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Thread: [Deck] UW(x) Landstill

  1. #1921
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by Jak. View Post
    The other Landstill isn't just about the 4c lists. It also contains Ubg lists that aren't horrible.
    They are still under wraps then because that thread hasn't been consistently posted in since back when I used to troll it, and even then it was tough to get any productivity out of the thread.

  2. #1922

    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by mossivo1986 View Post
    They are still under wraps then because that thread hasn't been consistently posted in since back when I used to troll it, and even then it was tough to get any productivity out of the thread.
    Why hasn't the other Landstill thread gotten a lot of posts?

  3. #1923
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by mossivo1986 View Post

    Some update and questions:

    Disk just destroys itself correct?

    -So elspeth's final means infinate removal as well as indestructable soldiers. I think this is what geoff was mentioning to me over text but im simply not sure if thats what he was accurately saying.

    -Thoughts on disk. I've been testing it as a one of all day and playing the academy ruins disk lock harder then the wish humility lock. So far it's been excellent.
    Gosh, I maybe said it a hundred of times ^^
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    Sorry for the confusion, and there is always the strong possibility of me being wrong in alot of cases. I am not always right; just most of the time. :)
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  4. #1924
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by DragoFireheart View Post
    Why hasn't the other Landstill thread gotten a lot of posts?
    Really?

    UBG is fine, it just lacks good, targeted removal. If you add white for Swords, then your manabase is crappy. UWb is just a damn good version so most are running it.

  5. #1925
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    Re: [DTB] UW(x) Landstill

    UWb runs freaking Vindicate, if that isn't a good enough reason to run it I don't know what is.
    Hello friend.

  6. #1926
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by gustha View Post
    Gosh, I maybe said it a hundred of times ^^
    Refer to your own quote of me.

    ugb has good targeted removal in maelstrom pulse. It also has Garruck and can probobly support counterspell better then uwb because of LFTL. It also has some interesting approaches with its overall game plan. Where it lacks? ITF is just better. GG no Re

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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by Ectoplasm View Post
    UWb runs freaking Vindicate, if that isn't a good enough reason to run it I don't know what is.
    Vindicate can be great but I feel it may be a little slow for the deck and possibly unneccessary, plus hard to find room for. I'm considering using it but its a difficult choice.

  8. #1928
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by mossivo1986 View Post
    Refer to your own quote of me.

    ugb has good targeted removal in maelstrom pulse. It also has Garruck and can probobly support counterspell better then uwb because of LFTL. It also has some interesting approaches with its overall game plan. Where it lacks? ITF is just better. GG no Re
    Maelstrom Pulse is slow. When you don't have a 1cc removal spell to hold them off and you tap out turn 3 to get rid of a Goyf or Wild Nacatl you will probably lose. The 3cc of Pulse also conflicts with Deed. If the deck could run Swords while maintaining a stable manabase, it would be played.

    ITF isn't even close to being the same deck.

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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by ultimoman View Post
    Vindicate can be great but I feel it may be a little slow for the deck and possibly unneccessary, plus hard to find room for. I'm considering using it but its a difficult choice.
    I consider it the best card in the deck.

    Gonna bring this list to a 100~ man tourney tommorrow, will be the first 'real' tourney to play with UWb landstill:

    Land: 24
    3x Delta
    3x Strand
    2x Island
    2x Plains
    1x Swamp
    4x Tundra
    1x Sea
    1x Scrubland
    3x Factory
    3x Wasteland
    1x A Ruins

    Stuff: 37
    2x Explosives
    3x wog
    3x vindicate
    4x stp
    4x FoW
    3x Counterspell
    3x Spell Snare
    1x Eternal Dragon
    2x DoJ
    1x Elspeth
    4x Brainstorm
    2x FoF
    1x Crucible
    4x Standstill

    Total: 61

    Side:
    4x MMage
    3x Ethersworn Canonist
    2x Halo
    2x Ajani
    4x Engineered Plague

    Expected meta: Merfolk, some zoo, some combo, some goblins, some countertop. I'm not sure about the canonists, but last tourney I played in this 'scene' I faced 3 combodecks in a row so I'm hoping they'll prove worthwhile.
    Any lastminute advice? :D
    Hello friend.

  10. #1930
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    Re: [DTB] UW(x) Landstill

    To be quick:
    Drop the wastelands, go with single Dust Bowl. Get Humility (instead of one or two WoGs), its probably the best card in the deck.

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    Re: [DTB] UW(x) Landstill

    I do *not* like dust bowl. One wasteland from the other side of the table and your LD potential is gone, I'll probably never play it.
    I might try and make room for humility though.
    Hello friend.

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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by Ectoplasm View Post
    I do *not* like dust bowl. One wasteland from the other side of the table and your LD potential is gone.
    Good man.

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  13. #1933
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by Ectoplasm View Post
    I do *not* like dust bowl. One wasteland from the other side of the table and your LD potential is gone, I'll probably never play it.
    I might try and make room for humility though.
    Decks that play Wasteland against you aren't decks you really want to cast Wasteland against anyway. With the exception of Merfolk, Aggro Loam and Vial Goblins.

    Yeah, you should use Wastelands over Dust Bowl.
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  14. #1934
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    Re: [DTB] UW(x) Landstill

    Only in multiples. Otherwise, a singleton Dust Bowl is better than a random Wasteland.

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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by Shawon View Post
    Only in multiples. Otherwise, a singleton Dust Bowl is better than a random Wasteland.
    Not really. Timing if anything. Like, Wastelands can destroy opposing Mutavaults so you get that edge under Standstill. Dust Bowls could, but being expensive and a 1-of makes it difficult to make it more efficient.
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  16. #1936
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by Citrus-God View Post
    Not really. Timing if anything. Like, Wastelands can destroy opposing Mutavaults so you get that edge under Standstill. Dust Bowls could, but being expensive and a 1-of makes it difficult to make it more efficient.
    Tolaria West? Will at least increase your chances of getting it slightly. I dunno, I've tried both out right now and I'm slowly leaning towards Dust Bowl right now. Plus, taking out 4 Wasteland allowed me to add a Scrubland and Underground Sea to splash for EE/EP.

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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by Morbid- View Post
    Tolaria West? Will at least increase your chances of getting it slightly. I dunno, I've tried both out right now and I'm slowly leaning towards Dust Bowl right now. Plus, taking out 4 Wasteland allowed me to add a Scrubland and Underground Sea to splash for EE/EP.
    I'm playing 3 Wastelands right now. But you can find my list a few pages back.
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by Citrus-God View Post
    I'm playing 3 Wastelands right now. But you can find my list a few pages back.
    Ahh, okay. Yeah, a comparison of mana bases:

    Yours:
    +1 Underground Sea
    +3 Wasteland

    Mine:
    +1 Dust Bowl
    +1 Tolaria West
    +1 Island
    (Running one less land than you at the moment)

    Comments & Thoughts:
    I think I tend to overlook the graveyard-returning lands because I run two Relics MD (+1 SB), so I can at least remove effectiveness from them throughout the game. I saw your note about the lack of combo hate in your deck, though, and I understand: worst comes to worst, it's a cantrip in Game 1 so I can board in something Game 2+.

    Btw, I also don't run any Crucible, although I'm highly considering that at the moment. Especially if I get a Scrub/Sea destroyed early in a game and I can't get the other for & EP. I've also been tempted to get a second Sea if my budget allows (which, at the moment it does not). Do you really need 4x EP? I have 3 on the SB now.

    Things I do like about your list: Tsabo's Decree. I forgot about this card, and am probably going to get one. Absolute killer. Also like the boarding of CS/SS and having a 3/3 mix MD. Played against 1cc Armageddon-Weenie earlier this weekend (casually, but still a pretty competitive game), and having Spell Snares in my hand annoyed the hell out of me. Pitched one to FoW early on, then it sat there in my hand. I think having the mix / toolbox would help out.

    Last note, I read your comment on a 3rd FoF (I actually run 3 SDT instead...) and a 3rd DoJ, still trying to convince myself that it's okay

  19. #1939
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by Morbid- View Post
    Last note, I read your comment on a 3rd FoF (I actually run 3 SDT instead...) and a 3rd DoJ, still trying to convince myself that it's okay
    I have strongly suggested to play 3 sdt because that cards is nuts. The arrangment mossivo gave to the draw engine of his deck is possibly the best I can figure with top/jace/bs/still. A reconsideration of my play style lead me to go down to 2 top+tutor, then 1top+tutor, and recently back to 0 sdt + 2 fof. Also, I recently went from 0 to 1 to finally 2 again Doj. Always found them cluncky and sometimes useless. Maybe my play style has changed a bit, or I got an epiphany and looked in the heart of the deck. but believe that if I had room, I'll stick into another doj and another fof. Here's what I'm playing atm:

    Lands: 23
    3 Island
    3 Plains
    1 Swamp
    3 Tundra
    3 Mishra's Factory
    2 Wasteland
    1 Underground Sea
    1 Scrubland
    1 Academy Ruins
    3 Flooded Strand
    2 Polluted Delta

    Walkers: 2
    2 Elspeth, Knight-Errant

    Draw Engine: 9
    4 Brainstorm
    3 Standstill
    2 Fact or Fiction

    Removal: 13
    4 Swords to Plowshares
    3 Vindicate
    3 Engineered Explosives
    1 Nevinyrral's Disk
    1 Wrath of God
    1 Path to Exile

    Permission: 10
    4 Force of Will
    4 Spell Snare
    2 Counterspell

    Other: 4
    2 Decree of Justice
    1 Humility
    1 Crucible of Worlds

    Sideboard (still thinking):
    3 Meddling Mage
    3 Extirpate
    1 Enlightened Tutor
    1 Ajani Goldmane
    1 Circle of Protection: Red
    1 Ethersworn Canonist
    2/3 Engineered Plague
    2 Relic of Progenitus
    0/1 Wheel of Sun and Moon (amazing...I've tested it and it's absolutely amazing...)
    Quote Originally Posted by mossivo1986
    Sorry for the confusion, and there is always the strong possibility of me being wrong in alot of cases. I am not always right; just most of the time. :)
    Quote Originally Posted by rockout
    Oh my god get to the point. Both of you.

  20. #1940
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    Re: [DTB] UW(x) Landstill

    FYI Morbid is running a hybrid of my list. Ghusta's right about the draw engine. Its far more cost efficient as well as reaps the rewards you want to get. As for my model i'm actually screwing around with it way more then I want to. Just little changes here and there.

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