Salvation is blocked here at work, could you post the text on Raging Ravine?
Tapping lands and watching the sky falling since 1995.
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AHHHHHHH MULHEK!!!!
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Elen Síla Lúmenn Ommentielvo!
Land Rare
Raging Ravine enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.
2{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Hope that works/helps.
Also, it seems a bit slow for Legacy. I figured someone was going to say that so I suppose I beat them to it.
It might be helpful to think of Omnath like this:
Omnath, Locus of Mana
Legendary Creature - Elemental
1/1
: Put a +1/+1 counter on Omnath.
Remove a +1/+1 counter from Omnath: Addto your mana pool.
Except the abilities don't use the stack (which makes them better). Other than that (and interactions with things like Mana Short and +1/+1 counter cards) it's effectively equivalent.
Beats Looming-Shade-if-it-were-green, that's for sure.
(Aside: Black having the "shade" ability seems like another one of those historical artifacts like blue originally having "Tim". If you were looking at it dispassionately I'm pretty sure you would put the ability in green. I wonder why R&D hasn't done that; maybe historical flavor has some meaning for them after all?)
SummenSaugen: well, I use Chaos Orb, Animate Artifact, and Dance of Many to make the table we're playing on my chaos orb token
SummenSaugen: then I flip it over and crush my opponent
Doubling Season!?
“Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
The shade ability fits into Black's theme of cards wanting you to play a ton of Swamps. Nightmare, Tendrils of Corruption, Cabal Coffers, Mind Sludge; every colour has a few cards like that, but Black has far more than any other. Flavour-wise, this is supposed to represent the colour corrupting/tempting you ever further into the Dark Side. Pumping for colourless, on the other side, definitely wouldn't fit Black.
YOU'RE GIVING ME A TIME MACHINE IN ORDER TO TREAT MY SLEEP DISORDER.
All I could think when I saw this card was "Damn, if only it had Trample". As it is, I don't think it's worthwile. The closest living relative is Stomping Stones, and I don't remember ever seeing that used. (yes, this one grows over time, but it's still as easily chumped, it needs a steady input of mana you'd rather be using to cycle/Loam away and it's also ETBT)
Omnath can survive if the opponent cast a Sudden Death (split second) on it even if it is not played that much...
Omnath is awesome. It's almost certainly not Legacy playable, though, but I'll pick one up for EDH.
I would love to eat my words on this one. Some people used to (and I still do) advocate a full set of four Rofellos in Survival (turn two Rofellos is the best play in the deck), but I just don't see this guy making the cut anywhere. It's an investment of 2G + GGGG before he's reasonably sized.
InfoNinjas
Hmm, I was trying to think of a card like that in green but totally forgot about the Bees. So it seems there's precedent on both sides.
SummenSaugen: well, I use Chaos Orb, Animate Artifact, and Dance of Many to make the table we're playing on my chaos orb token
SummenSaugen: then I flip it over and crush my opponent
As Black uses the Shade ability as a sort of corruption into the dark side thing, perhaps Green sees it as harnessing the abundance of nature (e.g. the green mana). Either way, from a flavor stand pont, I think you can at the very least make a good defense on having that ability on any color.
That said, Ohmnom is so cool.
The Source: Your Source for "The Source: Your Source for..." cliche.
I keep looking at Wind Zendikon and thinking "this goes on Wasteland in blue/green decks". Anyone else getting that impression or am I way off here?
but the enchanted Wasteland would also become summoning sick...
yay my hope for a semi-decent ally deck looks feasible with this
Hara Freeblade W
Whenever Hara Freeblade or another ally enters the battlefield, put a +1/+1 counter on Hara Freeblade
0/1
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also
Novablast Wurm 3GGWW - (MR)
Creature - Wurm
Whenever Novablast Wurm attacks, destroy all other creatures.
"The sun was born within its coils, but it fled to the sky. The wurm
hungers for its child, and the world will bear its loss."
7/7
as NO tech against opposing progentius?
Natural ordering for another progenitus would save you a fairly valuable ten life. Not to mention the lack of protection from swords/path.
Will says I'm in BZK. I don't know what is going on.
Well, NO for another Prog would just be
2GG
sacrifice a green creature
Each player sacrifices a progentius
But for this its
2GG
sacrifice a green creature and lose 10 life
destroy all creatures and put a 7/7 into play
If you can afford the ten life, it would seem like a better play, but your right 10 life is alot to ask for
Cire your also forgetting that Novablast Wurm has to survive an entire turn so that it can attack unlike the other plan which just makes you both sacrifice them.
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