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Thread: [DTB] Team America (Aggro/Tempo Thread)

  1. #341
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    Re: [Deck] Team America - Ubg aggro control

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  2. #342
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    Re: [Deck] Team America - Ubg aggro control

    Of the six decks that I could find, one of them ran Hymn as a two of. I could not find any other lists running Hymns. http://www.deckcheck.net/deckvergleich.php

    Maybe someone could show quote or link a list that I missed that would be relevant to proving Hymn as a worthy inclusion. I'd also like to note that out of the 6 decks I found, there were more Phyrexian Dreadnoughts in those lists than Hymns.
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  3. #343
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    Re: [Deck] Team America - Ubg aggro control

    Quote Originally Posted by Peter_Rotten View Post
    Of the six decks that I could find, one of them ran Hymn as a two of. I could not find any other lists running Hymns. http://www.deckcheck.net/deckvergleich.php

    Maybe someone could show quote or link a list that I missed that would be relevant to proving Hymn as a worthy inclusion. I'd also like to note that out of the 6 decks I found, there were more Phyrexian Dreadnoughts in those lists than Hymns.
    There's a total of two decks on DeckCheck running a combination of maindeck Hymn to Tourach, Force of Will, and Tarmogoyf. One is the one you listed, the other is this (4 Hymns instead of Sinkholes, 1x Sea Drake over a Snuff Out).

    It's worth noting that the decks placed 1st out of 13 and 3rd out of 17, respectively.
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  4. #344
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    Re: [Deck] Team America - Ubg aggro control

    Quote Originally Posted by Nihil Credo View Post
    It's worth noting that the decks placed 1st out of 13 and 3rd out of 17, respectively.
    It sort of makes me sad that tournaments like this get the results posted online. Tournaments with this kind of attendance can happen in small towns on a weekly basis and mean next to nothing.
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  5. #345
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    Re: [Deck] Team America - Ubg aggro control

    Quote Originally Posted by Peter_Rotten View Post
    Of the six decks that I could find, one of them ran Hymn as a two of. I could not find any other lists running Hymns. http://www.deckcheck.net/deckvergleich.php

    Maybe someone could show quote or link a list that I missed that would be relevant to proving Hymn as a worthy inclusion. I'd also like to note that out of the 6 decks I found, there were more Phyrexian Dreadnoughts in those lists than Hymns.
    There is also this one here (Team Europe) that essential ran Spell Snare instead of Sinkhole
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  6. #346
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    Re: [Deck] Team America - Ubg aggro control

    Quote Originally Posted by rsaunder View Post
    It sort of makes me sad that tournaments like this get the results posted online. Tournaments with this kind of attendance can happen in small towns on a weekly basis and mean next to nothing.
    Syff decklists doing well in bigger tournaments would always be optimal. Your attitude makes me sad.
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  7. #347
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    Re: [Deck] Team America - Ubg aggro control

    If I was running an ultra budget version of this list, would -4 Sinkhole +4 Hymn/Spell Snare, -4 Goyf +4 Tog, and -4 Krosan Grip +4 Wipe Away be a reasonable substitute? I realize that running budget will weaken the deck, but will those substitutes at least be competitive? Or should I just not try at all until I get all the "real" cards?

  8. #348
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    Re: [Deck] Team America - Ubg aggro control

    I don't see why you cant sleeve it up and test it out. It wont be TA, it will be an odd version of Tog, and it wont be as good, so don't expect the same results. Why not do some testing and if you experience issues, do a post in N&D forums, as it isnt really TA? Just a suggestion.
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  9. #349
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    Re: [Deck] Team America - Ubg aggro control

    Quote Originally Posted by Arsenal View Post
    -4 Sinkhole +4 Hymn/Spell Snare
    Reasonable.

    -4 Goyf +4 Tog
    Pretty bad, but maybe livable. Tog will conflict with Stalker a lot worse than Goyf does. Look around for other options, but obviously Goyf is pretty hard to replace.

    -4 Krosan Grip +4 Wipe Away
    Bad idea. Krosan Grip is an expensive card? Either way, use something which gets rid of stuff permanently. Seal of Primordium, Deed, goddamn there has to be another Naturalize with a CMC over two which doesn't need but I can't think of it, or whatever.
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  10. #350
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    Re: [Deck] Team America - Ubg aggro control

    Quote Originally Posted by Illissius View Post
    Reasonable.



    Pretty bad, but maybe livable. Tog will conflict with Stalker a lot worse than Goyf does. Look around for other options, but obviously Goyf is pretty hard to replace.



    Bad idea. Krosan Grip is an expensive card? Either way, use something which gets rid of stuff permanently. Seal of Primordium, Deed, goddamn there has to be another Naturalize with a CMC over two which doesn't need but I can't think of it, or whatever.
    Well, Krosan Grip isn't expensive, but since I'm not going to run green, I'd need a substitute for that slot.

  11. #351
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    Re: [Deck] Team America - Ubg aggro control

    Oh. I totally didn't notice that. I still think Wipe Away wouldn't be good enough to board in against the things you ostensibly want it against. But obviously U/B doesn't have many ways to permanently deal with artifacts or enchantments. (There's, um, Disk.) I think you'd have to try a different tack (Duress/Snare?), or concentrate your energies elsewhere.

    EDIT -- Oh and after actually engaging my brain cells, the correct replacements for Tarmogoyf and Sinkhole are Phyrexian Dreadnought and Vision Charm.
    Last edited by Illissius; 11-28-2008 at 12:25 PM. Reason: fuck me
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  12. #352
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    Re: [Deck] Team America - Ubg aggro control

    Dreadnought isn't really a "budget" replacement...

  13. #353
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    Re: [Deck] Team America - Ubg aggro control

    You're right. I have no idea how much cards actually cost. Shrug.
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  14. #354

    Re: [Deck] Team America - Ubg aggro control

    Has Hymn to Tourach been discussed in the sideboard yet?
    I think the sideboard could look something like the following:

    3x Krosan Grip
    3x Tormod's Crypt
    3x Blue elemental blast
    2x Reanimate
    4x Hymn to tourach

    This gives u a better matchup against control based decks.(MUC - This isn't a great MU,and hymn can help alot here).
    The edicts in the board were okay,but u alrdy win the ThreshThreshThreshThreshThresh MU,and Diabolic Edict isnt really helping here if they play counterbalance anyway,since u can easily win with a resolved Tombstalker.

    What do you think about this? I know it is quite meta-game dependant,but I
    don't really feel like the edicts are an absolute auto-include in this deck's SB.
    Reanimate is in my opinion superior vs. loam etc, and Blue elemental blast can help take care of goblins.
    Against the really heavy aggro MU's like Zoo,goblins,slivers,goyf sligh.. I try to mana screw them first as they dont have such a solid manabase,and counter some threats.

    Another option that might be decent is sideboarding like 3Dreadnoughts,and board em in against decks were ur LD is less effective.(Ichorid,Mighty-Quin,.. X random rogue deck with a lot of basics).
    Then u can just brainstorm/ponder T1,and play a Dreadnought for the win turn 2-3, as they will never have any arti-destroy in at that time( K-grip,..)

    Thoughts about this?

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  15. #355
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    Re: [Deck] Team America - Ubg aggro control

    The matchup against Thresh is not nearly as easy as you make it seam. The 5c list at least can give TA problems, Daze, Mystic Enforcer, and Toughtseize are all incredible. And if CB hits, even without a Top the game is usually over. With the high # of cantrips that thresh packs it can find multiple land, enough to get through 2 and possibly 3-4 Ld effects. When all is said and done the matchup ends about 50-50 preboard against 5c. And Dan has informed me that the UGR canadian lists put up about the same #s (although the games are much more swingy then in other matchups). Diabolic is necessary I think, answering Enforcer, Goose, an opposing Stalker, and a lot more.
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  16. #356
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    Re: [Deck] Team America - Ubg aggro control

    Hey guys.
    Participated at the Rostocker MKM tourney again and performed quite well.
    Officially i went 3-3, but i let a buddy win the 6th match cuz he would've a better chance for a dual.
    So i went 4-2 you could say and this were my matchups:

    Match1: Grindstone.dec
    This was supereasy, his deck hasn't showed much and i beat him 2-0.

    Match2: Dredge
    Yuk! Bad MU.
    I lost the first game as expected, though my secret tech went well: i stifled a bridge trigger instead of the dread returned cephalid. Nice play, right? ;)
    G2: I win cuz i manage to find 3 of my 3 extirpates and beat him down with goyf.
    G3: Quite the same as in g2, i just needed less extirpates.

    Match3: RGW Nacatl Sligh
    A pretty bad MU again :(
    After the first game i was prepared gettin my first loss but it went different.
    I manage to 'hole hist manabase and beat him with the quick Stalker.
    The 3rd game was even more ownage since i killed all his critters and played a stalker having 4 blast protection while he had one card in hand.

    Match4: Table1. As expected. Naw, kidding. Opp was Raffinity and he killed mit 1-2. Both times with a pretty fast clock. I wasn't even able to cast 1 Grip. Lame.

    Match5: UWb Landstill piloted by my teammate.
    Lost 1-2, but i drawed like shit in this match anyways.

    Match6: UWb Landstill with Vindicates.
    Argh. Facing a buddy again - i hate that.
    Well this match was hilarious easy.
    Won 2-0, beat him in game one with 2 one/one Goyfs.
    The second game ended and he had no mana in play. Neat.
    Well since i would've gone 4-2 and my buddy 4-1-1 with a victory in this match i let my buddy win due to a better chance for a dual.

    The list i played was quite standart TA with
    -1 Snuff out , +1 Krosan grip in the MD and
    -3 T. Crypt , - 2 Reanimate , + 3 Extirpate, +2 Needle.

    I just can't get enough Crypts =(

    Luv this deck.
    So far~
    EaD
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  17. #357
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    Re: [Deck] Team America - Ubg aggro control

    Now that this deck has plenty of tournaments under it's belt, how is the Threshold matchup, both the controllish builds (UGW) and the tempo builds (UG, UGR)?

  18. #358
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    Re: [Deck] Team America - Ubg aggro control

    The MU against tempoish Thresh (both UGb and UGr) is quite tough as they have a similar disruptive approach. Spell Snare is really good at taking care of Sinkholes and such.
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  19. #359
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    Re: [Deck] Team America - Ubg aggro control

    Quote Originally Posted by EaD View Post
    Won 2-0, beat him in game one with 2 one/one Goyfs.
    Just because I am curious... how did you get goyf to become a 1/1??? shouldn't he always be at least a 0/1 or a 1/2? Unless he was hit by a permanent -0/-1 effect???
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  20. #360
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    Re: [Deck] Team America - Ubg aggro control

    Well since i was playing against landstill goyf was a 1/1 for a reason: humility.
    =p
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