I still play one main and really like it. Sure, you need to survive until t4 against Goblins, but if your hand didn't have anything to stall until then it probably should have been a mulligan.
I played almost my exact list from KC at Milwaukee yesterday. I beat Esper Blade, rug, rug, Esper Blade Imperial Painter, and ANT, and lost to rug, Omni Show, and Fish on a misplay since he didn't want to draw into top 32. While I am disappointed with the finish, I still like the list a lot.
"Attack with Order of the Ebon Hand."
"K, block with Jotun Grunt?"
"It has pro white."
"Swords?"
"It still has pro white."
Team OMRIAIGTWYFEWARTCAE Team RTD
Twitter: @shawnldewey
Humility is a solid SB choice, not just for Goblin, but for Sneak and Show as well. Might not work well for you, since you don't run Enlightened Tutor Rip-Helm version. If you don't get locked by Teeg and/or DnT, it's great against them as well. Overall just offers more hosing than Moat. Moat is a magnet for Qasali Pridemage and Mangara.
i like humility a lot, i think it's passable vs goblins to seal up the late game stuff like ringleader/sgc/kiki/krenko.
oarsman, how many force of wills do you take out on play vs on the draw in this matchup? do you keep your spell pierce on the play for vial?
i also think it's pretty strong again considering it ranches sneak & show and even the stupid d&t.
My 12 Post Videos - http://www.youtube.com/playlist?list...Q65OWRL5my7utn
finished 79th at GP Strasbourg w. UWr as well - shall comment on your report once it comes up.
I played humility in the board as well - is fantastic. MVP sideboard card however was Leyline of Sanctity.
I take out all of the counters except a single counterspell. We can't afford to throw cards away, and cavern and vial make them unreliable at best. If that's your plan though, you have to have enough things to bring in. I'm a big fan of Vendilion Clique and Meddling Mage to answer vial and deal with their sideboarded blasts and krosan grips.
Batterskull + Humility = Hilarity.
Note that Humility makes your Germ token bigger.
Last edited by DragoFireheart; 04-16-2013 at 05:26 PM.
sauce, I generally keep in Spell Pierce when going first and exchange them for Forces when going second. If I had more cards to bring in I would happily take them all out. If I start bringing in Humility then that will replace one of the counters.
I wouldn't play Humility just for the Goblins MU, but if you're running it for Show and Tell already then it definitely has more game than a counter. Pithing Needle also has a lot of targets.
My 12 Post Videos - http://www.youtube.com/playlist?list...Q65OWRL5my7utn
My 12 Post Videos - http://www.youtube.com/playlist?list...Q65OWRL5my7utn
My 12 Post Videos - http://www.youtube.com/playlist?list...Q65OWRL5my7utn
only 2 C. Purges? Have you tested more, or is leyline doing most of the work while only the occasional Purge is needed? New to the list and also to Heavy Control and Counterbalance. Be gentle...
-ABC
My 12 Post Videos - http://www.youtube.com/playlist?list...Q65OWRL5my7utn
Report up: http://www.mtgthesource.com/forums/s...l=1#post719102
If you have any questions about the list / boarding feel free to ask.
Greetings
I really like the P. Fire build, I tested it against Stoneblade (my friend had it at the time) and completely wrecked him even after flooding out quite a bit (I couldn't for the life of me find a single P. Fire, when I finally did I destroyed him, although the game was already won at that point).
Question: Have you found yourself going to time often? I have a reasonable pace playing with Top, but the lack of Clique (or Helm, or Elspeth, or whatever) MD seems to make it quite slow to win. I guess Colonnade compensates a bit, and I do win most of my games with other builds with Entreat anyway, but still, it concerns me.
Btw, to the people discussing Leyline of Sanctity, I had noticed I was really well positioned in the current metagame (Jund has a reaaaally hard time beating it), but never got around to actually testing it. I kind of have a love/hate relationship with Leyline, some times its in my opening hand and I just blank half of my opponent's starting hand, while otherwise I topdeck it T1 and die inside a little (however, Brainstorm does offset this, this isn't Modern).
I haven't had problems with the time (I wish I could check my pwp page as an example, but I rarely get draws w miracles or landstill before it), but I play at a very brisk pace throughout my matches. You also have to be aware of your opponent's time, don't be afraid to ask them to make a decision or call a judge if they are playing slow. At Mil, my opponent thanked me for my pace of play after g1 in what could have been a 16-20 minute game that we finished with 38:00 left in the round. The clost I came to time at Milwaukee my first match against Esperblade which ended 2-0 with 5 minutes left.
"Attack with Order of the Ebon Hand."
"K, block with Jotun Grunt?"
"It has pro white."
"Swords?"
"It still has pro white."
Team OMRIAIGTWYFEWARTCAE Team RTD
Twitter: @shawnldewey
here is another video I just recorded.. my miracles vs some interesting/funky UBg enchantress deck
http://www.youtube.com/watch?v=8HV1Nt04GXM
My 12 Post Videos - http://www.youtube.com/playlist?list...Q65OWRL5my7utn
I don't understand this, can you really make perfect decisions fast or do you just do something and not think about it? I stopped playing the deck because while I could play the deck fast I would then always do mistakes and lose because of it. For example with brainstorm I could often think several minutes about which cards I have, which cards I could draw, which cards the oponent is likely to have, which he is likely to draw and in my eyes that is so complex that I just cannot understand how someone can do that quickly.
There are currently 1 users browsing this thread. (0 members and 1 guests)