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Thread: [Deck] Armageddon Stax

  1. #2201
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    Re: [Deck] Armageddon Stax

    I never play without mine.
    Team <spectacular

  2. #2202
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    Re: [Deck] Armageddon Stax

    This may be in here somewhere but I have been looking and didn't see it so I'll just ask. Why Suppression Field over Damping Matrix? Is it just for Daze protection? or slightly more likely turn one?

  3. #2203

    Re: [Deck] Armageddon Stax

    Quote Originally Posted by Vesper Ghoul View Post
    This may be in here somewhere but I have been looking and didn't see it so I'll just ask. Why Suppression Field over Damping Matrix? Is it just for Daze protection? or slightly more likely turn one?
    Supression field hits lands (Fetchlands, wastelands, manlands, ports, etc)

  4. #2204
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    Re: [Deck] Armageddon Stax

    Yup okay makes sense wasn't thinking about it that way. I actually wasn't remembering Damping Matrix correctly.

  5. #2205
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by 4zureSky View Post
    I think it is crucial for us to get The Tabernacle at Pendrell Vale due to all the aggro around. The thing is.. that ONE card is about the price of 4 baneslayers :( maybe more.
    I run one in the main and one in the sideboard. Against many matchups ill grab the second. Im debating putting it in the main but I dont know what Ill take out for it.

  6. #2206
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    Re: [Deck] Armageddon Stax

    if angelheart vial isnt fake and is as spoiled. it seem like it could be a decent 1 of or 2 of possibly. I just dont know how slow it would play out yet.

  7. #2207
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    Re: [Deck] Armageddon Stax

    I thought about this card at first as well. It just seems to slow and doesnt dampin aggro the way we want it.

  8. #2208

    Re: [Deck] Armageddon Stax

    This weekend i played agaisnt a very interesting list of stax with my landstill, i was 1-1.
    His techs were:

    Academy rector: Yep. A great chump blocker or just You don't pay the magus upkeep to go for your best enchantment concerning the circurnstances: O-ring, Prison, moat (yes he had moat besides taberlacle!!)

    Maze of ith: I think this was propesed before.

    In side: Open the vaults.

    Comments?

  9. #2209
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    Re: [Deck] Armageddon Stax

    I like the idea of academy rector I just wonder what you would take out to fit grandma in? I think that kor haven is the land of choice over the maze. It taps for mana which is needed in the deck over dedicating a land drop to a non mana producer. The problem with open the vaults is often the first thing your opponent whacks is your chalices and they all would be set a zero doing next to nothing. Also If your to a point where you making this card worthwhile you have probably already lost. If your winning then chances are your board postition is already solid enough that you wont need it. I run moat in my side so that my magus and my factories can attack. I only bring moat in for an aggro matchup.

  10. #2210

    Re: [Deck] Armageddon Stax

    I think you could take out an O-ring for the rector...due that we'd have 4 virtual copies of him plus 5 of prison (which has a global effect).

    Chalice is the minus for me to return with open tha vaults. I want back trinis and prison...o-ring...

    I agree respect haven.

  11. #2211
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by 4zureSky View Post
    Maybe it is not the time of period for stax.. when people expect it least we all bring our stax decks and whoop everyone! :D But yea.. I am fresh out of ideas for sideboard cards against bant ct or survival besides the ones I have already said :'(
    Hi everyone, as i am new to this deck/thread i wondered about this fact. I Played Dreadstill/Counterbalance by now and always get stomped by tribal/aggros so thats the reason why i wanted to try out this deck. I just ordered nearly the whole package needed 4min ago but i will miss tabernacle, elspeth and baneslayers so i will come up with this list:

    3 Magus of the tabernacle
    2 exalted angel
    1 Hoofprints of the stag (not sure what to play till i get the elspeth)

    4 ghostly prison
    3 trinisphere
    3 smokestack
    4 chalice of the void
    4 mox diamond
    3 crucible of worlds
    4 oblivion ring
    4 armageddon

    4 flagstones of trokair
    4 mishras factory
    4 wasteland
    3 crystal vein (missing city of traitors also)
    4 ancient tomb
    6 plains

    Sideboard:

    2-3 Light of Day
    2 Day of judgment
    1 wrath of god
    4 graveyard hate (crypts/traps or wheel of sun and moon?)
    x supression field (what is it really needed for?)
    x
    x
    x

  12. #2212
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    Re: [Deck] Armageddon Stax

    Don't have much time, but I'll quickly say that for me Elspeth has only really been needed when you run humility main. I'd remove the hoofprints for another magus. Need to get those city of traitors soon too. :) I'd never go bellow 4 crucible main so I'd try to get that up to 4. Also remove a flagstone for a kor haven and one other land for a karakas. Will post more later.
    Team <spectacular

  13. #2213
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    Re: [Deck] Armageddon Stax

    I think about the mainboard there is not really much difference but i would like to know what/how to board against the common legacy decks.
    Last edited by Tangle.Wire; 03-30-2010 at 12:35 PM.

  14. #2214

    Re: [Deck] Armageddon Stax

    City gives you 2 mana always since you play a land, Vein only gives you 2 mana once.

  15. #2215
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    Re: [Deck] Armageddon Stax

    Honestly, it took me some ours to read pages 1-20, 50-80 and 80-100 this day and by knowing this i wouldn't have posted my list at all, as i said i understand the difference between city and veins, but i will play them till i can affort a playset cities, i ordered 90% of the deck today and now i am completly out of $$ ^^

    I think i read enought to have a feeling about my maindeck even without played it yet but i think as many people said the list is not that good on the actual meta as there is a lot of dreadstill/depths/progenitus out there but i think at least with a sideboard tech thos matchups are still winable.

    I thought of Light of Day and Ensnaring bridge, beside not getting moats in the future and not like to play humility that much i thought running the Light of Day in the sideboard against depths/stalkers/progenitus would be enough, while dreadnoughts can be stopped with chalice, trinisphere or oblivion ringe (in fact here its a matter of timing and our and opponents hand)

    Ensnaring bridge also looks nice but i have the feeling that humility/wrath of god or stuff like that would just do a better job here.

  16. #2216
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by Tangle.Wire View Post
    Honestly, it took me some ours to read pages 1-20, 50-80 and 80-100 this day and by knowing this i wouldn't have posted my list at all, as i said i understand the difference between city and veins, but i will play them till i can affort a playset cities, i ordered 90% of the deck today and now i am completly out of $$ ^^

    I think i read enought to have a feeling about my maindeck even without played it yet but i think as many people said the list is not that good on the actual meta as there is a lot of dreadstill/depths/progenitus out there but i think at least with a sideboard tech thos matchups are still winable.

    I thought of Light of Day and Ensnaring bridge, beside not getting moats in the future and not like to play humility that much i thought running the Light of Day in the sideboard against depths/stalkers/progenitus would be enough, while dreadnoughts can be stopped with chalice, trinisphere or oblivion ringe (in fact here its a matter of timing and our and opponents hand)

    Ensnaring bridge also looks nice but i have the feeling that humility/wrath of god or stuff like that would just do a better job here.
    Hello,
    You might want to try something this first to atleast give you an idea on how and what is stax all about. I love playing this deck but gave up on it due to its inconsistency, there are times it will give you good hands and there are just times in where the deck sucks big time. Im not discouraging you or anything stax is a good deck but for me it currently needs some cards that could make it a tier 1 deck.

    Creatures [6]
    4 Magus of the Tabernacle
    2 Exalted Angel

    Mana [29]
    4 Mox Diamond
    3 Flagstones of Trokair
    1 Nomad Stadium
    1 Kor Haven
    2 Mishra's Factory
    4 Wasteland
    4 Ancient Tomb
    3 City of Traitors
    7 Plains

    Utilities [25]
    4 Armageddon
    4 Chalice of the Void
    4 Trinisphere
    4 Crusible of Worlds
    4 Ghostly Prison
    3 Suppression Field
    2 Smokestack

    Sideboard
    4 Oblivion Ring
    1 Tormod's Crypt
    2 Relic of Progenitus
    2 Defense Grid
    2 Elspeth, Knight-Errant
    4 => meta call

    For your question whats suppresion field for its to stop the following early on so you could establish board position:
    - wasteland
    - fetch lands
    - pernicious deed

    Good luck

  17. #2217
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    Re: [Deck] Armageddon Stax

    Thx for the help, i almost think the main reason why i would play S. Fields would be divining top and survival, of course deeds/ee beeing dead cards is also nice but i am not sure if it is that good in the maindeck as i am going to play factories, wastelands on myself. I think i will try it in my sideboard as i will have the space there.

    why do we only run 1 kor haven? as we don't have any tutors for it which seems pretty random to me.

    I am also afraid of just running 2 exalteds as potential win conditions, i think winning with 2-3 factories won't happen as often as it seems on the paper. Maybe getting 2 elspeth will be the best way to finish the deck as exalted/baneslayer angel can't be that much different at all, as exalted can hit the table much faster so the 4/5 to 5/5 isn't necessary to me. The first strike ability will be nice facing creatures but as i want to play other stuff to stop creatures the angels shouldn't be played for this role.

    i am not sure having read about it but is eternal dragon playable any way or are the costs for it to tough? i would like to cycle/receive it but by stax/armageddon etc i don't trust in hardcasting it from the hand.

    -> A friend of me played a red splash with 2 plateau and played goblin trenches which where amasing in the games we played as he was able to make tokens eot and without that much drawback, also it feeds the stack very well and one game he was able to use it for his city of traitors when he played lands or even when he played armageddon with 2 mana open. I am not 100% sure if it was just luck against me but i feld like the card was pretty good, but i can't remember what he actually played red for as the trenches where not the main reason.

  18. #2218
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    Re: [Deck] Armageddon Stax

    Suppression field hits a lot more than what you stated, it hits fetch lands, aethervial, buyback spells, nev. disk, maze of ith, shall I go on. Al-ucard convinced me to drop smokestax for fields and it is just plain bonkers. As far as kor haven its legendary so you dont want to run more than one also it taps for colorless and we need to hit white once and a while. playing trenches sounds terrible. we want our lands and elsepth does the same thing but only better.

  19. #2219
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    Re: [Deck] Armageddon Stax

    There is a new card that allows us to search for up to four lands and it is similar to a fact or fiction that is green! It seems pretty useful as of right now, but I am now sure yet. http://www.wizards.com/magic/tcg/art...ldrazi/spoiler
    Stax, stax, stax.. JENNNNGAAAAA!!!

  20. #2220
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    Re: [Deck] Armageddon Stax

    Quote Originally Posted by Moduloc View Post
    Suppression field hits a lot more than what you stated, it hits fetch lands, aethervial, buyback spells, nev. disk, maze of ith, shall I go on. Al-ucard convinced me to drop smokestax for fields and it is just plain bonkers. As far as kor haven its legendary so you dont want to run more than one also it taps for colorless and we need to hit white once and a while. playing trenches sounds terrible. we want our lands and elsepth does the same thing but only better.
    hmn by cc 2 it sounds pretty fair, but i think i definitly gonna run 3 smokestack also.. another question as i saw people cutting oblivion ring to the sideboard i thought of using oblation, i read about it some pages ago but there was not much said about it but i like the idea of rescue a permanent or just remove a threat and let them draw the 2 cards instead of losing to it.

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