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Thread: Avacyn Restored Card Discussion [SIMMERING POT OF FECAL MATTER]

  1. #401
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    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by majikal View Post
    I mentioned this pages ago. Seems pretty solid.
    Seems weak? Passing the turn with doomsday is super sketchy and its the only way you can miracle time walk

  2. #402
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    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by majikal View Post
    I mentioned this pages ago. Seems pretty solid.
    Problem is that it takes too many slots. I've been trying to make it work, no luck so far.

    Oh yeah and 2 Personal tutors with 1 temporal seems just right for high tide. You can. Use the personals to get the extra walk for exploring early game while if you draw personal. Mid combo, you can use it to find time spiral. Seems win win for me.

  3. #403

    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by TheInfamousBearAssassin View Post
    At the time people were shitting themselves and saying SFM-Batterskull was the new Tinker and the best threat in the format. The only person still saying that that I know of is Mike Flores, which kind of speaks to itself. In fact the decks that ran SFM at the time have mostly dropped Batterskull; it's pretty much just playing the role of Exalted Angel in old style UW decks.

    Not to say that I didn't underestimate the card, because I did, but I think my estimate was a lot closer than a lot of people in that thread that were convinced that CawBlade was going to conquer Legacy straight off from Standard.

    If you want a better example I'd look to Jace and planeswalkers generally, which I underestimated for a long time.

    OTOH I also called Extirpate and Hunted Horror being crap, and Mental Misstep and Jitte being busted.

    It's possible I'm wrong, but I can't think of a case where people freaked out about how a new card was going to break Legacy and I called against it and was wrong. Batterskull's a solid feature in the meta (I've even played it myself at this point), but it has its own niche and isn't close to threatening the stability of the format. Same to Jace; it's a powerful card, but you don't see people stuffing it into every blue deck that could possibly run it anymore, and it's often right not to.

    It's just kind of fundamentally harder than people think to break Legacy; powerful plays alone don't do it. There's lots of powerful plays in Legacy, and a lot of powerful cards that see no play at all. The most broken cards in Legacy really don't win on raw power but on convenience, which is what made Mental Misstep so obviously nuts. This card? Not very convenient. So I'm doubting it breaking the format anymore than Batterskull did.
    Wow. This is some great insight. What would you say is a powerful card that doesn't see play in Legacy?

  4. #404
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    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Laboratory Maniac is definitely the weak link in that combo. It dies to all kinds of removal, and the penalty is that you lose the game instead of your opponent. Despite that, I think that the ideal build would be something like this:

    Turn 1: land -> thoughtseize

    Turn 2: land -> mana acceleration -> doomsday for 4x temporal mastery, laboratory maniac

    You also have the option of using personal tutor to search for doomsday in the first few turns of the game.

    Turn 3: land -> temporal mastery -> extra turn (repeat)

    Turn X: (draw laboratory maniac) -> cast it with fow/daze/duress backup depending on how many extra land you have -> gitaxian probe / brainstorm / sensei's divining top for the win. Obviously you can hold the card draw and play it in response to their removal for the maniac. This works out nicely for you since you'll deck yourself by default next turn anyway, so the opponent is forced to kill the maniac proactively.

    You can also side into a shelldock isle + emrakul, the aeons torn package to dodge some of the hate. In fact, you can just run it maindeck and choose your combo on the spot depending on what your opponent is doing. I haven't thought about it much, so I'm not sure if this works, but you might be able to use the personal tutor -> temporal mastery combo with the doomsday->shelldock+emrakul package to win a turn earlier than normal.

  5. #405

    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by hyperchord24 View Post
    What would you say is a powerful card that doesn't see play in Legacy?
    Natural Order, Moat and Nether Void all see very little play.

  6. #406

    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by HokusSchmokus View Post
    I really don't see the point of all the hassle. Barely a playable card in legacy, calling it out now.
    I'm going to quote you on that one. Aren't you the guy who suggested ground seal in reanimator?
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  7. #407

    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Just a question for any rules gurus:

    Can the Research half of Research/Development get the exiled copies of this back? Or are they restricted to the sideboard like wishes are now? Thanks.

  8. #408
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    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by caiomarcos View Post
    You're all looking at it the wrong way. OK, Time Walk early is good, but it's nothing compared when you are in attrition and then you get to attack twice with your Batterskull, or you just skip Stoneforge summoning sickness or you just abuse your Jace twice or when you get that extra time you need to attack once more with Delver and Mongoose to put the opponent in Bolt's reach.
    If all you want is dropping lands, yeah it's just an Explore. When you want another whole fucking turn I think Time Walk is the better option. Not every card is better when played the earliest.

    The whole game is based on the one turn after the other rule. "I'll beat now, no need to leave a blocker, then he attacks me down to 7 and passes, I untap and get to play this and this OH BUT WAIT he will not pass, you will not untap and he will attack you twice, use Jace twice etc". Every decision is based on that, breaking that is extremely powerful.

    C'mon, there's no point dicussing the power of Time Walk/extra turns. Let's discuss it's conditionality.
    I best agree with your sentiment.

    I was thinking today why time walking effects are so powerful. I think it's because such an intrinsic symmetry in magic has been dissolved, even if momentarily. Breaking this symmetry in a game that rewards proper and efficient micromanaging will be made clear shortly after release. Think about it. The enablers are quality, legacy-worthy cards anyway, so, playing a card that accelerates us into our fundamental turn sooner is worthy of some serious brewing.

  9. #409
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    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by morgan_coke View Post
    Just a question for any rules gurus:

    Can the Research half of Research/Development get the exiled copies of this back? Or are they restricted to the sideboard like wishes are now? Thanks.
    The exile zone is still within the game, so Research is only able to grab sideboard cards. Pull from Eternity can grab a used Temporal Mastery, though.
    Tusk up.

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  10. #410

    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by Oiolosse View Post
    I best agree with your sentiment.

    I was thinking today why time walking effects are so powerful. I think it's because such an intrinsic symmetry in magic has been dissolved, even if momentarily. Breaking this symmetry in a game that rewards proper and efficient micromanaging will be made clear shortly after release. Think about it. The enablers are quality, legacy-worthy cards anyway, so, playing a card that accelerates us into our fundamental turn sooner is worthy of some serious brewing.
    All this talk about the new Time Walk reminds me of the talk about Lorescale Coatl.

    People at the time said, "Well, it's not bad on its own, but if you Brainstorm with one out, then it becomes insane. And you can run a bunch of cantrips to grow it and also keep your hand full of counters and removal. This guy's busted."

    That was all fine in theory and everything, but in practice, the card was mediocre, and if you were Brainstorming and Pondering and whatever else on a regular basis, you could win with just about anything. So why would you want to stick a mediocre card in your deck that needs Brainstorm and Ponder to be good when you can just stick good cards in your deck and find them all with Brainstorm and Ponder? And thus did Lorescale Coatl never see any play.

    I think the takeaway lesson here is that there's no reason to stick mediocre cards in blue decks, even ones that can theoretically win the game. And that's what this new Time Walk is: something mediocre on its own that theoretically wins the game when set up right - assuming, of course, that you remembered to add win conditions after you shoved eleventy billion cantrips and Personal Tutors and whatever else into your deck so that you could Time Walk.

    I mean, Time Warp isn't playable and it costs five. This thing costs seven. You basically HAVE to miracle it for it to be playable. And for what? An Explore + Relentless Assault? I'm not buying it.

  11. #411
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    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by Aggro_zombies View Post
    All this talk about the new Time Walk reminds me of the talk about Lorescale Coatl.

    People at the time said, "Well, it's not bad on its own, but if you Brainstorm with one out, then it becomes insane. And you can run a bunch of cantrips to grow it and also keep your hand full of counters and removal. This guy's busted."

    That was all fine in theory and everything, but in practice, the card was mediocre, and if you were Brainstorming and Pondering and whatever else on a regular basis, you could win with just about anything. So why would you want to stick a mediocre card in your deck that needs Brainstorm and Ponder to be good when you can just stick good cards in your deck and find them all with Brainstorm and Ponder? And thus did Lorescale Coatl never see any play.

    I think the takeaway lesson here is that there's no reason to stick mediocre cards in blue decks, even ones that can theoretically win the game. And that's what this new Time Walk is: something mediocre on its own that theoretically wins the game when set up right - assuming, of course, that you remembered to add win conditions after you shoved eleventy billion cantrips and Personal Tutors and whatever else into your deck so that you could Time Walk.

    I mean, Time Warp isn't playable and it costs five. This thing costs seven. You basically HAVE to miracle it for it to be playable. And for what? An Explore + Relentless Assault? I'm not buying it.

    You make really good points, thanks for the reply. I'm still very excited to test it, aren't you?

  12. #412

    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by Oiolosse View Post
    You make really good points, thanks for the reply. I'm still very excited to test it, aren't you?
    I think this card has Lorescale Coatl Syndrome - the hype is orders of magnitude greater than what it will likely do. That said, a Time Walk is much more powerful than a random groundpounder dork, so maybe it will see play. But I'm not sure what will want it.

    I don't think it slots cleanly into a tempo RUG deck's game plan, but I can't articulate why right now - it just doesn't feel right.

    The blue control decks probably don't have room for this. It doesn't really solve any of their problems, although buying more time can sometimes make it feel like you're solving problems.

    Combo doesn't want it. It's conditional, costs a fuckton of mana to cast or multiple cards to set up, and doesn't really fit into the "kill you in one turn" thing combo does. You don't want to invest setup spells into enabling what it essentially a glorified setup spell.

    Maybe some sort of weird, custom-built deck? I have no idea.

  13. #413
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    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by DragoFireheart View Post
    I was actually getting my ass kicked by a version like this only it played SDT, Shelldock Isle, Lightning Greaves, Divining Witch... and Paradigm Shift.
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  14. #414

    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    IMO, the place I want to try it first is a Bant Aggro style deck. Turn 1 Noble, turn 2 Geist, Turn 3 Time Walk + sounds pretty solid. You're already in blue so playing Brainstorm, FoW, etc... isn't a big deal. You're getting a lot of value out of extra turns and the deck can play just fine without it. That's my best guess for a place to start.
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    Quote Originally Posted by DragoFireheart View Post
    Interestingly enough, I would argue that BS is the Dark Ritual in this case.
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  15. #415

    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by JBlaze View Post
    Aggro Zombies did you really just compare temporal mastery to Lorescale fucking Coatl. if it was worth my time to know what that card does I would but I am sure that it is nowhere even close. If Temporal mastery breaks the format I am gonna remind you that you said that.

    Blue deckss are already planning on running brainstorm jace some ponders it's not like a huge effort has to be made to fit them in they are already there.

    P.S I just went and looked up Lorescale Coatl.and yeah its as terrible as I thought thank you for making me waste 5 seconds of my life
    The point is that Lorescale Coatl got hyped pretty seriously, on these very forums, because "it's amazing with Brainstorm and Brainstorm is already great, so clearly it will be sweet." I think it's reasonable cautionary advice, though I dislike the "Explore+Relentless Assault" comparison as it, like most of the 'just like an explore' posts massively undersells the value of a successful activation.

  16. #416

    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]



    Could this be an alternative to Emrakul for Combo Elves?

    hell, this also seems like it could be a better Natural Order target than Progenitus in an Elf Deck. Kill potential is very very big.

  17. #417
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    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by dschalter View Post
    The point is that Lorescale Coatl got hyped pretty seriously, on these very forums, because "it's amazing with Brainstorm and Brainstorm is already great, so clearly it will be sweet." I think it's reasonable cautionary advice, though I dislike the "Explore+Relentless Assault" comparison as it, like most of the 'just like an explore' posts massively undersells the value of a successful activation.
    To be fair, Lorescale is a perfectly reasonable 3-drop beater in a world without Knight of the Reliquary. It's merely a victim of circumstance.
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  18. #418
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    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Quote Originally Posted by Antonius View Post
    Could this be an alternative to Emrakul for Combo Elves?

    hell, this also seems like it could be a better Natural Order target than Progenitus in an Elf Deck. Kill potential is very very big.
    I believe so. That was the first thing I thought of when I saw the card.
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  19. #419

    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    Seems better than Mirror Entity because it's on colour and gives trample.

    Plus it's a turn faster than Emrakul. Looks pretty good to me.

  20. #420
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    Re: Avacyn Restored Card Discussion [SHITSTORM ONGOING]

    I get what you guys are saying aggro zombie made him self a little more clear with his next post. One thing I would like to note is that Lorescale Coatl is uncommon Temporal mastery is mythic so the price is going to be insane not to mention personal tutor is a 30 dollar card overnight.

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