My Legacy Decks of choice: Pox, Miracles, D&T or Lands.
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The problem is Wizards doesn't always understand a mistake when they make it. Though they were probably aware that printing lots of GY hate might affect Legacy and Vintage they probably didn't give that part a second thought. It's been officially stated before they don't design sets with these formats in mind, which is probably a good policy since it'd be easy to make a mess of that. Every once in a while they throw us a bone (Mental Misstep was supposed to be an example of this but see back to my comment of why it's a good idea to more or less disregard L&V when designing sets).
They just don't seem to get why Delver was such a run-away deck for a while. They seem to be blaming everything on Mana Leak and Snapcaster when in reality those cards aren't the problem. The real problem that let that deck get out of hand for a while was really more Geist/shroud being way too aggressively costed, Restoration Angel being miscosted, Phyrexian mana (AKA free spells) and the fact that 4x Ponder, Scour, Probe means they were effectively playing a 48 card deck which makes it all incredibly consistent. Eventually the format seems to have caught up now that M13 came in, but damn if Delver isn't still annoying. Still looking at this set it really seems like they were aiming a shotgun at Snapcaster and the "can't be countered" cycle seems to suggest they were serious when they said Mana Leak was the problem with Standard. Mana Leak was never the problem with Standard. Sometimes Mana Leak and Snapcaster + Bounce/Removal just let you run away with the game but in reality it was usually the bad players losing to the Mana Leaks and the good players losing to the multiple filter spells and hard to deal with creatures. I mean seriously a Standard deck with 18 lands, most Legacy decks can't even swing that, even Rug Delver plays 19 lands on occasion...
big links in sigs are obnoxious -PR
Don't disrespect my dojo dude...
Sweep the leg!
I believe that gravehate has a lot to do with Commander format as well. If you wonder why the printed Graveborn quite soon after the took EDH for their own, think again
Low costed reanimation spells make a lot of profit even when using single discard or milling efects. All you need is single big/bad creature. First power format, then nerf it with a card originally intended for a completely different format.
This strategy definitely improves sellings. In EDH Blue/black/or more color reanimators are quite powerful and even 1st turn win is possible with current banlists. Well lets print more old power reanimator cards in foil - people get crazy about it. And then, in next core set an all its expansions lets print a lot of flashback spells with reprint of Tormods crypt and lets invent Grafdiggers cage.
Everyone is happy. People get oportunity to build their own reanimator EDH, people who hated those decks get hate cards against them... and all this because such cards became more available...
And now there are cards which remind good old dredge - even when there is a plenty of gravehate...
...the advance of computerisation, however, has not yet wiped out nations and ethnic groups...
The running gag with Wizard's card design is that they strictly ignore the possibility that the creatures they printed cause a problem and try to throw dirt on everything else (like a Lot of players do too).
They can't accept that Vengevine and it's free mechanic broke Survival. They deny that Delver is a problem but argue that the instants and sorcs that flip him are. They defend Griselbrand and their other creatures with "EtB: You win!" but focus on S&T/Reanimation/cheat-into-play pointing to the balanced mana cost of the creature itself...
I could continue with the discussions about Tarmogoyf, KotR -> Wasteland/Maze, SFM, Snapcaster etc. Because in every case the creature itself wasn't discussed first, but the cards it interacts with.
Back to RTR:
I'm really annoyed that they can't print a Single Expansion without 2-3 cards that shit on Storm- and graveyard-themed decks without giving those decks anything (outside mentioned creatures) since Ad Nauseam.
Deathrite Shaman:
This guy has maindeck potential profiting from all graveyards. Since I consider the days of Tarmogoyf standoffs gone I would go that far and say this guy might should replace Noble Hierarch in Mavericks and Rock-style decks (yes I know that traditional Mavericks don't ran Black for his Second ability)
He blocks unflipped delver, Mini-mongoose, goblin lackey.
He burns life away against Decks that play moat or achieve a standoff.
He is a Must-kill vs. Burn.
He creates Black and red mana unlike Hierarch in a World of fetches
He is castable off 2 different colors
He is Terror-proofed (lol)
He Naturally battles graveyard strategies.
He reduces the Need to run Ooze/ GSZ for Ooze and is cheaper to answer fast reanimation
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Vengevine has its own issues, but having "mana cost doesn't matter" cards like Show and Tell, Natural Order, Dream Halls and Omniscience fundamentally limits the sensible design space.
You forgot the biggest one:
Misthollow Griffin. :p
Golgari Charm BG (U)
Instant
Choose one - All creatures get -1/-1 until end of turn; or destroy target enchantment; or regenerate each creature you control.
Lot of mini sweepers in this set.
For all the advantages you did not list the disadvantages (from a maverick perspective altough I am not an expert in this deck):
- his not an unconditional mana acceleration
- he does not have exhalted - together with pridemage it has a significant effect.
- comparing to ooze: he costs 1 less than ooze, but is limited to 1 card per turn (except for scyb ranger), and his ability has summoning sickness. Also running ooze is not a liability or necessity to hate on graveyards. He is fine win-condition and trumps a lot of stuff on his own. The shaman can make Goyf/Knight smaller but won't likely trump it on board. Plus Ooze can play around lightning bolt.
- black is not a color maverick wants to go in I think. The color does not solve any existing problem I think (it could provides discar for combo and confidant for draw I guess). If a deck like maverick wants to go to a third color it has to have a significant problem to solve.
My guess: It will see fringe play like some number in Nic Fits 75 or Junk.
Currently playing: Elves
You forgot one disadvantage which whould not be forgotten:
It is in most cases terrible in multiples. And that's where Noble Hierarch shines. Double Hierarch means LOTS of mana and double exalted to pump your attacker to monster size. Double Deathrite Shaman means no extra mana (lands are gone quickly), and useage of the other abilities is limited to how much mana you want to spend on it each turn.
Still, I want at least three. I'm building a nice BG deck with Abrupt Decay and Vengevines, and I need a proper mana dude next to Hierarch (doesn't make B), and I was seriously considering Elves of Deep Shadow (my The Dark EoDS look SOOO cool!!). This Deathrite Shaman is exaclty what I need though.
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All three abilities look pretty useful, though not at Izzet Charm levels. It's fighting for slots with Abrupt Decay, though, so...
Man, if Cunning Wish were still a force in the format, several of those Charms would have a neat home to inhabit. Pity Glittering Wish is a sorcery.
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Graveyard hexproof.. it will come for sure. I love dredge, its a very techy deck. i have only played vintage dredge at bazaar of moxen and local vintage tournaments but that was ages ago. Now, dredge has not evolved though all other decks have even more hate cards.
It should be something like
Madness
Target card/your graveyard has hexproof/shroud until end of turn
DECK:Combo Control - BUG w EXP
I picked up a set of Deathrite Shaman for 27$ shipped. I probably over paid in the long run and this is my first preorder ever but I plan on playing BG zombies in standard.
Love the "I <3 Show and Tell" bag
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The casual player that's suppressed deep in my super-ego is excited that Firemind's Foresight can retrieve Invoke the Firemind, Epic Experiment, and something useful like Brainstorm.
Time to start brewing Riku of the Two Reflections
West side
Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
My Legacy stream
My MTG Blog - Work in progress
So to summarize the set for Legacy applications, these are the cards that seem worth considering (keep in mind that at the time I made this post, 6 cards were still unspoiled, and also that I don't think many will actually make any sort of significant dent in the Legacy landscape):
Abrupt Decay
Detention Sphere
Dryad Militant
Epic Experiment
Grisly Salvage
Izzet Charm
Judge's Familiar
Lotleth Troll
Nivmagus Elemental
Rest in Peace
Supreme Verdict
Vraska the Unseen
More narrow/unlikely to see play:
Ash Zealot
Counterflux
Deathrite Shaman
Electrickery
Guttersnipe
Loxodon Smiter
Rakdos Charm
Selesnya Charm
Sphere of Safety
Am I missing anything? From a Legacy-centric perspective and quick glance, the set doesn't seem like it's going to lead to any format upheaval. I think the best cards are: Abrupt Decay, Rest in Peace, and Supreme Verdict.
[edited]
I don't think Loxodon Smiter will see play, but I'd give it better chances than Deathrite Shaman or Electrickery or any of the Charms save Izzet. Speaking of which, Izzet Charm should be in the first category.
e: you forgot the new Oblivion Ring.
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