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Thread: [Deck] T.E.S. - The EPIC Storm

  1. #1561
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by joemauer View Post
    Turn three could have also went like this:land drop, Brainstorm(put ad Nauseum, then b wish on top)>Probe paying two life and drawing b wish>Dark Ritual>Infernal Tutor(find LED)>Chrome Mox(imprint duress)>LED>LED>Burning Wish(using black floating and Gemstone Mine) while cracking LEDs for six black>Iggy>LED>LED>Infernal Tutor,crack LEDs for black and red>Burning Wish>Tendrils for 28 life.

    What if your opponent is doing 3-6 damage a turn with any old aggro deck? A third turn Ad Nauseum won't get there then.

    Ad Nauseum is random, but Ill-Gotten Gains is not. Ad Nauseum will not be an option every game you play in either. Ill-Gotten Gains, Past in Flames, and Diminishing Returns are in the sideboard for a reason guys. You guys should practice more with the other engines of the deck.
    Thanks for the reply, and this is why I asked for a bit more specific puzzles since this way it's just maybe a bit too easy to Ad Nauseam in each scenario. Or at least I always imagine Ad Nauseam as my primary win condition, and because of that I always think of going for it when possible. I actually use IGG pretty often, Diminishing Returns from time to time - Past in Flames is used pretty much never ever. I just feel like PiF needs 4-6 rituals in graveyard in order to be good, and with that amount of rituals I can usually win with other cards.

    Thanks for saying the version which would have been more safe and 100% sure, since AdN can crap out from time to time.

  2. #1562
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    Re: [Deck] T.E.S. - The EPIC Storm

    Meh the chances of fizzling after Ad Nauseum are so slim, that I would do it again. It never happens to me other than that one time. Like I said. I was at 19 life, not 13. The fact that 4 cantrips later I still didnt find anything is just icing that God didnt want it to happen... I use IGG probably the most, then Diminishing Returns (even though I hate it), then PiF like the guy before me, I almost never use. Almost always I cannot sustain a good steady engine without an LED and PiF does not help me out there.
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  3. #1563
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Megadeus View Post
    Meh the chances of fizzling after Ad Nauseum are so slim, that I would do it again. It never happens to me other than that one time. Like I said. I was at 19 life, not 13. The fact that 4 cantrips later I still didnt find anything is just icing that God didnt want it to happen... I use IGG probably the most, then Diminishing Returns (even though I hate it), then PiF like the guy before me, I almost never use. Almost always I cannot sustain a good steady engine without an LED and PiF does not help me out there.
    Past in Flames is necessary. It wins enough games where Iggy won't (and vice-versa) to warrant inclusion in the sideboard.

    I still hate Diminishing Returns. It's butt fucked me too much.
    Quote Originally Posted by Koby View Post
    My love for Valakut knows no bounds. It mise well read:
    Land - Super Duper Mountain
    When you play a land, LIGHTNING BOLT!
    Quote Originally Posted by EpicLevelCommoner View Post
    Strange as it may seem, this deck seems like the best place for Ruhan of the Fomori. A 7/7 with the right equipment will end games nightmarishly quick, and it comes with the perk of being blue to pitch to Force of Will if you draw into extra copies. And it wouldn't be too hard to protect him in counter-heavy build.
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  4. #1564
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by RaNDoMxGeSTuReS View Post
    Past in Flames is necessary. It wins enough games where Iggy won't (and vice-versa) to warrant inclusion in the sideboard.

    I still hate Diminishing Returns. It's butt fucked me too much.
    Right. Returns just ugh... I wish that Reforge the Soul were 4 mana...
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  5. #1565
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by RaNDoMxGeSTuReS View Post
    I still hate Diminishing Returns. It's butt fucked me too much.
    Ditto. I saw endure2004 complain the other day in a tournament report that Time Spiral, while good on paper, was consistently one mana too much. Has anyone tried Time Reversal in that slot? I don't love it, but sometimes I want that Hail Mary--I'm going to try it pretty soon, unless it's proven completely awful for someone.
    Quote Originally Posted by herbig View Post
    Terramorphic Expanse combines well with Urborg, tapping all over the place for black mana and then BOOM you fetch a Plains and blow them out with Ramosian Rally.
    Quote Originally Posted by Scordata View Post
    Man, why won't the Rock just go away? It doesn't even have any friends.

    Like, you know that feeling when you are walking outside and you step in dog shit?
    Thats the exact feeling i have when my opponent opens with Land, Mox diamond, Dark Confidant.

  6. #1566
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by coraz86 View Post
    Ditto. I saw endure2004 complain the other day in a tournament report that Time Spiral, while good on paper, was consistently one mana too much. Has anyone tried Time Reversal in that slot? I don't love it, but sometimes I want that Hail Mary--I'm going to try it pretty soon, unless it's proven completely awful for someone.
    The problem with Returns isn't that it exiles the top 10 cards of your library. If you read the opening post, you would know that Time Reversal has been tried. I haven't been able to post as much recently, there's a new boss at work, he's very much against using the internet for personal use. That said, it's a bit disappointing to check the thread and see all this crap.

  7. #1567
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    The problem with Returns isn't that it exiles the top 10 cards of your library. If you read the opening post, you would know that Time Reversal has been tried. I haven't been able to post as much recently, there's a new boss at work, he's very much against using the internet for personal use. That said, it's a bit disappointing to check the thread and see all this crap.
    Right. D Returns is used to refill the hand and then go off a turn or two later with a new grip. That is what I use it for anyway. I just hate that it gets rid of your GY. Ive never had issues with the card that I exiled before though.
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  8. #1568
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by RaNDoMxGeSTuReS View Post
    Past in Flames is necessary. It wins enough games where Iggy won't (and vice-versa) to warrant inclusion in the sideboard.

    I still hate Diminishing Returns. It's butt fucked me too much.
    Use lube* next time.

    * tears of burn players who lost holding on to Pyrostatic Pillar in hand as they take 20 on Turn 1.
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  9. #1569
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Koby View Post
    Use lube* next time.

    * tears of burn players who lost holding on to Pyrostatic Pillar in hand as they take 20 on Turn 1.
    I'm glad Koby joined the dark side, now I get to read posts like this.

  10. #1570
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    Re: [Deck] T.E.S. - The EPIC Storm

    DR is good when you shuffle 2 bobs and a Liliana your opponent has away, then draw into 3 lands, 4 cantrips, proceeding to rip into the sick with those cantrips next turn and killing your opponent to lock top 8 (true story).

  11. #1571
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    I'm glad Koby joined the dark side, now I get to read posts like this.
    He's playing DDFT.
    Quote Originally Posted by Koby View Post
    My love for Valakut knows no bounds. It mise well read:
    Land - Super Duper Mountain
    When you play a land, LIGHTNING BOLT!
    Quote Originally Posted by EpicLevelCommoner View Post
    Strange as it may seem, this deck seems like the best place for Ruhan of the Fomori. A 7/7 with the right equipment will end games nightmarishly quick, and it comes with the perk of being blue to pitch to Force of Will if you draw into extra copies. And it wouldn't be too hard to protect him in counter-heavy build.
    Follow me on Twitter @RaNDoMxGeSTuReS

  12. #1572
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    Re: [Deck] T.E.S. - The EPIC Storm

    The MTGO Legacy metagame is weird. Half Countertop decks and half Show and Tell. I'm thinking about adjusting the sideboard a bit to compensate.
    "I'm willing to imagine a TES where Past in Flames replaces Ill-Gotten Gains entirely, and we just don't play Diminishing Returns." - me, 29/09/2011
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  13. #1573
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by RaNDoMxGeSTuReS View Post
    He's playing DDFT.
    I have no allegiance to any deck. I play whatever gets easy wins at any given metagame. DDFT is more of a mental exercise to keep the brain sharp. TES is for crushing face when you expect to not play vs blue decks.
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  14. #1574
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    Re: [Deck] T.E.S. - The EPIC Storm

    Blue decks of the control variants arent even that bad... its tempo that rapes us. I guess CB sucks for us, bit esper stoneblade isnt horrid...
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  15. #1575
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Koby View Post
    I have no allegiance to any deck. I play whatever gets easy wins at any given metagame. DDFT is more of a mental exercise to keep the brain sharp. TES is for crushing face when you expect to not play vs blue decks.
    Losing to Thoughtscour sucks.
    Quote Originally Posted by Koby View Post
    My love for Valakut knows no bounds. It mise well read:
    Land - Super Duper Mountain
    When you play a land, LIGHTNING BOLT!
    Quote Originally Posted by EpicLevelCommoner View Post
    Strange as it may seem, this deck seems like the best place for Ruhan of the Fomori. A 7/7 with the right equipment will end games nightmarishly quick, and it comes with the perk of being blue to pitch to Force of Will if you draw into extra copies. And it wouldn't be too hard to protect him in counter-heavy build.
    Follow me on Twitter @RaNDoMxGeSTuReS

  16. #1576
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Went 6-0 at a local. Twice D-Returns won me two game three's in consecutive rounds.

  17. #1577

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    Twice D-Returns won me two game three's in consecutive rounds.
    1000% skill. Also, nice. Opening post list?
    BZK! - Storm Boards

    Been there, tried that, still casting Doomsday.
    Drawing my deck for 0 mana since 2013.

  18. #1578

    Re: [Deck] T.E.S. - The EPIC Storm

    Have you guys considered a Trop or Bayou in the SB? I've been practicing the Miracles matchup quite a bit, and I've had a lot of trouble getting GB up in a reasonable amount of time. Putting a dual in puts us from 6 to 10 Green sources after SB (since Petal isn't really a green source if they've landed CB).

  19. #1579
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by aaronm678 View Post
    Have you guys considered a Trop or Bayou in the SB? I've been practicing the Miracles matchup quite a bit, and I've had a lot of trouble getting GB up in a reasonable amount of time. Putting a dual in puts us from 6 to 10 Green sources after SB (since Petal isn't really a green source if they've landed CB).
    Totally saw Jund scoop to your turn one on Magic Online.

    I'd play the third City of Brass before Tropical Island or Bayou.
    Quote Originally Posted by Koby View Post
    My love for Valakut knows no bounds. It mise well read:
    Land - Super Duper Mountain
    When you play a land, LIGHTNING BOLT!
    Quote Originally Posted by EpicLevelCommoner View Post
    Strange as it may seem, this deck seems like the best place for Ruhan of the Fomori. A 7/7 with the right equipment will end games nightmarishly quick, and it comes with the perk of being blue to pitch to Force of Will if you draw into extra copies. And it wouldn't be too hard to protect him in counter-heavy build.
    Follow me on Twitter @RaNDoMxGeSTuReS

  20. #1580

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by RaNDoMxGeSTuReS View Post
    Totally saw Jund scoop to your turn one on Magic Online.

    I'd play the third City of Brass before Tropical Island or Bayou.
    Why would you play City of Brass over Trop? At least in the Miracles matchup, I've been boarding down to 1-2 Silence, since you don't really want to draw more than one of them, since that deck isn't really setup to cast more than 1 Counterspell in a turn.

    I have been playtesting quite a bit on Modo, I've played ANT for a little while, trying to get used to the playstyle of TES.

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