What are you trying to replace with black knight? A 2/2 first striker, immune to swords or not, does not seem like a threat in this format.
they haunt minds...
There's just no space in the deck for him. The deck needs the cheap, powerful beaters that are in it. Adding more critters takes away from the control factor and replacing any of the current ones would be a sin. By the way, just about any creature is good with a Jitte.
I play in a pretty much zoo/random aggro meta so the first strike really helps, and i've just always been a fan. I've tested wretched anurid, lost too much life, i've tested negator and gotten bolted, i've tested the crusader, but he just kinda sat there bc i was spending my mana on other things.
I just have like 4 open slots and need a dude to fill the spot.
And suggestions?
Dead or Alive, you're coming with me.
-Robocop-
He doesnt really beat anything. He blocks FOD all day, Watchwolf all day. And against random mono white aggro(which my meta has alot of) decks it gives them trouble too.
I'm not really trying to replace anything, i just need suggestions for my 4 open slots i have left.
Dead or Alive, you're coming with me.
-Robocop-
Anything thats white :p
I dont think Black Knight belongs here, when i run him i prefer to be also running Funeral Charm w/ him. That card belongs here even less.
He just doesnt affect the board enough.
Dead or Alive, you're coming with me.
-Robocop-
You cut a land first and foremost, which doesn't make much sense to me. I trust the testing done by the founders of the deck and my own that the 21st land is really good. Note the fact that you're playing Wasteland and how it can only contribute to casting Hyppie, Tarmogoyf, and Tombstalker. 1 Swamp 1 Wasteland hands are really sketchy. You have to get to BB on turn two and cutting a land for no reason is fishy.
Why did you cut the Seal? There is some elegance in being able to actually answer topdecked bombs, because they will happen. If you didn't like Seal of Primordium then try Krosan Grip. You shouldn't just cut the card on the basis that it could be dead, because it rarely will be, and it will often win you the game.
Note the first page and why Jitte is bad in the maindeck. Making yourself that vulnerable to removal from control decks isn't wise. You're playing a tempo deck, and anything that could negatively effect that fundamental strategy is less than optimal. That being said, it's an amazing card against many decks. If you think it would be good in your metagame, play 3 in the board and board them in all the time. It keeps the card unexpected and ensure that you're only playing the card in the right matchups.
Dead or Alive, you're coming with me.
-Robocop-
I personally run into an assload of Goblins and Threshold decks that don't utilize artifacts or enchantments too much; most of the artifacts or enchantments I see can be activated in response to me destroying it, so Seal is just a no go for me. I've found that replacing the three slots for Seal with Smother is much more ideal for an aggro heavy metagame. I much prefer Krosan Grip as an alternative as well; it has the surprise factor and has split second, which are a humongous help.
Dead or Alive, you're coming with me.
-Robocop-
Surprisingly there isn't enough Standstill in my metagame for that to be a factor. But oh, how I wish Standstill wasn't triggered.
I don't see how you would need Seal vs. Landstill anyways since that is a pretty favorable match-up for you.
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