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Thread: [Deck] Nic Fit (GBx Explorer Zenith Control)

  1. #1221
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    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    Well thanks for the feedback guys :).

    Quote Originally Posted by Kich867 View Post
    We most certainly don't have an auto-lose to combo, at least my list doesn't. Post-board I am packing 4x Duress, 2x Hymn, 3x Surgical Extraction, 4x Cabal Therapy, and crypts depending on the deck..

    Blue is an interesting splash, though I probably wouldn't opt for Gifts Ungiven, I'd be packing Fact or Fiction, which is something a list earlier had been running to what he said good effect. I have yet to test that build though, Fact or Fiction does seem to provide an absurd benefit to the deck. I often find that my only real "issue" is that I start top decking against Stoneblade while they do some assortment of: Brainstorm, fetch, snapcaster brainstorm, jace, brainstorm, stoneforge for sword of feast and famine, go nuts etc.

    Although on second thought, Gifts Ungiven might be better than Fact or Fiction.. it guarantees you're getting what you want, and a pile like: Eternal Witness, Kokusho, Recurring Nightmare, Volrath's Stronghold would be rather nuts.

    I would probably make a build of something like this:

    //Creatures: 12
    2x Eternal Witness
    4x Veteran Explorer
    1x Thrun, the Last Troll
    1x Trygon Predator
    1x Wickerbough Elder
    1x Kokusho, the Evening Star
    1x Scavenging Ooze
    1x Grave Titan

    //Spells: 20
    4x Cabal Therapy
    4x Green Sun's Zenith
    4x Gifts Ungiven
    3x Maelstrom Pulse
    3x Pernicious Deeds
    2x Recurring Nightmare

    //Planeswalkers: 5
    3x Liliana of the Veil
    2x Jace, the Mind Sculptor

    //Lands: 23
    2x Bayou
    1x Underground Sea
    1x Tropical Island
    4x Verdant Catacombs
    3x Misty Rainforest
    1x Phyrexian Tower
    1x Volrath's Stronghold
    4x Forest
    3x Swamp
    2x Island

    (It feels really, really good when you just ballpark a list off the top of your head, then go back and count to see what you need to cut and you hit 60 cards exact )

    That actually looks rather effective.
    Yeah, its an interesting take. But I feel like white is worth the colour just because of the Sun titan (which in my mind is easily the most abusive element in my setup, as well as being a stand-alone threat). That and some rather naughty spot removal. I did have a heavier white splash (with more reviellaks/removal etc) but it didnt work so well, but maybe BUG would be more stable... I guess I like to think of my deck as straight Green/black with a heavy white splash and a tiny blue splash... But the pile you would set up here is really far too slow, especially considering it would take multiple turns to kill people, and the low cheap spot removal count would leave you very open to creature rushes. My gameplan would be fend off turns 1-3 (spot removal/hand disruption/work up to deed {or an early deed if im lucky}) then resolve gifts ---> win. Some people concede when they see the pile. Or you still have green suns and hermits and just plain old resolving threats to win. In an ideal world at least.... :). Ohhh, and your anti-combo setup seems good. But even that would only work with a clock. I guess my problem with combo is the same as BUGstill problem with combo - Board control deck with no clock. Mine is a serious heavy control version of the deck, so it doesnt really matter how much I disrupt if they can just sit back and draw cards...

    Quote Originally Posted by HPB_Eggo View Post
    @The Spanish Tunnel King: Running four colors just doesn't seem doable at the moment. Maybe you've found differently, but I've even had problems on three colors against some decks, i.e. Death and Taxes w/ Wasteland/Port.

    Beyond that, it certainly doesn't seem bad. Gifts seems like a great card to grab part way through the game. My only real complaint about it would be it's weakness to graveyard hate and that it's too slow to help you stabilize against some of our poorer match-ups towards the beginning of the game.

    Probably needs some tuning, but it certainly looks interesting.

    In not-at-all-related news, I'm currently tuning a GBr list that focuses more on mana sinks than huge creatures, only running one that costs more than four. Instead, the ramp from Explorer can be used for things like additional SDT activations, Punishing Fire, and a couple other neat little tricks. I'll put it up here for you guys to take a look at when I'm done testing it a bit more.
    Yeah, like I say, im happy with the list with 2-3 'free' slots. I didnt have tooooooo much trouble with the manabase. Even to the point of ususally being able to fetch basics even. You dont need the blue until you either have gifts or see it as being one of your only outs, until then you play fairly straight GBw which is pretty stable (but I guess the last deck I played was RUG, so everything else seems stable to me :p). If the opponent is attacking the manabase hard, you can always finks up and ditch the gifts.

    Any more ideas on piles people? Even PM me if its not appropriate to discuss it here. Good luck with the red version. Seems fun :).

    The Spanish Tunnel King

  2. #1222

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    I've been testing this list for a couple solid months now, at first I tried the red splash, and was pretty satisfied, then I tried a white splash, and I'm not entirely sure about it. I like both, here are the lists i've been using

    red splash

    3 Abyssal Persecutor
    1 Broodmate Dragon
    1 Eternal Witness
    2 Grave Titan
    1 Kodama of the North Tree
    2 Scavenging Ooze
    1 Thrun, the Last Troll
    4 Veteran Explorer
    Creatures [15]

    2 Liliana of the Veil
    Planeswalkers [2]

    4 Cabal Therapy
    3 Green Sun's Zenith
    2 Innocent Blood
    2 Maelstrom Pulse
    3 Pernicious Deed
    3 Punishing Fire
    3 Sensei's Divining Top
    Spells [20]

    1 Badlands
    2 Bayou
    1 Dryad Arbor
    3 Forest
    3 Grove of the Burnwillows
    1 Mountain
    1 Phyrexian Tower
    3 Swamp
    1 Taiga
    4 Verdant Catacombs
    3 Wooded Foothills

    overall, i'm pretty satisfied with this list. punishing fire was good against most of the field, but i always felt i was sideboarding it out in a lot of matches. broodmate is just fun as hell to ride to victory upon, and kodama was great in testing, shroud+trample is to good to ignore.

    and the white splash

    2 Eternal Witness
    1 Grave Titan
    1 Kokusho, the Evening Star
    1 Loxodon Hierarch
    1 Qasali Pridemage
    2 Scavenging Ooze
    1 Sigarda, Host of Herons
    1 Sun Titan
    1 Thrun, the Last Troll
    4 Veteran Explorer
    Creatures [15]

    2 Liliana of the Veil
    Planeswalkers [2]

    4 Cabal Therapy
    3 Diabolic Edict
    2 Diabolic Intent
    3 Green Sun's Zenith
    2 Maelstrom Pulse
    3 Pernicious Deed
    1 Recurring Nightmare
    2 Sensei's Divining Top
    Spells [20]

    2 Bayou
    1 Dryad Arbor
    3 Forest
    1 Phyrexian Tower
    2 Plains
    2 Savannah
    1 Scrubland
    3 Swamp
    4 Verdant Catacombs
    1 Volrath's Stronghold
    3 Windswept Heath

    a little bit more focused on abusing recurring nightmare, i feel that there should be at least one life from the loam for extra value with nightmare. i've never actually kokusho'd someone and lost a game. feels a little win more, but not entirely sure what the best choice should be. maybe, -1 kokusho, -1 edict, +2 swords to plowshares?? Sigarda is a great finisher, hard to remove and survives a sneak/show'd emrakul pretty well, with that deck being on the rise, i think the 3x edict is going to be rather good.

    i feel white splash gives you a better match up against combo with Gaddock Teeg and Ethersworn Canonist in the board, while you get pyroblast out of the red board plus the punishing fire engine.

  3. #1223

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    Quote Originally Posted by Kich867 View Post
    How many Groves do you run?
    Currently, three.

    Actually, thinking about it, I might as well just post the list. Keep in mind that many cards are there only to be tested, i.e. Sprouting Thrinax.

    4 Veteran Explorer
    1 Scavenging Ooze
    2 Eternal Witness
    1 Sprouting Thrinax
    3 Huntmaster of the Fells
    1 Acidic Slime
    1 Primeval Titan
    1 Broodmate Dragon

    4 Cabal Therapy
    4 Green Sun's Zenith
    3 Sensei's Divining Top
    3 Inquisition of Kozilek
    3 Punishing Fire
    3 Pernicious Deed
    2 Innocent Blood
    1 Maelstrom Pulse
    1 Bonfire of the Damned

    4 Forest
    1 Swamp
    1 Mountain
    3 Verdant Catacombs
    3 Wooded Foothills
    2 Taiga
    2 Bayou
    1 Badlands
    3 Grove of the Burnwillows
    1 Phyrexian Tower
    1 Kessig Wolf Run

    I mostly avoided planeswalkers, as they are not mana sinks. I keep trying to fit a Liliana, but, at least while testing all the stuff, there has been nothing I am willing to cut. Also, no defends against flyers makes it hard to keep her on the table.

    Anyways. Still largsly in development, but this is the sort of thing I am working on.

  4. #1224

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    In the GBw lists no one seems to be playing Vindicate over Maelstrom Pulse. Is killing multiple tokens more important for this deck than the flexibility to hit a land? Or, is this more important for keeping the manabase focused on GB? I'm just wondering what consideration is the primary drive behind this decision having not played the deck.

  5. #1225

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    Quote Originally Posted by mrorange View Post
    In the GBw lists no one seems to be playing Vindicate over Maelstrom Pulse. Is killing multiple tokens more important for this deck than the flexibility to hit a land? Or, is this more important for keeping the manabase focused on GB? I'm just wondering what consideration is the primary drive behind this decision having not played the deck.
    Yes, I can only think of a few lands we'd want to kill: Maze of ith (not needed in white splash with sigarda) maybe tabernacle. Pulse also deals with 2,3 or 4 goyfs, revokers, delvers, etc.

  6. #1226

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    So I played in a 27 player Win-a-Mox Pearl yesterday in Clinton Township, MI and top 4'd with the following list.

    4 Veteran Explorer
    1 Scavenging Ooze
    1 Kitchen Finks
    2 Eternal Witness
    1 Thrun, the Last Troll
    1 Terastadon
    1 Progenitus

    4 Green Sun's Zenith
    4 Cabal Therapy
    4 Punishing Fire
    4 Pernicious Deed
    4 Natural Order
    3 Sensei's Divining Top
    2 Garruk, Primal Hunter
    1 Duress

    4 Verdant Catacombs
    3 Wooded Foothills
    2 Bayou
    1 Taiga
    2 Mountain
    3 Forest
    2 Swamp
    4 Grove of the Burnwillows
    2 Dryad Arbor

    SB
    4 Red Elemental Blast
    3 Choke
    3 Duress
    2 Extirpate
    1 Surgical Extraction
    1 Kitchen Finks
    1 Maelstrom Pulse

    Here's a short report:

    Round 1: Delver Burn
    My opponent quickly admitted to never playing Legacy before when we first sat down, so I put him on Affinity or Burn. Both games involved quickly Zenithing for Kitchen Finks and playing around Daze. That deck also has no way to kill Thrun, so he beat down for victory
    1-0

    Round 2: Sneaky Show
    Saw my opponent earlier playing Sneak and Show, so I knew what to mulligan into. I got very lucky and saw 2 Therapies and a Duress game 1, and I was able to keep her off of the combo long enough to race with an Ooze. Game 2 I board in the Blasts and Duress, and keep a hand with a Blast and Duress. I get my Duress forced and Blasted a turn 3 Show and Tell. I untap and topdeck another blast, and she has another Show and Tell, which I quickly Blast. At that point she's out of gas and I ride Ooze to victory again
    2-0

    Round 3:UW Stoneblade
    This was against my friend Kenta Hikori, who I play against weekly at Get Your Game on in Ann Arbor. He's been play his deck a very long time, and I can't help but know this is a bad matchup and tilt pretty hard. Both games he keeps fast hands and I keep slow/do nothing lands and get beaten by Sword of Feast and Famine.
    2-1

    Round 4:Spiral Tide
    I beat him game 1 with quick Therapies naming Merchant Scroll and Time Spiral. Game 2 goes long because I get discard but he still combos off. I Extirpate his Merchant Scrolls before his first Time Spiral, so it takes him 4 Spirals to finally play around my Blasts. Game 3 we go to time, and I have enough disruption to keep him from going off but can't beat him in 5 turns.
    2-1-1

    Round 5:U/B Infect
    This deck was basically a standard deck that wandered into the 2-2 bracket with a player who didn't seem like the most competent pilot. Highlights of his deck included Phyrexian Crusader(Can't be P-Fired), Blighted Agent, Inkmoth Nexus, Mana Leak, Inkmoth Nexus, Jace TMS and Mutagenic Growth. Punishing Fire beat all of his creatures and Progenitus gets there.
    3-1-1

    Top 8: Rogue Kuldotha Forgemaster
    So this guy's playing Kuldotha Forgemaster with no Metalworkers and more lands. Game 1 he sets up a Monolith but I get a quick deed and he has no lands. Game 2 He gets a quick Forgemaster and I have no answer to Blightsteel. Game 3 was amazingly close, and involved me NOing for Proggy the turn before he can Blightsteel me out with him at 10 life. His answer is Forcefield, so on my turn I play Garruk and draw 10 cards to find Maelstrom Pulse and swing for the win.

    Top 4: UW Stoneblade
    Played against Kenta again, and focused hard to not tilt in the same fashion. He gets game one with multiple quick Stoneforge Mystics to which I have no answer. Game 2 He mulls to 5 and can't afford to play around Choke, which I have. Game 3 is really tight, with him finding Counterspells to stop Natural Order multiple turns in a row. I can't find a Choke, and he has Elspeth and Jace on the table. In this position I assume I am very far behind, but I slowly claw my way back in with Punishing Fire. The game ends with me making a greedy play to kill Elspeth with Punishing Fire, which he Snapcaster-Counterspells and then he untaps and jumps the Snapcaster dealing exactly lethal. In retrospect I had that game on lock, I just played too aggressively with Punishing Fire.

    Finish in 3rd, $75 store credit

    Final thoughts: I really like this deck, and Natural Order was great all day. I don't know if 2 Garruk is the right number, and I don't like Liliana, so I'm looking at adding a Burning Wish package. No Scapeshift, instead Wurm Harvest and Life from the Loam to grind out control, as well as give the deck some flexible answers, which it sometimes lacks.

  7. #1227

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    Need some tips with my deck. How does everything look? Still searching for a good sideboard. My only extreme concern is of course combo. Should I replace the duress with traps?




    // Lands
    1 [B] Badlands
    2 [B] Bayou
    1 [FUT] Dryad Arbor
    3 [B] Forest (1)
    3 [FUT] Grove of the Burnwillows
    1 [ISD] Kessig Wolf Run
    3 [ZEN] Misty Rainforest
    1 [B] Mountain (1)
    1 [US] Phyrexian Tower
    2 [B] Swamp (1)
    1 [B] Taiga
    4 [ZEN] Verdant Catacombs

    // Creatures
    2 [WWK] Abyssal Persecutor
    1 [ALA] Broodmate Dragon
    2 [FD] Eternal Witness
    1 [M11] Primeval Titan
    1 [CMD] Scavenging Ooze
    1 [MBS] Thrun, the Last Troll
    4 [WL] Veteran Explorer
    1 [EVE] Wickerbough Elder

    // Spells
    4 [JU] Cabal Therapy
    1 [US] Duress
    1 [M12] Garruk, Primal Hunter
    3 [MBS] Green Sun's Zenith
    2 [OD] Innocent Blood
    2 [ISD] Liliana of the Veil
    2 [ARB] Maelstrom Pulse
    3 [AP] Pernicious Deed
    3 [ZEN] Punishing Fire
    3 [CHK] Sensei's Divining Top

    // Sideboard
    SB: 2 [8E] Choke
    SB: 2 [TE] Diabolic Edict
    SB: 3 [US] Duress
    SB: 1 [PLC] Extirpate
    SB: 1 [SHM] Kitchen Finks
    SB: 4 [B] Red Elemental Blast
    SB: 2 [NPH] Surgical Extraction

  8. #1228

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    It seems the current list doesn't include Recurring Nightmare anymore. Am I missing something?
    Anyway, I have been playtesting the RGB build for a few months now. Any tips again G/W/x Mavericks and other Combo decks? I placed 3 thoughtseizes and 3 thought hemmorhages

  9. #1229

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    Quote Originally Posted by unemployer View Post
    It seems the current list doesn't include Recurring Nightmare anymore. Am I missing something?
    Anyway, I have been playtesting the RGB build for a few months now. Any tips again G/W/x Mavericks and other Combo decks? I placed 3 thoughtseizes and 3 thought hemmorhages
    For maverick just board in Perish and Pernicious Deed from sideboard, with 6 sweepers they won't make it very far.

    Thought Hemorrhage doesn't seem very good; a 4 mana cabal therapy that bolts them, I'd much rather just play Duress and Surgical Extraction.

  10. #1230

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    @Kich867: Thanks for the tip. I knew something was off. Need to relearn again.

    What do you think are the "utility" creatures we can use? So far I see a lot of changes from Deranged Hermit, Grave Titan, Primeval Titan, Kokusho, Huntmaster, Ooze, Witness, etc. Can anyone here help me which are the good ones for an RGB build?
    My build includes 1 Grave Titan, 2 HMOF, 1 Ooze, 1 Kokusho, 2 Witness, 1 Kodama and 1 Acidic Slime

  11. #1231

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    Quote Originally Posted by unemployer View Post
    @Kich867: Thanks for the tip. I knew something was off. Need to relearn again.

    What do you think are the "utility" creatures we can use? So far I see a lot of changes from Deranged Hermit, Grave Titan, Primeval Titan, Kokusho, Huntmaster, Ooze, Witness, etc. Can anyone here help me which are the good ones for an RGB build?
    My build includes 1 Grave Titan, 2 HMOF, 1 Ooze, 1 Kokusho, 2 Witness, 1 Kodama and 1 Acidic Slime
    My current creature setup in RGB is:

    4x Veteran Explorer
    3x Eternal Witness
    1x Thrun, the Last Troll
    1x Viridian Shaman
    1x Scavenging Ooze
    1x Obstinate Baloth
    1x Broodmate Dragon

  12. #1232
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    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    I've been playing
    4 Veteran Explorer
    2 Huntmaster of the Fells
    1 Wickerbough Elder
    2 Eternal Witness
    1 Kodama of the North Tree
    1 Thrun, the Last Troll
    1 Scavenging Ooze

    So far, i've been liking the Huntmasters and Kodama of the North Tree. I'm thinking the Wickerbough Elder should be an Acidic Slime however. 1. When you play it, you usually use the ability immediatly so they cannot answer it. 2. Instant speed removal is almost never relevant, neither is the power. 3. Hitting a land ike Academy Ruins can be really relevant.

  13. #1233
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    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    Also it has Deathtouch so it deals with all big creatures. But for a damage-race he is worse.Im going to test him.
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  14. #1234

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    M13 has at least one strong card for you guys: Mwonvuli Beast Tracker. You can now tutor up a Grave Titan or Abyssal Persecutor off a decent 2/1 body, and you can GSZ for it of course. Plus, it can tutor up Kodoma, Acidic Slime, Primeval Titan, and other stuff. Seems pretty good.

  15. #1235
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    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    He puts the creature on top of the library though :/ which isn't awful but it is not getting you card advantage like Fierce Empath. I am not really sure how I feel about him.

  16. #1236
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    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    I think that Beast-Tracker is a fine card, but, as with other tutors, he's only as good as what you're tutoring for. If you want to run him in this deck to grab Grave Titan, Acidic Slime, Primeval, etc, he's functionally worse than Fierce Empath. Empath replaces himself by grabbing your off-color 6, and all of the other cards may as well just be GSZ'd. Why would you Zenith for Tracker, to put Slime on top of your deck, when you could just Zenith out Slime instead? Seems poor to me.

    If Tracker is a thing, it's in consideration of the non-green options for the deck. Cards like Abyssal Persecutor will shine with him, if that's your thing. I'm sure there are other options in non-green colors as well, although I can't think of an exhaustive list at the moment. Nighthawk does come to immediately to mind, though, as a potent 3-drop that would also be good in the Therapy -> Explorer -> Therapy line of events, which gives you three mana on turn two. It's a shame that he can't grab Rector -- I would dearly love to be able to GSZ for something to tutor Rector. But yeah... I think that he's a strong card particularly for the straight GB lists. At the point at which you start splashing, it seems like you have better options.

    In other news, I've finally solidified my lists for all three color splashes. I'll post all three tonight when I'm home from work; the white list is still my favorite and primary, the red list has been refined somewhat from when I last posted it, and the blue list is brand-new and very experimental. It's certainly not performing badly in testing, but it does sometimes feel a bit clunky. If the meta continues to shift the way it has been, I might play the red list at Atlanta...but if the format swings back towards Canadian/Maverick, I'll stick with white.

  17. #1237
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    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    Isn't Fierce Empath just better than Beast-Tracker?
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  18. #1238

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    Any thoughts on my sideboard? Chalice on 0 is for Hypergenesis and even on 1 it's pretty good against RUG as most of my 1 drops aren't that hot against them anyways. I'm expecting a lot of combo this weekend. Should I pack more hand disruption? If so, what comes out?


    Land (22)

    3x Forest
    2x Plains
    2x Swamp
    2x Windswept Heath
    1x karakas
    1x Phyrexian Tower
    1x Volrath's Stronghold
    3x Bayou
    1x Savannah
    1x Scrubland
    1x Marsh Flats
    4x Verdant Catacombs
    Enchantment (5)

    1x Sylvan Library
    3x Pernicious Deed
    1x Recurring Nightmare
    Instant (4)

    1x Darkblast
    3x Swords to Plowshares
    Creature (13)

    1x Eternal Witness
    1x Academy Rector
    4x Veteran Explorer
    1x Kitchen Finks
    1x Sun Titan
    1x Grave Titan
    1x Thrun, the Last Troll
    2x Scavenging Ooze
    1x Sigarda, Host of Herons
    Sorcery (13)

    4x Cabal Therapy
    1x Innocent Blood
    1x Vindicate
    2x Maelstrom Pulse
    4x Green Sun's Zenith
    Planeswalker (4)

    1x Garruk, Primal Hunter
    3x Liliana of the Veil
    Artifact (1)

    1x Sensei's Divining Top
    Sideboard (15)

    1x Gaddock Teeg
    3x Thoughtseize
    1x Damnation
    2x Extirpate
    2x Tormod's Crypt
    2x Chalice of the Void
    2x Rule of Law
    1x Choke
    1x Kitchen Finks
    Sideboard

    1x Gaddock Teeg
    3x Thoughtseize
    1x Damnation
    2x Extirpate
    2x Tormod's Crypt
    2x Chalice of the Void
    2x Rule of Law
    1x Choke
    1x Kitchen Finks

  19. #1239

    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    Seems like a lot of people has been moving out from the original deck, GBw, trying out other combinations.

    I'm however still playing GBw although I haven't had too much of a success. This is how my list is looking (Pretty much copied XdeckX's deck that he posted a few pages back, with minor changes)

    1 Phyrexian Tower
    3 Verdant Catacombs
    3 Windswept Heath
    3 Bayou
    2 Savannah
    1 Scrubland
    2 Plains
    4 Forest
    2 Swamp
    1 Dryad Arbor

    4 Veteran Explorer
    1 Qasali Pridemage
    2 Scavenging Ooze
    1 Kitchen Finks
    2 Eternal Witness
    1 Thrun, the last troll
    1 Sigarda, Host of Herons
    1 Sun Titan

    2 Liliana of the Veil
    1 Garruk, Primal Hunter

    4 Cabal Therapy
    4 Green Sun's Zenith
    3 Swords to Plowshares
    3 Sensei's Divining Top
    2 Maelstrom Pulse
    3 Pernicious Deed
    3 Duress

    Sideboard

    4 Extirpate
    2 Choke
    1 Gaddock Teeg
    4 Leyline Sanctity (haven't tried this card out yet)
    2 Ethersworn Cannonist
    2 Diabolic Edict

    I've been playing against:

    Reanimator

    It's 60/40 to his favor to be honest. If he begins, he almost wins everytime as it's extremley hard to hit with cabal therapy. He entombs end of my turn, then casts a reanimate spell on his gitaxian the following turn, I try to sword it and his response is daze/fow.

    Whenever I get an ooze out with forest up, he scoops.

    Countryside Crusher deck(or w/e they are called)

    We played like 10 games the other day and I it was 50/50. It feels like I should've won more than I did to this guy, but I had this flow of unluck. I was mana-screwed many of the games and he had the perfect draws. At least that was what it felt like, I might be wrong.

    Combo(ANT, High tide)

    Before sideboard, it's pretty much impossible. After sideboard I have somewhat of a chance, still it's very hard. 90/10 to their favor.

    Maybe I'm just playing the deck wrong, which is likely, but I don't know. It's just too slow if you don't get a sensei out early.

    Any suggestions on improvements? I would be very greatful. I'm new to the legacy format as well so I'm still learning. I am however gonna stick to this deck for quite some while since I have almost all the cards(lacking 2 bayou and a scrubland). Also, the deck is great fun to play.

  20. #1240
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    Re: [DTB] Nic Fit (GBW Explorer Zenith Control)

    I'm still running the GBW list from a couple of pages back (mostly online since I havent had the chance to play a tournament). I still like it allot but with the rise of Sneak and Show I feel a colorswitch is required (adding Red obv.)
    To be honest I hope the meta shifts in our favor a bit with the GP Gent coming up because I would hate to play against S+T all day without having a proper answer to it.
    And it's not even Emrakul that's the problem with that deck. Griselbrand just puts it over the top.
    Does anyone have any idea on how to properly handle that deck?

    @litenkatt
    AggroLoam (that countryside crusher deck) can be quite a hand full.

    I haven't had much trouble with Reanimator tbh (although I haven't played against it in a while) Just keep a hand with discard, stick an ooze and keep ripping Extirpate/Extractions ;)

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