What do you guys use as goblin tokens? Beta Mons's Goblin Raiders for me.
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I think this is better suited in the Pimp/Brag post in the general board (since this one must be to talk about the deck strategy/doubts/developement). But anyway, your Beta Gobbos look sweet! I use simply dices (pretty functional).
Greetings,
Iņaki.-
Spike-Johnny
Game 2 I kept 3x dark ritual, IT, chrome mox, duress, probe and I killed him on turn 1. Game 1 I mulled to 5 and game 3 I kept a good hand but he had t1 disruption t2 disruption...
Regarding time spiral, you all can make fun of me all you want, I'm going to keep playing it until I think it's worse than DR. I have confidence that I am open minded and can judge my decisions impartially, and I'll be the first to admit if I was wrong on something. I have done a lot of testing and time spiral has been better for me. I believe that a lot of people here are resistant to change just because it is change. I admit that I have made plenty of tweaks to the deck that I now believe to be wrong (dark confidants, playing around with the land count, etc.). I don't believe I am stubborn or ignorant at all, and I truly try to take into account and understand everyone's argument. People are just more interested in taking a side and proving themselves right than actually figuring out what the best decision is. As such, I've given up actually trying to convince anyone, because no one will actually listen and they will immediately jump to point out how bad it is in this situation or that situation.
@jandax: I have a stack of 20 Unglued Goblin tokens.
"I'm willing to imagine a TES where Past in Flames replaces Ill-Gotten Gains entirely, and we just don't play Diminishing Returns." - me, 29/09/2011
Founding member of Team Scrubbad: Legacy Legends
I could see why Time Spiral is good. I mean it's untap ability is insane. I just feel like 6 mana after a wish is difficult to achieve. Especially since a lot of the time I cast Returns it is to restock for a new hand because the one I had didnt turn out to be good enough. Or couldnt make quite enough mana. Ill give it a spin sometime though. I honestly haven't tested it. Maybe Ill do a few games tonight.
SCG Edison is coming up, I'm really looking forward to storming again soon.
going stir crazy waiting for scg edison its in my backyard
FWIW, I've tried my own tweaks to the 75 posted in the OP, and slowly 1 card at a time have returned to the sideboard you posted. There have been too many times I needed BW to save me from certain corner case scenarios. Karakas, while really good vs Maverick & Reanimator, isn't really needed if this metagame keep up it's 3c UG/x shenanigans.
Good luck there. 5c Goblins FTW.
West side
Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
My Legacy stream
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I have a little question about gitaxian probe. Little background: I was facing some BW blade (expecting direct discard) and had probe in hand. Didn't thought much about it and used it drawing dark ritual. Opponent used IoK next turn discarding this ritual which should win me this game since I had Ad nauseum already in hand (game was big fiaco with me not being albe to draw another mana source for 5 or 6 turns). So would you use gitaxian probe in first turn in this situation and overall in these matchups where drawing into valuable card could mean it being discarded right away?
Ill be storming at SCG ATL Next weekend. It will be my first large event. Lets hope I dont scrub out!
As for Probe, you probably dont need to probe T1 unless you are looking for something for either Therapy to take Post board or you are one card away from just going off.
You dont need to use it to see what your opponent is playing on T1 because their land drop and/or T1 play should be enough to tip you off.
Edit: what the hell was my post doing in this thread??? I am absolutely sure I posted it in the thread about bannings in Modern. This forum gets more buggy every second... So to all who read my post: apologies. I'll just leave it at that, because no one knows where it'll end up next if I try to repost it.![]()
He responded cynically to my post which should have been in a thread about Modern bannings. No worries.![]()
I know it's not relevant to threat topic, but should Tendrils of Agony get the hammer, I'd bed JTMS would become a 200USD/euro card.
Anyways, on topic:
Does anyone here have experience getting new players to the game interested into Legacy? More precisely, is there a way to explain and or demonstrate the power of this deck without leaving the impression that all combo decks are busted and there's no fun in the format? Let's be fair and say this is one of the hardest decks to play correctly. Should the OP just take over? Just looking for some advice, I'm trying to get a couple friends interested in the format.
Tendrils will never get the hammer. Ad Nauseam and Lion's Eye Diamond are the candidates for banning when Wizards feels the power of Storm is getting out of control.
It's hard to make newbies enthousiastic about Legacy without scaring them away. Especially if you use a deck like this. I don't think I have proper advise on that.![]()
I would not start with any specific deck. the best way is probably working through as many decks as possible with them. Dont start with dredge, tes, si and show and tell to impress. start first with nonblue decks, like maverick and burn, mud, then show them control, and at the end show them combo. wenn they say its broken then you can respond remembering them about fow and counterbalance. if you start with combo, the have no idea how to stop it ("you even go off before i have 3 mana for cancel") and you cant tell them the other side. its very hard getting someone into legacy..
I'd think about what they do and don't like about magic, and try and think of aspects of Legacy that appeal those likes and dislikes.
If they like constructed but have trouble keeping up with rotations, stress that Legacy is an eternal format.
Being able to make up and hone one deck over a long period of time really appeals to some people. If that doesn't appeal, you can stress the depth of the card pool for Legacy and the number of different viable decks.
One selling point for Legacy for some new players is that you get to play with powerful old cards that would never get printed now. This especially appeals to players who like spells rather than creatures, since Legacy is a much more spell-based format than standard. If they have a favourite deck in standard, you can point them towards a similar Legacy deck - or perhaps just specific cards.
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