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Thread: Return to Ravnica Spoilers

  1. #261
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    Chikenbok's Avatar
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by RJM View Post
    She's pretty cool, actually. Definitely slow, but I dunno, I'll probably try to mash her into something like UBg control, since that's basically my favorite deck to play.

    Ultimate is the lulz too.
    I was just thinking... Can I just jam this as a one of into BUG control? The casting cost is real harsh though..
    Quote Originally Posted by emidln View Post
    If you have 3 mana and 2 draws and can't win through bullshit permanents, you are mentally deficient and probably want to examine a game with less thought. I recommend Lawn Darts.

  2. #262
    bruizar
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Koby View Post
    Terrastadon is 18 power guaranteed. This one is 15 and 15. Your math is off.
    Which match is off? Did you read my post at all? I didnt even provide any math besides quoting what is stated on the card. If you want to talk about how my math is off let's look at the card first before shoving words in my mouth:
    Trample

    When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield.

    When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into it's owner's library.
    15/15
    Perhaps you aren't aware of the difference between 3 5/5's and 1 15/15 but if you are going to attack me on my math, I would advise you to be accurate in your statements unless it's your goal to intentionally be a douchebag for no reason. Since, according to you, my math is wrong, please show me which math you are talking about so I can eat my words.

    I asked how many other creatures had more than 15 power, the answer is none. The most powerful creature is emrakul the aeons torn, and now this wurm. If you are going to count terastidon, we might as well include keldon warlord, Nantuko shade and multani maro sorcerer. Besides, terastodon doesn't guarantee shit, just like this useless wurm that will get bounced by jace or eat stp.s all day long. Oh and please explain how terastidon is 18 while wurm is 15+15. It's either 9+3*3 and 15+3*5 or it's 18 and 30.

  3. #263
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Chikenbok View Post
    That seems ridiculously good in a control shell, actually. That's not even a very long windup time to the ultimate. And planeswalkers that kill other planeswalkers are always useful.
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  4. #264
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    boneclub24's Avatar
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    Re: Return to Ravnica Spoilers

    Is it just me, or does the ultimate remind someone of Assasin's Creed where you can whistle to have someone go kill someone? I remember my friend showing me that, and this just sparked that.
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  5. #265
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    Re: Return to Ravnica Spoilers

    It's like WotC was reading my mind when I was thinking about Cranial Extraction today, and how it'd probably be playable against SnT if it was uncounterable.

    And today I had finally tweaked my Affinity sb to yield positive results against SnT decks, and I get this untimely piece of... awesome joy:

    http://forums.mtgsalvation.com/attac...2&d=1346818625

    Slaughter Games
    Sorcery
    Slaughter Games can't be countered by spells or abilities.
    Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

    Dear Show and Tell,

    Go fuck yourself.

    Wizards
    And even better, it only targets the opponent, so fuck you too Misdirection.

  6. #266
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    Leftconsin's Avatar
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    Re: Return to Ravnica Spoilers

    If Vraska cost 4 and had 4 starting loyalty I'd be less on the fence. And if I were a designer those tokens would have deathtouch. I mean, they are killing a PLAYER. Why can't they kill a bear?

    As for Legacy use: Veteran Explorer had become a real thing recently, so I can see her used in tandem with it because you'll be more likely to hit 5 mana in a normal game. I think this card is a card played for a while (6-12 months) in a few decks, but abandoned for other options.
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  7. #267
    In response: Snapcaster Mage
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    Re: Return to Ravnica Spoilers

    Vraska looks very strong...
    - Hard to kill for creature decks, killing creatures in different ways..
    - Killing artifacts, enchantments or planeswalkers if needed
    - Likely to kill an opponent in 4 turns if undisrupted. Much faster than jace, but without controlling the draw.

    I saw Garruck in BUG control decks to win "creatureless". This is a very good upgrade.
    NIic Fit will also love it I guess.
    Currently playing: Elves

  8. #268
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    Re: Return to Ravnica Spoilers

    Slaughter Games seems decent, even if it's just a Cranial Extraction which is uncounterable (talking about originality again).

    I don't know how to feel about Vraska. is harsh. Her +1 is good to protect herself, but it does nothing else. Her -3 is nice, but takes a while to charge if used more than one time. Her Ultimate seems like a cool idea, but it would feel better if the tokens also had deathtouch.

  9. #269

    Re: Return to Ravnica Spoilers

    with hate lions being pushed over hate bears, who wants to bet that we'll see a hate nacatl some time soon?

    I'd guess it will happen within three years.

  10. #270
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    Re: Return to Ravnica Spoilers

    Slaughter Games
    Thought Hemorrhage
    Cranial Extraction

    Yeah R&D is really creative in terms of red and Black cards. Again only overcosted & weak enchantments/spells and bad creatures in addition to a plain uninspired creature-only-keyword to ensure nothing fancy happens with the mana acceleration in those colors (any rituals)

    I just wait for the obligatory "Terror"-variant and at least 1 overcosted drawback demon


    Edit: Vraska Looks nice flavorwise but I guess the typical BG decks prefer something more aggressive for that cost
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

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  11. #271

    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Lemnear View Post
    Slaughter Games
    Thought Hemorrhage
    Cranial Extraction

    Yeah R&D is really creative in terms of red and Black cards. Again only overcosted & weak enchantments/spells and bad creatures in addition to a plain uninspired creature-only-keyword to ensure nothing fancy happens with the mana acceleration in those colors (any rituals)

    I just wait for the obligatory "Terror"-variant and at least 1 overcosted drawback demon
    The Terror variant is Dreadbore and the demon will probably be Rakdos.

  12. #272
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Aggro_zombies View Post
    The Terror variant is Dreadbore and the demon will probably be Rakdos.
    The sad thing is we have R&D figured out to this extent.
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  13. #273
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Aggro_zombies View Post
    The Terror variant is Dreadbore and the demon will probably be Rakdos.
    Indeed! Missed that we (basically) already know both :/

    Dreadbore is soooo fitting
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  14. #274
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Leftconsin View Post
    The sad thing is we have R&D figured out to this extent.
    What can we realistically expect from the Rakdos charm, though?

    A (random) Edict effect would be pretty sweet and a good start, but knowing R&D, it's probably going to be
    "Target creature can't block this turn/target player loses 1 life/target creature gets +1/-1 until end of turn."

  15. #275

    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Barook View Post
    What can we realistically expect from the Rakdos charm, though?

    A (random) Edict effect would be pretty sweet and a good start, but knowing R&D, it's probably going to be
    "Target creature can't block this turn/target player loses 1 life/target creature gets +1/-1 until end of turn."
    I think that Edict/Reckless Charge/something will be the charm.

  16. #276

    Re: Return to Ravnica Spoilers

    I imagine the BR charm will have a +/- ability as its shared ability between the colors, maybe something like 1) Both players sacrifice a creature 2) Target creature gets +2/-2 3) Destroy target Artifact makes it fairly useful.

  17. #277
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Lemnear View Post
    Slaughter Games
    Thought Hemorrhage
    Cranial Extraction

    Yeah R&D is really creative in terms of red and Black cards.
    And they could be a little more imaginative with "pick cards from opp's deck" theme.
    I would love to see something like this:

    Sadistic Brain Surgery
    Sorcery
    Search target opponent's hand, graveyard and library for two nonland cards, exile them, then that opponent loses life equal to the highest converted mana cost among cards exiled from library this way.
    Beware of the man who works hard to learn something, learns it, and finds himself no wiser than before. He is full of murderous resentment of people who are ignorant without having come by their ignorance the hard way.

  18. #278
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    Oiolosse's Avatar
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Leftconsin View Post
    The sad thing is we have R&D figured out to this extent.
    No, we have Hasbro figured out to this extent.

  19. #279
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Oiolosse View Post
    No, we have Hasbro figured out to this extent.
    What would Hasbro gain by making one color combination (one of the five main color combinations, no less) so shitty?

    It just feels like R&D either can't design proper R/B cards or they don't even care.

  20. #280
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    Re: Return to Ravnica Spoilers

    Quote Originally Posted by Leftconsin View Post
    If Vraska cost 4 and had 4 starting loyalty I'd be less on the fence. And if I were a designer those tokens would have deathtouch. I mean, they are killing a PLAYER. Why can't they kill a bear?

    As for Legacy use: Veteran Explorer had become a real thing recently, so I can see her used in tandem with it because you'll be more likely to hit 5 mana in a normal game. I think this card is a card played for a while (6-12 months) in a few decks, but abandoned for other options.
    The tokens have deathtouch.

    I'm going to put my money on this making Nic Fit see more play. It seems like a better planeswalker option than Garruk Relentless or Garruk, Primal Hunter.

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