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Thread: [Deck] Berserk Stompy

  1. #1141
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by boneclub24 View Post
    I'm playtesting a Peasant version (just to get extra value out of my Berserks), and someone suggested Wild Mongrel.
    I thought that Berserk was banned in Peasant.

    Why would we want to play Wild Mongrel? If there was at least a nice pump with madness, but I think that he really isn't good in our deck.

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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by lyracian View Post
    Finally. Vines for one mana!

    Ranger's Guile G
    Instant
    Target creature you control gets +1/+1 and gains hexproof until end of turn

    *_*
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by Gui View Post
    *_*
    I'm not really sure what this means. I really just don't care for that card (sub-optimal pump)...
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  4. #1144
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by boneclub24 View Post
    I'm not really sure what this means. I really just don't care for that card (sub-optimal pump)...
    In my view it is better than Vines of Vastwood for this deck, because it is less mana intensive (for the same it gives aditional dmg for the math). I'll test this in my list, probably something like this: -2 Growth, -1 Sylvan, -1 Zealot, +4 Ranger's Guile.

    Better than that would be if it was phy mana for hexproof, or for +2/+2 hexproof of something like +2/+0 hexproof, but I'll try this one.
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  5. #1145
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by boneclub24 View Post
    I'm not really sure what this means. I really just don't care for that card (sub-optimal pump)...
    Agree! Post testing results Gui ;)
    Nihilobstat on Cockatrice. Let's play some Magic!!!

  6. #1146
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by Gui View Post
    Name: Ambush Viper
    Cost: 1{G}
    Type: Creature - Snake
    Pow/Tgh: 2/1
    Rules Text: Flash
    Deathtouch


    Doubles as unpredicted beater and removal for attacking creatures... hmmm
    It's a nice little trick but it doesn't fit with the intent of the deck. I mean we're not playing green control here.

    The goal is to deal lethal damage as soon as possible no matter what their game plan is. I don't want to interact with my opponents creatures. I want to aim a loaded pit skulk at their dome and say, "dodge this".
    When other people do not assert themselves, they may still have something to be proud of, something that they believe is unrivalled, but it is just that they have not got the same vulgarity of throwing their weight about and imposing themselves and their beliefs on other people. - Dunduzu Kalui Chisiza

    If you think a topic is dumb, don't add to it. Pretty simple. - Bardo

  7. #1147
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by NihilObstat View Post
    Agree! Post testing results Gui ;)
    So far I played 3 or 4 games with it, don't have much to say... It's indeed better than Vines of Vastwood cuz it deals damage in adition to the hexproof for , but it wasn't relevant so far.


    Quote Originally Posted by umbowta View Post
    It's a nice little trick but it doesn't fit with the intent of the deck. I mean we're not playing green control here.

    The goal is to deal lethal damage as soon as possible no matter what their game plan is. I don't want to interact with my opponents creatures. I want to aim a loaded pit skulk at their dome and say, "dodge this".
    Makes sense. I was just pointing an option, and didn't test it yet. The good part could be the "evasion" it creates when paired against a bigger creature that the opposing player is not willing to lose.
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  8. #1148

    Re: [Deck] Berserk Stompy

    I read on the vial goblin thread (my other deck) that mental misstep has been banned. Got to be good for berserk stompy with all our 1 drops and pumps, especially berserk on hexproof creatures which now have more chance of resolving.

    Quote Originally Posted by Gui View Post
    So far I played 3 or 4 games with it, don't have much to say... It's indeed better than Vines of Vastwood cuz it deals damage in adition to the hexproof for , but it wasn't relevant so far.



    Makes sense. I was just pointing an option, and didn't test it yet. The good part could be the "evasion" it creates when paired against a bigger creature that the opposing player is not willing to lose.

  9. #1149
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by umbowta View Post
    It's a nice little trick but it doesn't fit with the intent of the deck. I mean we're not playing green control here.

    The goal is to deal lethal damage as soon as possible no matter what their game plan is. I don't want to interact with my opponents creatures. I want to aim a loaded pit skulk at their dome and say, "dodge this".
    What do you think of Ranger's Guile (hexproof +1/+1 for ) and Prey Upon(your creature fights an opponent creature for )?


    Here's a brew idea for test:

    17 Forest
    4 Jungle Lion
    4 Skarrgan pit-skulk
    4 Nettle Sentinel
    4 Silhana Ledgewalker
    2 Viridian Zealot
    4 Berserk
    4 Rancor
    4 Invigorate
    4 Seal os Strength
    2 Sylvan Library
    2 Prey Upon
    3 Ranger's Guile
    2 Giant Growth

    It's not much, but will be fair to try some games. I should probably start testing 4 Guile, and probably 4 Prey too, but I figure the deck doesn't have much space for all I want to use (at least 12 1cc 2/x creatures, at least 4 Silhanas, all 16 fixed pumps: Zerk+Rancor+Invigorate+Seal, at least +2 other pumps besides the hexproof one, at least 2 Sylvan Library)

    Prey Upon is situational, so I can't cut many pumps for it
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  10. #1150
    jungle lion, good?...
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by Gui View Post
    What do you think of Ranger's Guile (hexproof +1/+1 for ) and Prey Upon(your creature fights an opponent creature for )?


    Here's a brew idea for test:

    17 Forest
    4 Jungle Lion
    4 Skarrgan pit-skulk
    4 Nettle Sentinel
    4 Silhana Ledgewalker
    2 Viridian Zealot
    4 Berserk
    4 Rancor
    4 Invigorate
    4 Seal of Strength
    2 Sylvan Library
    2 Prey Upon
    3 Ranger's Guile
    2 Giant Growth

    It's not much, but will be fair to try some games. I should probably start testing 4 Guile, and probably 4 Prey too, but I figure the deck doesn't have much space for all I want to use (at least 12 1cc 2/x creatures, at least 4 Silhanas, all 16 fixed pumps: Zerk+Rancor+Invigorate+Seal, at least +2 other pumps besides the hexproof one, at least 2 Sylvan Library)

    Prey Upon is situational, so I can't cut many pumps for it
    Im not a fan of that prey upon card.
    But i like the new VoV, though im not yet sure what to cut off for Ranger's Guile. Or i'd simply put 2 or 3 copies of it in my SB.

    @ Banning of MM, horray! We can now roam again in the battlefield!

    The snake with flash and deathtouch abilities is worth considering if you're expecting an aggro meta. maybe a couple of them would fit in your SB. :)
    but i'd rather use [card] fog [/card]. It torn a lot of games. :)
    TJB

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    TES: 102nd out of 2000 players at GP Kyoto 2015 (Legacy)

    UR Storm: 37th of 950 players at GP Guangzhou 2016 (Modern)

  11. #1151
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by paeng4983 View Post
    Im not a fan of that prey upon card.
    But i like the new VoV, though im not yet sure what to cut off for Ranger's Guile. Or i'd simply put 2 or 3 copies of it in my SB.
    Yeah, after some consideration, I decided I'll try Ranger's list first, without prey upon. I believe it's more important in general...

    Something like this:

    //Lands [17]
    17 Forest

    //Creatures [19]
    4 Jungle Lion
    4 Skarrgan pit-skulk
    4 Nettle Sentinel
    4 Silhana Ledgewalker
    3 Viridian Zealot

    //Pumps [21]
    4 Berserk
    4 Rancor
    4 Invigorate
    4 Seal os Strength
    3 Ranger's Guile
    2 Giant Growth
    //Sylvan Library [3]
    3 Sylvan Library

    Maybe 4 is the right number, but I'll start of with 3.
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  12. #1152
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    Re: [Deck] Berserk Stompy

    Once INN comes out on Cockatrice, I can get a lot more testing it.
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  13. #1153
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by Gui View Post
    Yeah, after some consideration, I decided I'll try Ranger's list first, without prey upon. I believe it's more important in general...

    Something like this:

    //Lands [17]
    17 Forest

    //Creatures [19]
    4 Jungle Lion
    4 Skarrgan pit-skulk
    4 Nettle Sentinel
    4 Silhana Ledgewalker
    3 Viridian Zealot

    //Pumps [21]
    4 Berserk
    4 Rancor
    4 Invigorate
    4 Seal of Strength
    3 Ranger's Guile
    2 Giant Growth
    //Sylvan Library [3]
    3 Sylvan Library

    Maybe 4 is the right number, but I'll start of with 3.
    Why did you cut kavu off the list?
    Dont you use fetches anymore?
    Isnt 3 sylvan library too many?
    Where are your evasions?

    Your build is somewhat different from what i am using.
    Maybe its just me but i tried that 17 straight forest and i was drawing dead cards not unlike with fetches, chances of drawing an answered prayer increases :)

    Here's my current list for sharing purposes:

    4 jungle lion
    4 nettle sentinel
    4 skarggan pit skulk
    2 scryb sprites
    2 scryb ranger
    4 kavu predator
    4 silhana ledgewalker

    4 berserk
    4 rancor
    4 Might of old krosa
    3 seal of strength
    4 invigorate

    10 forest
    7 G_fetches

    SB
    1 gaea's blessing
    3 vexing susher
    4 tormod's crypt
    4 mind break trap
    3 seeds of innocence (affinity is popular here for some reason, and if you'll reach top8, you encounter the MUD aggro legacy thing)

    or this SB line up
    4 rushwood legate (if i am expecting an ocean of blue decks variants)
    4 tormod's crypt
    4 mind breaktrap
    2 fog
    1 gaea's blessing

    Here are some of my SB materials
    2 wrap invigor = for rock/ junk decks. also for those who loves to use mass non regen removals
    3 vines of vastwood = if i am expecting decks that has only spot removals (such as zoo, burn/ sligh and the like)
    2 needle = for those who loves to use activated abilities
    4 N.O & 1 progen = sometimes for transformational surprise. ^_^
    TJB

    http://deartiyopaeng.blogspot.com/ <---- (updated) MTG related blog. ^_^

    TES: 102nd out of 2000 players at GP Kyoto 2015 (Legacy)

    UR Storm: 37th of 950 players at GP Guangzhou 2016 (Modern)

  14. #1154
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by Gui View Post
    What do you think of Ranger's Guile (hexproof +1/+1 for ) and Prey Upon(your creature fights an opponent creature for )?
    Keeping in line with the deck intent, Prey Upon is not even in my realm of consideration. It's a conditional removal spell at best. I want to avoid interacting with my opponents creatures as much as possible, and this card actually encourages interaction. No thanks. Give me more evasion on my creatures and keep the conditional spells to pumps.

    Ranger's Guile would be interesting if it was an enchantment with flash, which it doesn't seem to be. Therefore, it ends up being little more than a counterspell effective only against removal.

    Quote Originally Posted by paeng4983 View Post
    Why did you cut kavu off the list?

    Where are your evasions?
    Seconded!

    The best creatures in the deck are:

    Skarggan Pit Skulk
    Kavu Predator
    Silhana Ledgewalker

    I think I might run 12, 6, and 6 of those, respectively, if it were legal! Heheheh!
    ...which makes me wonder--Why aren't we considering GSZ in this deck? Dropping a Kavu on turn 2 and then GSZing for a second one on turn 3 with a single Invigorate in hand is very strong.

    Lastly, I noticed Viridian Zealot in your main. If you want maindeck removal just splash white and run Pridemage. There's no good reason to run Zealot anymore. This is even more true if GSZ proves to be beneficial. Run Pridemage as a one of, toss in 3 Horizon Canopy and a Savannah and you're golden.
    When other people do not assert themselves, they may still have something to be proud of, something that they believe is unrivalled, but it is just that they have not got the same vulgarity of throwing their weight about and imposing themselves and their beliefs on other people. - Dunduzu Kalui Chisiza

    If you think a topic is dumb, don't add to it. Pretty simple. - Bardo

  15. #1155
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by umbowta View Post
    Keeping in line with the deck intent, Prey Upon is not even in my realm of consideration. It's a conditional removal spell at best. I want to avoid interacting with my opponents creatures as much as possible, and this card actually encourages interaction. No thanks. Give me more evasion on my creatures and keep the conditional spells to pumps.

    Ranger's Guile would be interesting if it was an enchantment with flash, which it doesn't seem to be. Therefore, it ends up being little more than a counterspell effective only against removal.

    Seconded!

    The best creatures in the deck are:

    Skarggan Pit Skulk
    Kavu Predator
    Silhana Ledgewalker

    I think I might run 12, 6, and 6 of those, respectively, if it were legal! Heheheh!
    ...which makes me wonder--Why aren't we considering GSZ in this deck? Dropping a Kavu on turn 2 and then GSZing for a second one on turn 3 with a single Invigorate in hand is very strong.

    Lastly, I noticed Viridian Zealot in your main. If you want maindeck removal just splash white and run Pridemage. There's no good reason to run Zealot anymore. This is even more true if GSZ proves to be beneficial. Run Pridemage as a one of, toss in 3 Horizon Canopy and a Savannah and you're golden.
    Hmmm... I was not liking Kavu much on my tests, and decided to try Zealot. I won't splash for because I am so often @ 1 land and still going, or @ two lands and using both, and wasteland is everywhere. 17 lands is a magical number, you know.

    It's not much important, in my view, Zealot works as a comeback for stupid things like Moat, but in the end, what really wins most games are the 2/x creatures and Silhanas. I know how awesome Skarrgan is, but Nettle/Jungle @ 1st turn is just amazing as well, for having power 2. Kavu was rarely winning me games, I didn't miss him much (but maybe it is because my tests are slowing down each time).

    Have you been testing something?


    Quote Originally Posted by paeng4983 View Post
    Why did you cut kavu off the list?
    Dont you use fetches anymore?
    Isnt 3 sylvan library too many?
    Where are your evasions?
    I never used fetches. They never work as intended, their benefit is not sensible, and stifle messing with my mana is terrible.
    Kavu explained above.
    Sylvan is awesome against most matchups, I rarely regreat having them, and sometimes having two wins games against control as well... you can try yourself.
    I don't use much evasion cuz I just realized how having more pumps happened to trump evasion, either by dealing more zerk damage, or by killing opposing blocker. Also, Silhana and Skarrgan got a good amount of evasion as well, if needed. Raw power was better than evasion, at least in my tests.
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  16. #1156
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by Gui View Post

    Have you been testing something?
    Nope. I've been pretty settled on my list with the last change being the addition of Horizon Canopy. I am considering GSZ now though.
    When other people do not assert themselves, they may still have something to be proud of, something that they believe is unrivalled, but it is just that they have not got the same vulgarity of throwing their weight about and imposing themselves and their beliefs on other people. - Dunduzu Kalui Chisiza

    If you think a topic is dumb, don't add to it. Pretty simple. - Bardo

  17. #1157
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    Re: [Deck] Berserk Stompy

    Quote Originally Posted by umbowta View Post
    Nope. I've been pretty settled on my list with the last change being the addition of Horizon Canopy. I am considering GSZ now though.
    Could you share the list, and your thoughts on the new list? GZS w/ Dryad Arbor suport?
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  18. #1158
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    Re: [Deck] Berserk Stompy

    GSZ could actually be pretty decent here. It's not rare for me to have 3 land out...
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  19. #1159
    jungle lion, good?...
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    Re: [Deck] Berserk Stompy

    yehey GSZ is mentioned again, and im posting my list of berserk stumpy v.2 of my own :)

    6 G_fetches
    1 drayd arbor
    8 forest
    2 wasteland

    1 xantid swarm
    2 skyshroud cutter
    4 kavu predator
    4 esg
    1 thrun the last troll
    1 scryb ranger
    4 noble
    2 wall of blossoms
    1 kitchen finks

    4 berserk
    4 invigorate
    4 vines of vastwood (might replace this one with the new vines)

    3 reverent silence

    4 GSZ
    2 Worldly tutor

    2 sylvan library
    TJB

    http://deartiyopaeng.blogspot.com/ <---- (updated) MTG related blog. ^_^

    TES: 102nd out of 2000 players at GP Kyoto 2015 (Legacy)

    UR Storm: 37th of 950 players at GP Guangzhou 2016 (Modern)

  20. #1160

    Re: [Deck] Berserk Stompy

    Take out Worldly Tutor, it's suboptimal. I see you got yourself a tool chest of 1-of utility creatures, but even then, it's not worth it. The 4 of GSZ is enough, card disadvantage is not your friend, unless we're talking FOW lol.

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