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Thread: [Deck] Armageddon Stax

  1. #961
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    Re: [Deck] Armageddon Stax

    prison >>>> ensnaring bridge anytime of the day for me
    I dunno, being assraped by a single goyf, that still can come by thou Prison found place is just lame.
    Bridge sounds auspicious to me.
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  2. #962

    Re: [Deck] Armageddon Stax

    Great points klaus. I agree completely. G. Prison gives your opponent a choice as to what is best for them. Bridge doesn't. Not giving them a choice is always better.

    You did leave off Ensnaring Bridge's biggest con though. It makes it much harder for you to win as well. You can no longer count on bigass Angels to quickly end the game for you rather than have it drag on for another twenty minutes. But somepeople dislike Angels already. So for them, Ensnaring should be very promising.

    As for Moat, it costs 4 mana. That's pretty significant actually. And it also does nothing to stop Tombstalkers, Trygon Predators, Mystic Enforcers, Angels, Sea Drakes and Hypnotic Specters. That's pretty significant as well.

    Quote Originally Posted by DeathScythe View Post
    I got a national comming up next week and I'm still to decide whether I will play my wildfire or my stax, if I go for staxx I will run elspeth and go on the reportage.
    imho, wildfire is not a very good card these days. The most popular creatures nowadays are Goyf, Tombstalker and Dreadnought. Wildfire doesn't kill any of them.

    It's basically a 6cc Armageddon that only blows up 4 lands and thus doesn't screw over control decks nearly as much.

    So I'm not sure why the card would see much play in legacy.

  3. #963
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by EaD View Post
    I dunno, being assraped by a single goyf, that still can come by thou Prison found place is just lame.
    Bridge sounds auspicious to me.

    being raped by 1 power goblins under a bridge also doesn't sound very good to me aswell. But both cards have their pro's and cons and I still think prison is better due to the fact that people have to pay mana for attacking, which is in fact synergic with the overall list.


    And captain hammah, WildFire is also a deck nowadays...
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by Captain Hammer View Post
    imho, wildfire is not a very good card these days. The most popular creatures nowadays are Goyf, Tombstalker and Dreadnought. Wildfire doesn't kill any of them.

    It's basically a 6cc Armageddon that only blows up 4 lands and thus doesn't screw over control decks nearly as much.

    So I'm not sure why the card would see much play in legacy.
    There are many more tools available to a deck with this style of control than just WildFire. What happens when the control deck sees you cycle decree of annihilation? Or if the creature deck watches you cast Devastation? Burning wish -> Rough/Tumble handles Tombstalkers.... The deck and concept is not limited to just wildfire.
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  5. #965
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by klaus View Post
    More results to come. Comments appreciated.
    As I said, it looks like you need sideboard cards against Goblins when you don't run Prison. Is Sphere of Law really enough here ?

    Canonist doesn't actually help against Hurkyls Recall or Serenity. Against Serenity, at least you have three Rings, but against Recall the only thing that helps would be Chalice @2, I think. Maybe you could sideboard Chant (I think having one mana open is not that difficult, and if there's a 3Sphere or Chalice down, they have to get rid of that first anyway). It can replace Defense Grid since it does the same thing (only worse).
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    Re: [Deck] Armageddon Stax

    Pre geddonstax deck was made i've constructed a white stax deck that uses ensaring bridge.

    I combined it with bottled cloister. The defense of the deck would greatly improve but you still need ghostly prison. and the win condition was very long thus i didn't push through.

    Maybe the inclussion of ensnaring bridge would fit a different build all together. Maybe it would be different approah on how you'll lock a player, like the use of an enlightened tutor or draw engine or something.



    The current geddon stax build has already good synergy, and yes the win condition is slow if the only win condition you have are the magus and factories but for me i like better that way.

    Again it would boil down to a players preferrence if he / she would use an angel or plainswalker.

  7. #967
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    Re: [Deck] Armageddon Stax

    I've just returned from a 24 man tournament where I ended 7th. About the bridge/prison question I can add another thing: Powder Keg would have killed my Bridge, but keeps my Prison alive. Hoorah for Prison. In my meta, there's always a couple of Goblins and Dragon Stompies around. They carry Shattering Spree. Not nice to add Bridge to the list of stuff that gets spreed imo.

    Anyway, without further ado, I'll give you my ridiculous decklist (did I mention it was a 20-ish man tourney, so it's a perfect testride for the big'uns )

    ADHD-Stax:
    4 Magus of the Tabernacle

    3 Smokestack
    4 Crucible of Worlds
    4 Chalice of the Void
    4 Trinisphere
    4 Mox Diamond

    4 Ghostly Prison
    4 Oblivion Ring

    4 Armageddon
    1 Ravages of War
    --+
    36 nonlands

    7 Plains
    1 Plateau
    3 Flagstones of Trokair
    3 Ancient Tomb
    3 City of Traitors
    3 Mishra's Factory
    3 Wasteland
    1 Kor Haven
    --+
    24 lands

    Sideboard:

    4 Suppression Field
    2 Engineered Explosives
    2 Powder Keg
    2 Ajani Vengeant
    2 Tormod's Crypt
    1 The Tabernacle at Pendrell Vale
    1 Kjeldoran Outpost
    1 Plains

    Yes people, those who are following the Source for the last few months may have noticed I am a little bit crazy, so I tried a ridiculous sideboard. Now I'm going to try and remember my match-ups as best as possible and explain why I did certain silly things .

    Match 1: Fahad MUC, played by Fahad.

    If you're Dutch, you know this guy. You also know he plays MUC. You also know he's good at playing MUC.

    We start off and I begin with a mul (no land) and then keep a slow but steady hand. He drops a Powder Keg which I mistake for a Vedalken Shackles along the line, seeing it pop at 3 and loses me the game. Oops, I guess I didn't have enough coffee yet

    I sideboard in: 1 Kjeldoran Outpost, 1 Plains for 2 Wastelands. 2 Ajani Vengeants and 2 Powder Kegs for 4 Ghostly Prison.

    Game 2 begins: I have to mul again to six. I keep a hand with only 2 lands, but with alot of utility; I believe Powder Keg, Crucible of Worlds, Oblivion Ring and Armageddon. Turn 1 I drop a land. Turn 2 I drop a land and a Powder Keg. He wonders what I need the Powder Keg was for, after the match I explained to him it was against his Powder Kegs, which made sense . Anyway, long story cut short: I don't draw land 3 until turn 8 or so, and he went aggro mode with Sower of Temptation and Morphling. Ouch.

    0-1-0

    Match 2 was against W/G Zoo with Epochrasite and Flickerwisp, played by Maarten.

    I don't remember alot about game 1, but after a few turns I Geddon him, lock him down and win.

    Because he played G/W I assumed he has Gaddock Teegs, so I sided in my Powder Kegs and The Tabernacle at Pendrell Vale, since appeared to have no nonbasic hate, I also put in my Kjeldoran Outpost. Out went 4 Chalice of the Void I believe.

    He begins, and stomps me with Epochrasite and Flickerwisp. I'm down in 3 or 4 turns or so. Ouch.

    I didn't see Gaddock Teeg, so I pulled out a Smokestack, Trinisphere and put in 2 Ajani Vengeant.

    I kept a funky fast hand for the fun of it. I began, so what the heck . I dropped a turn 2 Ajani Vengeant which denied his mana for a few turns, and then started shooting his Flickerwisp and Mangara of Corondor. His 4/4 Epochrasite recieved an Oblivion Ring. Ajani won me the game here, he was very cool . Turns out later, Maarten played Gaddock Teeg mainboard; he just didn't draw him.

    1-1-0

    Match 3, UGb disruptcontrol by Johan. A bit like Threshold, but no Nimble Mongoose and more control. Johan had won the big tournament the day before in Rotterdam, so I know what he can do.

    Game 1, after a few turns I lock him and he scoops.

    I side in Engineered Explosives and Powder Keg against his Goyfs and Bob. I was thinking about getting Suppression Fields, because he used lots of Fetch, but I didn't bother. I believe I took out 4 Ghostly Prisons.

    Game 2, I softlock him, but he gets in a Goyf. After a while I get Oblivion Ring on that sucker and a little while later, just before I hardlock him, he scoops.

    2-1-0

    Match 4, Mono Blue Faeries by Mike. I've seen Mike at a couple of tournaments but never played him. I also had no idea what he played. On top of that, I never played Faeries so I had no idea what to expect from the T2 jank.

    Game 1, it takes quite a while, but eventually he gets me...

    I think I sided in The Tabernacle at Pendrell Vale, 2 Powder Kegs, 2 Ajani Vengeant and 2 Engineered Explosives, and side out 4 Chalice of the Void (he didn't play anything of consequence with cc1 or cc2) and 1 Trinisphere.

    Game 2, I have to mul to 6, don't really get started (he boarded in Relic Barrier) and get pwned by a big 4/4 flyer. Damnit, it's very politically incorrect, but I hate Faeries.

    2-2-0

    Match 5, GWR Zoo by Jelmer.

    Game 1, I've seen him play before but I forgot what he played. I was on the play, so I just thought, ah well, let's do the standard program: Ancient Tomb, Chalice@1, go. Jelmer screamed and cried. I knew I did something right. Then I remember it. He played Kird Ape, Wild Nacatl, Swords to Plowshares, Berserks and the like. This was going to be fun. He drops fetch, fetches Savannah, go. The second turn I dropped a Trinisphere. He cried some more. After a while he thumps me with a 2/3 Tarmogoyf, while I have a Ghostly Prison in play. Just for the heck of it I Oblivion Ring his Tarmogoyf. He screams some more, and when I get Wastelock on him he scoops.

    Sideboard...well, what to sideboard against your perfect match-up? Hmm, let's see...I could use those Powder Kegs, Engineered Explosives, The Tabernacle at Pendrell Vale and Kjeldoran Outpost (I could even use the Suppression Fields against the Fetches, GeddonStax packs just too much hate against these kind of decks). But what to board out? For the Kjeldoran Outpost it was easy: I just took a Plains out and threw that one in. I also took out 3 Smokestacks and put in the Powder Keg and an Explosives.

    Game 2, he begins plays Taiga and nothing. I play some stuff, he plays some more. Somewhere turn 3 or 4 (I didn't have him locked yet), he thought 'what's the use' and offered me his hand.

    3-2-0.

    I now have 9 points and you need 10 to win something; I had no chance of getting in the top4 (because it's such a small tourney there wasn't a top8, but a top4).

    Match 6: Aggro Loam by Merrin.

    I know Merrin. I also know he plays a good Loam. I explained the 10-point rule to him and we agreed upon a draw (we played 2 games for fun and he totally kicked my ass. I was playing weird though; but still, Aggro Loam is still a tough match-up).

    3-2-1

    All in all, I must say I like Ajani Vengeant in my sideboard. I probably won't play any Planeswalker mainboard though; they're just not worth it. But that turn 2 Ajani was incredible!

    Surpisingly I didn't use Suppression Field. I'm now thinking of cutting them for Pithing Needles. Yes, I'm thinking of cutting the Suppression Fields. Not Ajani or Kjeldoran Outpost or the Plains. How weird am I?
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  8. #968
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by Skeggi View Post
    Surpisingly I didn't use Suppression Field. I'm now thinking of cutting them for Pithing Needles. Yes, I'm thinkint of cutting the Suppression Fields. Not Ajani or Kjeldoran Outpost or the Plains. How weird am I?
    - That singleton Plateau alongside our Diamonds won't reliably endow you with R to cast Ajani.
    - Outposts? SB Plains? You sure boast a unique kind of humor
    ---
    On Bridge again..
    Here's an RW version that I put together during the last two days:

    4 Flagstones of Trokair
    4 Wasteland
    2 Mishra's Factory
    4 Ancient Tomb
    3 City of Traitors
    4 Plains
    4 Plateau
    (-25-)

    2 Ajani Vengeants
    2 Elspeths
    3 Smokestacks
    4 Moxen
    4 Chalices
    4 Bridges
    3 Trinispheres
    4 Geddons
    4 Crucibles
    1 Oblivion Ring
    4 Magi

    SB:
    4 Needles
    2 Oblivion Ring
    3 Defense Grid
    2 Ajani Goldmane
    ? Firespout ?
    ? Magus of the Moon ?
    ? something RED, that rocks ? - help me out.

    I'm still convinced the Bridge+Planeswalker thing has a lot of potential.
    I'll let you know what testing tells me.
    Last edited by klaus; 11-10-2008 at 11:07 AM.

  9. #969
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by klaus View Post
    - That singleton Plateau alongside our Diamonds won't reliably endow you with R to cast Ajani.
    - Outposts? SB Plains? You sure boast a unique kind of humor
    Actually I had no problem producing the when I needed it, wether for Ajani or for EE@2. The Oupost functioned in some games as a Kor Haven. I'm surprised by how good it is actually. As long as they don't play too much nonbasic hate, it's a great card to have! But I have been screwed over with nonbasic hate before, that's why I put in the Plains. I still don't regret it .

    Your Planeswalker Stax list looks like alot of fun though . I must say nonbasic hate is pretty big in my meta. I don't think I can pull this off.
    If it walks like a duck and talks like a duck, it's probably delicious.
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  10. #970

    Re: [Deck] Armageddon Stax

    did anyone test tutors? i know they have bad sinergy with chalices but they can help u against fast decks. i mean if u have a prison or smthg like a prison against goblins u will probably win. if u havent then u usually have to mulligan until u get it it. if u still dont get it or enough mana to pay for it then u will lose. same thing is with trinisphere against combo. how about using tutors in a main deck or even in a sideboard to have additional copies of cards u need against fast decks?

    also playing tutors allows u to play some silver bullets like moat for goblins, sphere of law for burn, oblivion ring for trygon predator, humility for survivals, pithing needle for deed, runed halo for something ure afraid of etc. what do u think?

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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by ykpon View Post
    did anyone test tutors? i know they have bad sinergy with chalices but they can help u against fast decks. i mean if u have a prison or smthg like a prison against goblins u will probably win. if u havent then u usually have to mulligan until u get it it. if u still dont get it or enough mana to pay for it then u will lose. same thing is with trinisphere against combo. how about using tutors in a main deck or even in a sideboard to have additional copies of cards u need against fast decks?

    also playing tutors allows u to play some silver bullets like moat for goblins, sphere of law for burn, oblivion ring for trygon predator, humility for survivals, pithing needle for deed, runed halo for something ure afraid of etc. what do u think?
    I have found ETutor to be awkward. At times it will get you exactly what you need, at times it will set you back by doing exactly what you brought it in for in the first place, and at times you'll be unhappy because you got Chalice, which is good, but are facing an attacker, which is not. Blue can let it resolve then counter the target, resulting in a huge tempo swing for them.
    Needle is brought in in matchups where it'll hurt your opponent nearly as much as Chalice, thus being a legitimate pre-Chalice play, and reasonable enough to keep a hand with one mana on t1, whereas ETutor is not.

    I also think (and this too comes from experience) that turning Stax into a toolbox is not a good idea. We don't have a draw or even filter engine; consistency is thus very important, and even so we're facing the dreaded five land or no accel draw. Singleton lands don't hurt much, but you'll hate drawing overly specialized spells when you need another lock piece.

  12. #972
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by Skeggi View Post
    Your Planeswalker Stax list looks like alot of fun though . I must say nonbasic hate is pretty big in my meta. I don't think I can pull this off.
    4 Crucibles, 4 Flagstones, 4 Diamonds should keep you in good shape against nonbasic hate.
    If you wanna play it even safer:
    go:
    2 Fetchies
    2 Plateau
    5 Plains

  13. #973
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by klaus View Post
    4 Crucibles, 4 Flagstones, 4 Diamonds should keep you in good shape against nonbasic hate.
    Not all nonbasic hate is Wasteland. Crucible and Flagstones do nothing against Moon effects, Back to Basics or Price of Progress. Stifle doesn't only work on Fetch but also on Flagstones.
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  14. #974
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by Skeggi View Post

    All in all, I must say I like Ajani Vengeant in my sideboard. I probably won't play any Planeswalker mainboard though; they're just not worth it. But that turn 2 Ajani was incredible!
    Congrats on the top 7 skeggi!

    Would you care to elaborate more on Ajani being incredible... Ajani's on the side, I assume, comes more against control variants and thresh..

  15. #975
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by f|i[p] View Post
    Congrats on the top 7 skeggi!

    Would you care to elaborate more on Ajani being incredible... Ajani's on the side, I assume, comes more against control variants and thresh..
    Thanks

    As I said in my tournament report, Ajani was able to slow the opponent down real nice, and every threat except 1 got shot down by his Lightning Helix. The one threat that got through recieved an O-ring. The boy scooped right after Ajani hit 7 loyalty. In this specific case Ajani was very nice.

    I've been thinking about the situation; what if I otherwise would have had Exalted Angel for instance: she'd have gone out and fly turn 2, but she is vulnerable to plows, and what's more, she doesn't deny mana and Ajani does; basically you can look at it like this: Angel stomps your opponent and gains you life, creating a possible 'Angellock'. Ajani slows down your opponent and kills his creatures (and then also gains you life), creating a possible 'Ajanilock'; which is a softer lock than the Angellock, but fits the theme of Armageddon Stax very nicely.

    Ajani isn't good per se against decks that play control; aggro-ish decks with a tight mana curve also seem to die to Ajani. Often the creatures they produce die to Lightning Helix; and otherwise you can deny their mana. I'm still not convinced on Ajani I must admit, but he surely still is something to keep in mind. In the entirety of 6 rounds, he was broken once, and a couple of times useful on occasion: drew out a FoW and stuff like that. Ofcourse you can wonder if is worth drawing out a FoW
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  16. #976
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    Re: [Deck] Armageddon Stax

    Ok.. a shourt tourney report... Went on a 33 person tourney, I got a 3-2 record... top 9... didn't get to make it to top 8 but It was quite a good tourney over all.

    I was quite bored and since I saw 2-3 players who were bringing angel stax itself, I decided to tweak it and try skeggis sideboard just to be different in a way.

    List

    24 lands
    4 ancient tomb
    3 city of traitors
    6 plains
    2 plateau
    3 wasteland
    3 mishras factory
    3 flagstones
    4 mox diamond

    3 exalted angel
    4 magus of the tabernacle

    4 trinisphere
    4 chalice
    3 smokestack
    2 O.ring
    4 armageddon
    4 ghostly prison
    4 crucible of worlds

    Sideboard
    2 ajani vengeant
    3 supression field
    2 O ring
    3 defense grid
    3 sphere of resistance
    2 battlegrace angel

    Round 1 Angel stompy
    G1
    I draw 7, I draw 5 lands 2 armageddons, I have no Idea why I didnt mulligan here, I thought it was not such a bad match up...I draw into more lands... I lose.
    G2
    I draw 7, and no land, I mulligan to 6, 1 land.. I assume that i would get more lands after a while and never drew into anything. After a silver knight and priest does some beat down, I finally drew into tomb, and a wasteland, but then I couldn't use the tomb as everytime I did use it, I took another 2. I o ring priest, his silver knight stands by. My mishra stands by, wastelands mana not being used just incase S. knight attacks. I draw into another tomb.I now have a magus and chalice in hand. I chalice for 1 to make sure he doesnt stp my magus. He top decks seal.I putdown magus, he seals chalice,stps magus. I lose eventually.

    0-2 Bad start..

    Round 2 Ichorid
    G1
    1st turn chalice at 1 stalls the game.trinisphere and smokestack lock after
    G2
    He puts down a land,I put down a sphere of resistance, then chalice for zero, then ghostly prison.

    2--2.. Im catching up.

    ROund 3 Spring tide

    G1, chalice for 1 stalls the game, trinisphere and smokestack lock after.
    G2, I play sphere of resistance.. then trinsphere, smokestack lock after.

    4-2

    Round 4 Epic storm

    G1,
    He starts with 2 lotus petals and 2 lions eye pass., I start with trinisphere, then I beat down with angel. He wasn't able to go around angel and g.prisons in time.As I think he was hoping for a emtpy the warrens kill.
    G2,
    He plays lions eye and petal, I play sphere of resistance,and chalice at zero, he plays shattering spree and gets to make 12 tokens the next turn. I lose
    G3
    I start with a god hand, and since I am starting, I put down chalice for zero, put down city of traitors, and then chalice for 1. He smiles and thinks he is doomed but maybe he can still go around it. He plays a land then passes. Next turn I drop a trinisphere. He scoops.

    6-3

    Round 5 Faeri stompy
    G1
    I finish the game by baiting force of wills with angels and then armageddon with ghostly prison in play and smokstack.
    G2
    I get land screwed and wasn't able to get any white mana.
    G3
    I get mana screwed and didn't get my 3rd land in time. Sea drake was kicking my butt while waiting for the 3rd mana. It was too late when it did come around.

    7-5 overall

    Over all the deck played quite well, Combo decks mostly fold to this deck and its still quite awesome to play.

    It is quite hard to play vs. single creatures with equipment as they get around ghostly prison..
    The splash of red wasn't fully utilized since I mostly faced combo players. Battle grace was supposed to be an alternative against red based decks like burn.
    Pithing needle is quite important to the deck, defense grids could probably be cut to 2.
    Last edited by f|i[p]; 11-17-2008 at 08:55 AM. Reason: typo

  17. #977

    Re: [Deck] Armageddon Stax

    Hi all!

    In my last champs with the W. Stax, the scores are beater me: 3-2, 3-3, 2-3.... against aggro decks!
    I cant believe in this results... beatdown decks are weak facing the sta, but, the reality is other for me....

    Please, I need help for a HEAVY aggro (elfs, goblins, soldiers, ENTS (?!?!)....) metagame.

    Here is my actual test-list:

    6x Plains
    3x Wasteland
    4x Ancient Tomb
    4x City of Traitors
    3x Flagstones of Trokair
    3x Mishra's Factory
    1x Horizon Canopy
    1x Kor Haven

    Artifacts:
    4x Chalice of the Void
    4x Trinisphere
    4x Mox Diamond
    4x Crucible of Worlds
    3x Smokestack

    White:
    4x Ghostly Prison
    4x Armageddon
    4x Magus of the Tabernacle
    2x Elspeth, Knight-Errant
    2x Cataclism

    SIDEBOARD:

    4x Defense Grid
    4x Supression Field
    3x Oblivion Ring
    3x Rule of Law
    1x Windborn Muse

    I have a question: what you think: - 1 Magus, -1 Cataclism or Elspeth and +2 Wrath of god...... or windborn muses...... silent arbiter.... put angels in Main deck... for tell the true, I dont make any idea.... the meta is too heavy beatdown.... Uusing my RB goblin I can make 7-0.... 6-1......

    Comments PLEASEEE!

    Tnx,

    Lammina
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  18. #978

    Re: [Deck] Armageddon Stax

    exalted angel is a very good card against aggro decks and beat down strats in general.

    i play geddon stacks in an aggro heavy meta to and there are a few thing you can do play-style wise as-well.

    dont use ancient tomb if it wont clearly effect the gamestate in your favor
    life is very relevant in these games ( countless time where i have stablized and gone on to win at 2-8 life)

    (pretty much prision/magus/geddon/cuicible only)

    chalice and trinisphere outside of a turn 1-2 play get played after prison/magus/angel.

  19. #979

    Re: [Deck] Armageddon Stax

    Dude, if aggro is such a heavy percentage of your metagame, just make room for 4 Windborn Muse and 4 Mishra's Factory

    If 8 Prison effect + 4-5 Tabernacle effects and a crap load of land destruction can't screw over the aggro decks you play, nothing can.

  20. #980
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    Re: [Deck] Armageddon Stax

    As for me, I never really had problems with swarm aggro. Aggro decks I hate to face are those that tend to rely on 1-2 creatures to finish the game as they can play around ghostly prison most of the time.

    Although back last month in the GP I took top 7th spot and I had 3 wrath of gods in my side board as I knew it was going to be aggro heavy. So I guess you can start by putting angels back in and adding creature control on the sideboard...

    I wouldn't really suggest windborn muse , Although they do delay the game for a time, they are just to easy to kill. Silent arbiter may do better . Wrath of god on the sideboard will help you a lot as well.

    We also just need to learn how to mulligan to the right cards at times...

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