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Thread: [Deck] ANT (Ad Nauseam Tendrils)

  1. #1501

    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Hello?

    Where is the list with 2-3(4) Doomsday? And Infernal tutor + IGG as wincons and totally skipping the randomness of AdN thus only requiring 2 life to go off.

  2. #1502
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    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by citanul View Post
    Dutch Legacy Champs?
    The mountains are a tech they wanted to be kept secret for the other tournaments. It's Carpet of Flowers.
    lol I was about to say...

    Mind games must be too strong in the Netherlands.

  3. #1503

    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by mercc View Post
    Hello?

    Where is the list with 2-3(4) Doomsday? And Infernal tutor + IGG as wincons and totally skipping the randomness of AdN thus only requiring 2 life to go off.
    Look at how the hybrid boards. In matchups where it can afford to lose some speed, the hybrid becomes DDFT.
    BZK! - Storm Boards

    Been there, tried that, still casting Doomsday.
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  4. #1504

    Re: [DTW] ANT (Ad Nauseam Tendrils)

    bahamuth, you placed with both a DD build and a non-dd build. what is your opinion on the difference. is one strictly better? or only better in certain metas?

  5. #1505
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    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by CUB3X View Post
    bahamuth, you placed with both a DD build and a non-dd build. what is your opinion on the difference. is one strictly better? or only better in certain metas?
    I'm not sure yet. I like both lists. I tried out a list with 2 Top and 6 Chant main and 2 more Top side. That way, I can side in 2 Top and 3 Grip against CB giving me a DDFTesque plan which is extremely strong. It's crucial to have Top when you board in Grip. I'm also pretty posivite it's the right call to leave in the AdN. Remember that, especially against blue decks, this deck doesn't always need a engine to win. You can often with because your opponent Brainstorms and FoWs your Chant, and you just go with IT--> IT-->ToA.

    I never really missed Doomsday sunday (where I went 6-0 losing the top 4 to Merfolk. I'm just always losing to Merfolk, it's awful.). I'm probably going to continue with this list some more and figure out where I can put my 4th Swarm best.
    "Part of me belives that Barrin taught me meditation simply to shut me up."

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  6. #1506

    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Interesting, how about the tops? Do you think the maindeck should have atleast two tops without doomsday?

  7. #1507
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    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by CUB3X View Post
    Interesting, how about the tops? Do you think the maindeck should have atleast two tops without doomsday?
    2 Just seems like a good number. I don't want to see more than one in quite a lot of matchups. I prefer to have Tops mainboard, because they are just so good. It's awesome to flip them with AdN often.
    "Part of me belives that Barrin taught me meditation simply to shut me up."

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  8. #1508

    Re: [DTW] ANT (Ad Nauseam Tendrils)

    would you be willing to post your dd less build that you ran? i ant to compare my list.

  9. #1509

    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Saw this list in deckcheck...

    http://www.deckcheck.net/deck.php?id=31259

    Hybrid DDANT - NLS?

    Anyway it doesn't pack Duress.

    One question, can someone share his/her manabase? Why are ppl moving from 8 fetches to 9? Is anyone else maintaining Tropical Island?

    Thanks!!

  10. #1510
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    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by Davetradint View Post
    Saw this list in deckcheck...

    http://www.deckcheck.net/deck.php?id=31259

    Hybrid DDANT - NLS?

    Anyway it doesn't pack Duress.

    One question, can someone share his/her manabase? Why are ppl moving from 8 fetches to 9? Is anyone else maintaining Tropical Island?

    Thanks!!
    I'm currently working on a list like that, with the exception of staying into the 4 colours range,and playing a split between Chants and Duresses. I'm calling it Fetchland DDTES. Ah, it also has different sb tools.

    Citanul (Shaun Pawels)'s list is surely interesting, but sometimes doing the switch between the green and red package isn't possible, because you'd like to stick with some cards from both the parts. Plus, I have the feeling that burning Wish works better when you can play more aggressively with Duress, since it can also take away mass removal and allow you for a quick EtW to seal the game.
    Also, the 8 or 9 fetchlands issue is kinda subjective, some people want to go for the 9 configuration because they do not find a 7th land that is worth sticking in, so they prefer to have a land that can virtually provide any of the colours you need in the situation, and an additional shuffle effect. I agree with him in having opted for the 9th fetchland in his list, because those duals +island should be already enough to avoid colour problems.
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    Re: [DTW] ANT (Ad Nauseam Tendrils)

    NLS is DDANT with Burning Wishes. That deck there is a pretty standard version of it.
    The Source: Your Source for "The Source: Your Source for..." cliche.

  12. #1512
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    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by kicks_422 View Post
    NLS is DDANT with Burning Wishes. That deck there is a pretty standard version of it.
    NLS doesn't pack Chants, usually. It's UBrg, with discard as maindeck protection.
    Quote Originally Posted by Pastorofmuppets View Post
    you just want us to do that because of your Silences, you sly dog.
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  13. #1513
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    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by Piceli89 View Post
    NLS doesn't pack Chants, usually. It's UBrg, with discard as maindeck protection.
    Oh, right. Missed the Chants. So it's NLS with Chants instead of Duress.

    Wow, all these decks having different names with just a few cards different between them. It's like Vintage now.
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  14. #1514

    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Burning Wish is a fucking good card.

    It really speeds up the deck, gives you more virtual finishers and allow you to play Empty the Warrens, which sometimes on the first or second turn is as good as Tendrils for 20.

    The problem is that you need UBW, then you need green for Krosan Grip and Xantid swarm. Adding red turns it into 5 color storm, for that's just stretching the mana base too much.

    Chants are just superior to discard most of the time. That's why I would never play straight NLS, 5 discard spells as protection just don't cut it for me. They still leave you vunerable to stuff like Spell Snare, Stifle, etc.

    I don't know what the solution is.

  15. #1515

    Re: [DTW] ANT (Ad Nauseam Tendrils)

    I know someone who plays a 5 color NLS deck. I've seen multiple people do it. Typically the manabase involves Gemstone Mine, City of Brass, and duals. It plays Chants for white, black is obvious, burning wish for red, blue is obvious, and then grips/swarms sideboard for green.

  16. #1516

    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by CUB3X View Post
    I know someone who plays a 5 color NLS deck. I've seen multiple people do it. Typically the manabase involves Gemstone Mine, City of Brass, and duals. It plays Chants for white, black is obvious, burning wish for red, blue is obvious, and then grips/swarms sideboard for green.
    Tops and Brainstorm just get nerfed into oblivion if you don't run Fetchlands.

  17. #1517
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    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by CUB3X View Post
    I know someone who plays a 5 color NLS deck. I've seen multiple people do it. Typically the manabase involves Gemstone Mine, City of Brass, and duals. It plays Chants for white, black is obvious, burning wish for red, blue is obvious, and then grips/swarms sideboard for green.
    Sounds more like TES to me.

  18. #1518

    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Saw this list in deckcheck...

    http://www.deckcheck.net/deck.php?id=31259

    Hybrid DDANT - NLS?

    Anyway it doesn't pack Duress.

    One question, can someone share his/her manabase? Why are ppl moving from 8 fetches to 9? Is anyone else maintaining Tropical Island?
    Stop stealing my decklist!

  19. #1519
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    Re: [DTW] ANT (Ad Nauseam Tendrils)

    Any comments on my list? I guess it looks very standard, but well, I just started playing the deck... if all works out, I'm going to play it tomorrow at a GPT.

    Manabase//

    2 Island
    1 Swamp
    2 u Sea
    1 Tundra
    4 Polluted Delta
    4 Misty Rainforest


    Rituals//

    4 Dark Ritual
    3 Cabal Ritual


    Card Quality//

    4 Brainstorm
    4 Ponder
    4 SDT


    Tutors//

    3 Infernal Tutor
    3 Mystical Tutor


    Mana Artifacts//

    4 Lotus Petal
    4 Lion's Eye Diamond
    2 Chrome Mox


    Protection//

    4 Orim's Chant
    2 Silence


    Storm Engines//

    1 Doomsday
    1 Meditate
    1 IGG
    1 Ad Nauseam


    Tentacle Rape//

    1 Tendrils



    Sideboard//

    1 Tropical Island
    4 Xantid Swarm
    2 Deathmark
    2 Duress
    1 Angel's Grace
    1 Krosan Grip
    1 Chain of Vapor
    3 Tormod's Crypt


    As for the SB, I don't know whether I should run 2 Deathmark or maybe do a split 1 Slaughter Pact + 1 Deathmark.
    I also don't know whether a second Grip or a Wipe Away would be necessary.

    Maybe someone with more experience could help me out...?

  20. #1520
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    Re: [DTW] ANT (Ad Nauseam Tendrils)

    You mainboard is fine. I'd play a 15th land over the 4th Ponder. 15 land just feels better and makes you a little more consistent.

    Your sideboard is a little crappy. Crypt is really bad. You just want to race anything you want to board Crypt against. Maybe Reanimator is an exception, but I think bounce is just about as good as Crypt in that matchup and bounce is much better in other cases. I see no need for 2 spotremoval cards. I also see almost no reason not to run Slaughter Pact instead of Deathmark. The fact that it costs 0 has won me quite some games. Also, unless no one plays CB in your meta, I'd play 3 Grip. Angel's Grace is crap. I'm not sure what the Duresses are for. If you want more protection sb, I suggest adding one more Chant instead.

    4 Swarm
    1 Trop
    1 Chant
    3 Grip
    1 Chain of Vapor
    2 Echoing Truth
    1 Hurkyl's Recall
    1 Slaughter Pact
    1 open slot (maybe a Plains if there's Tempo Thresh in your meta)
    "Part of me belives that Barrin taught me meditation simply to shut me up."

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