SummenSaugen: well, I use Chaos Orb, Animate Artifact, and Dance of Many to make the table we're playing on my chaos orb token
SummenSaugen: then I flip it over and crush my opponent
Considering the differences in the metagame, a shit load of removal and the overall solidity of gouger...the set of advantages between bitterblossom and gouger seem pretty obvious to me, just as the disadvantages do.
When I look at the top eight, I see gouger as being a more effective card to run as in a face-smashing slot. When I look at the list that placed first without gougers and just sort of think about what it needs(in my opinion) with what I know about the top eight that may have been a fairly good representation of the metagame, I think of a card that is able to put pressure on an opponent quickly, not chump blocking. Bitterblossom is good, but as far as fast pressure is concerned, I don't think it does as good of a job at all. Gouger is also a lot better at getting around a CB/SDT. I don't agree with a common belief that 3cc is basically immune to one, but it is definitely less common for a 3cc to be in the top three.
A weird top eight though. I looked at it a bit closer recently and several decks are reminiscent of extended(before the most recent rotation) and type two decks. No countertop is weird to not see too. It must have been hated on something fierce.
I think it's also worth mentioning that, despite what some may think, the deck does in fact run Tarmogoyf. It's the card that it comes in game 2 & 3 and only costs U with a ridiculously easy upkeep cost. Seriously, I'd rather have you spend $30 x 4 so I can beat your face with a 10¢ card.
Oh man, I just saw Mind Harness too. Wtf is with that? Threads of Disloyalty not good enough anymore at stealing stuff now?
4th: 293/363
5th: 82/434
Vi: 159/167
Wl: 100/167
Te: 318/335
St: 132/143
Ex: 136/143
US: 235/335
3/8 Sealed boosters
1/8 Sealed boosterboxes
Only 632 cards left for a full Korean set, over 69% done (last update 05/27)
Always looking for sealed product!
Of course, if the opponent can get another tarmo into play, you just burnt a card and some mana. But Thresh is notoriously bad at ripping the right card off the....oh wait.
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I forgot, Thresh is an auto win against any deck. Seriously, they are getting their face smashed by this deck. Too many threats to counter so they are just dreaming about Counterbalance coming into play before it gets Thoughtseized or Duressed. Even with Daze & FoW they are going to be hard pressed to counter all your threats. I'm pretty sure this deck is the beatdown vs. Thresh and their goyf is going to get bolted/terminated/capsuled mid combat anyhow. Obviously, I would like to play a dozen matches vs a good Thresh list before I spout off anymore about a matchup I haven't played yet. But hypothetically speaking, I don't think they have all that much of an advantage.
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