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Thread: [Deck] T.E.S - The EPIC Storm

  1. #2101
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by addaro View Post
    how do I use the Pyroblasts in SB? I see them being sideboarded in a lot of matchups. Should I be proactive with them, reactive, Im kinda lost here, pls help.
    You should definately read some reports (page 1) to find out what people target with Pyroblast. There is no easy answer because every situation is different. Recently I'm mostly happy to have them in 75 to:

    a) counter Vendilion Clique (this creature is everywhere and people often let you untap to flash it into play after your draw phase so you have mana for pyro and their plan is screwed)
    b) destroy Jin-Gitaxias, Core Augur because Reanimator is getting more and more pupular
    c) counter Standstill/Ancestral Vision/Show and Tell
    d) protect your combo

  2. #2102

    Re: [Deck] T.E.S - The EPIC Storm

    I did in fact cast eye to nowhere in game one against enchantress at gencon last year but yes the limited usefulness of the card definitely does not warrant its inclusion in the 75.

  3. #2103
    Bryant Cook
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by JJ_JKidd View Post
    We are all waiting for the report Mr. Cook! Congrats!
    It'll be up in the next few days, probably Thursday/Friday Morning.

  4. #2104

    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    It'll be up in the next few days, probably Thursday/Friday Morning.
    Thanks in advance...

  5. #2105
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    Re: [Deck] T.E.S - The EPIC Storm

    Recently Top 8'd a local tournament (62 people) at Knight Ware, the deck was not performing as well as I would've liked it to, here is a quick recap

    Round 1 Zoo (keys)

    Right before the tournament I convinced him to play Zoo, especially since I wasn't supposed to be playing, he wasn't happy to see the pairing.

    2-0

    Round 2 Goblins

    2-1

    Nothing interesting happened

    Round 3 Death and Taxes

    2-1

    Nothing interesting happened.

    Round 4 ID with StoneBlade

    I know this is a bad match up, so I ID'd with a friend

    Round 5 Ben Perry with Four Horsemen

    0-2 We are never beating this deck, ever.

    Round 6 Merfolk

    2-1

    First time I used EtW today was in game 3, it won.

    Top 8 Alexander Kwan No FoW

    He drew 3+ disruption pieces every game, when I was going off and he had a Brainstorm, he got the exactly what he needed. Oh well, shit happens.
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  6. #2106
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    Re: [Deck] T.E.S - The EPIC Storm

    What is Four Horseman? Can someone point to a decklist? This is the first time I've heard of it.

  7. #2107
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    Re: [Deck] T.E.S - The EPIC Storm

    The person he played posted in the Tournament Reports forum--you can find it there.

  8. #2108
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by Clown of Tresserhorn View Post
    What is Four Horseman? Can someone point to a decklist? This is the first time I've heard of it.
    http://www.mtgthesource.com/forums/s...en-(62-players)
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  9. #2109
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    Re: [Deck] T.E.S - The EPIC Storm

    I was at the same tournament as Liam, playing TES. Not quite Bryant's current list but the prior one.

    Round one: Hive Mind (the dude top 8s at the tourney so I don't feel bad for losing)
    Game 1: Hand of Petal Petal LED LED Tutor and junk. I go for Ad Naus and win.
    Game 2: Leyline of Sanctity shuts off my hate and I can't go off.
    Game 3: Same as game 2.

    Round two: Aggro Loam (also top 8s)
    Game 1: Turn two Chalice at 1 + wasteland kills me easily.
    Game 2: Same as game 1.

    Round three: Merfolk
    Games 1 and 2: Empty the Warrens gets there easily.

    Round four: Bant no Fow
    Game 1: I lose to dorks and missteps on my cantrips.
    Game 2: Ad Nauseam gets there after baiting some counters I believe.
    Game 3: I think this was Empty for 14 or so, with a topdeck Chain of Vapor to bounce his Knight and seal the deal.

    Round five: Cephalid Breakfast (Joe Lossett)
    Games 1 and 2: Mental Misstep stalls me long enough for him to win.

    Round six: G/W Maverick
    Game 1: Tutor chain him into a Tendrils with plenty left over.
    Game 2: Ad Nauseam on turn 2 and he scoops it in.

  10. #2110
    jungle lion, good?...
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    Re: [Deck] T.E.S - The EPIC Storm

    does anyone here tried to use that probe thing instead of -1 duress and -1 silence?

    how do u deal with that white leyline?

    thanks

    ^_^
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  11. #2111

    Re: [Deck] T.E.S - The EPIC Storm

    You could empty goblins.. or bounce the leyline post board..

    you could do whatever you like.

    Quote Originally Posted by paeng4983 View Post
    does anyone here tried to use that probe thing instead of -1 duress and -1 silence?

    how do u deal with that white leyline?

    thanks

    ^_^

  12. #2112

    Re: [Deck] T.E.S - The EPIC Storm

    Mmm, bounce.

  13. #2113
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    Re: [Deck] T.E.S - The EPIC Storm



    If only he wasn't WW.... Still might see some play though, not having to attack is pretty sweet, also dodging Misstep is always nice.
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  14. #2114

    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by lorddotm View Post


    If only he wasn't WW.... Still might see some play though, not having to attack is pretty sweet, also dodging Misstep is always nice.
    It's worse than Vexing Shusher, and we don't even play Vexing Susher, because it's countered by every Daze and Spell Snare Vexing Susher otherwise ignores.

  15. #2115
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by Final Fortune View Post
    It's worse than Vexing Shusher, and we don't even play Vexing Susher, because it's countered by every Daze and Spell Snare Vexing Susher otherwise ignores.
    Right... however the difference between 0 mana and 1 mana is fucking enormous. Like I said, I don't think it will see the light of day, but it is something to keep in the back of your mind.
    Quote Originally Posted by Zach Tartell View Post
    Have to ask one of those West coasters about recreational purposes.
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    A baby seal walks into a club.
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  16. #2116
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by lorddotm View Post
    Right... however the difference between 0 mana and 1 mana is fucking enormous. Like I said, I don't think it will see the light of day, but it is something to keep in the back of your mind.
    The card seems better suited for a UBW ANT build. Something like David Do Anh's list from GP Madrid.
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    Strange as it may seem, this deck seems like the best place for Ruhan of the Fomori. A 7/7 with the right equipment will end games nightmarishly quick, and it comes with the perk of being blue to pitch to Force of Will if you draw into extra copies. And it wouldn't be too hard to protect him in counter-heavy build.
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  17. #2117

    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by lorddotm View Post
    Right... however the difference between 0 mana and 1 mana is fucking enormous. Like I said, I don't think it will see the light of day, but it is something to keep in the back of your mind.
    Granted, on a side note Grand Abolisher is better against Counterbalance if you can resolve it pre-emptively or if it resolves thru' a non 2cc flip.

  18. #2118
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    Re: [Deck] T.E.S - The EPIC Storm

    I think this card is great. The mana is awkward, but it is essentially a Xantid Swarm on steroids, plus it is a bigger body. They can't even use cursecatcher or anything like that on him, and he works the second you put him into play.

    Again, the mana might be its downfall, but I could see this potentially having a home in a 5 color TES list. I guess we'll see.

  19. #2119

    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by lorddotm View Post


    If only he wasn't WW.... Still might see some play though, not having to attack is pretty sweet, also dodging Misstep is always nice.
    Just use defense grid man...

    I'm testing, and enjoying it.

  20. #2120

    Re: [Deck] T.E.S - The EPIC Storm

    The problem with defense grid is when they have 3 mana up it's ridiculous to start the combo unless you can go off through one force and still have enough mana to try to combo again on the same turn and the right cards. The only time grid is good is when you resolve grid, next turn you start off with orim's chant/silence then you're home free but that requires both to be in hand and this isn't magical christmas land where you always go turn 2 grid, resolves, turn 3 silence, resolves.

    On grand abolisher. You would have to tweak the manabase to fit him in probably just run more gold colored lands but that's awkward because undiscovered paradise is awkward, gemstone caverns is just bad, forbidden orchard's drawback is quite relevant with AdN, rhystic cave is absolutely the worst card ever printed, etc. etc. If only he was 1W I would run him instantly. Abeyance is awkward because you have to cast it on the combo turn and untapping with abolisher is key because then you have more mana.
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