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Thread: [Deck] TES - The EPIC Storm

  1. #1841
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by rukcus View Post
    Pyroclasm hits all the hatebears equally. It's also a decent stall against Elves should you have a slow hand (usually lacking acceleration necessary for winning). I like to run 1 Pyroclasm on the SB as a catch-all for creature strategies.

    If Chalice/Nullrod/Thorns are a big concern, I would also recommend Ingot Chewer since it is much easier to evoke for R than Spree for RR against a Chalice@1.
    We're talking about the maindeck bounce slot, not sideboard options. Just saying.

  2. #1842

    Re: [Deck] T.E.S. - The EPIC Storm

    did you guys still not buy into the spell snare?
    best tech vs all hate.
    counterbalance, canonist, teeg, meddling mage..

  3. #1843
    The EPIC Syndicate's scapegoat of humanity

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    Re: [Deck] T.E.S. - The EPIC Storm

    I use Echoing Truth.

    Pce,

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  4. #1844
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by sauce View Post
    did you guys still not buy into the spell snare?
    best tech vs all hate.
    counterbalance, canonist, teeg, meddling mage..
    Snare yust Counters them, REB/Pyroblast can also destroy them and counter fows if need be.

    Quote Originally Posted by Dark_Cynic87 View Post
    I use Echoing Truth.

    Pce,

    --DC
    So do i, if i use them.
    I often replace the MD bounce with an extra Duress or Rain of Filth.
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  5. #1845
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    Re: [Deck] T.E.S. - The EPIC Storm

    Rain of Filth hasn't panned out well for me. Often, if it would work for me, so would a Cabal Ritual. More than that, it's an extremely all-in kind of card. You have to sac 2 lands for it to be any kind of acceleration, 3 lands to make it like a Dark Ritual, and I never feel safe if I haven't chanted first, and more than that, it's pretty crappy against anything that runs Waste/Stifle, as they do pretty well at shutting down fetches in the first place, and keep you hard-up for mana sources.

    I would rather have the bounce than the extra discard as I feel that I can't always be sure that I can rid their hand of everything I need to with just Duresses. When something relevant gets by, I like to know I have the chance of at least topdecking an answer as opposed to having to wish into it (Spell Snare, BEB, Daze, Chant, FoW, CB etc. can really screw you over trying to wish for your CB answer).

    Pce,

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  6. #1846

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    It wasn't a permanent change. It's just something I wanted to try, I missed the Duress as a wish target a few times. Trying new things out never hurts.

    EDIT: I think I'm going to try repeal instead of Chain of Vapor. While it's dead verse Gaddeck Teeg, it's amazing against Chalice and Counterbalance. Plus...It draws a card! Never dead.
    Why wouldn't you just run Thought Seize in it's place?
    Quote Originally Posted by wastedlife View Post
    Breathweapon, I regret saying this but ... I've been liking you more and more every day.

  7. #1847
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by BreathWeapon View Post
    Why wouldn't you just run Thought Seize in it's place?
    Thoughtseize sucks as a wish target when you're relying on your life total to win the game? You waste a turn wishing, they attack you, then you make yourself lose more life. After all of this try to Ad Nauseam against Threshold/Landstill? Good Luck.

  8. #1848

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    Thoughtseize sucks as a wish target when you're relying on your life total to win the game? You waste a turn wishing, they attack you, then you make yourself lose more life. After all of this try to Ad Nauseam against Threshold/Landstill? Good Luck.
    If you need disruption, what other choice do you have? You either take 2 damage from Thought Seize, or you take multiple turns of damage as you cantrip/top deck for Duress. Duress is definitely worth it in the MD, IMO, so if the life loss is an issue, maybe you run Cabal Therapy or one of the 2cc Duress clones?
    Quote Originally Posted by wastedlife View Post
    Breathweapon, I regret saying this but ... I've been liking you more and more every day.

  9. #1849
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by BreathWeapon View Post
    If you need disruption, what other choice do you have? You either take 2 damage from Thought Seize, or you take multiple turns of damage as you cantrip/top deck for Duress. Duress is definitely worth it in the MD, IMO, so if the life loss is an issue, maybe you run Cabal Therapy or one of the 2cc Duress clones?
    Well right now its an extra artifact hate card, recently Trinisphere decks are becoming popular in my metagame. I'm up to 3 Spree, 1 Hurkly's, 1 Grip, 1 Truth against them.

    I've decided against Repeal because of the lack of Counterbalance. It's been dying out while Gaddeck Teeg is in Zoo sideboards which are on the rise.
    Last edited by Bryant Cook; 08-05-2009 at 04:53 PM.

  10. #1850
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    Re: [Deck] T.E.S. - The EPIC Storm

    I'm actually playing a Repeal now in my maindeck for my meta and sideboarding the Wipe Away. Like Bryant said the Counterbalance decks are dying out and I don't see too many of them. I was already paying three mana for a bounce spell and not benefiting from the split second so I'm drawing a card instead and most of the time it just allows me to up my storm count once more by replacing itself.

    Who cares if she was dead, we did her anyway...

  11. #1851
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    Re: [Deck] T.E.S. - The EPIC Storm

    Repeal is quite a mediocre solution, you want to be pretty brutal and you run a bounce spell that usually requires 3 mana to get rid of what this deck really suffers, which is a 2 drop (a hate bear or counterbalance). Which means you'd have to ramp up to three lands. You'll be dead 3 times before you achieve that. Seriously, i think that the bounce options are pretty much set in stone and run around Echoing Truth or Chain of Vapor. Even Wipe Away, although being that good, doesn't belong to this deck. I'd even dare to say that anything costing 3 or more shouldn't be taken into account, simply because it wouldn't match the way this deck works. TES ain't something like Doomsday with a stable manabase and an increasing curve of the deck's strength as the turns pass, it behaves in the opposite way. Waiting for 3 mana- for an actually counterable spell- is like opening the door of a limousine to your opponent and tell him, "Counterbalance is allowed in here, you have all the time in the world. Oh, you might also want to deal me a shitload of damage with your Zoo while i patiently assemble 3 mana to bounce your Teeg".

    At least, i see it that way. Not bouncing Chalice @1 is a further weakness.
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  12. #1852

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Piceli89 View Post
    Repeal is quite a mediocre solution, you want to be pretty brutal and you run a bounce spell that usually requires 3 mana to get rid of what this deck really suffers, which is a 2 drop (a hate bear or counterbalance). Which means you'd have to ramp up to three lands. You'll be dead 3 times before you achieve that. Seriously, i think that the bounce options are pretty much set in stone and run around Echoing Truth or Chain of Vapor. Even Wipe Away, although being that good, doesn't belong to this deck. I'd even dare to say that anything costing 3 or more shouldn't be taken into account, simply because it wouldn't match the way this deck works. TES ain't something like Doomsday with a stable manabase and an increasing curve of the deck's strength as the turns pass, it behaves in the opposite way. Waiting for 3 mana- for an actually counterable spell- is like opening the door of a limousine to your opponent and tell him, "Counterbalance is allowed in here, you have all the time in the world. Oh, you might also want to deal me a shitload of damage with your Zoo while i patiently assemble 3 mana to bounce your Teeg".

    At least, i see it that way. Not bouncing Chalice @1 is a further weakness.
    Being an ANT player i feel the same than you, repeal is too mana hungry for a unstable mana base, in some cases we'll need to sac a petal or drop a ritual to cast it, although we are drawing a card it simply don't make the cut. I'm at the moment main decking chain of vapor and echoing truth. Chain of Vapor is the nuts at bouncing hatebears and getting storm while echoing truth is what we need to bounce tokens in mirror/ichorid or chalice@1 and cb with top (at least is better than cov)

  13. #1853
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    Re: [Deck] T.E.S. - The EPIC Storm

    Also, Repeal can't bounce Gaddock Teeg.
    Quote Originally Posted by Tacosnape
    Once Solidarity resolves a Meditate the most productive thing you can do with Orim's Chant is to find a nearby tophat and try to toss the Orim's Chant into it to amuse yourself while your opponent finishes his combo.

  14. #1854
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Have you guys not read the last page or so? You're just reiterating all that has been said.

    I've already decided on Chain of Vapor, however, I like repeal too.

  15. #1855

    Re: [Deck] T.E.S. - The EPIC Storm

    Have you thought at all about putting an infernal tutor back in the sideboard?

  16. #1856
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Not until the maindeck is cramped for space again. Right now the 4th Infernal tutor is a filler slot in my eyes until they print something worth playing.

    I really want Seething Song as a sorcery for the sideboard.

  17. #1857

    Re: [Deck] T.E.S. - The EPIC Storm

    I know exactly what you should play maindeck to get rid of all the hate!

  18. #1858
    A Dedicated Storm Player...
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    Re: [Deck] T.E.S. - The EPIC Storm

    Well the other day I made some testings with my build and got the 4-0 vs merfolk I didn't need to test more because it was easy for me to win him and 3-1 vs Tempo 3shold,
    Some points:
    As B.Weapon says Definately you all boys should play 1 A.N and 0 IGG, the average damage by A.N is reduced drastically, I also won these game mainly with A.N but not always, and now I can wait to get a good hand sculpting it with briantorms ponders and Mysticals.
    For example in one game I played 1st turn duress , 3rd turn duress from burning 4 turn orims and win. This dekcs only need 2 or 3 cards in hand to win, thats the QUESTION and the rest can be duresses and orims, if we have 3 lands in play 1 ritual and mox in hand and a tutor, the rest of cards can be perfectly disruption cards, awesome¡ ,Also vs Black decks is absurd to win I won the other day 2-0 vs that kind of decks he got to play duress hymn 2 tarmogoyfs and not win, I just was sit down wating with my braintorm and playin the most quantity of artifacts I could, in some point I did mystical tutor
    to A.N and win .
    Beucause of playing 12 mana and no fetching and 4 moxen + 8 cantrip I have no problems with wastelands.
    Also 4 M.Tutor has served me well even if I do not play that clunky chain of vapor its probaly the card I most want to draw, sure I do not want 2 in hand but for sure I want at least 1 ALWAYS, regarding to the card disadvantage it provides, I find this argument absurd, Question: what is better: having in hand a petal or having the option to draw a D.Ritual in the next turn?
    Also m.Tutor in conjunction with brainstorm is good.
    A conclusion I reached is that playing 4 brianstorm 4 ponder and 12 lands is that I focus the 3shold and control games in a different way,
    I mean for instance in the landstill match up (easy as no other) I can play enough disruption and wait until I feel comfortable with my hand in order to lay in a same turn for example 2 duress and 1 orims followed, issue that fascinate me.

    Also I like the number '1' in this deck simplify, death mark ,and pyroblasts from side are all welcome.

    I absolutly agree with B.Weapon in the most things he says except in the threat density , my deck simply plays higher threat density.
    Thanks B.Weapon

  19. #1859

    Re: [Deck] T.E.S. - The EPIC Storm

    @Pelikanudo: Just to be clear, your only routes to victory are 1 Ad Nauseam (ending with Tendrils) and 4 Burning Wish (for IGG, EtW, or Returns), correct?
    Last edited by fearphage; 08-14-2009 at 03:43 AM. Reason: clarity
    I wrote this post a long time ago. It was the dopest post I ever wrote... in 94.

  20. #1860
    A Dedicated Storm Player...
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by fearphage View Post
    @Pelikanudo: Just to be clear, your only routes to victory are 1 Ad Nauseam (ending with Tendrils) and 4 Burning Wish (for IGG, EtW, or Returns), correct?
    in main there are 1 a.n 1 tendrils and 4 burnings ritgh

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