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Thread: [Deck] Belcher

  1. #1021
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    Re: [Deck] Belcher

    You need Monolith if you want to play Opal. Ideally there would be another artifact initial mana source to replace Tinder Wall... I think you're diluting the deck too much with Welder. Turning on your opponent's creature removal isn't fun either.

  2. #1022
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    Re: [Deck] Belcher

    I think Voltaic key could help with Opals metelcraft drwaback and get really interesting with Grim Monolith.

    I think I will test out this list a bit.

    4x Goblin Charbelcher
    4x Empty the Warrens
    4x Tinder Wall
    4x Rite of Flame
    4x Pyretic Ritual
    4x Desperate Ritual
    4x Elvish Spirit guide
    4x Simian Spirit Guide
    4x Lotus Petal
    4x Lion’s Eye Diamond
    4x Grim Monolith
    4x Chrome Mox
    4x Mox Opal
    4x Voltaic Key
    4x Street Wraith / 4x Burning Wish / 4x Manamorphoses

    28 artifacts if you count Belcher. I'll report back after testing.

  3. #1023
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    Re: [Deck] Belcher

    I'm curious if it works, but I think the narrowness of Key will prove to be ineffective. Also, I would probably cut Tinder Wall before I cut Seething Song. It's by far the weakest ritual with only 8 green sources in the deck (unless you count Opal).

  4. #1024
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    Re: [Deck] Belcher

    You'd want to cut chrome mox first, very little can be imprinted with 28 artifacts.

  5. #1025
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    Re: [Deck] Belcher

    @keys I think you are right about Voltaic Key I goldfished about 15 games and it was only useful once.
    I am now looking at this list:

    4x Goblin Charbelcher
    4x Empty the Warrens

    4x Tinder Wall
    4x Seething Song
    4x Rite of Flame
    4x Pyretic Ritual
    4x Desperate Ritual
    4x Elvish Spirit guide
    4x Simian Spirit Guide
    4x Manamorphoses

    4x Lotus Petal
    4x Lion’s Eye Diamond
    4x Grim Monolith
    4x Chrome Mox
    4x Mox Opal

    I would really like to fit one more set of artifacts in but I can't seem to find the right card. I considered chromatic star but if I am going to go off turn one it just eats up 1 mana.

  6. #1026

    Re: [Deck] Belcher

    This is what I'm thinking about building, thoughts on the sideboard?

    //Artifact

    4 Chrome Mox
    4 Goblin Charbelcher
    4 Lion's Eye Diamond
    4 Lotus Petal

    //Creature

    4 Elvish Spirit Guide
    4 Simian Spirit Guide
    4 Tinder Wall

    //Instant

    4 Desperate Ritual
    4 Manamorphose
    4 Pyretic Ritual
    4 Seething Song

    //Sorcery

    4 Burning Wish
    3 Empty the Warrens
    4 Land Grant
    4 Rite of Flame

    //Land

    1 Taiga

    //Sideboard

    4 Ingot Chewer
    4 Xantid Swarm
    1 Empty the Warrens
    1 Goblin War Strike
    1 Grapeshot
    1 Hull Breach
    1 Pyroclasm
    1 Reverent Silence
    1 Shattering Spree

  7. #1027
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    Re: [Deck] Belcher

    That looks decent, I would try and work in guttural response in the side board. I like it more than swarm.

  8. #1028
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    Re: [Deck] Belcher

    Sorry for the double post, but i just had an idea, has anyone though of leyline of anticipation as a solution to the mirror/ other fast decks?

  9. #1029

    Re: [Deck] Belcher

    Quote Originally Posted by median View Post
    That looks decent, I would try and work in guttural response in the side board. I like it more than swarm.
    How many "anti-blue" cards are reasonable? Would 8 be too many? Because that seems to be the worst matchup obviously.

  10. #1030

    Re: [Deck] Belcher

    Quote Originally Posted by Dm225 View Post
    How many "anti-blue" cards are reasonable? Would 8 be too many? Because that seems to be the worst matchup obviously.
    Concerning that...i'm intruducing myself into belcher and i wanted to know which are the wosrt matchups...I know discard is bad but counter decks and ever worst right?

  11. #1031
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    Re: [Deck] Belcher

    Quote Originally Posted by GoldenCid View Post
    Concerning that...i'm intruducing myself into belcher and i wanted to know which are the wosrt matchups...I know discard is bad but counter decks and ever worst right?
    The worst matchups would be Counterbalance and tempo decks, followed by Stax and TES.

    CBTop shuts you off rituals, and FoW/Spell Snare/Counterspell are the nail in the coffin. Go for early EtW if you can game 1. Game 2 you have to anticipate Firespout... You can bring in blasts and wish for Reverent Silence if CB hits play.

    Tempo decks like Can Thresh, New Horizons, and Merfolk (to some extent) are a pain since they also pack Stifle. Xantid Swarm is key here.

    Stax/Dragon Stompy can get lucky with turn one Trinisphere/Chalice and shut you out. Dragon Stompy will bring in sweepers like Volcanic Fallout. You want Ingot Chewers and/or Shattering Sprees.

    TES can also be a difficult matchup because they play Duress and Silence as well as a clock that isn't much slower. You don't really have a board against other storm combo... just hope to go off turn 1. Maybe Leyline of Anticipation, as median suggested?

    Those are your bad matchups. Good luck!

  12. #1032

    Re: [Deck] Belcher

    Quote Originally Posted by keys View Post

    TES can also be a difficult matchup because they play Duress and Silence as well as a clock that isn't much slower. You don't really have a board against other storm combo... just hope to go off turn 1. Maybe Leyline of Anticipation, as median suggested?

    Those are your bad matchups. Good luck!
    Thx!!!
    Maybe against TEs or storm combo (solidarity) X. swarm coulb be an option to stop their silence / counters.

    1 more question, what version has shown to be more stable? 1 or 2 lands?

  13. #1033
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    Re: [Deck] Belcher

    Quote Originally Posted by GoldenCid View Post
    Thx!!!
    Maybe against TEs or storm combo (solidarity) X. swarm coulb be an option to stop their silence / counters.

    1 more question, what version has shown to be more stable? 1 or 2 lands?
    1 Land. It also fizzles much much less

  14. #1034

    Re: [Deck] Belcher

    Ok....i wanted to give a chance to 2 land belcher and i found that it's very stable if you have the apropiate skills. I provides you more chances to go oof via belcher (one turn kill) with a minimun probability of revealing a land before the first 10 top cards. Beside, it gives you more opportunitis in the side. What do you think?

    This is my list:



    // Lands
    1 Taiga
    1 Bayou

    // Creatures
    4 [IA] Tinder Wall
    4 [AL] Elvish Spirit Guide
    4 [PLC] Simian Spirit Guide

    // Spells
    4 [JU] Burning Wish
    4 [MM] Land Grant
    3 [TSP] Empty the Warrens
    4 [TE] Lotus Petal
    4 [CS] Rite of Flame
    4 [MR] Goblin Charbelcher
    4 [MI] Lion's Eye Diamond
    4 [U] Dark Ritual
    3 [DIS] Infernal Tutor
    4 [SHM] Manamorphose
    4 [CHK] Desperate Ritual
    4 [9E] Seething Song

    // Sideboard
    SB: 1 [TSP] Empty the Warrens
    SB: 3 [SC] Xantid Swarm
    SB: 1 [SC] Tendrils of Agony
    SB: 1 [TSP] Grapeshot
    SB: 1 [M10] Pyroclasm
    SB: 1 [GP] Shattering Spree
    SB: 3 [4E] Red Elemental Blast
    SB: 3 [FNM] Duress
    SB: 1 [PS] Hull Breach

  15. #1035
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    Re: [Deck] Belcher

    Quote Originally Posted by GoldenCid View Post
    Ok....i wanted to give a chance to 2 land belcher and i found that it's very stable if you have the apropiate skills. I provides you more chances to go oof via belcher (one turn kill) with a minimun probability of revealing a land before the first 10 top cards. Beside, it gives you more opportunitis in the side. What do you think?
    I have tested similar version (-4 manamorphose, +4 chrome mox) some time ago. It seems that it wins more often win turn one than One land belcher without black, but its main weakness - 14 win conditions seems too many, quite often You need to mulligan, because You have hands with 3 wincons. I would play Rgb without tutors (or maybe with 1 or 2 tutors only), only with rituals as black cards.

    P.S. 1 Infernal tutor should be in sideboard, be it 2 land or 1 land version.

  16. #1036

    Re: [Deck] Belcher

    Quote Originally Posted by popiezhius View Post
    I would play Rgb without tutors (or maybe with 1 or 2 tutors only), only with rituals as black cards.
    Nice...what would you cut and what would you add??

  17. #1037
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    Re: [Deck] Belcher

    Quote Originally Posted by GoldenCid View Post
    Thx!!!
    Maybe against TEs or storm combo (solidarity) X. swarm coulb be an option to stop their silence / counters.

    1 more question, what version has shown to be more stable? 1 or 2 lands?
    I have to play against TES almost every week in my meta and I have found 4x Mindbreak trap to be the best sideboard option.
    It does slow me down but if my win condition is duressed it gives me time to draw another. If I am not duressed and they go for the win it can just shut them down and buy me a few turns while they rebuild there hand.
    With minbreak trap in hand other combo players have to play slower and more cautious, an orims chant or multiple duress's are usually a must for them to win.

  18. #1038

    Re: [Deck] Belcher

    Quote Originally Posted by Tenth View Post
    I have to play against TES almost every week in my meta and I have found 4x Mindbreak trap to be the best sideboard option.
    It does slow me down but if my win condition is duressed it gives me time to draw another. If I am not duressed and they go for the win it can just shut them down and buy me a few turns while they rebuild there hand.
    With minbreak trap in hand other combo players have to play slower and more cautious, an orims chant or multiple duress's are usually a must for them to win.
    Respect to 1 or 2 lands...i ave found that 2 lands has a little risk of revealing a taiga before the first 10 cards. But on the other side i showed to be a bit versaliter than 1 land. In my experience after the my question you quoted with 1 land i always went off consitently in T1 or 2 via warrens (80% EtW - 20% GB).
    With 2 land it's a bit displaced to t2 (lot of times you go off in t1 but not as much as 1 land) going off via belcher - warrens (50%-50%) whch is better.

  19. #1039
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    Re: [Deck] Belcher

    Quote Originally Posted by GoldenCid View Post
    Nice...what would you cut and what would you add??
    -1-3 infernal tutor, -3-0 manamorphose, +3-4 chrome mox to Your list.
    There is another possibility - try 3 Spoils of the vault in Your list instead of infernal tutor, however I did not test it myself. It cost 1 mana less and does not require hellbent, but I'm not sure about its drawback.

  20. #1040

    Re: [Deck] Belcher

    Quote Originally Posted by popiezhius View Post
    -1-3 infernal tutor, -3-0 manamorphose, +3-4 chrome mox to Your list.
    There is another possibility - try 3 Spoils of the vault in Your list instead of infernal tutor, however I did not test it myself. It cost 1 mana less and does not require hellbent, but I'm not sure about its drawback.
    Yeah my bad...i make a mistake in my posted list where it says 4 Manamorphose i should say 4 Chrome mox.

    On spoils its similar to Plunge into darkness but i'm not sure if they are as good as the tutor...if i have to choose i'd choose plunge.

    So...i don`t know if i cut 1 Tutor what could be a good replacement??1 Pyretic ritual? 1 Cabal ritual?1 Wild cantor?

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