A book about the dark side of Legacy: "Magic: The Addiction" // Conversations with Magic players: "Humans of Magic"
Plague is a good sideboard for Tribal deck which includes Goblin, Faeries and Elves on top of Alluren. This gave Merfolk access to mass kill and to compensate to their current weakness.
I guess the performance is good that's why Saito Become the champ. :)
Would a splash into Krosan Grip be worth it in addition to Engineered Plague and Perish? The mana base would only change slightly, say 2 Tropical Island main board?
After watching Saito play, would Pithing Needles be worthwhile in the board? He often was forced to play around a plethora of wastelands and staring down an active CB \ Top or Survival is pretty difficult to overcome.
What I think Saito did, from watching the games and reading the list is take the following high level strategy:
1 - Play anti-control/combo Merfolk w/ Pierce and Standstill.
2 - Build a focused anti-aggro/GY board that also hits Aluren and particularly shores up Goblins and Zoo.
I also think it's worth noting that he didn't play Merfolk Sovereign. I've never played that Lord and I think it's just too slow and provides less value than the others (and less value than using the slots for, say, Pierce or Jitte or whatever helps in your meta more). Sadly, though, it's a good proof point that thinking of Merfolk as the budget deck that doesn't need duals is a bit limiting.
Sovereign pushes your optimal counter count on Vial to 3, especially since he's best with Thrasher, and he's far from a threat on his own. As an addendum to my former statement, the average mana cost of his creatures is 2, meaning he can drop more of his deck faster with Vial. I think that may have been a factor in the early game.
Look at his list, you see how beautiful and streamlined it is. He built it so well to destroy the GP. It also shows that people should've been splashing... And not green or white... Saito's just next level.
I'm not really sure you can argue with a list that went 17-1-1, but anyway here's my 2 centEven in the mirror or against other decks with Waste, I'm more than happy if they hit my Seas with their Waste, so long as my Mutavault are alive.
And just a couple of Islands are enough to activate them in the face of Wasteland.25% of the meta on day 2 was aggro, so I'd guess a decent amount!
Once upon a time, when Counterspell and Ancestral Recall were still living in the Garden, they ate the fruit from the Tree of Making Noobs Cry.
And it tasted good.
But now all blue cards must suffer for their sin.
actually the top tables, especially what he played against was different variations of the jace control decks, ( i was at the top tables day 2 and saw atleast 30% to 40% had jace. I felt like I saw Jace every match.) And I can say after watching him man handle jace, that Merfolk is like a 75-25 against those jace control decks
That's to be expected from a deck that handles control requiring expensive permenants to resolve. Between wasteland, daze, force, and spell pierce main, it doesn't seem like the type of thing to even consider having a harder time against.
The problem has rarely been the control decks, but Zoo/goblins. His board full of perish effects i feel doesn't quite make zoo favorable, but goblins seems more managable thanks to the E Plague and jitte. His list was extremely well metagamed.
Matt Bevenour in real life
Can someone tell me where to find some of the lists of the GP and the videos? Thanks
Level 2 Judge
Owner, Tales of Adventure Comics and Games, Coopersburg, PA
Actually, 3 Perish, 3 Submerge and 2 Jittes are a huge help in the Zoo MU, IMO.
I've still never saw a Merfolk deck siding in 8 relevant cards against Zoo so it's something new enough.
Saito usually does what he did to win this GP: play aggro or combo (he rarely plays control), find the deck he think it's the best deck for his playstyle, then tune it to beat the bad MUs.
Once upon a time, when Counterspell and Ancestral Recall were still living in the Garden, they ate the fruit from the Tree of Making Noobs Cry.
And it tasted good.
But now all blue cards must suffer for their sin.
When I was playing black splash, I had an improved game against aggro, but it was never "good". The question I have now is if Saito's design is actually "good" against Zoo and Gobs or just not as bad. If it is in fact pretty good, what precisely are the deck's bad matchups?
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
"Politicians are like diapers. They should be changed often and for the same reason."
"Governing is too important to be left to people as silly as politicians."
"Politicians were mostly people who'd had too little morals and ethics to stay lawyers."
I wonder if its worth looking into Brainstorm, if the black splash (with fetches) becomes popular.
2010 Legacy First Place Winner in Columbus Ohio..
Creatures [20]
4 Coralhelm Commander
4 Cursecatcher
4 Lord of Atlantis
4 Merrow Reejerey
4 Silvergill Adept
Spells [19]
4 AEther Vial
4 Daze
4 Force of Will
3 Spell Pierce
4 Standstill
Lands [21]
2 Flooded Strand
2 Island
2 Misty Rainforest
4 Mutavault
1 Polluted Delta
2 Scalding Tarn
4 Underground Sea
4 Wasteland
SIDEBOARD
4 Engineered Plague
2 Nature's Ruin
1 Perish
3 Submerge
3 Tormod's Crypt
2 Umezawa's Jitte
2nd place: Counter Top
3-4: Standstill and UG Vine
Others: Goblins, Zoo, and many Tarmogoyf containing decks...
Merfolk is a true competitive legacy deck.
Please keep in mind that it's Merfolk we're talking about. It's not exactly the most decision-intensive deck. I'm sure Saito played very well, but stop talking about him as if Cursecatcher is Ancestral Recall in his hands.
That said, his list is pure genius. When I saw it, it just seemed so obvious, so right, and I don't know why I didn't think of it earlier. This is what you get when you have an expert deckbuilder and player come in from the outside.
There are currently 1 users browsing this thread. (0 members and 1 guests)