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Thread: [Deck] Mono Blue Stax: need critcism

  1. #1

    [Deck] Mono Blue Stax: need critcism

    I currently play Mono White Armageddon Stax. I want to try turning it into blue. The following is my hypothetical build for a mono blue aggro style Stax. Please kindly let me know if I'm a nub and should just junk the idea, or make suggestions on how I could make it a valid deck. Thanks!


    4 Mox Diamond
    4 Chalice of the Void
    4 Smokestack
    4 Crucible of Worlds
    3 Tangle Wire
    3 Trinisphere
    3 Lodestone Golem
    3 Metalworker
    2 Karn, Silver Golem

    3 Master of Etherium
    2 Tezzeret
    2 Propaganda

    4 Seat of the Synod
    4 City of Traitors
    4 Ancient Tomb
    3 Mishra’s Factory
    3 Wasteland
    3 Island
    1 Academy Ruins



    Edit: edited list: Need suggestions on what to sub out for 3-4x Thirst for Knowledge
    Last edited by InResponseForceOfWill; 10-28-2010 at 10:19 AM.

  2. #2
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    Re: [Deck] Mono Blue Stax: need critcism

    First, you have no mana acceleration, which means you cannot get the best play ever: 1st turn Trinisphere. You need Moxen, most likely Diamonds since Chrome Mox doesn't imprint artifacts.
    Second, you are playing Metalworker but not the other piece of the winning combo: Staff of Domination. I believe this should be fixed.

    Cards lacking from your list which are supposed to be good in blue stax:
    Thirst for Knowledge
    Mindlock Orb

    I think that Mindlock Orb, Tezzeret and Thirst for Knowledge are the reasons why you should even play a blue version in the first place, but others may think otherwise.
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  3. #3

    Re: [Deck] Mono Blue Stax: need critcism

    Quote Originally Posted by InResponseForceOfWill View Post
    I
    7 Seat of the Synod

    LOL. you can't run 7. Is not a basic island. You can run only 4.

  4. #4

    Re: [Deck] Mono Blue Stax: need critcism

    Yah just before you posted this I made the edit realizing I forgot to include the Mox. They're in my white build I play now, it's obviously a staple to the deck...

    I really like Thirst for Knowledge in there. Would that be a 4 of?

    I don't really like Mindlock Orb. If it read, opponents can't search libraries, I'd consider. As it stands it hinders Tezzys -X ability which can be very useful. I don't care if my opponent's getting stuff out of his library, because even if he can play whatever he gets, I'll have a few ways to lock it or nullify it.

  5. #5

    Re: [Deck] Mono Blue Stax: need critcism

    Quote Originally Posted by Equinozio View Post
    LOL. you can't run 7. Is not a basic island. You can run only 4.

    Hahaha wow I'm retarded... That didn't even occur to me. Good catch. rofl

  6. #6

    Re: [Deck] Mono Blue Stax: need critcism

    I have been trying to do the same thing but using Mana Vortex instead of smokestack.

  7. #7

    Re: [Deck] Mono Blue Stax: need critcism

    Quote Originally Posted by Shadowdale View Post
    I have been trying to do the same thing but using Mana Vortex instead of smokestack.
    Interesting, but it only deals with lands and you can't clock it up. Not to mention it requires 2 UU and more than half the mana base is colorless. Might work for you but I'm going stick with Smokestack... since that's what the deck is named after.

  8. #8
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    Re: [Deck] Mono Blue Stax: need critcism

    Why Karn? It's not like we're playing Vintage where he blows up moxen.

    I had been fiddling around with a mono blue Stax deck and was playing with Grand Architect.

  9. #9

    Re: [Deck] Mono Blue Stax: need critcism

    No worries man I wasnt ripping on you or your deck. I hope it works out for you.

  10. #10

    Re: [Deck] Mono Blue Stax: need critcism

    Quote Originally Posted by Shadowdale View Post
    No worries man I wasnt ripping on you or your deck. I hope it works out for you.
    I didn't take it as you ripping on my deck. I appreciate the comment. I didn't even know a card like that existed, so I'm glad you posted it. I hope it works out for me too. :)

  11. #11

    Re: [Deck] Mono Blue Stax: need critcism

    Quote Originally Posted by Esper3k View Post
    Why Karn? It's not like we're playing Vintage where he blows up moxen.

    I had been fiddling around with a mono blue Stax deck and was playing with Grand Architect.
    Ooo Architect, interesting. That'll be a good card to play test after I get a basic frame.

    I don't know about Karn either. I saw him listed on a Stax thread as possible creatures. I thought he looked fun. And yes obviously he's far superior in Vintage. He'll prob be cut for some CA cards like Thirst for Knowledge.

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    Re: [Deck] Mono Blue Stax: need critcism

    to make this work, you need 4x mox diamond, or at least some different mana ramp pieces like grim monoliths (enables t1 trini) and voltaic key. I know voltaic key goes right against your chalice @1, but tezzeret will fix that for you.
    Are you into Jazz? Have a look at the Lp's I have for sale on Discogs!

  13. #13

    Re: [Deck] Mono Blue Stax: need critcism

    I'm trying with "combo" version Like "Tinker Blue stax":

    Check it out:

    // Lands
    4 [TE] Ancient Tomb
    4 [EX] City of Traitors
    4 [TE] Wasteland
    4 [AQ] Mishra's Factory (3)
    4 [MR] Seat of the Synod
    2 [DS] Darksteel Citadel

    // Creatures
    4 [UD] Metalworker
    4 [WWK] Lodestone Golem
    1 [DS] Sundering Titan
    1 [SOM] Wurmcoil Engine
    2 [CFX] Master Transmuter
    4 [SOM] Kuldotha Forgemaster
    1 [SOM] Steel Hellkite
    1 [DS] Darksteel Colossus

    // Spells
    4 [MR] Chalice of the Void
    4 [DS] Trinisphere
    3 [FD] Crucible of Worlds
    4 [SH] Mox Diamond
    2 [ROE] All Is Dust
    1 [FD] Staff of Domination
    2 [8E] Ensnaring Bridge

    // Sideboard
    SB: 3 [TSB] Tormod's Crypt
    SB: 2 [DS] Sundering Titan
    SB: 2 [5E] Jester's Cap
    SB: 1 [SOM] Wurmcoil Engine
    SB: 3 [TE] Chill
    SB: 3 [UD] Powder Keg
    SB: 1 [8E] Ensnaring Bridge

    I think its clear! Lock pieces + Kuldotha + Fatty wins the game!!
    Thoughts??

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    Re: [Deck] Mono Blue Stax: need critcism

    mana vortex

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    Re: [Deck] Mono Blue Stax: need critcism

    I don't understand why u play 4 crucible of worlds, I think 2 are enough. I would play some rebounces. So my suggestions are:
    -2 crucible
    -1 master of etherium

    +3 thirst for knowledge

    Maybe u could also cut all mishra's factories for blue mana.

    So:
    -3 mishra's
    -1 tezzeret

    + 2 islands
    + 2 Jace TMS

  16. #16

    Re: [Deck] Mono Blue Stax: need critcism

    For me it's not healthy adding non-aRtifact cards. I'm playing my refined "combo" verssion and goes pretty well!

  17. #17
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    Re: [Deck] Mono Blue Stax: need critcism

    Quote Originally Posted by GoldenCid View Post
    For me it's not healthy adding non-aRtifact cards. I'm playing my refined "combo" verssion and goes pretty well!
    Yeah, I see, but i think your deck is a little fragile: a naturalize or krosan grip or something similar played well can really put you in a difficult situation since u can't draw or control your drawings. So i would put at least 3 sensei's divining tops if u want only artifacts and some spells to slow down your opponent, like tangle wires or smockstacks. Also, i think u really need academy ruins.
    Maybe u could drop ur mishra's for some red mana and play Shrapnel Blast.

  18. #18

    Re: [Deck] Mono Blue Stax: need critcism

    I have been toying with mono blue "stax" in the previous months after playing mono white. Stax decks all have the best matchup against the field the only problem is it cannot manipulate the deck like other decks, so it ends up losing to itself. My current build has the following:


    4x Trinisphere
    4x Chalice of the Void
    4x Ratchet Bomb
    2x Ensnaring Bridge
    3x Crucible of Worlds
    2x Steel Hellkite
    1x Smokestack
    4x Tezzeret
    1x Crystal Ball
    3x Staff of Domination
    4x Metalworker

    4x Mox Diamond
    4x Seat of the Synod
    4x Darksteel Citadel
    4x Ancient Tomb
    3x City of Traitors
    3x Wasteland
    1x Island
    1x Academy Ruins
    4x Mishra's Factory



    Adding Ratchet bomb to the deck seems far superior to Powder keg because you can use tez to untap it. Also Ratchet Bomb makes 12 first turn plays that will slow down your opponent. The problem with playtesting the field game 1 it folds automatically to goblins and Landstill, however that can be fixed with proper side board.

  19. #19
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    Re: [Deck] Mono Blue Stax: need critcism

    I run a very similar land base in my deck. Have you tried out or considered Thoughtcast instead of TFK? I realize it's a sorcery, but it's not like you'll be digging in response, and the one Blue mana is a so much easier.
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    Re: [Deck] Mono Blue Stax: need critcism

    Quote Originally Posted by Broham View Post
    I run a very similar land base in my deck. Have you tried out or considered Thoughtcast instead of TFK? I realize it's a sorcery, but it's not like you'll be digging in response, and the one Blue mana is a so much easier.
    The reason why TFK is better than Thoughtcast is the fact that u draw 3 cards instead of 2, even if u have to discard one of them. Anyways we are not as fast as an affinity so we would never play Thoughtcast for a blue mana on turn 3/4, but only from turn 5, and usually we don't have problems to pay 3 mana instead of 1 at that time.

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