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Thread: [Deck] Reanimator

  1. #3461
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    Re: [Deck] Reanimator

    Hello people! Merry Christmas :). I've made a change to my decklist to fight those horde of BUG shamanism, and I've won my last large tournament of the year with it. Have a look:

    http://www.thecouncil.es/tcdecks/dec...6&iddeck=71855

    I played against:

    Team america 1-2 (3 wastelands in a row in G1, turn 1 to 3, 3 daze in game 3 to my show and tell protected by daze and fow.)
    Goblins 2-0
    GB Emrakul Post 2-1
    Jund 2-1 (He had 12, a shaman and creatures, and I thought he would fetch into Overgrown tomb 'cause I've been testing modern whole week and attacked for nothing with Iona and Angel of despair into a Bayou fetched. Yeah, I'm stupid).
    Zoo 2-0
    Goblins 2-1
    Top8 - Sneak attack 2-1 (he forgot to draw7 with griselbrand in G2 and still had Blood moon, Sneak attack, Emrakul, Wipe away.. meh)
    Top4 - UWr Rip Miracles 2-0 (G1 turn 2 Griselbrand scoops, G2 Turn 1 Grafdigger's Cage, turn 1 mine Duress into Rip, Pyro, Fow, Fow, Scalding, discarding Rip, turn 2 Counterbalance from top, Daze, turn 2 mine land, ponder, turn 3 RIP, resolves, turn 3 mine Bstorm + fetch + Tseize discarding Pyro, turn 4 him land, turn 4 mine ponder + careful, all exiled, turn 5 another land, turn 5 mine, land, tseize discarding Fow, he had only 1 fow, Show and tell into griselbrand drawing 7 GG.)
    Finals - Team america (like the one that won SCG Atlanta) 2-0. G1 Sphinx on turn 3 Griselbrand on turn 5, G2 I discarded his Fow in turn 1 but he found after a ponder 1 Spierce, but Sheoldred landed in Turn 3, and it was all over.

    My conclussions: Pithing needle still sucks, Massacre is not as good as Submerge, hope the Dimir part of Gatecrash helps us with those pesky enchantments, haha. -2 Massacre, -1 Pithing needle, +3 ?. Maybe the 4th Show and tell. I don't know.
    3d2Y. [Wolves never look back]

  2. #3462
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    Re: [Deck] Reanimator

    Quote Originally Posted by Alsan View Post
    Hello people! Merry Christmas :). I've made a change to my decklist to fight those horde of BUG shamanism, and I've won my last large tournament of the year with it. Have a look:

    http://www.thecouncil.es/tcdecks/dec...6&iddeck=71855

    I played against:

    Team america 1-2 (3 wastelands in a row in G1, turn 1 to 3, 3 daze in game 3 to my show and tell protected by daze and fow.)
    Goblins 2-0
    GB Emrakul Post 2-1
    Jund 2-1 (He had 12, a shaman and creatures, and I thought he would fetch into Overgrown tomb 'cause I've been testing modern whole week and attacked for nothing with Iona and Angel of despair into a Bayou fetched. Yeah, I'm stupid).
    Zoo 2-0
    Goblins 2-1
    Top8 - Sneak attack 2-1 (he forgot to draw7 with griselbrand in G2 and still had Blood moon, Sneak attack, Emrakul, Wipe away.. meh)
    Top4 - UWr Rip Miracles 2-0 (G1 turn 2 Griselbrand scoops, G2 Turn 1 Grafdigger's Cage, turn 1 mine Duress into Rip, Pyro, Fow, Fow, Scalding, discarding Rip, turn 2 Counterbalance from top, Daze, turn 2 mine land, ponder, turn 3 RIP, resolves, turn 3 mine Bstorm + fetch + Tseize discarding Pyro, turn 4 him land, turn 4 mine ponder + careful, all exiled, turn 5 another land, turn 5 mine, land, tseize discarding Fow, he had only 1 fow, Show and tell into griselbrand drawing 7 GG.)
    Finals - Team america (like the one that won SCG Atlanta) 2-0. G1 Sphinx on turn 3 Griselbrand on turn 5, G2 I discarded his Fow in turn 1 but he found after a ponder 1 Spierce, but Sheoldred landed in Turn 3, and it was all over.

    My conclussions: Pithing needle still sucks, Massacre is not as good as Submerge, hope the Dimir part of Gatecrash helps us with those pesky enchantments, haha. -2 Massacre, -1 Pithing needle, +3 ?. Maybe the 4th Show and tell. I don't know.
    thank u

  3. #3463
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    Re: [Deck] Reanimator

    Hey, I know a handful of you were holding out hope that the Dimir Charm from Gatecrash would aid the meta.


    Instant
    Choose one - Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard.

    While I wasn't expecting anything very helpful, I did recognize that most Dimir bombs were going to be flashy and expensive, and the charm had the best chance of being simple and effective in a narrow application. I'm still left pessimistic that without the (impossible) return of Mystical Tutor, the deck needs something to get it out of the rut we've found ourselves in with maindeck hate in the DtB.
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  4. #3464

    Re: [Deck] Reanimator

    Quote Originally Posted by PirateKing View Post
    Hey, I know a handful of you were holding out hope that the Dimir Charm from Gatecrash would aid the meta.


    Instant
    Choose one - Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard.

    While I wasn't expecting anything very helpful, I did recognize that most Dimir bombs were going to be flashy and expensive, and the charm had the best chance of being simple and effective in a narrow application. I'm still left pessimistic that without the (impossible) return of Mystical Tutor, the deck needs something to get it out of the rut we've found ourselves in with maindeck hate in the DtB.
    I don't think this will do much for the deck. Sure it kills deathrite shaman and acts like a careful study/ponder hybrid of sorts. But careful study costs only 1 mana and allows you to choose which cards from you hand (including the one you drew) you discard. So if you careful study with a hand of 5, you essentially choose which 2 cards of 7 you discard where dimir charm only allows you to choose between the top 3 of the library and you even have to put one card back on top. I see this as strictly worse than lim-dûl's vault and that card doesn't even see much play in reanimator because of the cost and card disadvantage.

    If the meta gets infested with the mirror and show and tell then this becomes a good SB card, countering reanimate effects, show and tells and messing up people's brainstorms and ponders.

  5. #3465

    Re: [Deck] Reanimator

    What would you say Reanimator's worst match ups are? Also, one of the decks that I personally have a 1% win against are the Rishadan Port. How would you go about beating these decks? And, how heavy are they in the current meta?

    Thanks for the help!

    (I'm going to a Star City Open soon and would like to be ready).

  6. #3466
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    Re: [Deck] Reanimator

    Quote Originally Posted by lostgenius View Post
    What would you say Reanimator's worst match ups are? Also, one of the decks that I personally have a 1% win against are the Rishadan Port. How would you go about beating these decks? And, how heavy are they in the current meta?

    Thanks for the help!

    (I'm going to a Star City Open soon and would like to be ready).
    Which deck do you mean? Rishadan Port may be played by:

    Lands
    Goblins
    MUD
    Death'n'Taxes

    Did I forget something (maybe Staxx?)?

  7. #3467

    Re: [Deck] Reanimator

    Quote Originally Posted by DarkJester View Post
    Which deck do you mean? Rishadan Port may be played by:

    Lands
    Goblins
    MUD
    Death'n'Taxes

    Did I forget something (maybe Staxx?)?
    Sorry, Lands. I haven't played Death'n'Taxes yet, what is the game plan there?

  8. #3468
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    Re: [Deck] Reanimator

    Quote Originally Posted by DarkJester View Post
    . . .Did I forget something (maybe Staxx?)?
    Yes, Scepter/Chant. Not that it's being played any more, but hey you asked.
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  9. #3469
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    Re: [Deck] Reanimator

    Quote Originally Posted by lostgenius View Post
    Sorry, Lands. I haven't played Death'n'Taxes yet, what is the game plan there?
    Against Lands: Fetch basics to avoid Wasteland, use Entomb for a Shroud/Hexproof-Critter (inkwell leviathan should be very good) against Maze of Ith, be aware of CropRotation into Bojuka Bog. Whats your concrete Problem with this Matchup? They have Tabernacle, but that souldn't be such a problem for Reanimator as it is for Dredge (They may Loam/GhostQuarter you out of the game, but this would be a nut-draw). Postboard I would bring in Needles as well as Show and Tells (be careful: some old-school lists may play Mindslaver and slave you out of the game with Academy Ruins).




    Quote Originally Posted by TerribleTim68 View Post
    Yes, Scepter/Chant. Not that it's being played any more, but hey you asked.
    I love you too, honey! ;)
    Last edited by DarkJester; 01-10-2013 at 05:36 PM.

  10. #3470
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    Re: [Deck] Reanimator

    Quote Originally Posted by DarkJester View Post
    I love you too, honey! ;)
    Lol!
    Currently Playing:
    Dredge / Hive Mind / Belcher / Sneak-Show

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  11. #3471
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    Re: [Deck] Reanimator

    Quote Originally Posted by lostgenius View Post
    What would you say Reanimator's worst match ups are? Also, one of the decks that I personally have a 1% win against are the Rishadan Port. How would you go about beating these decks? And, how heavy are they in the current meta?

    Thanks for the help!

    (I'm going to a Star City Open soon and would like to be ready).
    At the risk of sounding like a broken record, check out http://www.mtgthesource.com/forums/s...l=1#post696672

    If you're worried about Port, just reanimate in response to the tap! But seriously, being able to play Emrakul and having Stifle gives you a ton of game against random things game 1.

  12. #3472
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    Re: [Deck] Reanimator

    Quote Originally Posted by phazonmuant View Post
    If you're worried about Port, just reanimate in response to the tap!
    Isn't the whole point to Port you during your upkeep, denying you main phase mana?
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  13. #3473
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    Re: [Deck] Reanimator

    Quote Originally Posted by PirateKing View Post
    Isn't the whole point to Port you during your upkeep, denying you main phase mana?
    Yes it is.
    But the purpose of available mana during the main phase is, as far as reanimator is concerned, to reanimate stuff.
    Instant speed reanimation allows NLR to animate in response of pesky plays such as tapping your mana, exiling your creatures in the yard, and so on.
    But like Phazonmuant said, there's a thread devoted to this particular approach and I wouldn't want to pollute this topic any further.

  14. #3474
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    Re: [Deck] Reanimator

    Has anyone taken a look at the recent SCG Top8 List?
    Is it just me or does the Deck look like a complete random pile just being rogue and surprise people or is there actually some potential we might adapt to improve our matchups? Could also be well positioned due to the lack of BUG... At least it seemed to me that way at first sight.

    any thoughts ?
    Quote Originally Posted by damionblackgear View Post
    One does not simply Brainstorm into Mordor.
    Decks I play and/or care about:

    Reanimator
    ANT
    LED - Dredge


  15. #3475
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    Re: [Deck] Reanimator

    Quote Originally Posted by GexxX View Post
    Has anyone taken a look at the recent SCG Top8 List?
    Is it just me or does the Deck look like a complete random pile just being rogue and surprise people or is there actually some potential we might adapt to improve our matchups? Could also be well positioned due to the lack of BUG... At least it seemed to me that way at first sight.

    any thoughts ?
    Link?

  16. #3476
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    Re: [Deck] Reanimator

    Quote Originally Posted by DarkJester View Post
    Link?
    http://sales.starcitygames.com//deck...p?DeckID=52285

  17. #3477

    Re: [Deck] Reanimator

    Hey guys.
    i have started to wanna play a combodeck with big beasts such as Show'n'tell, Reanimator and 12 post.
    I wanted to tryout reanimator, when i started to think if it was the stronger choise?...
    my question is, why reanimator>Show'n tell?... isnt show'n- simply stronger?

    thanks for your help :)

  18. #3478
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    Re: [Deck] Reanimator

    Quote Originally Posted by attemanden View Post
    Hey guys.
    i have started to wanna play a combodeck with big beasts such as Show'n'tell, Reanimator and 12 post.
    I wanted to tryout reanimator, when i started to think if it was the stronger choise?...
    my question is, why reanimator>Show'n tell?... isnt show'n- simply stronger?

    thanks for your help :)
    Reanimator is faster and more consistent, but there is a ton of gy-hate. Reanimator also beats Show&Tell usually.

  19. #3479

    Re: [Deck] Reanimator

    What about cards such as plowshares and path to exile. dont those cards just ruin it all?

    And i guess a couple of show&tell would be nice in main and SB vs GY hate?

  20. #3480
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    Re: [Deck] Reanimator

    Quote Originally Posted by attemanden View Post
    What about cards such as plowshares and path to exile. dont those cards just ruin it all?

    And i guess a couple of show&tell would be nice in main and SB vs GY hate?
    That's what Reanimator lists have traditionally been doing; 1-4x Show and Tell in the SB to counter the GY hate their opponents will be running G2. And we run countermagic + discard to deal with StP and other spot removal spells. Some of our fatties have built in evasion (Empyrial Archangel) so there's that too.

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