While the new miracle mechanic is somehow retarded because it doesn't award tight play and makes the skill-format shift into a 'Ooops, look what i've just topdecked'-format, it still provides an awful lot of options for new decks.
Here's my new untested idea :) :
4 Demonic Dread
4 Violent Outburst
4 Simian Spirit Guide
4 Elvish Spirit Guide
3 Fireblast
4 Erratic Explosion
2 Wheel of Fate
4 Seething Song
4 Terminus
4 Reforge the Soul
4 Rift Bolt
4 Runeflare Trap
15 lands
Soul of the Harvest seems to be a new and better version of Primordial Sage.
Except for random discard, the solution is to not make them discard the miracle if you can see that gives them a path to casting it. Unless the miracle isn't all that great and you're happy to let them waste their time on it. Otherwise, take the Snapcaster.
Vendilion Clique still does the job though, and at instant speed.
Luck is a residue of design.
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Expect me or die. I play SI.
Erratic Explosion with Emrakul in deck seems pretty random unless you manipulate your library first.
Thats the idea. Thats the entire idea behind Draco Explosion. You find Draco, put it ontop, likely with Lim-Dul's Vault, and then kill them with Flame Rift and Erratic Explosion. Hilarious, but it worked. I wouldn't say it was ever a particularly competitive deck but with Emrakul and SnT you have an option that is 2 mana cheaper than Sneak Attack. You could run burn as reach spells and potentially as removal to slow down really aggressive aggro decks.
Luck is a residue of design.
I'm an aspiring Psychedelic Trance musician. Please feel free to enjoy my sense of life:
http://soundcloud.com/vacrix
Expect me or die. I play SI.
Look, I'm pretty shell shocked from this set. But what do you guys think will be the implications of this card?
Between this and Terminus, it's not very often we get the unstoppable force and the immovable object in one set. Do you think some human/maverick deck can capitalize on such a thing? What about classic tribes like merfolk and goblins?
Between those two cards, the new meta will be:
U/W Miracle
Goblins
Dredge
Storm
Sneak Attack
Terminus will help control decks more than Cavern of Souls helps aggro decks. The decks that benefit most strongly from Cavern of Souls are those that saw minimal play to begin with (e.g. Slivers), although Goblins is a Tier 2/3 deck that might get stronger.
Edit: I should clarify that I don't think creature-based decks like Maverick, Merfolk, and Elves don't benefit much from Cavern at all.
Also, Terminus isn't super exciting as a Miracle card. In most cases, when you need a sweeper effect, you don't care if it costs 4 mana vs. 1 mana, but 6 mana might be too much, so I'd prefer to have Wrath of God as the more consistent effect. Still, Terminus is pretty decent.
Is Cavern of Souls really going to propel Goblins to DtB again?
Think about it, Goblins didn't get pushed down because of permission, it got pushed down because of power creep in creatures.
Tarmogoyf was the start. Now we have a plethora of creatures that even outclasses Tarmogoyf. Not to mention Batterskull.
I mean with that logic, shouldn't Goblins ripping the current meta a new hole that blue sees minimal play and Storm combo is at all time low?
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Sweep the leg!
Cavern seems really good with Piledriver and Matron in particular. Perhaps we'll see goblin list with more Piledrivers? Especially with UR Delver getting Vexing Devil, I'd expect it to be heavily played.
Luck is a residue of design.
I'm an aspiring Psychedelic Trance musician. Please feel free to enjoy my sense of life:
http://soundcloud.com/vacrix
Expect me or die. I play SI.
I see it being a staple. Its often going to be 4 to the dome because you have countermagic to protect it from removal. Why wouldn't they play it? UR Delver is a burn deck that plays blue for a countersuite; its not really a control deck.
Luck is a residue of design.
I'm an aspiring Psychedelic Trance musician. Please feel free to enjoy my sense of life:
http://soundcloud.com/vacrix
Expect me or die. I play SI.
Would that see play? sb etc~Outwit U
Instant Uncommon
Counter target spell that targets a player.
Its another form of Dispel and Spell Pierce. Its undercosted so thats always good. meh idk.
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