The thing with MD creatures is that I want ALL of them Swords to Plowshares proof in order to safely bring in Dark Confidant G2. And nor Oracle, nor Masticore, nor Batterskull (to a certain extent) fit this role. If I had to put MD artefact one, I'll go with Inkwell Leviathan and maybe Sphinx of the Steel Wind, but both are high cmc..
Sigarda just for Emmy, well.. We already have Ensnaring bridge and Karakas. Karakas vs. Show and Tell is a must. Vs. Sneack attack, I usually Maze the Emrakul, then sacrifice 6 and starts again from here, meaning my opponent will need to find 2 more creatures to go. Omnishow is way more scarier from my point of view, hence Clique instead of Sigarda. A well time Clique can be devastating.
@Anen: If you want your creatures to be Plow-proof, don't play Sphinx. It doesn't have protection from white.
Sigarda is not 'just for emmy' she's a 5/5 flier for five in the deck's main colors. She's can't be killed except by big sweepers, which we fight with mana denial. Pounds Jace and Liliana, which are big problems for the deck.
Now about the vulnerability to swords on Masticore and Oracle. Both of those creatures have the ability to affect board state before a swords can exile them. Masticore can shoot some dudes before death, and Oracle can put lands into play without passing priority. And if you run a Chalice of the Void main, you can stick them forever against a Swords plan.
Also, I retract my previous statement about Raven's Crime and Urbog. When trying to cast spells (creatures) discard is more relevant. Now testing RC with creatures.
For those talking about playing large, awkward animals, just play mindslaver. For a few more mana you just win the game.
Are you implying Mindslaver is the best answer to Liliana, Jace, Emrakul. Cuthbertthecat? I havn't tested it.
Requiring 13 mana for the lock... seems like a lot.
No, tar pit is the best answer to jace and liliana with bridge being best for emrakul, but if you want a large, unnecessary wincon, I think slaver is the best because it just wins. You don't even need to lock with it most of the time, using it with tabernacle in play against creature decks is usually good enough.
It seems much more likely that you'll dredge up your inkwell or intuition for it rather than holding an enlightened tutor until turn 5 to get it.
Mindslaver doesn't require a whole lock to win the game. Often times just one or two activations cripple your opponent enough that the game just ends on its own.
If you can show a judge 3 repetitive stolen turns, the judge will award you the game (at least what a head judge told me a while ago.).
[SIZE="1"][I]Team [Insert a name here - Akron?] - [very big point with adverbs modifying adjectives and other adverbs]
But you don't even have to be able to do that. Just slaving your opponent for one turn can easily win many games.
hihi, long time reader, just recently joined forums.
I have been playing a lot recently with Lands. I believe Top is just better than sylvan Library as it stands right now, with so many decks running Abrupt Decay. Anyone else have thoughts on this? I also run 3x Enlightened Tutor.
Also I plan on playing Lands at GP Denver. who else is with me? =]
I've seen some builds recently online with Thalias and with this inclusion I rethought of the new card spoiled thus far trying to find something to improve my own Lands deck. I thought of using Rubblehulk for its bloodrush abiliyy in an Intuition build with Volrath's Stronghold and giving our manlands a quick kill scenario or at least killing of Jace with a lot of counters in one go. I was wondering if any one had any thought on this.
Last edited by Flixel; 01-07-2013 at 12:18 AM.
How do people feel about Abrupt Decay? For me, it's hurt the viability of the Bob sideboard. The past couple of weeks, I haven't gotten a Bob to stay on the board for even one draw.
Because most of us plan to win with man-lands anyway, not as many people are sideboarding out their removal, especially now that a decent percentage of removal out there is Abrupt Decay, which can also hit a key artifact or Exploration/Manabond.
I'm also curious what people think of Abrupt Decay as a sideboard option for Lands. Uncounterable is nice, but it's really the split second of Krosan Grip that makes it crucial against graveyard removal, since they either have to use their Relic/Crypt immediately or risk losing it. Of course, Abrupt Decay is more versatile because it can hit troublesome creatures like Deathrite Shaman and Bob. I'm on the fence right now, in part because people rarely pass priority once they play their artifact graveyard hate (making Krosan Grip less impactful).
Sideboard Geist of Saint Traft or some other hexproof idiot might be the best solution. It's pretty decent against the decay decks and you can always protect it with maze if they get lethal blockers for it.
Raven's crime is bad vs. DRS. I've beat Storm decks (non High Tide) with Zuran Orb and Tabernacle before, Game 1
CotV, especially with Etutors are a valid turn 1-2 play.
Also, he might just haven't played vs. Combo the whole time. Let's not jump the gun in cabal pit vs. Tabernacle, maybe he couldn't acquire a tabernacle in time, etc.
Current Decks:
Legacy:
Spiral Tide
Goblins
Lands
Team America
ANT/TES
Dutch Stax
Modern:
Second Breakfast
Vintage:
Titan Dredge
Bomberman
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