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Thread: [Deck] Reanimator

  1. #1521

    Re: [Deck] B/U Reanimator

    Quote Originally Posted by Vacrix View Post
    Crypt/Relic --> Stifle
    Null Rod and I can't go off with Belcher OR use my staying mana sources like Chrome Mox.
    how can a null rod stop chrome mox? afaik you can't stop mana abilities.

  2. #1522
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by Chronox View Post
    how can a null rod stop chrome mox? afaik you can't stop mana abilities.
    RTC. It stops any artifact with an ability You pay for including tApping for mana.

  3. #1523
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    Re: [Deck] B/U Reanimator

    how can a null rod stop chrome mox? afaik you can't stop mana abilities.
    10/4/2004: Does affect mana abilities of artifacts.

    http://magiccards.info/query?q=null+rod&v=card&s=cname

  4. #1524

    Re: [Deck] B/U Reanimator

    that's pretty awesome. so, null rod also stops great furnance and other artifact lands for example?

  5. #1525
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by Chronox View Post
    that's pretty awesome. so, null rod also stops great furnance and other artifact lands for example?
    Yes.

  6. #1526
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by Chronox View Post
    that's pretty awesome. so, null rod also stops great furnance and other artifact lands for example?
    Null Rod ruins Affinity. I know this from experience, on the giving end of said rod.

  7. #1527

    Re: [Deck] B/U Reanimator

    yeah null rod is spanky sideboard tech.

  8. #1528

    Re: [Deck] B/U Reanimator

    The original primer is over 2 years old... is there anyway someone else can take over the thread?

  9. #1529
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    Re: [Deck] B/U Reanimator

    You should check around page 50 or so, for the 2009 rebuilded lists with their first good results and a few pages back for the ones with the latest builds that got tournament results.

  10. #1530
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by RexFTW View Post
    The original primer is over 2 years old... is there anyway someone else can take over the thread?
    Just PM Rod. He still plays the deck, the updated version as far as I know. I'm sure he's willing to update the primer.
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  11. #1531

    Re: [Deck] B/U Reanimator

    This may sound dumb but what does everyone think of buried alive as a "work around" for faerie macabre? seems like dumping 3 guys in then playing exhume is not a terrible option.

    EDIT: although getting whacked with a crypt after this seems pretty bad.

  12. #1532
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by RexFTW View Post
    This may sound dumb but what does everyone think of buried alive as a "work around" for faerie macabre? seems like dumping 3 guys in then playing exhume is not a terrible option.

    EDIT: although getting whacked with a crypt after this seems pretty bad.
    It is more efficient to either use Needle,Thoughtseize,Stifle or maybe Study-->Exhume,Macabre resolves-->Entomb+Exhume on stack. All would cost less than 5 mana.
    Quote Originally Posted by Cavius The Great View Post
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  13. #1533

    Re: [Deck] B/U Reanimator

    Quote Originally Posted by menace13 View Post
    It is more efficient to either use Needle,Thoughtseize,Stifle or maybe Study-->Exhume,Macabre resolves-->Entomb+Exhume on stack. All would cost less than 5 mana.
    The thing is, I think burried alive is much better if they dont have the faerie in their hand... as it actually does something. If you bring in a ton of farie hate and cant draw gas its a problem.

    When your hand is needle needle exhume force daze lands you would be wishing one of those needles were a burried alive.

  14. #1534
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by RexFTW View Post
    The thing is, I think burried alive is much better if they dont have the faerie in their hand... as it actually does something. If you bring in a ton of farie hate and cant draw gas its a problem.

    When your hand is needle needle exhume force daze lands you would be wishing one of those needles were a burried alive.
    Yes, Buried Alive does something if they have no macabre in hand, but then so do the rest of the cards i mentioned and the hand you described is called a mulligan.
    Quote Originally Posted by Cavius The Great View Post
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  15. #1535

    Re: [Deck] B/U Reanimator

    "Did you know, when you mulligain you draw 1 less card???"

    Saw this somewhere. I think it was LSV.

  16. #1536
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    Re: [Deck] B/U Reanimator

    Quote Originally Posted by RexFTW View Post
    "Did you know, when you mulligain you draw 1 less card???"

    Saw this somewhere. I think it was LSV.
    That's a pretty stupid reason to keep a bad hand.

    Also, Buried Alive is bad. Show and Tell gets played cause it plays a fatty straight from your hand, Buried Alive doesn't because it's slow, opens you up further to graveyard hate (i'd rather not lose 2 of my 3 fatties to a faerie, god forbid they have double faerie and i'm scrambling with 1-3 critters left in my library), and turns on ravenous traps from people still packing them from ichorid hoping to catch you off guard. All in all it's just a bad version of a card you're already running.

    In it's place in the board pithing needle is a faster, more flexible answer to not only macabre but crypt, relic, wasteland, knight of the reliquary activations getting wastelands or karakas to fuck you up, karakas, maze of ith, mangara or whatever his name is from DnT, etc.

    Seems like the better choice, by far.
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  17. #1537
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    Re: [Deck] B/U Reanimator

    Anyone know what changes(if any) Gerry T made to the deck in his recent article?

  18. #1538
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    Re: [Deck] B/U Reanimator

    Sorry for the formating. i copy&pasted this. Gerry T's Reanimator.
    Artifact Creatures
    1 Inkwell Leviathan
    1 Sphinx Of The Steel Wind
    Creatures
    1 Blazing Archon
    1 Terastodon
    Instants
    4 Brainstorm
    1 Coffin Purge
    4 Daze
    4 Entomb
    4 Force Of Will
    4 Mystical Tutor
    Legendary Creatures
    2 Iona, Shield Of Emeria
    Sorceries
    4 Careful Study
    4 Exhume
    4 Reanimate
    3 Thoughtseize
    Basic Lands
    1 Island
    1 Swamp
    Lands
    4 Misty Rainforest
    2 Polluted Delta
    4 Underground Sea
    4 Verdant Catacombs
    Legendary Lands
    1 Minamo, School At Water's Edge
    Sideboard:
    4 Pithing Needle
    1 Bloodghast
    1 Realm Razer
    1 Coffin Purge
    1 Diabolic Edict
    1 Echoing Truth
    1 Wipe Away
    1 Sadistic Sacrament
    1 Show And Tell
    1 Thoughtseize
    1 Dryad Arbor
    Quote Originally Posted by Cavius The Great View Post
    Respect my shine bitch!

  19. #1539
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    Re: [Deck] B/U Reanimator

    replacing deep anal with coffin purge? is this the new brasstop maindeck grip, in that our deck is so good for the meta that we should try to tune for the mirror?

  20. #1540
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    Re: [Deck] B/U Reanimator

    It still remains a flex slot, but yes, his theory was that during the later rounds at the top tables there would be Animator mirrors.
    Quote Originally Posted by Cavius The Great View Post
    Respect my shine bitch!

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