First of all, that's my list (Any advice would be helpful, I didn't play the deck since November):
Bant Lands
23 Spells
4 Exploration
4 Life from the Loam
4 Mox Diamond
3 Intuition
2 Enlightened Tutor
2 Manabond
1 Crucible of Worlds
1 Engineered Explosives
1 Ensnaring Bridge
1 Mindslaver
37 Lands
Mana Denial
4 Rishadan Port
4 Wasteland
1 Dust Bowl
1 Ghost Quarter
Creature Control
4 Maze of Ith
1 Glacial Chasm
1 The Tabernacle at Pendrell Vale
Draw & Tutor
3 Tolaria West
2 Tranquil Thicket
1 Horizon Canopy
Colored Mana
3 Tropical Island
2 Savannah
1 Forest
1 Misty Rainforest
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
Kill Conditions
3 Mishra's Factory
Utility Lands
1 Academy Ruins
1 Karakas
15 Sideboard
4 Knight of the Reliquary
3 Ethersworn Canonist
2 Enlightened Tutor
1 Chalice of the Void
1 Oblivion Stone
1 Pithing Needle
1 Cursed Totem
1 Tormod's Crypt
1 Zuran Orb
My doubt right now is about the Canonists on sideboard. Since I have 4 E.Tutors in games 2-3 versus combo, should I "update" two Canonists for two Thalias? I don't know if I can board them against other matchups, but since the deck has 10 LDs, would it be more helpful?
I think sideboarding cards specifically against combo with this deck is a mistake because any competent combo player should be able to beat the hate in the 10 turns that canonist gives them. I haven't beaten storm since november, and that instance was due to nut draws with zuran orb game one and exiling the tendrils game two.
If you want specific anti-combo hate, canonist is probably better than thalia because of the tutors and because with academy ruins canonist is better against discard.
Thalia is good with Karakas, so I can protect her from spot removals. I don't get the point about Ruins - If I would transmute for it, I should probably just grab Chalice or Orb, and discard is only relevant in the cases where it is my starting hand.
I could bring Thalia in versus Stoneblade, Landstill and Show and Tell stuff (Maybe Dredge too, but no one play that). I think it's a more "generic" card to have anyway, but I'm still unsure about it.
The academy ruins thing doesn't come up often, but it does come up. In all reality, any single hatebear you play against combo won't beat them. As far as karakas saving thalia from removal, if they're trying to kill it you're probably dead if thalia leaves the table, it doesn't matter if it's in your hand or graveyard.
I don't really think you need the help thalia gives you against landstill or dredge which are already great matchups, but it is pretty interesting against show and tell. The matches I've won against them have been with waste-lock, but adding thalia could make a single wasteland backbreaking. I think if you have a lot of show and tell in your meta, thalia is a good board choice, probably as a 3-of, otherwise I wouldn't bother.
I played storm combo twice, and beat it both times @GP Amsterdam, check my list a few pages back.
Storm is certainly beatable, if you dedicate the sb to it.
A bunch of bears inst 10 turns.
If it goes that long, you might as wel slaverGG. Remember your locking is mana away in every way, while is digging for answers
played against Enchantress yesterday. I sided in the works of Oblivion Stone, Sylvok Replica (among other things). Turn 2 Stony Silence. -.-. Anyways, i saw that i actually have no answer to a Stony Silence. (I did win because of a turn one Dark Confidant and 4x Rishadan Port, but that can't happen everygame ^^). Anyone got any ideas here?
I understand siding in o-stone but with sylvok replica over krosan grip? Just because it's recurring artifact?
I wanna ask you guys if you have tested Memory's Journey to protect us from surgical extraction MU.
Krosan Grip? ^^
It was a suggestion to that question, didn't see your post ^^
Originally Posted by Stoyrm
My meta is actually very diverse. There's Elves, Dredge, CounterTop, Merfolk, Enchantress, Maverick, Canadian Threshold, Zoo, Burn, Hive Mind, High Tide, Armageddon Stax, NO Bant. It's not really a good meta for lands, but i've been dying to play it^^,. Krosan Grip might be fine as it deals with CB, Hive Mind and Chalice of The Void + Batterskulls. I can beat all the matchups, but it's not easy. So practice practice practice ^^,. Also, he plays Blood Moon. That card is a beating if he gets both stony and blood moon -.-. Stupid enchantress decks!
For the 50% f your meta i think you are in advantage, aggro decks almost can't touch you. Anyway lands is a great deck but i need a good pilot and a "cold mind" to keep your pulse strong during the long lasting games (99%).
How does your looks like?
If you're running cursed totem and between 1-3 factories, elves dredge cbtop merfolk maverick thresh zoo stax and no bant should be favorible, with hive mind and tide being terrible and burn and enchantress being a bit on the fence, depending on your sideboard. It seems like a pretty nice place to run lands, although the constant losses to spiral tide and skill and tell would be irritating.
Well. Getting that Cursed Totem just isn't enough at times, i only run 3 enlightened tutor so finding the bridge in time isn't to easy at times. However, i haven't played the deck enough. And this deck requires practice, as i've only played the deck for 2 weeks (and not much testing at that). However, i do like the deck a lot. Up until a month ago the meta was a lot worse though (due to TES, Nic Fit and other combo decks). People have been easing up on those though, so i might just be remembering the time when these decks were played a bit more ^^,. I expect my experiences with the deck wil change as i get to play it more :). Because the worst thing about this deck is mulliganing. Which hands do i keep, which do i mulligan? I just don't have enough experience to know which hands have what it takes (except the obvious ones) and which ones aren't good enough.
Also; Nic Fit and TES seems like the worst matchups imaginable -.-. I've played it a bit, TES feels beatable but Nic Fit definitely does not xD. Pulses, oozes and the works is putting a dent in me xD.
My Sideboard atm is:
1 Oblivion Stone
3 Chalice of the Void
4 Dark Confidant
1 Tormod's Crypt
1 Circle of Protection Red
1 Engineered Explosives
1 Pithing Needle
2 Krosan Grip
1 Ethersworn Canonist
My list is something in between of Cuthbert and Malacoda. I'm not playing intuition, but i am playing Cursed Totem. Also my list is running 2 Factories, and a Cursed Totem.
I found Witchbane Orb a sweet card in different MU: improves burn and combo ( i run a heavy anti combo side). And Nic fit is awful but maybe Memory's Journey could help against those anoying oozes. Any way whay i love of this deck is that if you resolved and exploration/manabond, want comes next is almost non-countereable stuff!
I'm starting to think that Intuition + another tutor lands is just straight better than only E-tutor. I did a lot of testing today with just e-tutor, and I lost several favorable matchups because I died before I assembled a gameplan, a problem that intuition solves. I think that may be why you're having trouble with some of those favorable matchups; for example today I lost 2 matces to maverick in testing, when with Intuition and Tutor lands, I've lost only one match to maverick across countless tournaments of varying scales of competitiveness over the last 7 months.
You are correct that this deck is difficult, the best thing to do is find a friend who can stand some torture and playtest like a fiend. The more you play with this deck, the more tricks and synergies you find. I would also suggest switching to a build with Intuition and E-Tutor if you're having trouble finding relevant cards.
For mulligans, I always mulligan 7-landers, I don't keep hands with 2 or more pieces of acceleration without loam on hands with 6 cards or more, double-diamond with loam and only mana lands is a mulligan that deciptively looks like a keep, and I don't keep 7 card hands with only 1 tutor as a business spell and the rest lands. I'm pretty finnicky with my mulligans, but I think they're correct.
Nic fit is bad for us, but after the last several times I've played against it, I think it's beatable. They don't do anything, and not in the good way like us. TES is impossible, good pilots will be able to beat your LD. The last time I played against it, I wasted him 3 times and ghost quartered him, and he won with ease. The other time I played agaisnt it recently, he was able to beat chalice on 1 with waste lock. Just hope you don't get paired against it, or that they don't draw bounce.
Witchbane orb is pretty decent, but if you have sideboard space leyline of sanctity is a bit better because you naturally cast them on the same turn and can tutor for both of them, but leyline is free sometimes. If you're just dedicating one slot though, the orb actually seems pretty good. I wouldn't bother with journey though; if you have bob in your sideboard beating surgical on loam games 2 and 3 is pretty easy.
After playing today at scg Madison and playing against 6 combo decks, I'm just finished with this deck. I just want to cast some hymn to tourachs for a while
I played lands this weekend too. I went 2-1 vs TA, 2-0 vs Burn, 1-2 vs Aluren, 2-1 vs Dredge and 0-2 vs UW Countertop Thopter.
It was my first game ever versus Aluren. The guy was running maindeck chain of vapor. G1 I got extremely lucky and found time to ghost quarter all his lands, he then ask "Do you wanna draw g1 and go to g2?" I said "No". He conceded. But I got raped g2 and g3. I SB Canonist and Bob but I guess that is one of the unwinnable combo you are talking about cuthbertthecat..
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