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Thread: [ZEN] Rumor Mill

  1. #421
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    Re: [ZEN] Rumor Mill

    I think if you want to use Lullmage, you should pair him with Kira. Both cards are borderline playable in Legacy, and the synergy just might push them over the top in certain archetypes.

    I also think Vampire Nighthawk has promise. If WotC prints more quality Vampires, Vampire Nocturnus might spawn a new tribal deck. (Edit: see Vampire Lacerator below, combined with the already spoiled Bloodghast and Child of Night from last M10. That's a good start already!)

  2. #422
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    Re: [ZEN] Rumor Mill

    New card on MTGS:

    Vampire Lacerator (B)
    At the beginning of your upkeep, lose 1 life unless an opponent has 10 or less life.
    2/2

    Compares very well with Carnophage and Sarcomancy, and plays well with the 10 life theme that Zendikar seems to have.



    About Chandra:

    I would assume that her ultimate requires the player to choose all targets at a single time, so it isn't really a red yawgwin. All the cards would then go back to the grave or wherever else they are supposed to go after the stack clears.
    Last edited by Occam; 09-04-2009 at 05:55 PM.
    One must imagine Sisyphus happy.

  3. #423
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by Mnemon View Post
    Chandra Ablaze is complete now. Does that ultimate qualify as "I win" ?
    Wait a minute, what's the deal here? Where do the spells go after they're cast? Is it implicit that they're removed from the game or do you literally just win with an infinitely playable lava blast in your yard?

    For reference:

    Chandra Ablaze 4RR

    [+1]: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player.
    [-2]: Each player discards his or her hand, then draws three cards.
    [-7]: Cast any number of target red instant and/or sorcery cards from your graveyard without paying their mana cost.

    5

  4. #424
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by TorpidNinja View Post
    Wait a minute, what's the deal here? Where do the spells go after they're cast? Is it implicit that they're removed from the game or do you literally just win with an infinitely playable lava blast in your yard?
    [-7]: Cast any number of target red instant and/or sorcery cards from your graveyard without paying their mana cost.
    The cast spells go back to the graveyard. As one has to choose the targets, an infinite loop won't happen.

  5. #425
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by tsabo_tavoc View Post
    The cast spells go back to the graveyard. As one has to choose the targets, an infinite loop won't happen.
    Gotcha; I spaced out missing the fact that there's no "until end of turn" clause.

  6. #426
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    Re: [ZEN] Rumor Mill

    Painter's Servant with Chandra Ablaze's ulti is pretty stupid in casual lol.

  7. #427
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by crz87 View Post
    Painter's Servant with Chandra Ablaze's ulti is pretty stupid in casual lol.
    +1!

  8. #428
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by tsabo_tavoc View Post
    The cast spells go back to the graveyard. As one has to choose the targets, an infinite loop won't happen.
    Actually, there's no targeting, but because you have to choose and cast all spells you want to cast during the resolution of Chandra's ultimate, none of those spells can get back to the graveyard in time for you to cast them again. They'll all be nicely waiting on the stack for you to finish Y.Winning the game.
    Level 2 Judge

  9. #429
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    Re: [ZEN] Rumor Mill

    Re: Chandra.

    What a brilliant design! I'll never play it, but I totally dig it.

  10. #430
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    Re: [ZEN] Rumor Mill

    Chandra seems badass, definately going into one of my casualdecks, gonna be fun to replay all my ultimatums for free :)
    Hello friend.

  11. #431
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    Re: [ZEN] Rumor Mill

    So I guess Chandra will be good in limited, but I wish she wasn't 6 mana so that the kind of deck that would want her could actually use her. ;\

  12. #432
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    Re: [ZEN] Rumor Mill

    I dunno. I think Mono Red Control in Extended could get a big boost out of Chandra, especially combined with Valakut.
    For my confessions, they burned me with fire/
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  13. #433
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by Jeff Kruchkow View Post
    Actually you can only play red stuff. So thats less good.
    Seems like this set is full of goodies for EDH tho.
    You could throw a Painter in there!

    So far, this set doesn't make my Spike happy. Nothing really exciting so far, besides a possible dork for the hated little green men and a combo-hoser that hoses only my beloved Solidarity as every other storm-deck plays chants or discard. My Spike is still waiting for the confirmation of the Fetchies.

    Indeed it seems to be another set for some nice EDH stuff, but even in that department I'm not very excited so far.

    I do like the concept and background of block, though.
    More cheese = more holes ; More holes = less cheese ; More cheese = less cheese

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  14. #434
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by TheInfamousBearAssassin View Post
    I dunno. I think Mono Red Control in Extended could get a big boost out of Chandra, especially combined with Valakut.
    What sort of cards would you play in this deck?

  15. #435
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    Re: [ZEN] Rumor Mill

    Volcanic Fallout, Lightning Bolt, Skred, Puncture Blast. Stuffy Doll. Firespout.

    Word of Mother-Fucking Seizing.
    For my confessions, they burned me with fire/
    And found I was for endurance made

  16. #436
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by TheInfamousBearAssassin View Post
    Volcanic Fallout, Lightning Bolt, Skred, Puncture Blast. Stuffy Doll. Firespout.

    Word of Mother-Fucking Seizing.
    No Spitebellows in here? seems like it fits the deck wonderfully, being both removal for Goyf, and a nice beater, that comboes with Stuffy Doll for 6 damage in face. I'm playing a deck like this with FTK, Genju and Thunderblust. It's quite aggro and with still a huge controlling part.
    Quote Originally Posted by Tacosnape, TrialByFire, Silverdragon mix
    We got Goyf Threshold, Deadgoyf Ale, Survival of the Goyfest and Goyfalid Breakfast.
    It probably won't end until we have decks like Goyf Stax, Goyfbelcher, Goyfchantress, Vial Goyflins, Goyfstill, Goyf from the Loam, Faergoyf Stompy, Goyf-Pox, Goyf Confinement, 8-Land Goyfstompy, and the Dave Gearhart classic, Goyfidarity.
    And Ichgoyfrid, Red Deadgoyf, GES, 42landand4goyf.dec, Goyf Game and Ill-Gotten-Goyf-y Pop
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  17. #437
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by hungryLIKEALION View Post
    What sort of cards would you play in this deck?
    It actually occurred to me that it might be solid in a reincarnation of Wildfire/Bridge or something like that; you use a bunch of cheap burn to not die, play Bridge, play Chandra, slowly win.
    As long as Chandra Ablaze doesn't cost a retarded amount of money, it'd be cheap to build, too, if anyone's looking for a cheap Extended deck.
    Quote Originally Posted by herbig View Post
    Terramorphic Expanse combines well with Urborg, tapping all over the place for black mana and then BOOM you fetch a Plains and blow them out with Ramosian Rally.
    Quote Originally Posted by Scordata View Post
    Man, why won't the Rock just go away? It doesn't even have any friends.

    Like, you know that feeling when you are walking outside and you step in dog shit?
    Thats the exact feeling i have when my opponent opens with Land, Mox diamond, Dark Confidant.

  18. #438
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by GreenOne View Post
    No Spitebellows in here? seems like it fits the deck wonderfully, being both removal for Goyf, and a nice beater, that comboes with Stuffy Doll for 6 damage in face. I'm playing a deck like this with FTK, Genju and Thunderblust. It's quite aggro and with still a huge controlling part.
    Spitebellows doesn't combo with Chandra Ablaze.
    For my confessions, they burned me with fire/
    And found I was for endurance made

  19. #439
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by coraz86 View Post
    It actually occurred to me that it might be solid in a reincarnation of Wildfire/Bridge or something like that; you use a bunch of cheap burn to not die, play Bridge, play Chandra, slowly win.
    As long as Chandra Ablaze doesn't cost a retarded amount of money, it'd be cheap to build, too, if anyone's looking for a cheap Extended deck.
    Bridge rotates, doesn't it?

  20. #440
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    Re: [ZEN] Rumor Mill

    Quote Originally Posted by majikal View Post
    Bridge rotates, doesn't it?
    It's in 8th Ed, and if I'm not mistaken 8th doesn't rotate out until Mirrodin does.
    Quote Originally Posted by herbig View Post
    Terramorphic Expanse combines well with Urborg, tapping all over the place for black mana and then BOOM you fetch a Plains and blow them out with Ramosian Rally.
    Quote Originally Posted by Scordata View Post
    Man, why won't the Rock just go away? It doesn't even have any friends.

    Like, you know that feeling when you are walking outside and you step in dog shit?
    Thats the exact feeling i have when my opponent opens with Land, Mox diamond, Dark Confidant.

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