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Thread: Return to Ravnica Spoilers

  1. #181
    bruizar
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    Re: Return to Ravnica Spoilers

    So much for snapcaster mage and past in flames. Ugh I hate that dryad already. Intuition, Cabal Therapy, Recurring Nightmare, Gifts Ungiven, Dread Return, Cabal Ritual, Nimble Mongoose, Timespiral.

    Thanks wotc

  2. #182

    Re: Return to Ravnica Spoilers

    Also Life from the Loam and P. Fire. At least 1 sb slot in Mav. Then again, my RUG control homebrew is hurt a lot by this :(

  3. #183
    bruizar
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    Re: Return to Ravnica Spoilers

    Get sulfur elementals for your RUG. And everything that plays black should prepare with Perish/Nature's Ruin/Virtue's Ruin.

  4. #184
    Tap 2, Standstill. Good?
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    Re: Return to Ravnica Spoilers

    I like that Dryad Militant a lot. Lovely card design, amazing art, fits the WG theme. And its a decent hatebear, by decent I mean playable AND not overpowered. Could be even playable in Vintage, it messes with Yawgwin and Snapcontrol pretty nicely.
    Are you into Jazz? Have a look at the Lp's I have for sale on Discogs!

  5. #185
    Don't phyresis me, bro!
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    Re: Return to Ravnica Spoilers

    This just in: WotC officially announces that it wishes that it never printed anything that wasn't a creature. All subsequent printings will now be geared towards making sure that if you don't like turning dudes sideways, your strategy is irrelevant.

  6. #186
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by lordofthepit View Post
    Between Judge's Familiar, this card, and the rest of the cycle, Legacy will be seeing a lot more 1-drops. Can anyone say power creep?!
    I have a feeling that the non-bant creatures are going to have stupid drawbacks. Something like this:

    Rakdos's Jester
    Creature - Goblin Advisor
    When ~ dies, you lose the game.
    2/1

  7. #187

    Re: Return to Ravnica Spoilers

    Wow, what a pain in the ass for Dredge; Cabal Therapy, Dread Return, Faithless Looting and Darkblast all get RFGed and you can play it on turn 2 consistently with Green Sun's Zenith?

    Firestorm is looking mighty necessary.

  8. #188
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    Re: Return to Ravnica Spoilers

    Well i'm thinking all hybrid creatures are doing something with instants, so probably the rakdos one ping players when they cast an instant or a sorcery

  9. #189
    bruizar
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by kiblast View Post
    I like that Dryad Militant a lot. Lovely card design, amazing art, fits the WG theme. And its a decent hatebear, by decent I mean playable AND not overpowered. Could be even playable in Vintage, it messes with Yawgwin and Snapcontrol pretty nicely.
    I also like the art and utility, but GSZ just makes this card too good imo. Scavenging Ooze costs 4 mana (GSZ+Ooze+Activate), this card costs 2 mana. This is way too undercosted for only 1 slot in your deck. This card will wreck a lot of decks. To add insult to injury, GSZ gets SHUFFLED into the library instead of removed from the game by this Dryad.

  10. #190

    Re: Return to Ravnica Spoilers

    Seriously, a one mana 2/1 hatecard...
    Yeah because we really needed more graveyard hate cards.

  11. #191
    In response: Snapcaster Mage
    catmint's Avatar
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    Re: Return to Ravnica Spoilers

    Would like to hear if Maverick players think it is worth a slot. It does not really stop dredge and does nothing against reanimator. To use a GSZ (and an early turn) vs. a snapcaster deck for this card seems weak... why not just go for an ooze or teeg? It has it's applications against lingerling souls, cabal therapy,... but since it is more narrow than teeg, I think it is a sideboard slot at best.

    Btw... I also don't like the card. Don't think G/W needs more/better hatebears...
    Currently playing: Elves

  12. #192
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    Re: Return to Ravnica Spoilers

    Lotleth Troll
    Creature - Zombie Troll
    Trample
    Discard a creature card from your hand: Put a +1/+1 counter on Lotleth Troll.
    : Regenerate Lotleth Troll.
    2/1

    Actually really good, isn't it? So many positive abilities for a mere 2 mana. I see applications with Squee and Madness, or even Reanimator.

  13. #193
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    Re: Return to Ravnica Spoilers

    I don't think this is as good as most of you think. Dredge still largely work with this in play, and a 2/1 can't block anything dredge has without dying. Reanimator is basically unaffected by this.
    It's a pretty fine card against snapcasters, lingering souls and mongoose, but it's hardly gamebreaking.

    A 2/1 for 1 just isn't good anymore, and a card like Ooze is played because it gain you life (thus being relevant against aggressive strategies too) and hate reanimator/Dredge and KotR while ending the game in 3 swings usually. This does none of those things.

    I'm thinking this will see limited play, if any. Not that that's a bad thing, i love "almost maindeckable" cards.

    As for the rest

    R&B
    Creature - Devil
    Intimidate
    Whenever a player cast an instant or a sorcery spell, deal 1 damage to that player
    1/1

    I'm blue, thus better
    Creature - Wizard
    Amazing (this card can be pitched to FoW and can be casted by islands)
    Sacrifice this, change the target of target instant or sorcery spell
    1/1

    EDIT: there's Golgari too...

    Dark elf
    Creature - Elf
    Deathtouch
    T: add G or B to your mana pool. You can't use this mana to cast sorcery or instant spells.
    1/1

  14. #194
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by sco0ter View Post
    Lotleth Troll
    Creature - Zombie Troll
    Trample
    Discard a creature card from your hand: Put a +1/+1 counter on Lotleth Troll.
    : Regenerate Lotleth Troll.
    2/1

    Actually really good, isn't it? So many positive abilities for a mere 2 mana. I see applications with Squee and Madness, or even Reanimator.
    Wow this is so good <3. I'm thinking BG with rootwalla, gravecrawlers, vengevines, therapies, carrion feeder, the new BG discard "impulse", wild mongrel maybe too.
    Trample and regen together is such a nice combination for aggressive creatures.

  15. #195

    Re: Return to Ravnica Spoilers

    Quote Originally Posted by lordofthepit View Post
    Between Judge's Familiar, this card, and the rest of the cycle, Legacy will be seeing a lot more 1-drops. Can anyone say power creep?!
    Now we know the real reason for Mental Misstep's ban in Legacy! /silly

    On a more serious note, has anyone seen the Wurm?

    Worldspine Wurm 8GGG
    Trample
    When ~ dies, put 3 5/5 green Wurm tokens with trample onto the field.
    Graveyard from anywhere, Shuffle back in.
    15/15

    I think this is an alt-win for Sneak Attack/S'n'T variants.

  16. #196
    bruizar
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    Re: Return to Ravnica Spoilers

    I don't think the wurm adds anything new. STP/Jace -> Done. Also, no comes into play trigger. It has no relevant protection. Just another dumb powercreep.

  17. #197
    Clergyman of Cool
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Gheizen64 View Post
    I don't think this is as good as most of you think. Dredge still largely work with this in play, and a 2/1 can't block anything dredge has without dying.
    Against Dredge, being easy to kill is an advantage.

    I think the natural home for this card is in Zoo. Basically, a deck that can make use of an aggressive body while having some use for the disruption. Way better than Loam Lion/Kird Ape (except against random shit like Dread of Night, Sulfur Elemental, and Pyrokinesis).

  18. #198
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    Re: Return to Ravnica Spoilers

    Regarding the Dryad Militant, to see how stupid the power creep is I'd like to remind you that Savannah Lions (W to cast, 2/1, no abilities) is a Rare card compared to Dryad Militant which is easier to cast (flexible mana cost), same power and toughness, has hatebear abilities while being an Uncommon.

    Please Wizards, stop making incredible bombs like Griselbrand and Omniscience, please stop printing power creeped creatures. How hard can it be to create simpler strategic balances like back in the Tempest block?

    Edit: I also don't like the flavor text. It's giving me the impression that the GW colors represent the close minded, conservative, religious zealots in addition to my prejudice of it being the colors of "stupid aggro". The fantasy world nature protectors like Llanowar Elves (one bone broken for every twig snapped under foot) is OK in my view but the opposition about scientific progression is taking it out of context. I don't like it.

  19. #199
    bruizar
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by bilb_o View Post
    Regarding the Dryad Militant, to see how stupid the power creep is I'd like to remind you that Savannah Lions (W to cast, 2/1, no abilities) is a Rare card compared to Dryad Militant which is easier to cast (flexible mana cost), same power and toughness, has hatebear abilities while being an Uncommon.

    Please Wizards, stop making incredible bombs like Griselbrand and Omniscience, please stop printing power creeped creatures. How hard can it be to create simpler strategic balances like back in the Tempest block?

    Edit: I also don't like the flavor text. It's giving me the impression that the UW colors represent the close minded, conservative, religious zealots in addition to my prejudice of it being the colors of "stupid aggro". The fantasy world nature protectors like Llanowar Elves (one bone broken for every twig snapped under foot) is OK in my view but the opposition about scientific progression is taking it out of context. I don't like it.
    My 4 beta savannah lions are not amused. Basically, everything you said is right.

  20. #200
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by bilb_o View Post
    Please Wizards, stop making incredible bombs like Griselbrand and Omniscience, please stop printing power creeped creatures. How hard can it be to create simpler strategic balances like back in the Tempest block?
    That's my favorite block, but I hope you're not referring to Oath of Druids, Survival of the Fittest, Recurring Nightmare, etc. as examples of balanced design.

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