches with such a low land count i mean solidarity runs more lands than us and it wants to see as little as possible ><
yea different deck but im just saying how good he is ;P
Proper grammar, punctuation, and capitalization are absolute requirements on these boards. Please use them in the future or your posting priveledges will be revoked. - Zilla
We do so because it's crticial to hit that green mana early on to maximize the pressure applied by Goyf as well as Kird Ape/Quirion Dryad if you're running them.
Actually, Solidarity wants to see as many lands as possible. I'm right, right?
The Source: Your Source for "The Source: Your Source for..." cliche.
it wants to see 4 lands >_> and no more sometimes 3 besides it has like so many filters impulse, peer through depths
Proper grammar, punctuation, and capitalization are absolute requirements on these boards. Please use them in the future or your posting priveledges will be revoked. - Zilla
Personally I wouldn't even see it as that many. Typically I'd consider a fetchland as 1/2 a mana source when it comes to counting up what you have available, since you deplete your deck of green mana by fetching them out. That configuration, including the forest, would be more like 7 green sources, which is definitely not enough if you'd wish to reliably cast Goyf, Kird (i run it), dryad (if anyone still runs her), and any sideboard cards you have in the nature of Krosan Grip.
Team Albany: What's Legacy?
You cannot know the sweetness of Victory, without first dwelling in the agony of Defeat.
I also agree the 6-8 Fetch's is the right number, I have been running 6. The one of forest isn't really needed unless you really worry about wasteland.
Countryside Crusher is really good, I've been testing it as a 3 of, 4 seemed like to many. Droping him turn 3 or 4 was just sick, I upped the land count to 19 to support thecc of the crusher.
I have also been testing Hull Breach in the board, it seems to be ok, Grip is still a lot better...
Good idea Sacearuse ill def test the upped land count i just got 4 crushers on ebay for 41$ so theyre definently going in considering the deck functions on just 3 and doesnt really need any more, expect to gain upwards of 7 life from swords >_>
Proper grammar, punctuation, and capitalization are absolute requirements on these boards. Please use them in the future or your posting priveledges will be revoked. - Zilla
.
Last edited by Volt; 10-12-2008 at 06:09 AM.
Team Info-Ninja: Shhh... We don't exist.
Is it better than Dryad?
I think so, considering he starts as a 3/3 for 3 rather how dryad starts a 1/1 for 2. With the upped land count it's not that hard to make it to 3 lands =)
That one mana difference might mean everything, you know. And considering that the deck is mana-light, Crusher might not get pumped up as big as Dryad could be. The whole "milling away lands into business spells while pumping up the Giant" thing is kind of cool though.
The Source: Your Source for "The Source: Your Source for..." cliche.
Yea i'm not really caring about his ability to get bigger much, but the part part where i dont draw any lands other than the 3 i have is the part i love about him. The 3/3 body is a nice bonus though
.
Last edited by Volt; 10-12-2008 at 06:08 AM.
Team Info-Ninja: Shhh... We don't exist.
After doing a little testing with crusher as a 3 of in Goyf Sligh I have figured out some cool things he adds to the deck. The first benefit is obvious; he mills away useless land and helps you draw into useful cards. He is another "big" creature for you opponent to deal with, now they have to choose between a 5/6 goyf or a crusher that, on avg., is a 6/6. He costs, which is yet another spell that most decks packing Counterbalance can't handle. The last thing he does is feed Lavamancer, droping those extra lands to the yard makes Grimy happy...I really like the addition of crusher to the dack and think he will see a ton of play here, once people figure out how many diffrent benefits he offers...
I really have taken an interest in this deck. It has good MUs against some high played decks. It can also take care of DS with the artfiact removal. The only thing I hated was that it lost to combo. So the black splash looked good. Not sure about the numbers in the SB, but I know there needs to be 4 Therapies, 2-4 Seizes, and 2-3 Extirpates. Anyway, here is a list.
4 Taiga
3 Badlands
4 Wooded Foothills
4 Bloodstained Mire
4 Mountain
4 Fanatics
4 Grim
4 Goyf
4 Keldon Marauder
3 Countryside Crusher
4 Bolts
4 Chains
4 Rift Bolt
4 Magma Jet
3 Fireblast
3 Price of Progress
SB
4 Cabal Therapy
3 Thoughtseize
2 Extirpate
3 Shattering Spree
3 Krosan Grip
Thoughts?
I top8ed with Goyf Sligh on sunday. I played the black splash and it worked really well for me.
So here's the list:
MB:
4 Wooded Foothills
4 Bloodstained Mire
1 Taiga
1 Badlands
1 Stomping Grounds (should have been a Taiga)
1 Blood Crypt (should have been a Badland)
1 Overgrown Tomb (see above^^)
1 Forest
1 Swamp
3 Mountain
4 Tarmogoyf
4 Quirion Dryad
4 Grim Lavamancer
4 Mogg Fanatic
4 Dark Confindant
4 Chain Lightning
4 Lightning Bolt
4 Fireblast
4 Magma Jet
2 Tarfire
2 Seal of Fire
2 Mishra's Bauble
Sideboard:
3 Krosan Grip
4 Pyrostatic Pillar
4 Price of Progress
4 Magus of the Moon
I never have had any problems with the Confidants or the Dryads. They let me draw a lot of cards and became really big, so that I never wished that they were anything else. I don't understand why people didn't run them recently.
After the Tournament I can say that my Sideboard should have been a little bit different. The Magus of the Moon should have been Blood Moons, since he was shot a few times. And I was also too afraid of TES, because nobody played it and the Pillars were totally useless. Pyroclasms would have fit in the SB better. The Grips and the Magus won me the game a few times.
So after all I'm really glad finishing the tournament as the 3rd and winning a foil cunning wish.
I'm becoming more intrigued with RGB, but not because of Confidant and his sexiness with Dryad. It's the ability to now run 8 pinpoint discard in the SB to shore up combo (which, let's face it, is the only problem for this deck). My SB would look like this:
4 Thoughtseize
4 Duress
4 Grip
3 Crypt
I'll get around to testing it. If I like it, it would probably propel me back to solely playing Legacy and this deck, which started it all for me in the first place.
Jak: Don't run Rift Bolts. You want your burn to hit hard and hit right away.
The Source: Your Source for "The Source: Your Source for..." cliche.
There are currently 1 users browsing this thread. (0 members and 1 guests)