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Thread: Avacyn Restored Card Discussion [SIMMERING POT OF FECAL MATTER]

  1. #1181

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    If Melira weren't so much better, Cathars' Crusade could be fun with persist.

    Dual Cast could be interesting with self-untappers like Pala-Pili,Puresight Merrow, or Horseshoe Crab.

    Am I reading Ghostly Flicker right in that it can exile and return up to 6 cards?

  2. #1182
    Hamburglar Hlelpler
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by rufus View Post
    If Melira weren't so much better, Cathars' Crusade could be fun with persist.

    Dual Cast could be interesting with self-untappers like Pala-Pili,Puresight Merrow, or Horseshoe Crab.

    Am I reading Ghostly Flicker right in that it can exile and return up to 6 cards?
    Pretty sure it's two targets, and those targets can be any mix or artifact, creature or land. Otherwise that card would be insane in any Tide deck and instantly desirable over Turnabout whenever you're using it to go off.

  3. #1183

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by TsumiBand View Post
    Pretty sure it's two targets, and those targets can be any mix or artifact, creature or land. Otherwise that card would be insane in any Tide deck and instantly desirable over Turnabout whenever you're using it to go off.
    I guess you're right though Wot:C does play fast and loose with "and/or" - for example in the "choose one or both" cards you can clearly choose both. (FWIW the 2-6 targets version would probably not have been that strong in high tide decks since those don't play that many creatures or artifacts.)

  4. #1184
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by rufus View Post
    I guess you're right though Wot:C does play fast and loose with "and/or" - for example in the "choose one or both" cards you can clearly choose both. (FWIW the 2-6 targets version would probably not have been that strong in high tide decks since those don't play that many creatures or artifacts.)
    I have to disagree, on the basis that both the Sorcery speed variants and the Reset-based variants can rock Candelabra of Tawnos. And the Sorcery speed version could flicker all kinds of shenanigatory creatures, like Cloud of Fairies and potentially Snapcaster Mage. Being able to just untap that many lands via Candelabra and/or replay those ETB trigger on Fairies and Snapcasters would open it up to generate so much mana really early in their attempt to go off.

  5. #1185
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by DragoFireheart View Post
    I think if Merfolk had any chance of coming back, this card killed them. Frankly, I'm glad Merfolk and CounterTop died and I won't miss them.
    11-2-1 across my last three local tournaments with CounterTop. :D

  6. #1186

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by DragoFireheart View Post
    I think if Merfolk had any chance of coming back, this card killed them. Frankly, I'm glad Merfolk and CounterTop died and I won't miss them.
    This is Legacy. People will continue to play outdated decks for years.

  7. #1187

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Aggro_zombies View Post
    This is Legacy. People will continue to play outdated decks for years.
    - You know what I mean.

    As fun decks that they enjoy? Yeah, they'll stick around forever.

    As tier-1 decks? Nah, they've had their time to shine but are dated in the current meta.

    Could they come back? Yeah, but not likely any time soon.

  8. #1188

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Pretty sure Maverick is really the new Merfolk - the deck that beats the blue decks and does ok vs. combo.

  9. #1189

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by morgan_coke View Post
    Pretty sure Maverick is really the new Merfolk - the deck that beats the blue decks and does ok vs. combo.
    thats because combo players are playing silly and slow combos like ant,hightide,showandtell... they need to switch to ultraggressive combo decks like belcher or spanish inquisition...what can maverick do to them?.

    Use capitalization please. Thanks. -zilla

  10. #1190

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Basara View Post
    thats because combo players are playing silly and slow combos like ant,hightide,showandtell... they need to switch to ultraggressive combo decks like belcher or spanish inquisition...what can maverick do to them?.
    Let the blue decks beat them and then crush the blue decks in the later rounds...?

    Edit: Why in the world would I play Belcher when FoW exists? Doesn't it still fold to a single counter spell?

  11. #1191
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by DragoFireheart View Post
    Let the blue decks beat them and then crush the blue decks in the later rounds...?
    Rule #35 of Maverick - If someone else can do your dirty work, beat up on those decks.
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  12. #1192

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Koby View Post
    Rule #35 of Maverick - If someone else can do your dirty work, beat up on those decks.
    Sounds Maverick is the Mafia and Blade Control decks are oppressed Italian immigrants while Combo decks are the U.S government.

  13. #1193
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Koby View Post
    Rule #35 of Maverick - If someone else can do your dirty work, beat up on those decks.
    What happens if you match up against them in the first two rounds...

  14. #1194
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Avatar of Shadow View Post
    What happens if you match up against them in the first two rounds...
    You try to get three byes to avoid playing the random rounds, like every pro does. Then, you only have to play against the decks you know you can beat.
    Please stop talking about whether Force of Will is broken or not. It obviously is, and rather than "the glue that holds vintage together" it would be better to call it "the rug under which you hide the filth until there's so much that you can no longer conceal it".

  15. #1195
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Avatar of Shadow View Post
    What happens if you match up against them in the first two rounds...
    That's when you start looking for bars open at 11 AM.
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  16. #1196
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    If Cavern of Souls is so fantastic, shouldn't the decks that would want 4 of them already be playing Leyline of Lifeforce? I know it doesn't produce mana, but still.

  17. #1197
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Koby View Post
    That's when you start looking for bars open at 11 AM.
    The real classy ones open at 6 am.

  18. #1198
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Koby View Post
    That's when you start looking for bars open at 11 AM.

    Sadly, I am not that ballsy and still try to fight myself outta the Dredge MU with these 3 misely pisely sb-slots every time instead of ignoring those completely, which seems to have the exact same effect... .
    In response...Hypothek!

  19. #1199

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by matunos View Post
    If Cavern of Souls is so fantastic, shouldn't the decks that would want 4 of them already be playing Leyline of Lifeforce? I know it doesn't produce mana, but still.
    LoL is lol. It's a bad card, while CoS can still cast things like Aether Vial and land a turn-one Lackey without filling our deck with bad cards.

  20. #1200
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by matunos View Post
    If Cavern of Souls is so fantastic, shouldn't the decks that would want 4 of them already be playing Leyline of Lifeforce? I know it doesn't produce mana, but still.
    That's a good question. Here's the problem with Leyline of Lifeforce.

    1. You need to have 4 in your deck but they are dead cards in multiples.
    2. It isn't uncounterable, and if you don't have it in your initial hand, you have to cast it. It's stupid to play a card against counters that it's itself vulnerable to counters.
    3. Regardless of what the manual says about blue having troubles with permanents, blue can easily deal with creatures and enchantments.
    4. It doesn't impact the board. You have to make your deck worse in order to partially protect against counterspells.

    The second and third points are the reasons why Gaea's Herald doesn't see play either. The only card that almost makes the cut is Xanthid Swarm, but it's again counterable, and a very weak creature that not only dies to removal, but to any flying creature.
    Please stop talking about whether Force of Will is broken or not. It obviously is, and rather than "the glue that holds vintage together" it would be better to call it "the rug under which you hide the filth until there's so much that you can no longer conceal it".

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