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Thread: [INN] Spoiler discussion

  1. #161
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    Re: [INN] Spoiler discussion

    Quote Originally Posted by Tombstalker View Post
    Skaab ruinator pisses me off! Blue and T6 wtf?!
    Mahamoti Djinn

    I don't see what you guys are so upset about. As rukcus' examples illustrate, zombies have dipped into the blue color pie more than once in the past. Maro's reasoning with regard to the flavor also makes sense to me.

    Don't worry. The card isn't nearly as good as Tombstalker, so you don't have to go changing your username anytime soon.

  2. #162

    Re: [INN] Spoiler discussion

    Quote Originally Posted by Richard Cheese View Post
    Ugh, hate his reasoning. It's like he makes all these arbitrary decisions, then pushes his team to come up with justifications for them? Vampires are red because of lust? Zombies are blue because of mad scientists? It's like that pathological liar character that John Lovitz used to do.

    "Yeah everybody's got two colors, and they just happen to be friendly...except humans because...yeah because they're alone, that's the ticket! Oh except green needs another race, hmm humans, because humans are werewolves and wolves are green so humans are green too! Yeah that's the ticket!"

    Here's a tip: If you have to write an entire article justifying your seemingly random and nonsensical decisions, you're doing it wrong. Remember Ice Age? That set oozed flavor, and all it came with was a damn 20-page rulebook.
    So Innistrad seems to be a pulp/trash set. Like in the films, dont expect a reasoning and dont search for it!
    “Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.

  3. #163
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    Re: [INN] Spoiler discussion

    @Keys- lolz that ain't gonna happen! Guess I'm just upset that its almost a perfect replacement for goyf in my deck but the 3 creatures part ruins that.. If it does find a home though (unlikely I know) it will be a headache. Hmmm bant aggro might like this guy too, especially since another dryad arbor wouldn't hurt most builds and bring them close to 20 creatures. Idk I guess we'll see what the rest of the set does.

  4. #164
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    Re: [INN] Spoiler discussion

    Quote Originally Posted by HdH_Cthulhu View Post
    So Innistrad seems to be a pulp/trash set. Like in the films, dont expect a reasoning and dont search for it!
    Then it should have naked bimbos in it.
    I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel

    "Notions of chance and fate are the preoccupation of men engaged in rash undertakings."

  5. #165

    Re: [INN] Spoiler discussion

    Quote Originally Posted by Richard Cheese View Post
    Then it should have naked bimbos in it.
    lol, wait until players get their hands on those transformer proxies. :)

  6. #166
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    Re: [INN] Spoiler discussion

    Quote Originally Posted by Richard Cheese View Post
    Then it should have naked bimbos in it.
    YOU'RE GIVING ME A TIME MACHINE IN ORDER TO TREAT MY SLEEP DISORDER.

  7. #167
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    Re: [INN] Spoiler discussion

    I guess that's a start. Hate veiny boobs though.
    I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel

    "Notions of chance and fate are the preoccupation of men engaged in rash undertakings."

  8. #168
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    Re: [INN] Spoiler discussion

    That zombie looks like Dolly Parton.

  9. #169
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    Re: [INN] Spoiler discussion

    Its a spirit :P

  10. #170
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    Re: [INN] Spoiler discussion

    To be honest, I'm digging this set a lot. It reminds me of another of my favorite blocks ever, Kamigawa. Most fun I ever had playing Block Constructed and drafting (though limited seems sketchy with the transform cards), even if the cards themselves were weak for contructed play beyond standard.

    The art and flavor of the set is incredible, much like Kamigawa. It followed a block with a lot of powerful cards, much like Kamigawa. And i've got a feeling it will have a few hidden gems that come back and become useful for more than just EDH in time, just like Kamigawa.

    I, for one, am stoked for this set.
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  11. #171
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    Re: [INN] Spoiler discussion

    Quote Originally Posted by TkDodo View Post
    I misread the card first, thinking he had:
    "As an additional cost to cast Skaab Ruinator, exile 3 cards from your graveyard."

    Creature cards makes him obviously a lot worse, especially in blue. And he's not splashable either. At least we can tell our kids: "When I was at your age, there was a colorpie in magic."
    I don't think it's unsplashable. It seems perfectly reasonable for a GWu or Bu deck powered with intuition or dredge and other good stuff. If the cost had been any 3 cards, I think it would be "obviously good". As it stands, it's much more of a niche card, but I wouldn't be surprised if it showed up somewhere.

  12. #172
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    Re: [INN] Spoiler discussion

    Its funny how a store is even undecided on the power of skaab ruinator. It has been 3 different prices on SCG today, and actually lower than what it was earlier in the day.
    It seems okay to me, but I'm unsure what I would do with it.
    Anyone who eats hot dogs with their mouth is doing it wrong, as far as I’m concerned.

  13. #173
    ..sry, whut? ◔̯◔
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    Re: [INN] Spoiler discussion

    Play it in Merfolk perhaps? Ill try it.
    Got tired of Legacy and you like drafts? Try my Paupercube What?

  14. #174

    Re: [INN] Spoiler discussion

    Quote Originally Posted by Humphrey View Post
    Play it in Merfolk perhaps? Ill try it.
    Why Ruinator over Kira, or more Merfolk? Or are you cutting counters for him?

  15. #175
    ..sry, whut? ◔̯◔
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    Re: [INN] Spoiler discussion

    I cant say if its good, but thats the only blue deck I know that runs enough creatures and vial. And a 5/6 Flying sounds better than another Lord or something. Maybe it can replace 1-2 Commander and some flexspot
    Got tired of Legacy and you like drafts? Try my Paupercube What?

  16. #176

    Re: [INN] Spoiler discussion

    Skaab Ruinator is really good. Really good. Too bloody bad playsets are already hitting the 100-dollar mark on ebay. Fuck.
    "I have heard the mermaids singing, each to each. I do not think they will sing to me." -T.S. Eliot

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  17. #177

    Re: [INN] Spoiler discussion

    Skaab Ruinator seems good to test in a merfolk list. True it does not have synergy with the lords/'folk however he is still blue(pitches to Force of Will), plays nice with Aether Vial(Merfolk sweet spot of 2-3) and is a pretty good threat with evasion if you have been chumping with 'folks all day vs Zoo or other aggro decks. Especially good after a board wipe of your 'folks as well.

  18. #178

    Re: [INN] Spoiler discussion

    Quote Originally Posted by Goaswerfraiejen View Post
    Skaab Ruinator is really good. Really good. Too bloody bad playsets are already hitting the 100-dollar mark on ebay. Fuck.
    Lol you r right xD
    But I cant see it. How to get so much creatures in the yard? Buried alive + him = same mana than Mahamoti djinn!

    EDIT: And why a playset? sooo useless in multiples!
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  19. #179
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    Re: [INN] Spoiler discussion

    Quote Originally Posted by Goaswerfraiejen View Post
    Skaab Ruinator is really good. Really good. Too bloody bad playsets are already hitting the 100-dollar mark on ebay. Fuck.
    22.50 on SCG. Wait up, SCG cheaper than Ebay? I have entered... The Twilight Zone.


    EDIT:
    Quote Originally Posted by oldbsturgeon
    It has been 3 different prices on SCG today, and actually lower than what it was earlier in the day.
    Pretty sure it was $20 earlier...

  20. #180

    Re: [INN] Spoiler discussion

    let us keep in mind that the price tag on Skaab may not be reflecting its legacy value.
    I am pretty sure this creature would be nuts in the upcoming standard formate.

    For legacy it may see in play but wont be more than 1 or 2 ofs I believe.

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