I run just one Thopter Foundry. It's a fun, flavorful little card that gives you some solid options, but I've never seen it as something that really sets this deck on fire. Can't believe some people still refuse to run 4 Thoughtcasts. 2 cards for 1 blue mana is just bonkers.
My MTG Blog
"The game is not worth the candle."
Looks like after I've been advertising Thopter Foundry for what feels like months, people are catching up.
Seriously, forget Tezzeret. Thopter Foundry is the nuts.
This looks like a job for me.
Most of my posts will be written from my phone, so please excuse the eventual lack of proper typing.
To TJM:
It's a little shocking not to see Master of Etherium in your list. What's the reason he's not in there? CMC?
What are people's thoughts on Ichor Wellspring? Probably not for an aggro deck?
1st question regarding ancient tomb. Your lands already act as ancient tomb w/o the drawback. one of the benefits of this deck is you arent punished for playing your manabase unlike zoo. it also takes away from affinity.
2nd question, why not 3 thopter foundry? youre an aggro deck, and thopter foundry is your secondary win con, you dont want to draw it unless you need it. thopter foundry generally isnt a threat until you have a few damage in.
3rd, what went wrong? I didnt draw a second source of mana and had to mull to 4 so i lost against brian boss in round 5.
4th, what would you change? 4 pithing needles is too many so -1 needle, -4 chalice, +3 thorn of amethyst, +2 perish. maindeck, -1 ornithopter +1 etched champion.
5th, Tezzeret, you run 21 "land" or 18 depending on your build, why in the hell would you run a 4 drop?
6th, If youre going to play this, test the hell out of it and know your format, each of them you play differently, its not belcher, you dont go all in on turn 1.
Your match up key cards
Zoo, etched champion and signal pest (Frogmites become nacatyls, seems good to me) main deck, sb perish, and 2 needles (Jitte) 10-0 in games
Merfolk, 3 needle (jitte, commander, mutavault), DO NOT BOARD IN PLAGUE!!! maindeck key cards, champion, nexus, signal pest pst board 75% your favor
Goblins, 3 plague -2 foundry -1 memnite, champion is your go to guy 65% your favor
CBTOP, +3 needle 65 % your favor
1) Can you handle combo well enough with that sideboard? And what do you need darkblast for?
2) What do you think about more draw? Only 4x Thoughtcast is not much.
depends on the combo deck, ant is really rough, but no deck is perfect against every deck in the field. show and tell is actually a good match up because youhit them fast early, and with a disciple of the vault, they kill themselves. ant i dont even consider a real deck, there are only 1 person i know that can play that deck right, and its ari lax. so in the 4-0 bracket hes the only one you will face. as far as the add'l draw effects, there really isnt any room for more. it would be 2 glimpse if i felt it was good enough, but its just too random, its not good every time you draw it, only on occasion. and it really sucks to draw it on turn 3 when your hand is dumped.
Darkblast is your only out to a kataki if they are running it, or a plague on spirits, unfortunately kataki costs 2 and plague costs 3 so it doesnt work. if i was to cut darkblast, it would be executioner's capsule
My MTG Blog
"The game is not worth the candle."
Thoughtseize/duress are bad choices for the deck. Affinity doesn't like to play contolish strategies very much. It wants to hit fast and hard, without worrying about creating a good defensive strategy. There are better options for the combo matchup (E. Canonist, Revoker, Chalice).
Thoughtseize is for Kataki, War's Wage, null rod , etc, and non storm combo (aka show and tell).
Thoughtcast is the best draw spell available in the format BY FAR. There is NO other spell that says u: draw 2 cards. on turn 2 or 3 when you are out of gas you can easily play thoughtcast AND the 2 cards you draw.How successful were you with Thoughtcast? A long time Affinity staple, but there are so many other options I'm wondering if you'd consider it a core element of the deck, or something that might be a flex spot.
There is only 1 draw spell ever printed that is better than thoughtcast. Ill let you guess what it is..... and its banned in legacy.
true, thoughtcast is the best carddraw at our disposal, but i would love to have another 2 slots for carddraw, and it should at least be allmost as good as thoughtcast
right now i am using glimpse, but it is true that it makes you keep hand you shouldn't, but is there a card better than glimpse ? maybe ichor wellspring ? it would be a cantrip and when you sac it with ravager or thopter foundry it is another cantrip, what do you guys think?
I would stick with Glimpse. Playing it correctly can be trickey though.
You may want to run 4, as the hands with 2x glimpse and a mox really crack wiiiidddeeee open. If you run the full 16 "free" guys your chances of hitting more each time you draw 2 is pretty decent.
Well, it seems that you have a very weird end easy metagame.
Here Storm is all over the place and without Chalice and Ethersworn Cannonist you are a BYE. 3 Thorn of Amethyst is not gonna make you win even against a bad storm player.
And Kataki has never been played in Legacy, that is extended tech from many years ago...
I play Bant and I actually keep 2 Kataki in the board just for Affinity. Its pretty brutal what Kataki does.
I had a game Saturday where I went turn 1 Needle on Cranial Plating, turn 2 Kataki, turn 3 Wasteland on a Great Furnace. I thought only Shrapnel Blast or Galvanic Blast could deal with him effectively, but it turned out he was running neither.
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