Page 65 of 446 FirstFirst ... 155561626364656667686975115165 ... LastLast
Results 1,281 to 1,300 of 8918

Thread: [Deck] T.E.S. - The EPIC Storm

  1. #1281
    Vintage

    Join Date

    Apr 2005
    Location

    West Coast Degeneracy
    Posts

    5,133

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by a boss View Post
    I seem to run into issues where I cam sitting on a ton of lands and a burning wish. Is the correct play diminishing returns here? At a recent 5k my opponents yard was 3 thoughtseize 3 daze 4 fow and I was all in on a burning wish. I really hated to play returns here just to lose all my progress at killing his disruption.
    That's a crappy situation to be in. Reforge the Soul would have worked here. Unfortunately, you can't anticipate those situations when you're constructing your deck. DReturns is generally better as a storm enabler. Like Ari Lax and Bryant have mentioned in their storm article and the OP, respectively, don't wait until the last minute to cast DReturns.
    West side
    Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
    * Maverick is dead. Long live Maverick!
    My Legacy stream
    My MTG Blog - Work in progress

  2. #1282
    Bryant Cook
    Guest

    Re: [Deck] T.E.S. - The EPIC Storm

    Did I miss something or was Past in Flames an option?

  3. #1283
    Vintage

    Join Date

    Apr 2005
    Location

    West Coast Degeneracy
    Posts

    5,133

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    Did I miss something or was Past in Flames an option?
    My assumption here is that those were already exhausted, based on what is in the yard.
    West side
    Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
    * Maverick is dead. Long live Maverick!
    My Legacy stream
    My MTG Blog - Work in progress

  4. #1284
    Don't Tell Stacy
    RaNDoMxGeSTuReS's Avatar
    Join Date

    Jul 2010
    Location

    Sioux City, IA
    Posts

    720

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by a boss View Post
    ...opponents yard was 3 thoughtseize 3 daze 4 fow and I was all in on a burning wish. I really hated to play returns here just to lose all my progress at killing his disruption.
    I don't see a real problem here. Three sorceries and four copies of Force of Will.

    Draw seven -- chant him -- kill him.

    Am I missing something?
    Quote Originally Posted by Koby View Post
    My love for Valakut knows no bounds. It mise well read:
    Land - Super Duper Mountain
    When you play a land, LIGHTNING BOLT!
    Quote Originally Posted by EpicLevelCommoner View Post
    Strange as it may seem, this deck seems like the best place for Ruhan of the Fomori. A 7/7 with the right equipment will end games nightmarishly quick, and it comes with the perk of being blue to pitch to Force of Will if you draw into extra copies. And it wouldn't be too hard to protect him in counter-heavy build.
    Follow me on Twitter @RaNDoMxGeSTuReS

  5. #1285
    Bryant Cook
    Guest

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Koby View Post
    My assumption here is that those were already exhausted, based on what is in the yard.
    Could be, it's tough to analyze a situation without all of the details.

    Kirby, rough day?

  6. #1286
    Don't Tell Stacy
    RaNDoMxGeSTuReS's Avatar
    Join Date

    Jul 2010
    Location

    Sioux City, IA
    Posts

    720

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    Kirby, rough day?
    Need another vacation aka GP Denver, though I don't really consider tournaments relaxing.
    Quote Originally Posted by Koby View Post
    My love for Valakut knows no bounds. It mise well read:
    Land - Super Duper Mountain
    When you play a land, LIGHTNING BOLT!
    Quote Originally Posted by EpicLevelCommoner View Post
    Strange as it may seem, this deck seems like the best place for Ruhan of the Fomori. A 7/7 with the right equipment will end games nightmarishly quick, and it comes with the perk of being blue to pitch to Force of Will if you draw into extra copies. And it wouldn't be too hard to protect him in counter-heavy build.
    Follow me on Twitter @RaNDoMxGeSTuReS

  7. #1287
    Don't Tell Stacy
    RaNDoMxGeSTuReS's Avatar
    Join Date

    Jul 2010
    Location

    Sioux City, IA
    Posts

    720

    Re: [Deck] T.E.S. - The EPIC Storm

    Double post, weeee.

    Karakas is pretty bad. The only decks that play Karakas + Hatebear also play Wasteland (Maverick/Junk/Death-and-Taxes). If they draw a Wasteland (or Karakas) alongside their hatebear, which is VERY likely -- you're screwed.

    Did some sets against these decks and wanted Chain of Vapor every time.

    Against those decks Karakas is a sorcery speed bounce spell that won't always hit. When it's good, it's because you got lucky, but we can easily just win one turn one or hit with good therapies.
    Quote Originally Posted by Koby View Post
    My love for Valakut knows no bounds. It mise well read:
    Land - Super Duper Mountain
    When you play a land, LIGHTNING BOLT!
    Quote Originally Posted by EpicLevelCommoner View Post
    Strange as it may seem, this deck seems like the best place for Ruhan of the Fomori. A 7/7 with the right equipment will end games nightmarishly quick, and it comes with the perk of being blue to pitch to Force of Will if you draw into extra copies. And it wouldn't be too hard to protect him in counter-heavy build.
    Follow me on Twitter @RaNDoMxGeSTuReS

  8. #1288
    Bryant Cook
    Guest

    Re: [Deck] T.E.S. - The EPIC Storm

    What are people's thoughts on the Hull Breach/Shattering Spree/etc. slot?

    I'm not sure which would be better for the deck Breach or Spree? Also, are either even needed? If not, what would take their spot?

  9. #1289
    Don't Tell Stacy
    RaNDoMxGeSTuReS's Avatar
    Join Date

    Jul 2010
    Location

    Sioux City, IA
    Posts

    720

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    What are people's thoughts on the Hull Breach/Shattering Spree/etc. slot?

    I'm not sure which would be better for the deck Breach or Spree? Also, are either even needed? If not, what would take their spot?
    It's probably the third Chain of Vapor (maybe a Pyroclasm).
    Quote Originally Posted by Koby View Post
    My love for Valakut knows no bounds. It mise well read:
    Land - Super Duper Mountain
    When you play a land, LIGHTNING BOLT!
    Quote Originally Posted by EpicLevelCommoner View Post
    Strange as it may seem, this deck seems like the best place for Ruhan of the Fomori. A 7/7 with the right equipment will end games nightmarishly quick, and it comes with the perk of being blue to pitch to Force of Will if you draw into extra copies. And it wouldn't be too hard to protect him in counter-heavy build.
    Follow me on Twitter @RaNDoMxGeSTuReS

  10. #1290

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    What are people's thoughts on the Hull Breach/Shattering Spree/etc. slot?

    I'm not sure which would be better for the deck Breach or Spree? Also, are either even needed? If not, what would take their spot?
    I actually don't think I've Wished for that slot in quite a while, but I'm pretty sure that Enchantress + Leyline of Sanctity are both things I want a Wishable answer to. The only time I would want Spree is against Thorn out of Goblins or something similar where the 1 mana could make a difference vs. Wasteland or Port played the turn after I Wish, at which point I've already altered my deck to handle Thorn

    Of course, I would rather have Revoke Existence than Hull Breach. I would rather be able to tap an Underground Sea to cast the spell as I honestly can't think of a real scenario I want to use both sides of Hull Breach. The best I've got is Belcher has Leyline and also slams a Belcher w/o the ability to kill on one.
    Quote Originally Posted by emidln View Post
    Until I can play storm perfectly, I have not played it enough.
    Quote Originally Posted by Brian Kibler
    Funny enough I was 18 once too. It was sweet, but being me now is way sweeter.

  11. #1291
    Bryant Cook
    Guest

    Re: [Deck] T.E.S. - The EPIC Storm

    I'm currently playing Spree but may switch back to Breach. I see myself casting Pyroclasm a significant amount of times less than either of the other two cards.

    I've destroyed Canonist and Rest in Peace with Breach before. Both were relevant.

    I don't like posting from my phone. Stupid work filters.

  12. #1292
    Don't Tell Stacy
    RaNDoMxGeSTuReS's Avatar
    Join Date

    Jul 2010
    Location

    Sioux City, IA
    Posts

    720

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    I'm currently playing Spree but may switch back to Breach. I see myself casting Pyroclasm a significant amount of times less than either of the other two cards.

    I've destroyed Canonist and Rest in Peace with Breach before. Both were relevant.

    I don't like posting from my phone. Stupid work filters.
    My work doesn't block The Source, but blocks most PBS websites.
    Quote Originally Posted by Koby View Post
    My love for Valakut knows no bounds. It mise well read:
    Land - Super Duper Mountain
    When you play a land, LIGHTNING BOLT!
    Quote Originally Posted by EpicLevelCommoner View Post
    Strange as it may seem, this deck seems like the best place for Ruhan of the Fomori. A 7/7 with the right equipment will end games nightmarishly quick, and it comes with the perk of being blue to pitch to Force of Will if you draw into extra copies. And it wouldn't be too hard to protect him in counter-heavy build.
    Follow me on Twitter @RaNDoMxGeSTuReS

  13. #1293
    Undefeated hair
    phazonmutant's Avatar
    Join Date

    Jan 2012
    Location

    Seattle, WA
    Posts

    1,152

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    What are people's thoughts on the Hull Breach/Shattering Spree/etc. slot?

    I'm not sure which would be better for the deck Breach or Spree? Also, are either even needed? If not, what would take their spot?
    Played against white Stax today and forgot to board in Chain, so of course he dropped Leyline of Sanctity t0. Wished for Spree to kill his 3sphere and some other junk, but ended up having to make 30some goblins and pass because I couldn't blow up the Leyline. Hull Breach would have been great. I would have lost a Gemstone mine on 1 to make G, but not a big deal. Obviously it was a mistake to not board in Chain, but there is some comfort in knowing that I have an answer to Enchantments even g1.

    Also played against Aggro Loam, boarded in the Grapeshot for the Empty after seeing Pulse main like Bryant suggested, and it was pretty awesome. Drew it and killed a couple creatures (Bob and Deathrite), bought myself like 3 turns, enough to kill him.

  14. #1294
    Cabal Minion
    BrettF's Avatar
    Join Date

    Dec 2012
    Location

    Victoria, BC, Canada
    Posts

    78

    Re: [Deck] T.E.S. - The EPIC Storm

    Hi. First time poster but long follower of this thread.

    Anyone see this preview card?
    http://media.wizards.com/images/magi...t6jxefc_01.png

    better than DimR on turn 1~ wishable slithermuse.

  15. #1295
    Psilovibin
    Vacrix's Avatar
    Join Date

    Apr 2008
    Posts

    2,204

    Re: [Deck] T.E.S. - The EPIC Storm

    No, its not better than Dreturns on turn 1.

    How do you suppose your going to Burning Wish into UB? With LED? LED only produces three mana of one color. It doesn't belong in TES or ANT for that matter. Its difficult to produce UB after Infernal Tutor or Burning Wish often enough to want to play this card.
    Luck is a residue of design.



    I'm an aspiring Psychedelic Trance musician. Please feel free to enjoy my sense of life:
    http://soundcloud.com/vacrix


    Expect me or die. I play SI.

  16. #1296

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by BrettF View Post
    Hi. First time poster but long follower of this thread.

    Anyone see this preview card?
    http://media.wizards.com/images/magi...t6jxefc_01.png

    better than DimR on turn 1~ wishable slithermuse.
    I think that diminishing returns usually does the same thing but is easier to cast. The exile part of diminishing returns is a problem sometimes but I think the ease of casting still outweighs that.

  17. #1297
    Site Contributor

    Join Date

    Jul 2011
    Location

    Maastricht, NL
    Posts

    2,536

    Re: [Deck] T.E.S. - The EPIC Storm

    The biggest problem with that new Windfall is that we don't reliably get seven cards out of it. After turn two we will on average get four cards, which usually isn't enough to continue the combo to a lethal Tendrils. Returns stays, I'm afraid.

  18. #1298
    Member
    joemauer's Avatar
    Join Date

    May 2011
    Location

    Louisiana
    Posts

    683

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    What are people's thoughts on the Hull Breach/Shattering Spree/etc. slot?

    I'm not sure which would be better for the deck Breach or Spree? Also, are either even needed? If not, what would take their spot?
    I would pick Hull Breach for it's flexibility. The only time I want to kill multiple artifacts is against something like MUD or Stax, but it seems whenever I need spree against those types of decks then there are too many hurdles preventing me from getting and casting it: CotV, Lodestone Golem, and Trinisphere.

    I kind of wish there was something that could get rid of anything like a Vindicate for two mana, namely creatures as well.

    Also, I think a one of land in the sideboard is a good idea since we dropped the land count by one. I don't know if it should be Tropical Island(to cast AD) or Karakas(it can randomly win games), but with having Karakas in the SB I have found some matches where an extra land is quite nice.

  19. #1299
    Land Destruction Enthusiast
    Megadeus's Avatar
    Join Date

    Jul 2012
    Location

    Kennesaw, GA
    Posts

    5,572

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by joemauer View Post
    I would pick Hull Breach for it's flexibility. The only time I want to kill multiple artifacts is against something like MUD or Stax, but it seems whenever I need spree against those types of decks then there are too many hurdles preventing me from getting and casting it: CotV, Lodestone Golem, and Trinisphere.

    I kind of wish there was something that could get rid of anything like a Vindicate for two mana, namely creatures as well.

    Also, I think a one of land in the sideboard is a good idea since we dropped the land count by one. I don't know if it should be Tropical Island(to cast AD) or Karakas(it can randomly win games), but with having Karakas in the SB I have found some matches where an extra land is quite nice.
    I know it isnt wishable but Abrupt Decay is 2 mana kill anything
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  20. #1300
    Member
    joemauer's Avatar
    Join Date

    May 2011
    Location

    Louisiana
    Posts

    683

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Megadeus View Post
    I know it isn't wishable but Abrupt Decay is 2 mana kill almost anything
    Fixed that for you.

    Having a wishable answer to artifacts and/or enchantments is a good 'Oh Shit' button to have.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)