Original Thread: http://www.mtgthesource.com/forums/s...ck-Tidal-Taxes
Looking around I still see alot of nonbasic lands in legacy. Back to Basics has to be pretty strong right now. I took georgejorge's list from 2008 and tested it out on cockatrice. I was fairly impressed with the results. The deck probably needs a few tweaks, but overall I think the deck could really work in legacy right now:
17 Island
3 Chrome Mox
3 Wasteland
2 Trinisphere
4 Back to Basics
4 Stifle
2 Trickbind
4 Parallax Tide
3 The Tabernacle at Pendrell Vale
4 Propaganda
3 Morphling
4 Force of Will
4 Accumulated Knowledge
3 Fire // Ice
SB: 2 Trinisphere
SB: 3 Pithing Needle
SB: 4 Chalice of the Void
SB: 4 Hibernation
SB: 2 Blue Elemental Blast
A prison deck focusing around b2b and stifle/tide. Stifle obviously has other applications beyond Parallax Tide and stifling fetchlands. Stifling Jace's ultimate followed by a morphling next turn tends to be pretty back breaking. It's also pretty good against hivemind.
AK seems kind of weak, but only the first one. I felt like I needed some sort of card advantage to run force of will. Fact or fiction is too expensive and meditate just seems too risky.
I really like hibernation out of the board but I might not need four. It bounces progenitus, elven swarms and choke. At this point I'm still not totally sure if it's better than submerge.
I considered adding card 61 for wasteland number four. I still might do it.
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At first glance this deck may seem pretty weak and ungainly. A lot of this decks strength comes from it's shear ability to steal game one from unprepared opponents.
4 JTMS should fit a way in there somewhere, and mental misstep might be good too. Otherwise it looks like a pretty good find, kudos!
At the last Binghamton tournament I played something like:
20 Island
3 Wasteland
3 Tabernacle
3 Sphinx of Jwar Isle
4 Impulse
4 Force of Will
3 Force Spike
4 Stifle
4 Propaganda
2 Trickbind
4 Parallax Tide
4 Back to Basics
2 Trinisphere
2 Trinisphere
2 Blue Elemental Blast
3 Pithing Needle
4 Hibernation
4 Chalice of the Void
Overall I ended up doing poorly. I finished 3-4 on the day. It wasn't the deck's fault at all though. I played very poorly. I got very little sleep the night before because I was so excited about playing legacy. I'm only an alright player when I do get enough sleep. I think the deck could really do some damage right now. Many players walked right into Parallax Tide.
One sideboard card I was thinking about is Winter's Chill. It seems real good against Merfolk, but it might be a bit to slow.
Clavio, Jace is the best wincon blue has ever had. Why aren't you using it?
Morphling sux ass.
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
"Politicians are like diapers. They should be changed often and for the same reason."
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parallax tide + stifle seems pretty good. phyrexian dreadnought + stifle seems pretty good. snapcaster mage + stifle seems pretty good.
16 island
4 fetchlands
2-3 tabernacle
4 parallax tide
4 back to basics
4 propoganda
4 phyrexian dreadnought
2 snapcaster mage
4 stifle
2-3 trickbind
4 brainstorm
2-3 counterspell
4 force of will
2-3 jace, the mind sculptor
i think i'd test something like that, probably keeping chalice + trinisphere in the board. i'd really consider boarding pithing needles too, because every blue deck post-mental misstep needs a way to deal with aether vials.
Funny idea, i might be inclined to test out something like this:)
@sillyandrews list:
I think you can justify a few wastelands in there as well, otherwise a pretty tight list :D
Not on the day he posted it. Thanks for the constructive content captain. ffffffffffffffffffffffffffffffffff.
:-( Well, I don't know, I figured he would just get mauled by the army of guys being held back by propaganda. Sphinx can deal with an opponents Jace. I did just get some super awesome d6's so maybe I should play some planeswalkers.Clavio, Jace is the best wincon blue has ever had. Why aren't you using it?
Morphling sux ass.
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Snapcaster mage looks really solid.
snapcaster mage and stifle are completly stunning together. I play them in a stiflenaught U/R and it does wonder in combination with wasteland.
I haven't tried a version with parallax tide but i can imagine it being gamebreaker.
There is no knowledge that it not power.
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