One of the advantages of not playing green is you can play Dystopia in the sideboard. Is there any reason not to?
SummenSaugen: well, I use Chaos Orb, Animate Artifact, and Dance of Many to make the table we're playing on my chaos orb token
SummenSaugen: then I flip it over and crush my opponent
Landstill is just good.
What seemed to be the roadblock? Was it Humility or recurring EE or just a combination of StP/Wrath?
Best weapons you have against landstill are Withered Wretch, Hippie, discard, Krosan Grip and Pithing Needle.
Best targets for Needles are Factory and Decree of Justice (or whatever inferior win condition they run Ajani/Hoofprints).
If you end up with a Needle on DoJ and have extirpated their Dragon you're in good shape as far as not losing until they EE your Needle.
The cards I would board out first would be Snuff Outs/Sinkholes. You have Wastelands to take care of their Factories.
Oh derf.. my bad. BGU What's that Pernicious Deed and just man-lands?
Then Needle and Extirpates and Krosan Grip still hold as MVP cards, I'd think. Haven't had much experience with non-white Landstill.
Yeah, it was Ugb landstill, with, deed, EE, putrify, and innocent blood flying around my ears, anything relevant gets countered and half of my threats get extirpated (3x main deck...)...
It really wasn't a pretty sight...
Why i don't play dystopia? because I couldn't find any.. what would they replace in the sideboard?
I'm guessing the Smothers, and then which of the four cards you want to play only three of is a difficult question and up to you.
SummenSaugen: well, I use Chaos Orb, Animate Artifact, and Dance of Many to make the table we're playing on my chaos orb token
SummenSaugen: then I flip it over and crush my opponent
Well, time for my first reply. And a side remark it will be, concerning Skittering Skirge.
I think they could be quite decent in a build running 3 Jittes, and 12-14 creatures. Sui shouldn't commit itself to heavy on the board, in a build with this creature count. So having an early and single Skirge put the pressure would seem decent. Having, say, 4 thoughtseize, 2 Duress, 4 Bob, and 4 Skirge, should give a nice shot at great first-turn dark ritual play.
I mention the jittes, because they make a single, evading creature much more relevant and decent on the board, obviously. Besides, adversaries tend to want to hold back with their removal when faced with 'subpar' creatures such as Skittering Skirge.
So I took this list to a local tournament and 35 other people showed up.
4x Hypnotic Specter
4x Dark Confidant
4x Phyrexian Negator
1x Tombstalker
4x Thoughtsize
3x Duress
3x Cabal Therapy
3x Extirpate
4x Smother
4x Ghastly Demise
4x Dark Ritual
2x Jitte
4x Wasteland
4x Mirsha's Factory
1x Urborg, Tomb of Yawg.
11x Swamp
SB
1x Extirpate
4x Leyline of the Void
2x Powder Keg
1x Jitte
4x E-Plague
3x Nantuko Shade(? I didnt have all my cards with me, and I could cast him)
Short report? Sure why not.
Round 1 Zach w/ RW Goblins
Game 1: I smother relevant green guys then the 'ole jitte gets active.
Game 2: Lacky, Warchief, blah blah blah
Game 3: Turn 1 rit, e-plague, Turn 2 rit E-plague, Turn 3 waste a Plateau Extirpate it. Damn. Nice Hand.
1-0 (2-1)
Round 2 Brett w/ 'Zerk Stompy
Game 1: I mull to 5 and keep a Waste + Factory hand, I see no black mana.
Game 2: Discard his hand, kill and dudes, Jittie on Hyppie goes all the way
Game 3: Ritual into Thoughsize, Cabal Therapy, Duress. He had forests left....
2-0 (4-2)
Round 3 Burn
I get monkey stomped both games.
2-1 (4-4)
Round 4 Faeries
Game 1: Kept a kinda bad hand but he couldn't deal with a turn one negator + discard
Game 2: Discarded counters, Plague, scooped 'em up.
3-1 (6-4)
Round 5 Joey w/ The Rock
Game 1 A real long game going like this "Play a dude" "kill that dude", repeatedly. His Top keeps him in the game for awhile, but my combo of Jitte + Factories keep his board clean and eventually go the distance.
Game 2: He mulls and stalls Keeps a one lander, I proceed to Jew him out (not that is anything wrong with that) with my double Wasteland draw
4-1 (8-4)
Me and a buddy(Braves) make top 8 (playing Rbg Goblins)
Round 1 Top 8
"Bizarro" Zach w/ The Pseudo Mirror (only he has Nether Void and other such nonsense)
Game 1: Bob does the Card Drawing thing and Stalker hits w/ a Jitte
Game 2: Fuck Sinkhole, Beats me down with the usual cast of shades and specters while i play with myself and my no black mana.
Game 3: We trade discard, but he is stuck on one swamp and two factories, I Waste one, and then get rid of his hand , Negator, Stalker, and a Jitte fueled Bob swing for more life than he has.
We Split top 4 Because its 12:30 and Wednesday.
Last edited by Thor; 08-02-2008 at 03:04 PM.
The Do Makers official Thing Sayer.
wow i was looking and looking for the sui Black thread, and i dont mean to be a nerco but i think sui black will always be a decent deck that can stand up to anything due to the pre-emptive nature that is Suicide Black
My current list is for more agro meta as a forsee me not having to many problems with decks that dont have too many creatures.
Creatures-19
4 Carnophage
4 Phyrexian Negator
4 Withered Wretch
4 Hyptotic Spector
3 Tombstalker
Spells-20
4 Dark Ritual
4 Thoughtseize
4 Hymn to tourach
4 Snuff out
4 Reanimate
Lands-21
4 wasteland
2 urborg tomb of yawgmoth
14 swamp
1 Volraths Stronghold
i have played several games on MWS and done pretty well. The discarding of their tarmo or w/e creature then reanimate is awsome,
i would put reasons for putting certain cards into it, but they are all very obvious
Let me know what you guys think about this deck.
Last edited by jakolhops; 09-17-2008 at 12:57 PM.
So, yawg07 over at SCG forums pointed out an interesting creature: Stillmoon Cavalier.
I'm thinking this guy could take the place of Stromgald Crusader, but I don't know how relevant his pro black will be, and how feasible it is to invest that much mana (if you want him to truly outshine Crusader) into him when you have Shades and spells hungry for mana too. Also, the 3cmc is a bit more of a pain under Confidant.
For reference:
18 Swamp
4 Dark Ritual
4 Phyrexian Negator
4 Dark Confidant
4 Stromgald Crusader
4 Hypnotic Specter
4 Nantuko Shade
4 Duress
4 Thoughtseize
4 Hymn to Tourach
4 Smother
2 Umezawa's Jitte
Sideboard:
4 Leyline of the Void
4 Engineered Plague
4 Dystopia
3 Pithing Needle
Last edited by Arsenal; 10-09-2008 at 09:20 PM. Reason: corrected sideboard
Cathatl, I love the core of your list.
But you absolutely absolutely absolutely absolutely should be playing 4 Tombstalker, 3 Gouger/Shade rather than the other way around. Tombstalker is such a bomb that cutting one is not acceptable considering that you're playing 7 fetchlands and 4 Wasteland too.
I were playing monoblack, I would rather opt to play 4 Snuff Out, 2 Smother than a 3/3 split.
And I would certainly make room for 2-4 Reanimate. I suggest going -2 Jitte, +2 Reanimate.
I also would be concerned about the dysnergy between playing 4 Gouger 3 Shade with 4 Wasteland. That's a lot of colorless mana in a deck with 7 threats that hate colorless mana. So I guess I would cut Gouger before cutting Shade, just because Gouger can't stand colorless mana that much more.
Basically, this...
// Lands:
10 Swamp
4 Bloodstained Mire
3 Polluted Delta
4 Wasteland
// Creatures:
4 Tombstalker
4 Nantuko Shade
4 Hypnotic Specter
3 Ashenmoor Gouger
// Instants:
4 Dark Ritual
4 Snuff Out
2 Smother
// Sorceries:
4 Thoughtseize
4 Hymn to Tourach
4 Sinkhole
2 Reanimate
I have to say though, I really think the deck would be that much better if you went...
-4 Swamp
+4 Bayou
-4 Shade
+4 Goyf
You're already forking over the money for fetchlands (to support Tombstalker). Why not take that final step to play the best threat in the format and make this deck a complete monster.
IMO, Sarcomancy >> Carnophage if you're running Negator, and esp if you're playing other zombies.
It gives you two permanents to sac to Negator when desperate.
I know you can't Reanimate Sarcomancy, but in all seriousness, how often are you going to Reanimate a vanilla 2/2 in a deck filled with 15 other better targets and with Thoughseizes, Hymns, Hyppies and Removal to get your oppontents critters into their yard too.
Withered Wretch is interesting but I would think Ashenmoor Gouger and Nantuko Shade would both be much better. Wretch almost never gets to swing in this meta where 2/2 get eaten for breakfast and spit out.
In builds featuring Tombstalker, I wouldn't run maindeck Jitte. I would only use maindeck Jitte in Confidant builds running mostly of 2/* guys. I mean Jitte is nice, but seems a bit win more when your guys are already 5/5 or 4/4. For builds running lots of 2/* disruption type creatures, Jitte is necessary.
I like the thought of MBA in a EVA GREEN-shell (-goyf-seal and +gouger/wasp lancer+jitte), since I've been playing it that way myself.
But here's something Ive been testing recently and is plays pretty well :)
Dark Meekstone
Main Deck:
4x Meekstone
3x Umezawa’s Jitte
4x Dark Confidant
4x Hypnotic Specter
4x Nantuko Shade
4x Bitterblossom
4x Dark Ritual
4x Smother
17x Swamp
4x Wasteland
4x Hymn to Tourach
4x Thoughtseize
Sideboard:
4x Pithing Needle
3x Yixlid Jailer
4x Engineered Plague
4x Extirpate/Leyline of the void
The sideboard isn't definitive yet, bus Ive been trying to play some yard hate main deck (wretch/jailer) in order to make some room in the board (maybe for more removal). The first creature to kick would be specter, but that almost sounds like blasphemy...
Anyway, all help is appreciated :)
So I took some of the ideas you all suggested, and then some of the ideas some friends suggested and this is what I came up with:
// Lands:
10 Snow-Covered Swamp
4 Bloodstained Mire
3 Polluted Delta
4 Wasteland
// Creatures:
4 Tombstalker
3 Ashenmoor Gouger
4 Hypnotic Specter
4 Nantuko Shade
// Enchantments:
2 Phyrexian Arena
// Instants:
4 Snuff Out
2 Smother
4 Dark Ritual
// Sorceries:
4 Hymn to Tourach
4 Sinkhole
4 Thoughtseize
// Sideboard
4 Leyline of the Void
4 Engineered Plague
3 Perish
4 Cursed Totem
I am almost tempted to take 1 of the wastelands out in favor of another swamp due to the number of double to triple black casting cost cards in the deck...
I think that looks incredibly powerful :D
"He's like fire and ice and rage. He's like the night, and the storm in the heart of the sun. He's ancient and forever... He burns at the center of time and he can see the turn of the universe... and... he's wonderful."
People should play Demigod.
Eh it is still uncounterable 5/4 for 5 with flying and haste. Seems decent. It is five mana though, so maybe moxes to help?
Thanks, it's still a work in progress, and I still need to work out the kinks a little bit...
Especially the sideboard needs some serious work. However 4 leyline/extirpate a, 4 needle and 4 plague seems pretty standard to me.
So that leave's us with 3 open slot's, and I wish there were like 9 (3 for extra yard hate, 3 for extra combo hate and 3 for extra removal...). So I cant really chose...
If it walks like a duck and talks like a duck, it's probably delicious.
Team ADHD-To resist is to piss in the wind. Anyone who does will end up smelling.
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