Its too hard for eva to win. You have to walk all your early spells into counters just so that you have a chance of resolving something later. I try to focus on discard first 3 turns, then hopefully they have exhausted the counters in their first 9-10 cards and I try to resolve an arena or a threat. Arena first if possible since even if a threat makes it to the board then they might have StP or PtE waiting.
I run arena because everyone knows -8 from bob revealing tombstalker sucks, but mostly its because I never get more than 1 card out of bob since he is killed in short order. Where as if I resolve arena, its there for pretty much the whole game, and when arena is out I usually win.
Rarely, but yes I am aware that its a little on the low side. You should never struggle to get BB, its a rule of thumb to mull any hand that has less than 2 BB in it to start with, I find myself with 2-4 lands in my opening hand rather often.
As for bitterblossom, 1/1 flyers for jitte are nice. I think if I were to include bitterblossom in my list I would probably just replace the hypnotics with it OR go down to 3 ofs on Tomb/VNH/Gatekeeper, I'll have to test.
Anyone have an update on the primer for the current metas?
Won a nine man tournament last weekend. Played against White Warship (2:0), Dredge (2:1), UW Landstil (2:0) and Stax (Draw) with this list:
4x Wasteland
3x Bayou
4x Verdant Catacomb
1x Bloodstained Mire
7x Swamp
1x Forest
4x Thoughtseize
3x Inquisition of Kozilek
4x Hymn to Tourach
3x Bitterblossom
4x Sinkhole
4x Dark Ritual
2x Smother
2x Dismember
2x Maelstrom Pulse
2x Umezawa's Jitte
4x Tarmogoyf
3x Dark Confident
3x Vampire Nighthawk
SB:
2x Duress
3x Engineered Plague
4x Leyline of the Void
3x Pernicious Deed
3x Choke
=====
I decided to exchange Tombstalker to Bitterblossom. I died to much on the TombConfident Combo ;)
So long...
-BB-
After realizing MBC needed something extra, I started testing Eva Green; I have to say that this deck is a MONSTER! All MBC needed was a way to deal with artifacts and enchantments; Deed and Seal are absolute godsends in this deck.
Quite possibly my second favorite deck. Nothing compares to combo for me... XD
yea...welcome back Eva Green. Lets go beat up some combo decks.
Ritual is good again.
Thats what i'm saying. No more grind out games with bitterblossoms.
Back to the old list.
Creatures (17)
4 dark confidants
4 vampire nighthawk
2 tombstalker
4 tarmogoyf
3 gatekeeper of malikar
instants (8)
4 dark ritual
2 smother
2 dismember
Sorcery (15)
4 hymn to tourach
4 thoughtseize
2 inquisition of kolizek
3 maelstrom pulse
2 noxious revival
Lands (20)
4 bayou
4 verdent catacombs
1 forest
4 wasteland
2 marsh flat
1 misty rainforest
4 swamp
sideboard
3x phyrexian revoker
3x krosan grip
1x go for the throat
2x surgical extraction
2x Pernicious Deed
2x tomrod's crypt
2x null rod
"Blue-Eyes White Dragon is a fatty that Jamie Wakefield seems to have overlooked. It has a tremendous power and toughness of 3000/2500, making it bigger than current threats such as Tarmogoyf or Mountain."
Holy mother of... Noxious Revival is so good i'm at a loss for words. At first I thought NR would only bring me card disadvantage and situational worthlessness but I still gave it a try. I don't have any arguments to support this claim but you have to trust me, it's good!
On a more serious note, why is VNH being played over Hyppie again? I really don't get the appeal of VNH as a beater in Eva Green. He doesn't put your opponent on a significant clock and doesn't disrupt in any way, he can safely be ignored.
Do you know what assuming does? It makes an ass out of you and me.
Get it...? Ass, u, me?
... ffs I was trying to be funny...
problem with hippie is because he is too weak to fight against aggro decks. VNH also helps with the combo matchup in a different way, ie. you gain life he loses life, therefore he has to count his storms differently.
Hippie i love, but he's not good in this meta with zoo.
That's only against Tendrils based combo though and even then, some life isn't as good as making them discard.
Hyppie is also much better against control. Nighthawk is pretty much worthless in that matchup (and he's not that amazing against Aggro - something like Crusader or Obliterator is better against Zoo)
Play both. I like 3 Hyppie and 4 Nighthawk. In many matchups, one of those cards are the first to get sided out though. Hyppie is good against combo, blue, and can force them to StP him or lose their StP altogether. Nighthawk helps vs. aggro and is removal+evasion+stalls.
There are currently 1 users browsing this thread. (0 members and 1 guests)