Comment on the final, first game. I was just as su rprised as Chapin to see Glacial Chasm to land that turn it did, instead of tabernacle. But after thinking about it, I must say well played. You succesfully played around crop rotation this way!
My hand was Tolaria West, Mox Diamond, Chalice, Dark Confidant, Life from the Loam, Crucible, and Exploration. If my top card was a mana producing land, I would have stood a chance, but I did not see a land until the 3rd draw, so I just did nto play anything, to try and hide any cards that might make him re-sideboard. It was very awkward, but ehhh, what ya gonna do..
[SIZE="1"][I]Team [Insert a name here - Akron?] - [very big point with adverbs modifying adjectives and other adverbs]
Thanks for the response - I figured as such (that you kept a hand with Mox Diamond), but then I was wondering why you didn't play it, and I thought maybe you were afraid it would be blown up by Viridian Shaman, but it was to hide information.
Well done. What are the odds? 42 lands : 53 cards = you think you could peel one.
Any thoughts on playing the Exploration turn 1 so if you draw a land turn 2, you can Chalice for 1?
Congrats on your finish! Your list looks beautiful. I was playtesting raven's crime a lot previously, but couldn't manage a proper list. And here it is.
Already tried it in my local meta. Went 4-0. Didn't loose a game. My matches were
reanimator, merfolks, maverik x2
I was surprised to find that the list runs 61 card, but I guess it's fine for lands.dec.
Just gentle tweaks: I switched 1 cycling land to Cabal Pit. In sb I switched 2 trinisphere for a tormod's crypt and a krosan reclamanation. I have poor experience with the spheres. Also wanted to have some extra against Reanimator. Reclamanation also saves our loam from Surgical Extr.
"+": The confidants performed outstanding
"-": Only 2 Tar Pits to win with felt uncomfortable. Both of them were stp'ed in the first game against maverik and I thought my last chance was to win by decking my opp with Academy Ruins, but luckily he surrendered.
Nothing is true, everything is permitted...
Most of everybody's lists run 1 I thought. I always ran 2, because of that problem. Like Otaku said, just have a way to eliminate the tar pit. Raven's crime makes playing around STP very easy late game. Also, don't tell anyone if you have no way to kill them. just make them surrender.. Look at the top 8 coverage, I did not physically attempt the Affinity player, the RUG player, or even Elves Game 1. People usually just give up. Also, sost of the time you don't want to activate the Creeping Tar Pit until you have Complete Lock.
It was a toss up. I have played against elves a lot (unfortunately). If I stick Tabernacle that turn, they pay for guys, draw, and then use the Quirion Ranger/Symbiote ability, untap their lands and creatures, and then proceed to kill you once they get the Gaea's Cradle. Elves has transformed into a deck that if you have enchantment control (like Solitary Confinement/Moat), they have no outs MB anymore. This is the same logic I use with Glacial Chasm. 14 lands, 2 Cradles, they have no room for a wasteland, or anything to bounce land, and they took out Qasali Pridemage for Shaman (since Cursed Totem shuts off everything they do).
Also, playing against Maverick 3 times was terrible without the E-Tutor Package, and Cursed Totem. If you struggle against Maverick, this is what you do:
Get Tabernacle
Get Maze of Ith
Get Crucible
Kill them
lol, not too much logic. I fought through 2 Scaveging Oozes from all 3 Opponents on game 1, then one of the guys had 3 Oozes MB (ouch), but you just have to play around things they can potentially do. Get an Intuition, and a Loam, and even if they T3-T4 Ooze, I would sacrifice Loam to accel more lands, just to get the advantage. Its rough. I lost my only match to an Aven Mindsensor+Scaveging Ooze.
The deck is not perfect, but it is getting better. So If you drop a cycle land for a cabal pit, and remove 3Sphere for Crypt, and it pans out, post it and why. The Metagames are all different, and The sideboard flux's 5 Cards (1 Chalice, 2 Sphere, 1 Totem, and EE). I cant do Cabal Pit, just because of the Threshold thing, and I don't like circumstansial scenarios. Seems good though
We'll I'm gonna go try and win an Imperial Seal with this deck. :)
[SIZE="1"][I]Team [Insert a name here - Akron?] - [very big point with adverbs modifying adjectives and other adverbs]
Alright, that makes sence.
Mostly that's a metagame choice. We have more aggro/burn here and less RUG/storm combo.
In my experience cycling lands are better postboard for saving loam from surgicals. In my board krosan reclamanation compensates the loss of 1 thicket. Cabal Pit is the best removal in our deck in turms of cost and recycling ability against lots of small creatures, incl. delver. Reanimator is much more popular and dangerous nowadays than storm, that's why I prefer graveyard hate over trinispheres. Though, the spheres also work well against them, there's no enough space for everything. And the most important part in that match up is during the first 3 turns, when you either drop//search for chalice/crypt/bridge or loose.
Also if it's not difficult, could you tell what you usually side out other than the raven's crimes?
In my case I take out "silverbullit lands" if they are useless in the current m/u: Bojuka bog/Karakas, also Urborg if I take out the Crimes. Tabernacle/1-2Mazes against creature-light m/u. Then there's an interesting part. Most of the times I take out Manabonds, as I'm going to keep and cast more spells from my hand postboard and operate less with g/y thanks to opponents g/y hate.
p.s.: just realised that I read oblivion stone instead of oblivion ring in your listThe stone performed wonderful, though.
Nothing is true, everything is permitted...
He has Oblivion Stone (as you see in one of the matches on camera) – Oblivion Ring is a mistake in the covered decklist.
Played the deck to a 3-0 swiss here the other day. Beat Enchantress (maindeck oblivion stone SO GOOD), Burn (lucky zuran orb :D) and Maverick (Cursed Totem is pretty good, but not always enough :D). I am thinking of going for the double tar pit plan soon, it seems a bit better than my random mishra's factory that doesn't get through.
It seems like Phelix is leading the standings at GP Gent after Round 12 with Lands. At least I assume it's him, how many Lands players named Felix can there be in Denmark![]()
Seem good days for lands!! Went 3-1 this weekend beating Merfolk, Elves and Reanimator; loosing to wishless belcher.
This is the list:
// Deck file for Magic Workstation (http://www.magicworkstation.com)
// Lands
1 [FUT] Horizon Canopy
1 [IA] Glacial Chasm
1 [TSP] Academy Ruins
1 [LG] The Tabernacle at Pendrell Vale
4 [MM] Rishadan Port
1 [JU] Riftstone Portal
1 [SOM] Forest (1)
4 [AQ] Mishra's Factory (1)
4 [ZEN] Misty Rainforest
4 [DK] Maze of Ith
4 [TE] Wasteland
3 [FUT] Tolaria West
2 [R] Tropical Island
1 [WWK] Bojuka Bog
1 [LG] Karakas
2 [DIS] Breeding Pool
2 [ON] Tranquil Thicket
1 [M10] Gargoyle Castle
// Spells
1 [IA] Zuran Orb
4 [RAV] Life from the Loam
4 [TE] Intuition
4 [US] Exploration
1 [EX] Manabond
1 [FD] Engineered Explosives
1 [MR] Mindslaver
1 [SH] Ensnaring Bridge
3 [SH] Mox Diamond
1 [MR] Oblivion Stone
1 [FD] Crucible of Worlds
// Sideboard
SB: 3 [DK] Tormod's Crypt
SB: 3 [TSP] Krosan Grip
SB: 3 [ZEN] Mindbreak Trap
SB: 4 [MR] Chalice of the Void
SB: 1 [MI] Cursed Totem
SB: 1 [ISD] Witchbane Orb
Some comments. I used to use just 2 fetchlands and going up to 4 was pretty good. Color screw as almost absent.
The main disadvantage is that the deck wins very very slow (got double 1-0 in rounds 2 and 3). That is very heavy for the opo but for us two.
I'm thinking on adding Worm Harvest to a faster victory.
Oblivion stone was so good...smashed iona and thouhands of merfolks. Mover over it works under Gaddock Teeg unlike EE or N. Disk. The MVP of the day with no doubt.
Crucible of Words was meh...i think that i have the slot for harvest there.
On the side, loved Tormod's Crypt over Surgical. The combination with Bojuka and it recursiveness was very important against reanimator.
On belcher match up i'd have loved run Crop Rotation for destroying all the 12 turn 1 tokens with Tnacle. I could do almost nothing in the MU. Use 8 hate cards but i didnt see anyone. After round played two additional games againt it winning just one where i got Mindbreak Trap and a Chalice @0.
All in all the deck was pretty solid all day but i missed a 2nd manabond when exploration was discarded or countered.
Any comment???
THx!!!
Yeah and Sylvan Library¿?¿?
GC.
Hi Guys
Yeah, it was me playing lands (again).
I may well make a report soon, but only got back from belgium 2 hours ago.
8-0-1 Day one. Finished 12-2-2. Needed 1 win or 2 draws during last two rounds. Failed with Draw, loss. (punted final match like tool) Finished 16th of 1345.
List:
Instant [3]
3 Intuition
Sorcery [5]
4 Life from the Loam
1 Worm Harvest
Artifact [10]
1 Crucible of Worlds
1 Engineered Explosives
1 Ensnaring Bridge
4 Mox Diamond
1 Oblivion Stone
1 Smokestack
1 Zuran Orb
Enchantment [6]
4 Exploration
1 Manabond
1 Sylvan Library
Land [37]
1 Academy Ruins
1 Bayou
1 Bojuka Bog
1 Celestial Colonnade
1 Creeping Tar Pit
1 Forest
1 Ghost Quarter
1 Glacial Chasm
1 Horizon Canopy
1 Karakas
4 Maze of Ith
2 Mishra's Factory
1 Riftstone Portal
4 Rishadan Port
1 Savannah
1 The Tabernacle at Pendrell Vale
2 Tolaria West
2 Tranquil Thicket
3 Tropical Island
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
4 Wasteland
1 Windswept Heath
Sideboard:
4 Dark Confidant
2 Gilded Drake
1 Raven's Crime
4 Chalice of the Void
1 Cursed Totem
1 Engineered Explosives
1 Ensnaring Bridge
1 Tormod's Crypt
When my brain starts working again, ill totally write something more sensible.
NB: Had many cool comments about deck, cards while playing. Also: Many players had to read my cards, even late in day two :)![]()
Last edited by Phelix; 07-24-2012 at 02:16 AM.
You actually make me consider picking the deck up again. Great finish! Congratulations, you have me a crapload of goosebumps when my friends told me there was a Lands.dec in Top8 competition.
The seven cardinal sins of Legacy:
1. Discuss the unbanning ofLand TaxEarthcraft.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).
How much does the average Lands deck cost to build? It looks so fun to play...
Lands cost approximately the same than a "typical" legacy deck. The problem is that it uses expensive cards that are only in this decks, Tabernacle, Maze, Exploration, Rishadan and Mox, to name a few..
http://www.mtgpulse.com/event/9421#128904
Stoneblade 1700$, Show and Tell 1500$, Countertop 1400$, Maverick 1100$, Landstill 1300$, Junk 1200$, RUG 1500$, Bant 1500$, Lands 1600$
My Lands deck is 2/3 japanese (missing loam and waste, and ports are german) and I can't count the number of time people asked to see an oracle text. I understand your feeling ^^Originally Posted by Phelix
Waiting for the report !
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