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Thread: [DTB] Blade Control

  1. #1541
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    Re: [DTB] Blade Control

    Quote Originally Posted by Megadeus View Post
    If he hits twice thats 12 damage. After that he is lethal (counting 2 fetches). Thats a good clock for a 3 drop.
    I think he's good if you don't overextend. Pretty much with that MU, you always want to have a threat and force them to Terminus creatures to little value. That's why Lingering Souls is very good against them. However, I really liked the suggestion of Baby Jace out of the board. That MU is mostly about Jace, so if you can generate card advantage and prevent them from playing their Jace, that's a powerful move.

  2. #1542
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    Re: [DTB] Blade Control

    A slight change to my sideboard: http://www.mtgthesource.com/forums/s...l=1#post687439

    SB: 1 Oblivion Ring -> Humility

    In tandem with 2x Lingering Souls and 1x Elspeth, I find this gives me a huge edge over creature-based decks like Maverick and Merfolk. Merfolk especially being a problem, but it's worked wonders so far.
    My reasoning for swaping it in for O-ring is that it really functions the same in the Show and Tell matchups, if not better, and it gives me a huge edge versus other matchups.
    I like it so much, I may even up it to a 2 of.

    Thoughts?

  3. #1543
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    Re: [DTB] Blade Control

    Quote Originally Posted by mini1337s View Post
    A slight change to my sideboard: http://www.mtgthesource.com/forums/s...l=1#post687439

    SB: 1 Oblivion Ring -> Humility

    In tandem with 2x Lingering Souls and 1x Elspeth, I find this gives me a huge edge over creature-based decks like Maverick and Merfolk. Merfolk especially being a problem, but it's worked wonders so far.
    My reasoning for swaping it in for O-ring is that it really functions the same in the Show and Tell matchups, if not better, and it gives me a huge edge versus other matchups.
    I like it so much, I may even up it to a 2 of.

    Thoughts?
    I as well have really been liking humility. The only case I could see vs SnT is that humility doesnt shut down their BW for petals and go infinite. But it being decent against other creature decks might be enough for it to be better and be weak in the slim corner case
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  4. #1544

    Re: [DTB] Blade Control

    In What matchups do you guys side in timely reinforcement?

  5. #1545

    Re: [DTB] Blade Control

    Quote Originally Posted by sadakiyo View Post
    In What matchups do you guys side in timely reinforcement?
    Burn
    U/R Delver
    Zoo

    Decks that go for the fast kill that are not combo (Some say burn is combo, but you know what I mean).

  6. #1546
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    Re: [DTB] Blade Control

    Quote Originally Posted by Artlee View Post
    Burn
    U/R Delver
    Zoo

    Decks that go for the fast kill that are not combo (Some say burn is combo, but you know what I mean).
    What about Goblins? I mean is not great but better than Counterspells I guess? Not sure though.

    -preddi

  7. #1547
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    Re: [DTB] Blade Control

    Unless they have an odd ball list ill bring it in for spell pierce along with 2 Humility and taking out 2 forces
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  8. #1548

    Re: [DTB] Blade Control

    Hi guys, my name is Christian and i've been playing this deck in various versions since a year now, now i'm testing a version that plays 2x supreme verdicts and the CB/top package maindeck (4x top 3x counterbalance) and i'm pretty satisgied with this version, my metagame now is getting full of BGx like Bug delver shaman with confidant, or jund decks, do u have any suggestion on how to adapt the deck to the metagame changings? i'm thinking that in a meta full of blackbased Elspeth, knight_errant would be great, and RIP would be good too in the sb, does anyone of you had some tests results with RIP? do u side out Snappies for them??
    i post here my list for reference:

    UWr Balance Blade

    Lands: 22

    4 flooded strand
    3 misty rainforest
    1 Arid mesa
    3 Tundra
    2 Volcanic Island
    1 Glacial Fortress
    1 karakas
    1 academy ruins
    4 island
    2 plains

    Creatures: 9

    4 Stoneforge Mystic
    3 Snapcaster Mage
    2 Vendilion Clique

    Other Spells : 30
    4 sensei's divining top
    3 counterbalance
    4 brainstorm
    4 swords to plowshares
    3 spell pierce
    1 counterspell
    4 force of will
    1 umezawa's jitte
    1 batterskull
    3 jace, the mind sculptor
    2 supreme verdict

    SB

    2 disenchant
    1 spell pierce
    1 flusterstorm
    1 counterbalance
    1 supreme verdict
    2 engineered explosives
    1 red elemental blast
    2 pyroblast
    2 relic of progenitus
    1 path to exile
    1 vendilion clique

  9. #1549
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    Re: [DTB] Blade Control

    Quote Originally Posted by Gros View Post
    Hi guys, my name is Christian and i've been playing this deck in various versions since a year now, now i'm testing a version that plays 2x supreme verdicts and the CB/top package maindeck (4x top 3x counterbalance) and i'm pretty satisgied with this version, my metagame now is getting full of BGx like Bug delver shaman with confidant, or jund decks, do u have any suggestion on how to adapt the deck to the metagame changings? i'm thinking that in a meta full of blackbased Elspeth, knight_errant would be great, and RIP would be good too in the sb, does anyone of you had some tests results with RIP? do u side out Snappies for them??
    i post here my list for reference:

    UWr Balance Blade

    Lands: 22

    4 flooded strand
    3 misty rainforest
    1 Arid mesa
    3 Tundra
    2 Volcanic Island
    1 Glacial Fortress
    1 karakas
    1 academy ruins
    4 island
    2 plains

    Creatures: 9

    4 Stoneforge Mystic
    3 Snapcaster Mage
    2 Vendilion Clique

    Other Spells : 30
    4 sensei's divining top
    3 counterbalance
    4 brainstorm
    4 swords to plowshares
    3 spell pierce
    1 counterspell
    4 force of will
    1 umezawa's jitte
    1 batterskull
    3 jace, the mind sculptor
    2 supreme verdict

    SB

    2 disenchant
    1 spell pierce
    1 flusterstorm
    1 counterbalance
    1 supreme verdict
    2 engineered explosives
    1 red elemental blast
    2 pyroblast
    2 relic of progenitus
    1 path to exile
    1 vendilion clique
    well from the looks of it, if bg based decks are very popular, cb/top doesn't seem very good. verdict is insane. elspeth really isan't that great. it's never impressed me, but i could be wrong.

  10. #1550
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    Re: [DTB] Blade Control

    I may play in my local little tourney saturday. These are the decks that I know people there play: 2 Maverick, 1 Wb Death and Taxes, 1 Goblins, 1-3 UR Delver, 1 UB Tezzeret Stax. Would you guys say that it is safe to just go ahead and put like 3 Forces to the SB and just run more creature control? Also is humility worth it in the Maverick MU? Especially considering I already run 3x Supreme Verdict between my main and SB. And one final question, should I run 2 or 3 SB Sulfur Elemental?
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  11. #1551

    Re: [DTB] Blade Control

    got 2nd at a 63 person event last weekend with UWr blade, really liked my list a lot, though a few cards underperformed due to not playing against the matchups they were meant for

    Lands (23)

    4 Tundra
    1 Volcanic Island
    4 Flooded Strand
    4 Scalding Tarn
    1 Arid Mesa
    1 Karakas
    1 Moorland Haunt
    1 Riptide Laboratory
    1 Academy Ruins
    4 Island
    1 Plains

    Creatures (11)

    4 Stoneforge Mystic
    4 Snapcaster Mage
    3 Vendilion Clique

    Spells (26)

    1 Batterskull
    1 Umezawa’s Jitte
    2 Engineered Explosives
    1 Sensei’s Divining Top
    3 Force of Will
    2 Spell Snare
    2 Spell Pierce
    1 Counterspell
    4 Swords to Plowshares
    3 Jace, the Mind Sculptor
    1 Detention Sphere
    4 Brainstorm
    1 Ponder


    Sideboard (15)

    1 Disenchant
    1 Path to Exile
    2 Timely Reinforcements
    1 Oblivion Ring
    1 Supreme Verdict
    1 Flusterstorm
    1 Force of Will
    2 Surgical Extraction
    1 Sword of War and Peace
    3 Red Elemental Blast
    1 Mountain

  12. #1552
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    Re: [DTB] Blade Control

    Quote Originally Posted by gypsy View Post
    got 2nd at a 63 person event last weekend with UWr blade, really liked my list a lot, though a few cards underperformed due to not playing against the matchups they were meant for

    Lands (23)

    4 Tundra
    1 Volcanic Island
    4 Flooded Strand
    4 Scalding Tarn
    1 Arid Mesa
    1 Karakas
    1 Moorland Haunt
    1 Riptide Laboratory
    1 Academy Ruins
    4 Island
    1 Plains

    Creatures (11)

    4 Stoneforge Mystic
    4 Snapcaster Mage
    3 Vendilion Clique

    Spells (26)

    1 Batterskull
    1 Umezawa’s Jitte
    2 Engineered Explosives
    1 Sensei’s Divining Top
    3 Force of Will
    2 Spell Snare
    2 Spell Pierce
    1 Counterspell
    4 Swords to Plowshares
    3 Jace, the Mind Sculptor
    1 Detention Sphere
    4 Brainstorm
    1 Ponder


    Sideboard (15)

    1 Disenchant
    1 Path to Exile
    2 Timely Reinforcements
    1 Oblivion Ring
    1 Supreme Verdict
    1 Flusterstorm
    1 Force of Will
    2 Surgical Extraction
    1 Sword of War and Peace
    3 Red Elemental Blast
    1 Mountain
    just take out the spell snares. I would not maindeck that card.

  13. #1553
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    Re: [DTB] Blade Control

    Quote Originally Posted by Megadeus View Post
    I may play in my local little tourney saturday. These are the decks that I know people there play: 2 Maverick, 1 Wb Death and Taxes, 1 Goblins, 1-3 UR Delver, 1 UB Tezzeret Stax. Would you guys say that it is safe to just go ahead and put like 3 Forces to the SB and just run more creature control? Also is humility worth it in the Maverick MU? Especially considering I already run 3x Supreme Verdict between my main and SB. And one final question, should I run 2 or 3 SB Sulfur Elemental?
    don't cut fow entirely, although youll probably side them out, you need a catch all game one.i don't remember how many you're running, but if it's 4 cut that to 3. also, yes humility is 100% worth it, as it also just beats goblins, i find.

  14. #1554
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    Re: [DTB] Blade Control

    Quote Originally Posted by gypsy View Post
    got 2nd at a 63 person event last weekend with UWr blade, really liked my list a lot, though a few cards underperformed due to not playing against the matchups they were meant for

    Lands (23)

    4 Tundra
    1 Volcanic Island
    4 Flooded Strand
    4 Scalding Tarn
    1 Arid Mesa
    1 Karakas
    1 Moorland Haunt
    1 Riptide Laboratory
    1 Academy Ruins
    4 Island
    1 Plains

    Creatures (11)

    4 Stoneforge Mystic
    4 Snapcaster Mage
    3 Vendilion Clique

    Spells (26)

    1 Batterskull
    1 Umezawa’s Jitte
    2 Engineered Explosives
    1 Sensei’s Divining Top
    3 Force of Will
    2 Spell Snare
    2 Spell Pierce
    1 Counterspell
    4 Swords to Plowshares
    3 Jace, the Mind Sculptor
    1 Detention Sphere
    4 Brainstorm
    1 Ponder


    Sideboard (15)

    1 Disenchant
    1 Path to Exile
    2 Timely Reinforcements
    1 Oblivion Ring
    1 Supreme Verdict
    1 Flusterstorm
    1 Force of Will
    2 Surgical Extraction
    1 Sword of War and Peace
    3 Red Elemental Blast
    1 Mountain
    Mana Deprived Super Series, fuck yeah! Good job on your placing Justin.

    Not sure I'm a fan of the red splash. Aside from REB, black does everything red does, and than some. The red splash gives you the same benefit for Engineered Explosives as black. I find the mix of proactive discard spell is stronger than most countermagic. Access to Lingering Souls, whether in the maindeck or the sideboard can huge, but Timely has its merits as well. Nihil Spellbomb is the absolute titties with Academy Ruins.
    How did you find the 1 of Detention Sphere? I'm on the fence myself, but am interested in your thoughts.
    Great placing once again!

  15. #1555

    Re: [DTB] Blade Control

    Quote Originally Posted by Avatar of Shadow View Post
    just take out the spell snares. I would not maindeck that card.

    really dont know why no one likes that card, has always been solid for me, every deck has 2 drops, sure its not amazing against any specific deck but really feel like you need it for the deck in general

  16. #1556

    Re: [DTB] Blade Control

    Quote Originally Posted by mini1337s View Post
    Mana Deprived Super Series, fuck yeah! Good job on your placing Justin.

    Not sure I'm a fan of the red splash. Aside from REB, black does everything red does, and than some. The red splash gives you the same benefit for Engineered Explosives as black. I find the mix of proactive discard spell is stronger than most countermagic. Access to Lingering Souls, whether in the maindeck or the sideboard can huge, but Timely has its merits as well. Nihil Spellbomb is the absolute titties with Academy Ruins.
    How did you find the 1 of Detention Sphere? I'm on the fence myself, but am interested in your thoughts.
    Great placing once again!
    Thanks a lot!

    the red vs black thing is more of a personal preference. I personally do not like playing discard spells in general (not just legacy but every format/deck) , would much prefer to be reactive with counterspells as it suites my playstyle more and feel it gives me more of an edge though i do see the merits of having the discard. Lingering Souls feels like training wheels to me, i tried it and never felt like I ever needed it in the matchups it was good in and it is terrible in many matchups.

    Nihil was one of the cards I was considering but honestly I haven't played against a graveyard based deck in so long that I have basically given up trying to beat them if I ever do face them, only play surgicals due to them being good against other decks and are good with snapcaster. If you expect heavy graveyard meta than I could see playing them but to me they are just not worth the sideboard space even though they do basically replace themselves.

    Timely was actually really good, gaining 6 life won me a few games as well as trading for a mongoose from rug delver I would highly recommend the card to anyone playing this deck.

    The detention sphere was only ok, I didnt play against Show and Tell which is the main reason I played it main deck, being a blue card actually helped a lot as if it was a non blue card I would have lost a few games due to not having something to pitch to FoW. The Oblivion Ring won me a couple of games so guess it was just random having drawn that after sideboard instead of sphere but having the ability to remove anything in play is worth the 1 slot md I think as it is just so versatile so I would probably keep it in

  17. #1557
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    Re: [DTB] Blade Control

    It is nice having the sphere as a catch all that can pitch to fow in G1, I have considered cutting it as it is a tad clunky though. I always seem to be spend three mana at sorcery speed to remove like a 1 or 2 drop...
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  18. #1558

    Re: [DTB] Blade Control

    If S&T decks aren't part of your meta I think Sphere may just be better in the SB though I'm still testing. I agree that it is clunky (ORings have not been maindeck staples for a reason) and I rarely if ever actually 2 for 1 anyone with it so it often turns into an overpriced removal spell. That said it can be an efficient way to get rid of troublesome planeswalkers that stick so it has that going for it too.

  19. #1559

    Re: [DTB] Blade Control

    I honestly don't see this thread to continue in its current form. There're 2 kind of top 8 decks that use Stoneblade: EsperBlade and MiracleBlade.

    EsperBlade is self-explanatory. Let's look closely between the so called Blade Control vs MiracleBlade. From all the current lists, the differences are:

    Blade control -> MiracleBlade
    Snapcaster Mage -> Entreat the Angel
    Snapcaster Mage -> Entreat the Angel
    Engineered Explosives -> Termius
    Engineered Explosives -> Termius/Supreme Verdict

    Some MiracleBlade decks run more Snapcasters or less, but you can pretty much narrow down the differences to about 4 cards. I don't see much decks with just the so-called Blade Control in any tournament result sites, it's usually either MiracleBlade or EsperBlade. Hence, it's logical to conclude that most competitive players either run Esper package in conjunction with Stoneblade or run Miracle cards along with Stoneblade, not committing to either sides is rare and the tournament result shows.

  20. #1560
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    Re: [DTB] Blade Control

    Does the increase in Abrupt Decay, Supreme Verdict, and Terminus make Elspeth, Knight-Errant a stronger inclusion? Similar to Lingering Souls, it applies pressure after board wipes, and gives Snapcasters and Stoneforge Mystics a bit more bang for their buck.
    While not a hugely played card, it survives Pernicious Deed as well, giving a leg up versus Nic-Fit and some BUG control decks.
    Thoughts?

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