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Thread: [Deck] T.E.S. - The EPIC Storm

  1. #481
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Zodiark View Post
    I've been testing this deck when I have some spare time, and really those Probes are lovelly! You almost don't need to scout other decklists since you get Probe, and it's a free storm count that can turn into another storm count after drawing.

    Mr. Cook how's going your sideboard now? anyone here feels that those Xantid Swarm are becoming a little strange on the sideboard?
    At least I don't feel very confortable with them...
    My sideboard and the current strategies are on the opening post.

  2. #482
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    My sideboard and the current strategies are on the opening post.
    Bryant, a question about your new side

    That Thoughtseize it's because you're playing 1 ad nauseam instead of 2 so it's a little more safe now? why not another duress or inquisition?

    how do you feel about shattering spree? at the moment i'm with meltdown because there are a lot of affinitys in my meta, but it is an interesting card. maybe against mud and stoneforge?

  3. #483
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    Re: [Deck] T.E.S. - The EPIC Storm

    Shattering Spree is a boss against Trinisphere (pay RRR, destroy 3 artifacts) and Chalice of the Void (doesn't counter the copies). They're both enemies of the deck. I really think it must stay in the sideboard.

    About Thoughseize: it's a compromise between IoK and Duress. You need 3 discard-creature effect against Maverick, but also a wish-able target against FoW in your sideboard.

  4. #484
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by dionykos View Post
    Shattering Spree is a boss against Trinisphere (pay RRR, destroy 3 artifacts) and Chalice of the Void (doesn't counter the copies). They're both enemies of the deck. I really think it must stay in the sideboard.

    About Thoughseize: it's a compromise between IoK and Duress. You need 3 discard-creature effect against Maverick, but also a wish-able target against FoW in your sideboard.
    you're right. Thank you

  5. #485

    Re: [Deck] T.E.S. - The EPIC Storm

    Bryant: I think you might want to remove Gitaxian Probe from the list of cards that didn't make the cut, if you're playing it yourself.
    The land of waiting where the dead sit in their thoughts' shadow, by no moon lit.

  6. #486
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Awaclus View Post
    Bryant: I think you might want to remove Gitaxian Probe from the list of cards that didn't make the cut, if you're playing it yourself.
    No. I'm not going to update the primer for every single change I make. I do it a couple times a year.

  7. #487

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    2 Ad Nauseams! Would've won if it was a Probe! Also, I often have too many of those corner cases where Grapeshot is good. People think it's only for showboating, it's not.
    I've been doing a lot of testing with both lists, and they feel about the same on power level, but I think probe shouldn't substitute for hard disruption. I've probed with the win in hand to see spell pierce and force and had to pass several times, where a duress or chant would've gotten the force and let me just play around the pierce. That said, I think the probe list is very good just based on how insane your ad nauseam becomes when you only play 1, I just think that you still want 8 hard disruption spells with it. Cutting a chrome mox for the 4th duress seems ideal.

    You're definitely right about grapeshot needing to be in the board, my current board is now

    2 Echoing Truth
    1 Grapeshot
    1 Tendrils
    1 Deathmark
    1 Thoughtseize
    2 Inquisition
    1 Diminishing Returns
    1 Empty the Warrens
    1 Shattering Spree
    1 Past in Flames
    3 Xantid Swarm

    Ill-gotten gains has been mediocre, but that said I'm sure I'll come into several situations where it's necessary. If that's the case, it'll probably go down to 2 swarms.

  8. #488
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    Re: [Deck] T.E.S. - The EPIC Storm

    i think that if u cut the 4th mox, maybe an inquisition is better than the 4th duress

  9. #489

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by SaberTooth View Post
    i think that if u cut the 4th mox, maybe an inquisition is better than the 4th duress
    Maybe, but duress hits force and sneak attack which I expect in higher numbers than Maverick atm.

  10. #490
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    I'm pretty against cutting the fourth Mox at the moment. As much as I'd like to, the fourth mox is part of the reason this deck can comfortably cast Ad Nauseam from eight or nine and still expect to win the game. You're decreasing speed and consistency for additional protection, it just doesn't seem to make any sense to me.

  11. #491
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    I'm pretty against cutting the fourth Mox at the moment. As much as I'd like to, the fourth mox is part of the reason this deck can comfortably cast Ad Nauseam from eight or nine and still expect to win the game. You're decreasing speed and consistency for additional protection, it just doesn't seem to make any sense to me.
    this. i think that the deck have all the protection needed, i mean, 8 spells to protect our victory MD are enough.

  12. #492
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    Re: [Deck] T.E.S. - The EPIC Storm

    4-2-1 at a 2K with Ari's sideboard, 4-0 versus decks without counterspells.

    Chain of Vapor was much better than Wipe Away or Echoing Truth ever were. Haven't seen any Chalices in play between a GP, a GPT, an SCG Open, and a 2K, though I'm considering switching to 2 Chains and 1 Echoing Truth because of the slight resurgence elsewhere of Merfolk decks with Chalices.

    I wouldn't cut the fourth Chrome Mox for anything but a Badlands, and I'm not very inclined to cut it in the first place right now. Bad Ad Nauseam flips already account for a significant proportion of losses, and I'd hate to create more of that.
    Last edited by thefringthing; 07-03-2012 at 12:38 AM.
    "I'm willing to imagine a TES where Past in Flames replaces Ill-Gotten Gains entirely, and we just don't play Diminishing Returns." - me, 29/09/2011
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  13. #493
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by SaberTooth View Post
    this. i think that the deck have all the protection needed, i mean, 8 spells to protect our victory MD are enough.
    To clarify, the topic was raised because the list was only running 7 - he was suggesting cutting the 4th Mox to fit in the 8th:

    Quote Originally Posted by cuthbertthecat View Post
    I think the probe list is very good just based on how insane your ad nauseam becomes when you only play 1, I just think that you still want 8 hard disruption spells with it. Cutting a chrome mox for the 4th duress seems ideal.
    Not that I think cutting a Mox is correct, but it's important to understand the thought process behind why people are discussing it. An 8th piece of disruption would be nice, but perhaps it's not necessary.

  14. #494

    Re: [Deck] T.E.S. - The EPIC Storm

    Shattering Spree is a boss against Trinisphere (pay RRR, destroy 3 artifacts) and Chalice of the Void (doesn't counter the copies). They're both enemies of the deck. I really think it must stay in the sideboard.

    About Thoughseize: it's a compromise between IoK and Duress. You need 3 discard-creature effect against Maverick, but also a wish-able target against FoW in your sideboard.
    I might be wrong, but with the Trinisphere out, the Shattering Spree would cost 2R + RR to destroy the 3 artifacts, right, since replicate is an ability and doesn't add to the CMC. Just checking.

  15. #495
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by TBryant23 View Post
    I might be wrong, but with the Trinisphere out, the Shattering Spree would cost 2R + RR to destroy the 3 artifacts, right, since replicate is an ability and doesn't add to the CMC. Just checking.
    Opening post dude.

    Shattering Spree vs.Trinisphere

  16. #496

    Re: [Deck] T.E.S. - The EPIC Storm

    Something I just realized that probably doesn't matter at all anymore: If Reanimator has Exhume they can easily beat the Chant-Reanimate setup by casting Exhume and responding with Entomb. Good thing for Reanimator mirror matches.
    Quote Originally Posted by emidln View Post
    Until I can play storm perfectly, I have not played it enough.
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    Funny enough I was 18 once too. It was sweet, but being me now is way sweeter.

  17. #497

    Re: [Deck] T.E.S. - The EPIC Storm

    Made me a TES istead of a ANT, and what motivated me was: its harder to play and underated! This deck is fire.!

    But i really dont know about the probe instead of ad nauseam. It's crazy to double your chances to begin with ad nauseam, but in the other side.....probe is pretty insane 2.

    You guys that are testing it....what moment is ad nauseam better than the probe(surely is a moment) ?


    Flipping a ad nauseam its the worst feeling ever......youre like: " ok im winning", and then : " ok, maybe Ill lose"

  18. #498

    Re: [Deck] T.E.S. - The EPIC Storm

    What yall think about a badland instead of 1 underground ? will it work ?

  19. #499
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by AriLax View Post
    Something I just realized that probably doesn't matter at all anymore: If Reanimator has Exhume they can easily beat the Chant-Reanimate setup by casting Exhume and responding with Entomb. Good thing for Reanimator mirror matches.
    That's a play a good Reanimator player knows because it's good to play around gravehate too. However, I doubt that a lot of players would expect TES to do Chant+Reanimate, so they probably won't hold their Entomb/Careful Study to play around this set-up.

  20. #500

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by akabidu View Post
    What yall think about a badland instead of 1 underground ? will it work ?
    No. You can't really have lands that can't tap for blue mana.
    The land of waiting where the dead sit in their thoughts' shadow, by no moon lit.

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