I agree, it's honestly not that hard to beat. The deck is just performing well right now and T8ing alot. But if over half the field is playing it, obviously its gonna put up good results. But in all seriousness, the UG lists are a joke but the WG ones are quite formidable. I'm already running 2 needles in the board for goblins, so those are great against survival. I also have 3 grips there. I honestly don't think its that difficult. MD though I advise everyone to just up their spell snare and counterspell numbers. Seriously, plow the venges, keep survival off the board and firespout away/ goyfwall their little weenies. Its not that difficult.
Force of Will and Tarmogoyf make a whole lot of top 8s also. :P
U/G Madness looses to stupid random crap like Peacekeeper.
The G/W version on the other hand seems like a monster. Even if you get rid of the Vengevines, they still pack Gofys and Knights that they can fetch.
How DARE you deface the glorious and pristine name of Peacekeeper?! :P Peacekeeper and Faerie Macabre are finding their way into a lot of decklists as of late, mayhaps they should be banned preemptively.
Here's a report on a bi-monthly dual lands event I attended yesterday.
IS PeaceKeeper Better then Llawan againt folk ? and what are good side opttions against Goblins these days?
Llawan is more expensive but once it drops it's basically game over for merfolk. Drop Llawan, kill the vial and they lose.
With Peacekeeper they can still amass an army and simply cast Wipe Away once they are ready for their alpha strike. However, peacekeeper is better against Vengevine.
I've been thinking about playing Needles main in my UWr build, not only to cope with vial/mutavault/survival shenanigans, but also because I don't have Jaces, so my only option is to hate Jace.
I Think Needle is realy good, but at that point you might just want to play trinket mage , you can get it and also get top and explosives and be able to play like 1 needle instead of a couple.
I love trinket mage and may possible play him in some flex slots, but I cannot agree that one needle is correct to stop survival. You really need four. Trinket mage is a three-drop and survival is two, even on the play you won't have enough mana to stop them from untapping with a survival in play. Even if you counterspell/snare/force their first survival, they will have a turn and a little bit of mana to play a second survival and tutor a trygon or something.
Trinket Mage seems OK, but his 2/2 body is so irrelevant he might as well be a Fabricate. I think Spout and O-Ring are both > Trinket Mage.
Has anyone played with Ajani Vengeant?
The question is if some Tutor would be better here, since Trinket just dies to your Firespout. What do you think?
so this past weekend i attended the scg open in north carolina,you can see my glorious defeat on ggslive in the 8th and final round :( *we were playing for the top 8 slot*
anyways i basically played the gp list with these changes.
-1 misty rainforest *the 9th fetch*
-1 tarmogoyf
-1 forest
+1plains
+1seat of synod
+2 trinket mage
+1 pithing needle...yes i played 61 cards no it did not hurt me in the end.
and my sb was
3 peacekeeper
2 krosan grip
1 red elemental blast
1 blue elemental blast
2 hibernation
1 pithing needle
1 tormod's crypt
1 spell snare
1 engineered explosives
2 metagame slots
anyways the point i am making is peacekeeper is solid for 4 colorcountertop.Most games i would do g1 firespout g2 i would switch out the 3 spouts for 3 peacekeepers.
my final record was 5-2-1 my loses being in the final round and in the third round vs a very weird merfolk deck who scouted me and sided in vedalken shackles to steal my peacekeeper.my draw was actually round 1 vs a friend of mine we went to time in game 3 he was aggro loam.
i faced
naya allies 2-0
affinity 2-1
storm 2-0
uwbg countertop 2-0
team america with show and tell emruakul 2-0
i ended the day unfortunatly at 19th :( but it was still a fun tournament and a very good experience.
It seems like you don't understand the role either of the cards play in the deck.The question is if some Tutor would be better here, since Trinket just dies to your Firespout. What do you think?
For the record, Trinket Mage is very, very good in CounterTop, provided you aren't playing some bad cards along with it, where "bad cards" means Noble Hierarch/Jace/Thopter Foundry/Show and Tell. OHMYGODHEHATESJACEWHATANOOB
so did this forum die or something?i know countertop isnt flashy or exciting but damn people it's still a good damn deck.
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