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Thread: Battle of Wits!

  1. #61
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    Re: Battle of Wits!

    Quote Originally Posted by Giles View Post
    1 Exile into Darkness, an amazing recuring thing of removal.
    It's black.

    Also, updated the list.

  2. #62
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    Re: Battle of Wits!

    Quote Originally Posted by Malchar View Post
    land thinning: scouting trek + traumatize
    I guess you could also use Mana Severence or Endless Horizons to thin out the deck more efficiently.

    Crumbling Sanctuary or perhaps Parallel Thoughts, anyone?

  3. #63

    Re: Battle of Wits!

    People. Why on earth would you thin out a deck about Battle of the Wits?

  4. #64
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    Re: Battle of Wits!

    Quote Originally Posted by Jak. View Post
    It's black.

    Also, updated the list.
    Does that really matter?
    This is a Intuition Control Deck, running a single black source will not ruin anything.

    Also add 2x Underground sea. This thing needs more lands.
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  5. #65
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    Re: Battle of Wits!

    Adding in Survival of the Fittest and giving the deck a toolbox seems like a great idea.

    Also, Worldly Tutor should be included so it can fetch out Rector.

    As far as the SB goes, you really don't need one, adding in 4x of something is not going to have much of an impact ... so I think you should play Living Wish, Cunning Wish, and even Golden Wish and make you entire SB wish targets.

    The deck should function like a control deck but have Survival/toolbox and Intuition piles as a backup plan.

    Something interesting that no one has suggested, is Enduring Ideal an option? It can fetch the primary win condition or fetch something immediately necessary to not lose.

    As far as mana fixing, Coalition Relic is probably the best mana fixer in the game, I would certainly add those in.
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  6. #66
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    Re: Battle of Wits!

    I agree of adding 4 some sort of wish board. Also, do the following:

    Add 4 Vendilion Clique to this deck, they are insane.
    Add 1 Gigapede
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  7. #67
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    Re: Battle of Wits!

    Enduring Ideal deserves a slot. You can run 1ofs energy field, confinement, form of the dragon, moat, humility, so on so on.
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  8. #68
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    Re: Battle of Wits!

    Drift of Phantasms. Transmutes for Idyllic Tutor, Intuition, Jace, Trinket Mage, Shackles, Crucible. I suppose Tutor is the best one to go for though. If you ran black, Brainspoil is faster, but less flexible.

  9. #69
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    Re: Battle of Wits!

    Quote Originally Posted by Paradigm Shift View Post
    Considering the fact that you said every gifts pile should be 3 cycling lands + loam, your logic looks pretty terrible (here is the hint: you can't gifts for 3 sandbars + 1 loam).
    Huh, look at that. The only time I've ever cast a Gifts is in Highlander.

    You're running a 230 card deck. It's ok to be four colors. Black offers some pretty amazing stuff, and your green splash is probably going to be relatively small (unless you start making a Survival toolbox, in which case you definitely want black available for removal).
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  10. #70
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    Re: Battle of Wits!

    Quote Originally Posted by AngryTroll View Post
    Huh, look at that. The only time I've ever cast a Gifts is in Highlander.

    You're running a 230 card deck. It's ok to be four colors. Black offers some pretty amazing stuff, and your green splash is probably going to be relatively small (unless you start making a Survival toolbox, in which case you definitely want black available for removal).
    I am not against adding black, but I just thought people wanted to leave it at three colors to avoid mana screw as much as possible.

    Since we are adding black...

    4 Pernicious Deed because it is the best Sweeper.

    Edit - sorry it took so long to update this, I just got back.

  11. #71
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    Re: Battle of Wits!

    Decklist (so far)
    UWgb Battle of Wits

    Lands
    4 City of Brass
    4 Tundra
    4 Tropical Island
    4 Savannah
    4 Underground Sea
    4 Bayou
    4 Scrubland
    4 Flooded Strand
    4 Windswept Heath
    4 Polluted Delta
    4 Wooded Foothills
    4 Bloodstained Mire
    1 Academy Ruins
    1 Dust Bowl
    1 Lonely Sandbar
    1 Secluded Steppe
    1 Barren Moor

    Acceleration / Mana Fixing
    4 Pentad Prism
    4 Coalition Relic

    Draw
    4 Sensei's Divining Top
    4 Brainstorm
    4 Jace
    4 Fact or Fiction

    Tutors
    4 Enlightened Tutor
    4 Mystical Tutor
    4 Wordly Tutor
    4 Sterling Grove
    4 Survival of the Fittest
    4 Idyllic Tutor
    4 Trinket Mage
    4 Intuition
    4 Gifts Ungiven

    Counters
    4 Force of Will
    4 Muddle the Mixture
    4 Counterspell
    4 Forbid
    4 Spell Snare

    Removal / Creature Control
    4 Engineered Explosives
    4 Swords to Plowshares
    4 Path to Exile
    4 Condemn
    4 Vedalken Shackles
    4 Pernicious Deed
    4 Humility
    4 Moat
    4 Wrath of God
    1 Exile into Darkness

    GY Hate
    1 Tormod's Crypt
    1 Relic of Progenitus

    Recursion
    4 Life from the Loam
    4 Crucible of Worlds
    3 Replenish
    1 Regrowth

    Multi-purpose
    4 Bant Charm

    Creatures
    4 Tarmogoyf
    4 Vendilion Clique
    4 Knight of the Reliquary
    4 Academy Rector
    1 Gigapede

    Other Win Cons
    4 Decree of Justice
    4 Elspeth
    1 Mirari's Wake

    Win
    4 Battle of the Wits

  12. #72
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    Re: Battle of Wits!

    With the new rules, your opponent cannot simply cut your deck, he must Shuffle it. Do you think that, in a deck with so many cards, tutors, Survivals, the game can often end in a draw due to time?
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  13. #73

    Re: Battle of Wits!

    Quote Originally Posted by ScatmanX View Post
    With the new rules, your opponent cannot simply cut your deck, he must Shuffle it. Do you think that, in a deck with so many cards, tutors, Survivals, the game can often end in a draw due to time?
    Isn't that the main goal ? I thought this was a kick at the DCI for banning Shahrazad. Hence the full-on 20 fetches. Where are the 4x Traumatize, by the way ? Counting thie whole thing once, then counting another half of it will go a long way.

    Also, 4x Gaea's Blessing. You want to do that repeatedly.

    Newsflash : Fucker counts 360 cards, puts into graveyard, then shuffles back
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  14. #74

    Re: Battle of Wits!

    Quote Originally Posted by ScatmanX View Post
    With the new rules, your opponent cannot simply cut your deck, he must Shuffle it. Do you think that, in a deck with so many cards, tutors, Survivals, the game can often end in a draw due to time?
    Incorrect. The rules have always technically required you to shuffle your opponent's deck.
    “It's possible. But it involves... {checks archives} Nature's Revolt, Opalescence, two Unstable Shapeshifters (one of which started as a Doppelganger), a Tide, an animated land, a creature with Fading, a Silver Wyvern, some way to get a creature into play in response to stuff, some way to get a land into play in response to stuff (a different land from the animated land), and one heck of a Rube Goldberg timing diagram.
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  15. #75
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    Re: Battle of Wits!

    Add 1x Etched Oracle, 1x Shreikmaw, 1x Volrath's Stronghold

    Maybe add: 4x Ancestral Vision, 3x Deep Anal, 2x Sower of Temptation, Some amount of Krosan Grips.

    Edit: This thing is 214 cards and 53 lands. Some cuts need to be made.
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  16. #76
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    Re: Battle of Wits!

    Quote Originally Posted by Giles View Post
    Add 1x Etched Oracle, 1x Shreikmaw, 1x Volrath's Stronghold

    Maybe add: 4x Ancestral Vision, 3x Deep Anal, 2x Sower of Temptation, Some amount of Krosan Grips.

    Edit: This thing is 214 cards and 53 lands. Some cuts need to be made.
    Yeah, I was just going for a giant list, and then that list would be cut down.

    Edit- 4 Cabal Therapy for a sac outlets to Rector.

    Gifts---> 1 Therapy, 1 Rector, 1 Reanimate, 1 Necromancy or something

  17. #77

    Re: Battle of Wits!

    Quote Originally Posted by cdr View Post
    Incorrect. The rules have always technically required you to shuffle your opponent's deck.
    Wait what? So I can't just give it a tap and say "it's okay" or even just cut it? I have to go through the entire routine of shuffling it? What's the penalty for this.

  18. #78
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    Re: Battle of Wits!

    Quote Originally Posted by JeroenC View Post
    Wait what? So I can't just give it a tap and say "it's okay" or even just cut it? I have to go through the entire routine of shuffling it? What's the penalty for this.
    If it is just FNM, no one should give a shit.
    If it is a PTQ or higher, shuffle it.

    EDIT:
    @Jak.:Alright.

    Also, add: a Mindslaver, a Reclaim, and an Eternal Witness.
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  19. #79
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    Re: Battle of Wits!

    Quote Originally Posted by Giles View Post
    If it is just FNM, no one should give a shit.
    If it is a PTQ or higher, shuffle it.

    EDIT:
    @Jak.:Alright.

    Also, add: a Mindslaver, a Reclaim, and an Eternal Witness.
    This is going to be 250 cards or so, so having 4 Eternal Witness shouldn't hurt.

    I'll go ahead and add the Survival package, 1 Squee, 1 Genesis, 1 Wonder.

  20. #80
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    Re: Battle of Wits!

    Where's pact of negation? I assume it would be decent.

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