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Thread: [Deck] The Gate

  1. #1421
    cant play as much as he wants

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    Re: [Deck] The Gate

    Depends on your Meta.
    Except for Moat and Enchantress-stuff, i would say that a mix of Perish and Nature's Ruin is worth more. If you run into Bant / GW Maverick and all the other good stuff, those Sorceries are the better choice. You will most likely trade 2 for 1, while Dystopia trades 1for1 (Pridemage / Trygon / stuff)

  2. #1422
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    Re: [Deck] The Gate

    Quote Originally Posted by sporenfrosch1411 View Post
    Depends on your Meta.
    Except for Moat and Enchantress-stuff, i would say that a mix of Perish and Nature's Ruin is worth more. If you run into Bant / GW Maverick and all the other good stuff, those Sorceries are the better choice. You will most likely trade 2 for 1, while Dystopia trades 1for1 (Pridemage / Trygon / stuff)
    My meta is pretty wide open, but the winning decks of course are zoo, NO Bant, NO Rug, NO Bug, Hivemind Combo.

    so are u saying i should take out dystopia for virtue's ruin? and find another 3 slots for Perish?

    here's my decklist

    creatures (16)
    4x dark confidant
    4x abyssal persecutor
    4x gatekeeper of malikar
    4x vampire nighthawk

    sorcery (14)
    3x innocent blood
    4x hymn to tourach
    4x duress
    3x cabal therapy

    instant (3)
    3x go for the throat

    artifacts (3)
    2x umezawa's jitte
    1x sword of light and shadow

    enchantment (3)
    3x bitterblossom

    Land (21)
    17x swamp
    4x wasteland

    sideboard
    3x dystopia
    4x extirpate
    3x perish
    2x faerie macrebe
    3x thorn of amethyst
    Last edited by KobeBryan; 07-14-2011 at 02:18 PM.

  3. #1423
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    Re: [Deck] The Gate

    Depending on the number of Dystopia, I would think the correct play would be to pull those a combination of Perish and Nature's Ruin in those spots.

    You don't really need to mix them, but varied hate is a good practice. 3 Perish would be just as good as 2 Perish, 1 Nature's ruin or vice versa because the decks you bring it in against typically aren't Cabal Therapying you or landing Meddling Mage chanting Perish.

    edit: You ninja'd me.
    Team Albany: What's Legacy?

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  4. #1424
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    Re: [Deck] The Gate

    To everybody who dropped (like me) persecutor and therapy for obliterator and other discard/removal:
    How do you feel about that change?

    Personally I played obliterator a lot and together with discard he is nuts. I think it was a good change. Ok a persecutor tramples, flies and stalls the air... but I feel that obliterator is just the card we needed;)

  5. #1425
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    Re: [Deck] The Gate

    Quote Originally Posted by Sims View Post
    Depending on the number of Dystopia, I would think the correct play would be to pull those a combination of Perish and Nature's Ruin in those spots.

    You don't really need to mix them, but varied hate is a good practice. 3 Perish would be just as good as 2 Perish, 1 Nature's ruin or vice versa because the decks you bring it in against typically aren't Cabal Therapying you or landing Meddling Mage chanting Perish.

    edit: You ninja'd me.
    You see my sideboard?

    How can i find some space for Perish/nature's ruin? I don't really see enchantress or moat decks. But against moat, I have fliers.

    Quote Originally Posted by Seraph2k View Post
    To everybody who dropped (like me) persecutor and therapy for obliterator and other discard/removal:
    How do you feel about that change?

    Personally I played obliterator a lot and together with discard he is nuts. I think it was a good change. Ok a persecutor tramples, flies and stalls the air... but I feel that obliterator is just the card we needed;)
    he's too pricy for me right now. I'm waiting for him to rotate or drop in price.

  6. #1426
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    Re: [Deck] The Gate

    Here's something to consider: Abyssal Persecutor can block Coralhelm Commander.
    Quote Originally Posted by ktkenshinx View Post
    The Reserved List is a) not legally binding, b) antiquated, c) broken, and d) preventative of maximum game enjoyment. Wizards will remove as many cards from that list as possible to increase the fun of their game. Using market research, they can find a balance between printing enough cards to lower a price from $40 to $15-$20, and not utterly ruining their value. This will be both an economically feasible AND sensible move.
    -ktkenshinx-

  7. #1427
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    Re: [Deck] The Gate

    My bitterblossom tokens can block him too, while obliterator is beating the fish out of my opponent... And I don't have to kill my own dude.

    About the price:
    Just checked the price. Indeed obliterators price raised. Bought mine for a moderate price to give him a chance. And never had bad feelings about the money I spent for him.

    @Hollywood:
    You still test the deck? Have you a up-to-date list?

  8. #1428

    Re: [Deck] The Gate

    I haven't tested or played with the deck since the Open Series came to Richmond in December; Legacy has certainly changed quite a bit since then. Counterbalance is no longer an issue, Survival has been banned for quite some time, and I feel the deck has the chance to do well in an unprepared meta. I'm gearing right now towards a very explosive "Steel Stompy" variant I've been testing for close to half a year now to a great deal of success. The Gate might peak my interest again someday, but I played it for a long time so I just kind of set it aside for now.

    Dystopia is, in my experience, the best card in the deck. It's a meta call, but I wouldn't get rid of it for anything as it is too multifaceted in today's general overall meta.

  9. #1429
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    Re: [Deck] The Gate

    Quote Originally Posted by Hollywood View Post
    I haven't tested or played with the deck since the Open Series came to Richmond in December; Legacy has certainly changed quite a bit since then. Counterbalance is no longer an issue, Survival has been banned for quite some time, and I feel the deck has the chance to do well in an unprepared meta. I'm gearing right now towards a very explosive "Steel Stompy" variant I've been testing for close to half a year now to a great deal of success. The Gate might peak my interest again someday, but I played it for a long time so I just kind of set it aside for now.

    Dystopia is, in my experience, the best card in the deck. It's a meta call, but I wouldn't get rid of it for anything as it is too multifaceted in today's general overall meta.
    so you'd suggest running dystopia and perish alongside one another

  10. #1430

    Re: [Deck] The Gate

    Quote Originally Posted by Avatar of Shadow View Post
    so you'd suggest running dystopia and perish alongside one another
    If you're situated in a Green heavy meta, then yes. Dystopia I've found to have more success with against those decks than Perish, as Dystopia also hits White permanents, which is incredibly relevant.

    There are other cards like Virtue's Ruin I've tested to some success in the past, but again, it depends largely on your meta...and whether or not you run Wastelands (remember, Dystopia is 1BB as opposed to 2B from Perish and can be relevant).

  11. #1431
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    Re: [Deck] The Gate

    Quote Originally Posted by Hollywood View Post
    If you're situated in a Green heavy meta, then yes. Dystopia I've found to have more success with against those decks than Perish, as Dystopia also hits White permanents, which is incredibly relevant.

    There are other cards like Virtue's Ruin I've tested to some success in the past, but again, it depends largely on your meta...and whether or not you run Wastelands (remember, Dystopia is 1BB as opposed to 2B from Perish and can be relevant).
    Thanks man

    Your steel stompy deck might have a problem beating the gate. Question. Why did you name this The Gate

  12. #1432

    Re: [Deck] The Gate

    Quote Originally Posted by Avatar of Shadow View Post
    Thanks man

    Your steel stompy deck might have a problem beating the gate. Question. Why did you name this The Gate
    It honestly just sounded cool and I used it as a nickname for Gatekeeper of Malakir. Kind of just fell into place that way.

  13. #1433
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    Re: [Deck] The Gate

    has anyone tried playing against Hivemind? This deck completely folds to it.

  14. #1434

    Re: [Deck] The Gate

    Quote Originally Posted by Seraph2k View Post
    To everybody who dropped (like me) persecutor and therapy for obliterator and other discard/removal:
    How do you feel about that change?

    Personally I played obliterator a lot and together with discard he is nuts. I think it was a good change. Ok a persecutor tramples, flies and stalls the air... but I feel that obliterator is just the card we needed;)

    i just recently drop persecutor and therapy for a full play set and i added swords in the list.. Obliterator is nuts! accompanied with a jitte or any sword i think he is as good (or much better) than percy as of now but im not saying that percy is bad at all so,my list haven't change a lot i still run bitterblossom and what im brewing now is having 5 equipments in my list supporting by a bitterblossom, we don't run out of creatures to equip with. in my playtest with my team mates (naming Bant, U/W Counterbalance, faeries, white weenie and MONO U faeries) my list goes fairly well on them

  15. #1435
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    Re: [Deck] The Gate

    Quote Originally Posted by Avatar of Shadow View Post
    has anyone tried playing against Hivemind? This deck completely folds to it.
    Yes, I did and I lost THAT close.

    It was a strange match though and I pulled off the first round without even knowing what he was doing.
    In the second game I got him down to 11 when his combo resolved and I thought "aha - interesting".
    In the last game he gets his Leyline out from the start which cost me the match 1 round before his death, because no discard slowing was going on. I just didn't expect it (and didn't face this decktype before).

    I played with a quite "old" list, because of the down slowing Legacy meta at the moment.
    The Gate just rocks against Maverick btw., which might get us a new great spot to rely on :).

    Back to Hive Mind:

    I think its quite winnable if you can manage to pull his keycards and counters off aggressively.
    I found Cabal Therapy to be a house here. It absorbs 2 Counters in 2 rounds, just amazing and thats something I wanted to test in the last weeks. With success.
    Its much better than IoK (and even Duress sometimes) if played correctly and puts a huge pressure on your (mostly blue) opponent. I didn't regret its include once in the small tournament last week (outcome: 5th; 17 players, first time ever, open meta, so what).

    After ripping away his hand, the race about dropping his to 0 HP begins before his combo resolves. It can be won with Percy/Obliterator/Bob and Blossom+Jitte.

    The only Problem will be his Leyline, which we have to find an answer for from game 2 on.
    Dystopia might do its job well again here, but it does not resolve until turn 3.
    Thats the problem we will have to work upon.

    Another impression on this match: Wasteland is awesome here. It slows him down extremely buying us time because it kills lands like City of Traitors.

    Has anyone thought about Null Rod or Needle against Grim Monolith?

  16. #1436
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    Re: [Deck] The Gate

    I've been away from The Gate a little, while I still work in my monoblack aggro-control (not quite The Gate, but similar base) sometimes.

    Recently, in testings, Phyrexian Revoker has been one of the single most powerful cards in my MD, I don't regreat running 4, ever. Anyone has tryed to MD Revokers in The Gate already?

    [edit]
    Something else, I know how much I defended Wasteland in monoblack decks in general, and @ the gate, but lately I came to think how underpowered it is in current meta. Not only it opens for opposing wastelands to screw us, but also, current decks are running more reliable manabases, with manadorks, GSZ->Arbor, and since everyone is now focusing on midgame cards like Reliquary, people tend to run more lands.

    How do people feel about Wasteland these days?
    Last edited by Gui; 07-28-2011 at 07:20 AM.
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    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  17. #1437
    cant play as much as he wants

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    Re: [Deck] The Gate

    I stopped playing them in TheGate a long time ago, and can just underline their weakness at this point.
    You hardly ever want to symetrically destroy your and your opponents land count - he will recover fetching into the needed color again, while you won't be able to get to 4 mana fast enough to drop a Fatso. In the worst case your opponent has a manadork like Noble Hierarch which you also would have to remove to consistantly disrupt his manabse.
    Also, there are few tool lands out there that really beg to be wasted..... or do i miss anything that wasteland "fixes" here?

    BUT if you play with Revokers, it can be a whole different story. Waste on a dual, Revoker on Hierarch -> this can be a hard time for NO-RUG-alikes.
    But then again, i don't think manadenial does work nowadays anyway. And most decks can actually operate very well on less mana than TheGate can.

    In conclusion, i'd still abandon Wastelands in TheGate

  18. #1438
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    Re: [Deck] The Gate

    Quote Originally Posted by sporenfrosch1411 View Post
    In conclusion, i'd still abandon Wastelands in TheGate
    What about Revokers? And have anyone been trying Dismembers?
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  19. #1439

    Re: [Deck] The Gate

    I'm going to play The Gate in GP Amsterdam and my list is:

    4 Dark Confidant
    4 Vampire Nighthawk
    4 Gatekeeper of Malakir
    3 Abyssal Persecutor

    4 Inquisition of Kozilek
    4 Hymn to Tourach
    3 Cabal Therapy
    4 Innocent Blood
    3 Dismember

    3 Bitterblossom
    2 Umezawa's Jitte

    4 Wasteland
    18 Swamp

    SB

    3 Faerie Macabre
    3 Dystopia
    3 Pithing Needle
    6 undesided slots

    Undesided slots may have Null Rods, Spinning Darknessess, 4th copies of cards, or some hate against Hive Mind in some combination.

    I'm quite happy with my mainboard, but SB is still quite open. What I'd like to get there is some hate against Hive Mind combo, because I'm expecting to face some of them and I can't do anything to a resolved white Leyline. Dystopia will destroy it, but it simply lands too late and I can't expect to race them without disruption happening. I'd like to hear any suggestions to my SB especially anything that could work against Hive Mind.

    About Wastelands. My plan is to disrupt and kill their men first couple of turns and then start dropping threats of my own. Wastelands help that plan simply by slowing my opponent down a bit.

  20. #1440
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    Re: [Deck] The Gate

    i have seen some sadistic sacrament and vampire hexmage and phyrexian crusader as sideboard cards in some italian lists

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