I've been wanting to build this deck for a while now, as it seems to be an awesome choice for the current meta.
I have a really random question though, what does MUD stand for? :P
''The man who passes the sentence should swing the sword.'' Lord Eddard Stark - A Game of Thrones
-Adsum
-ChrisMeister on MTGO
Artifacts are brown...
What color is MUD? :)
I thought about that :P
Its because of the capitals that I was confused. :)
''The man who passes the sentence should swing the sword.'' Lord Eddard Stark - A Game of Thrones
-Adsum
-ChrisMeister on MTGO
As far as I know it stands for Metalworker Ultimate Domination or something to that extent. Also, mud is brown. As for Red Mud? http://en.wikipedia.org/wiki/Red_mud .. Toxic, metal based, wasting away lands, yeah those are all concepts that we like to play with :D
I don't know how you play but I think Lodestone is one of the best cards in deck. Sometimes T1 Sol land, monolith, key and lodestone. T2 other lodestone/metamorph or something bigger. Its usually win if opponent can't remove golem at turn 3. But staffs also work, once I had at T4 3 staff of nin's onboard against maverick![]()
I would also be interested in a report. Hearing you say that Lodestone Golem wasn't good was super weird. It's one of those cards that's just wins the game against combo and is really solid against most decks. What was so bad about it? I'm thinking you never got a turn two Golem? It's not very uncommon and it can steal games. Anyhow, let's hear that report! p.s. congrats!
I would love to read the report as well.
Congratulations on finishing on the money Romario.
How was Staff of Domination? Would you have considered Tangle Wire?
Why the miser Mox Diamond? Why not Lotus Petal? How was yor land count? Would you have switched Darksteel Citadel with another utility land (Mishra's Factory, Rishadan Port, Crystal Veins)?
I'm pausing the development of Parfait (I'm going nowhere with that deck), I'll try to focus on this deck as it is in a good meta position. That said, expect updates on the primer.
I'd just like to say a nice word to all of you who have been ambassadors for the deck. It's really nice to know that the deck is in a good meta right now, and I feel that the collective discussions in this thread have greatly increased our knowledge of what the deck can do and how diverse the builds can be.
I am not super experienced with the deck but I do realize that you can take this strategy to many different paths, IMHO I think Golem would really shine if I went more in the "prison" strategy but then I would be playing tangled wire, ports, more trinisphere, etc. In the tournament on Sunday it would get swords to plowshares on turn 2, if I had a chalice on 1 then I would just rather have a forgemaster in play rather than the Golem.
I am going to try to make a report with the most important parts that I can remember.
Round 1 - Esper StoneBlade
Game 1 - He curved out perfectly starting with a thoughtseize, going into stoneforge mystic, countered the chalice and sworded my golem, finished it off by playing a Clique.
Game 2 - I resolved a chalice for 1 on turn 1, followed up with trinisphere, eventually played a forgemaster and won with a Sundering Titan.
Game 3 - It was very similar to game 2, except I didn't have trinisphere, but I had welder, Titan finished off the game again.
Round 2 - Goblins
Game 1 - It wasn't much of a match, t1 lackey, goblins, more goblins, scoop.
Game 2 - I got a Steel Hellkite in play with metalworker and equiped it with boots, with voltaic key I was able to swing and destroy his creatures and still had a blocker.
Game 3 - I kept a very sketchy hand I had a ancient tomb, mox, land, metalworker, trinisphere and two other cards, I thought the hand was ok then he proceeded to mulligan to 4 and the hand was great, he cast a vial on t1 I cast a trinisphere, Wurmcoil ended that game quickly.
then the rounds kinda mashed together I played against a few Deathrie Shaman StoneBlade decks, I sided out Golems and brought in Revokers and Ratchet Bombs, resolving a chalice on 1 is very key in this match up and it doesn't even need to be on turn one, if I had a revoker in the opening hand I would just name Stoneforge mystic if it was late game I would just name JTMS, overall this is an easy matchup.
U/W Helm Combo, which was my only loss in the swiss, again revokers are key in this match up along with chalice on 1, but to be honest I would have to play a few more games against this type of deck to figure out how to beat it.
The only two other decks I played against was a Show and Tell/Omniscience deck, game 1 he cast a burning wish to grab a show and tell, cast on the following turn into omniscience, emrakul...; game 2 I revolved a trinisphere and that game me enough time to win with a sundering titan. Game 3 we both mulligan and again trinisphere slowed him down a lot, then a chalice on 1 stopped him from playing all his cantrips.
the last deck I played against in the swiss was Kenny Castor's RUG Delver which obviously you want to resolve a chalice or trinisphere as soon as you can, you can see the match online, it was a weird match I mulliganed on game 1 and drew nothing, games 2 and 3 he mulliganed and it was still able to stay in the game so I can definitely say that it's not an easy match up pre-board.
Top 8
Again a deathrite shaman EsperBlade deck, I played the same strategy golems out revokers and ratchet bombs in.
Top 4
U/W/R Delver
Chalice on 1 can probably win this game almost by itself but I was never able to resolve one and he literally drew all the answers.
Sorry if the report is not very detailed but I played most of my matches against the same Deathrite EsperBlade deck. This was my first time playing this deck in a large tournament and in all honesty this deck is great against all the fair decks.
I can see how Lodestone Golem isn't quiet strong enough in a meta full of lightning bolts and swords to plowshares. It's not quiet resilient unless you can protect or pump it. It really depends on the type of strategy you are pursueing. If your plan is to combo out with forgemaster, that 5 damage doesn't really matter. If your plan is to beat down with guys, then lodestone golem provides a lot of damage for a reasonable price.
EDIT:
I'm currently working on a red/white version to try out cards like Boros Reckoner and Rest in Piece.
I was at my LGS yesterday talking with friends when I went to look at the card display. Would Eye of Ugin be of any help to give the deck some library manipulation?
I'm still in the building phase of the deck though, I have yet to try it out.
''The man who passes the sentence should swing the sword.'' Lord Eddard Stark - A Game of Thrones
-Adsum
-ChrisMeister on MTGO
On one hand we don't run any Eldrazi spells because they are not artifacts, and would hinder metalworker a lot. So the first effect of the land is useless. It's also a wasteland target which makes it easy to get rid of. for 7 colorless it lets us fetch any creature in the deck. We have 4 Kuldotha Forgemaster which gets any creature in our deck onto the field at instant speed; el master is pretty much the closest thing to Tinker we have in Legacy. anyhow, it seems kinda bad to me but who knows! Test it out and let us know how it goes.
Does anyone know how to beat Show and Tell with this deck? How do you beat like an Omniscience when you don't have a Trinisphere or Lodestone Golem out?
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Yea, that's the only way I figured this deck can beat Show and Tell. I feel like Brown MUD is good against every control and aggro deck out if it is with Chalice, Trinisphere, and Lodestone. Brown MUD's unfavorable to 50% match-ups are just any Show and Tell decks. Brown MUD can win if it is able to lock up 3 CC with Chalice and keep Trinisphere on the field. If the Show and Tell deck is a Hivemind varient deck, the win percentage becomes more unfavorable since at least in my version doesn't play Sundial of the Infinite.
Note:I decided to switch to Brown MUD with main-deck: Chalice of the Void, Trinisphere, and Crucible of Worlds because I feel that Red MUD or the Autobots (I like to call it that) with Goblin Welder becomes to clunky in opening hands when there is no red mana source to cast it.
I played in a Legacy tournament yesterday and made it to top 8 with Red MUD, but I lost to Jund in the first bracket. Abrupt Decay, Lightning bolt, and Liliana of the Veil is just to harsh on Goblin Welder, Metal Worker and my creatures. I basically lose to not having enough lands because of Wasteland. I don't draw any lands afterwards since I run only 18 lands. For these reason, I'm switching from Red to Brown because I feel like I should be mean. : P
I also played in the SCG:DC and went 5-4. I started out good but ended up doing poor due to play error. Not once, did I ever see a Copper Gnomes the whole day. I was able to cast Goblin Welder into Faithless Looting maybe once the whole day. I feel Goblin Welder + Faithless Looting technology is awesome, but sometimes, it doesn't happen often or at times when you can, you cannot discard Blightsteel Collossus to weld him in.
I don't think I've ever lost a match with Stompy to any Show and Tell Variant. Revoker, Lodestone Golem, and Karn do a lot of work.
I was experiencing that land problem as well and started testing 3 Thran Dynamo 3 Voltaic key. Dynamo made the deck feel a bit more stable but there were also times where I just wish it was mox diamond. is really great and doesn't necessarily slow you down the turn you cast it. Example plays that I found great: t1: ancient tomb, chalice for 1. t2: City of Traitors, cast thran dynamo, cast metalworker. Stuff like that.
Yea, running looting AND welder seems to clog up the deck a bit much and makes metalworker worse. Seems to me Welder is better off as the only red spell in the deck if you are going to run it. I'm going to try running 4 Thorn of Amethyst maindeck. Along with Chalice and golem it seems pretty good.
I'd like to hear a tournament report from SCG!
As much as I like Voltaic Key in this deck because it allows to tap Grim and Thran for extra mana to cast a fattie, I hate it as much because it sometimes sits in your hand because you have a chalice for 1 out. : /
I run 2 Thran in my main, and it is seems perfect. It also took over the Smokestack slots because I feel Smokestack is too slow to get online and operating. It's very good to use to stall, but if you don't have enough permanents to gain you advantage, it's terrible. For instance, against Jund, my opponent had Sylvan Library out, or Dark Confidant out, and he was able to constantly cast spells to keep up with my 1 counter on Smokestack. :/ Having Thran helps me actually play bigger spells as well. This is actually pretty good!
I feel like right now this deck is very good in my meta which consist of all control/tempo and combo. Chalice + Trinisphere + Lodestone deck is a combo and control/tempo killer.
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