especially on discard matchup as decks with massive discard are mostly mono black or two colored but normally never have the speed to beat you up after they broke the standstill. I personal didn't drop any standstills against Eva Green or maybe the BWG control decks which look pretty similar but i wouldn't board out landstill on any control deck which doesn't play manlands as we can win those games with factories+standstill too.
I also board out Standstill against my friend's Poxless Deck because he plays better than us under it..
It's not really a rogue deck. It's a BG Pox with tons of removal.. It's simply a better version of Pox Decks..
But yes, in most MU's if you stick a standstill it's usually game..
Btw what do you usually board agains Faeries? I find it an easy MU though..
@J.V did u had a chance to test against Ultimate Walker? i saw a "friend" playing it last tournament but don't know the results of his games. Ultimate Walker is known as beating Landstill and other Meta Decks by playing without the typical spells and got a lot of threats we can't handle without winning by a dreadnought. I think focus on the countertop lock is useless here, but they also can handle dreadnoughts pretty good, maybe Standstill can help here?
Standstill is good in the match up but counterbalance actually isn't terrible either its not by any means going to lock them out of the game, but it does provide enough protection for Dreadnought for you to win.
I have an EvaGreen with White(which my friend plays) and I play many times agains it.It is an unfavorable MU like 65% for them.
If you are playing Ur with blood moon you could go for that.In both versions ( UGr and Ur) I go for standstill or a CB protecting nought and a stifle effect for pernicious deed.
If you have in your side you could just use submerge or sower to deal with tombstalkers but without the CA of standstill and the protection of CB you have no chances.
Edit:Againts 8-Pox variations just counter Cruciable of Worlds if you are playing UGr and land a CB/Top.EE should take care of chalices and sometimes 3sphere.
Last edited by Shimi; 09-23-2009 at 07:22 PM. Reason: About pox MU
Counterbalance does not protect from Snuff Out and rarely from Pulse...
You still play other threats and Force of Will and Daze..
Just so everyone is clear...this is normally how I use my boarding strategies with Standstill in the MUs it comes out
Goblins:
On play
-1 Standstill (you have Daze, FoW, Bolt, BEBs etc for their first turn drops. Also EE)
On draw
-2 Standstill (Against you have alot of first turn answers I normally still keep 2 in even on the draw)
Merfolk
On play
-3 Standstill (I always leave one in as a silver bullet on the play)
On draw
-4 Standstill
Landstill
On play
-1/2 Standstill depending on build (If they play wastelands then board out 2. If not, keep 3 maindeck. We simple abuse it better then them)
On draw
-2/3 Standstill (Again, pending wastelands)
Mirror
On play
-3 Standstill (I take the same silver bullet approach in this MU as well)
On draw
-4 Standstill
Standstills matchups where it resolves is normally gg
-Threshold
-Discard
-Stompy.decks/Stax
-Survival
-NLU
I'm testing Ur build and i am a little confused about the Sideboard.
SB:
3-Pyroclasm or Firespout
4-Bolt/ or 2-Sower/Threads of Disloaty and 2-BEB
3-REB
2-Blood Moon
2-Relic
1-Tormod
What do you guys think?Which is better? Pyroclasm or Firespout? In a agroo meta full of TempoTrash , merfolks, zoo and goblins should i play 4 bolt or 2 sower + 2 BEB for others MUs?What are you playing now?
i think even on the UR build firespout is the better one to play, nearly every tribal deck plays lords which wreck pyroclasms very fast, also firespout will take out mongoose or avengers etc. I also never had the situation that i needed to pyroclasm a hypnotic specter or something flying.
Fail (if you are talking about the UR build)will take out mongoose or avengers etc. I also never had the situation that i needed to pyroclasm a hypnotic specter or something flying.
Definitely use Firespout. 3 damage is where the sweeper needs to be at this point.
@J.V. and Rood - I've been pulling Standstill against Goblins and Merfolk on the grounds that an Aether Vial pins it in the hand and they both have lands that cause it to be an iffy proposition. I have so much to board in against both between the Firespouts, Lightning Bolts and REB's for Merfolk. Sounds like both of you keep a couple around for refilling the hand in midgame if the opportunity presents. I'll have to think about that one.
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