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Thread: [Deck] Berserk Stompy

  1. #1041
    I only play Blue if LED is involved.

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    Re: [Deck] Berserk Stompy

    M12 is bringing goodies. For example:

    Titanic Growth G
    Instant
    Target creature gets +4/+4 until end of turn.


    Gladecover Scout G
    Creature - Elf Scout
    Hexproof
    1/1

    Thoughts on what this will do?

  2. #1042
    jungle lion, good?...
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by zpikduM View Post
    M12 is bringing goodies. For example:

    Titanic Growth G
    Instant
    Target creature gets +4/+4 until end of turn.


    Gladecover Scout G
    Creature - Elf Scout
    Hexproof
    1/1

    Thoughts on what this will do?
    gladecover scout is the reincarnation of slippery bogle.
    certainly an additional force not just to this deck but to
    the elven community as well. i like it

    titanic growth's casting cost is at 1G not G
    TJB

    http://deartiyopaeng.blogspot.com/ <---- (updated) MTG related blog. ^_^

    TES: 102nd out of 2000 players at GP Kyoto 2015 (Legacy)

    UR Storm: 37th of 950 players at GP Guangzhou 2016 (Modern)

  3. #1043
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    Re: [Deck] Berserk Stompy

    The Scout is a Boggle that is immune to Pyroblast so slightly stronger. It also means you could run even more Hexproof creatures. The new Giant Growth is probably too slow and is just weaker than Vines of Vastwood.

    Any thoughts on this from the Commander decks? I wondered if it would help with fighting Dredge or if it is too slow...

    Scavenging Ooze 1G
    Creature - Ooze 2/2
    G : Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

  4. #1044
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    Re: [Deck] Berserk Stompy

    The card is OK against dredge, you would still need some grave-hate, but it helps. But I think Scavenging Ooze may be maindeck material.

    As I said, countering Goyf and Reliquary strategies, and getting bigger in the process, and also getting bigger with your own countered/removed creatures, it's some nice set of skills. Besides, Dredge, Reanimator, target-removal to Loam...

    Test material, for sure. Maindeck/Sideboard material, maybe.
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  5. #1045
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    Re: [Deck] Berserk Stompy

    Yeah, Ooze definitely caught my eye. A better Withered Wretch in green? I like.
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  6. #1046

    Re: [Deck] Berserk Stompy

    I've seen some lists with a red splash, but I haven't seen a discussion on Assault Strobe, or even Double Cleave.
    It really goes along with Berserk and can work almost like Berserk 5th-8th.
    I know it's a sorcery, but in this deck it puts a lot of pressure for just one mana.
    I've read a lot of complaints on how the deck is dependant on Berserk, and it would be an attempt to fix that.
    Also, Kiln Fiend is a great addition to the deck, since you have 8 cards that can give him trample (Berserk and Rancor).

  7. #1047
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by fgsl13 View Post
    I've seen some lists with a red splash, but I haven't seen a discussion on Assault Strobe, or even Double Cleave.
    It really goes along with Berserk and can work almost like Berserk 5th-8th.
    I know it's a sorcery, but in this deck it puts a lot of pressure for just one mana.
    I've read a lot of complaints on how the deck is dependant on Berserk, and it would be an attempt to fix that.
    Also, Kiln Fiend is a great addition to the deck, since you have 8 cards that can give him trample (Berserk and Rancor).
    There has been a discussion, I tryed it a little as well...

    Well, it works. You can change Kavu for Kiln Fiend as well. Just try to fix the manabase, not abusing 2cc, and playing the "free pumps". And can play Mutagenic over Krosa/Seal/Growth since you are faster. And can board Pyroblast/REB.
    7-8 Zerk effects are good.
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  8. #1048
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by Gui View Post
    There has been a discussion, I tryed it a little as well...

    Well, it works. You can change Kavu for Kiln Fiend as well. Just try to fix the manabase, not abusing 2cc, and playing the "free pumps". And can play Mutagenic over Krosa/Seal/Growth since you are faster. And can board Pyroblast/REB.
    7-8 Zerk effects are good.
    Yeah, I would def. run a RG version if I had access to duals. Do you guys think this deck is fast enough to be able to run Painlands or Shocklands instead?
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  9. #1049
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by boneclub24 View Post
    Yeah, I would def. run a RG version if I had access to duals. Do you guys think this deck is fast enough to be able to run Painlands or Shocklands instead?
    Best alternative is a mix of Stomping Grounds, Wooded Foothills and Grove of the Burnwillows (which is good with Kavu). A small enough count of nonbasic could be less succeptible to wasteland, but I wouldn't run less than 19 lands sameway, since a single wasteland against a "1 lander" hand would now mean game. Also, small count of fetchlands to avoid Stifle meaning free-win. And last, it it's a small splash, ponder carefully the amount of red cards. And you need ~11 Forests subtypes so that you can cast Invigorate properly evey match.
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  10. #1050

    Re: [Deck] Berserk Stompy

    I'd be thrilled to see a cmc2 hexproof green creature in m12..

  11. #1051
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    Re: [Deck] Berserk Stompy

    Hey, just ordered my set of Berserk from ChannelFireball! Should be able to get some testing in soon! :)
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  12. #1052

    Re: [Deck] Berserk Stompy

    boneclub24, what would you add if you were able to run an R/G version of Berserk Stompy? Would you put in Assault Strobe or Fling? Any other creatures (ie Kiln Fiend) or spells (ie Blood Lust)?

  13. #1053
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    Re: [Deck] Berserk Stompy

    I would probably only add red for Assault Strobe and Kiln Fiend. I would also consider adding Mutagenic Growth alongside Kiln Fiend.

    This is my current build, fairly consistent:

    Land: 16
    16 Forest

    Creatures: 22
    4 Skarrgan Pit-Skulk
    4 Silhana Ledgewalker
    4 Jungle Lion
    4 Nettle Sentinel
    4 Kavu Predator
    2 Scryb Sprites

    Spells: 22
    4 Berserk
    4 Might of Old Krosa
    4 Rancor
    4 Invigorate
    4 Seal of Strength
    2 Sylvan Library

    Sideboard: 15
    1 Compost
    2 Winter Orb
    1 Choke
    3 Rushwood Legate
    4 Tormod's Crypt
    4 Gleeful Sabotage
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  14. #1054

    Re: [Deck] Berserk Stompy

    I'm currently playing this deck and having fun at the same time.

    Creatures (20):
    4x Scryb Sprites
    4x Skarrgan Pit-Skulk
    4x Slippery Bogle
    4x Kavu Predator
    4x Silhana Ledgewalker

    Spells (24):
    4x Assault Strobe
    4x Berserk
    4x Invigorate
    4x Might of Old Krosa
    4x Rancor
    4x Seal of Strength

    Lands (16):
    4x Taiga
    12x Forest

    I currently don't have Sylvan Library but I was thinking of what I can remove once I get 2 Sylvan Library's.

    Also, I was thinking of putting in Mutagenic Growth since I already have Assault Strobe in. Do you think we can replace Might of Old Krosa though?

    Once Gladecover Scout in m12 becomes available, I'm also thinking to replace Scryb Sprites with them. Increases the number of Hexproof creatures so we do not have to worry about packing Vines of Vastwood.

    Let me know what you all think.

    Cheers.

  15. #1055
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    Re: [Deck] Berserk Stompy

    Has anyone else been doing testing with different lists? I've been trying out Vault Skirge > Scryb Sprites, but I haven't gotten in nearly enough testing to have a conclusion for that yet. This is everything I plan on testing:
    1) Last list Gui posted, involving Zealot and Growth MD
    2) Mutagenic Growth over MoOK/GG
    3) Vault Skirge over Scryb Sprites
    4) Immolating Souleater over 2~4 Kavu/Viridian

    Quote Originally Posted by Khell View Post
    I'm currently playing this deck and having fun at the same time.

    Creatures (20):
    4x Scryb Sprites
    4x Skarrgan Pit-Skulk
    4x Slippery Bogle
    4x Kavu Predator
    4x Silhana Ledgewalker

    Spells (24):
    4x Assault Strobe
    4x Berserk
    4x Invigorate
    4x Might of Old Krosa
    4x Rancor
    4x Seal of Strength

    Lands (16):
    4x Taiga
    12x Forest

    I currently don't have Sylvan Library but I was thinking of what I can remove once I get 2 Sylvan Library's.

    Also, I was thinking of putting in Mutagenic Growth since I already have Assault Strobe in. Do you think we can replace Might of Old Krosa though?

    Once Gladecover Scout in m12 becomes available, I'm also thinking to replace Scryb Sprites with them. Increases the number of Hexproof creatures so we do not have to worry about packing Vines of Vastwood.

    Let me know what you all think.

    Cheers.
    You can replace 1 Assault Strobe and 1 Sprites for a couple Libraries. MoOK shouldn't be replaced by Mutagenic Growth IMO. The only card that seems like it could be run over MoOK is Giant Growth (And that is for a more combat-orientated list, unlike yours). MoOK seems fine here, but feel free to test it (that was one of the changes I was going to test)
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  16. #1056

    Re: [Deck] Berserk Stompy

    I think Reckless Charge can be a good card in R/G version ;)

  17. #1057

    Re: [Deck] Berserk Stompy

    Quote Originally Posted by Magic-Style View Post
    I think Reckless Charge can be a good card in R/G version ;)
    Its ok, but in the red/green version of the deck each card is really combating for slots. if you are fitting in copies of reckless charge then that means you are losing copies of other cards that are potentially better, like invigorate or might of old krosa. Reckless charge is only really worth it when its hitting kiln fiend, and that only happens every so often.

  18. #1058

    Re: [Deck] Berserk Stompy

    Quote Originally Posted by Magic-Style View Post
    I think Reckless Charge can be a good card in R/G version ;)
    Its ok, but in the red/green version of the deck each card is really combating for slots. if you are fitting in copies of reckless charge then that means you are losing copies of other cards that are potentially better, like invigorate or might of old krosa. Reckless charge is only really worth it when its hitting kiln fiend, and that only happens every so often.

  19. #1059
    jungle lion, good?...
    paeng4983's Avatar
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    Re: [Deck] Berserk Stompy

    im trying to add GSZ in the list.
    and this what i currently have.
    i know this one seems different
    from what we used to run, but
    believe me, its the same banana.

    any thoughts?

    3 waste, 5 G_fetches, 1 arbor dryad, 8 forest

    4 kavu, 2 skyshroud cutter, 4 wall of roots
    4 wall of blossoms, 4 llanowar, 4 ESG,
    1 thrun the last troll

    4 berserk, 4 vov, 4 invigorate

    4 R.silence

    2 sylvan library

    4 GSZ
    TJB

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    UR Storm: 37th of 950 players at GP Guangzhou 2016 (Modern)

  20. #1060
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    Re: [Deck] Berserk Stompy

    How does this new guy look?



    He is potentially a 4/4 for , but needs to have pumped into him every turn. He can also be evasive, though.
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

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