Brainstorm
Force of Will
Lion's Eye Diamond
Counterbalance
Sensei's Divining Top
Tarmogoyf
Phyrexian Dreadnaught
Goblin Lackey
Standstill
Natural Order
T1 Brainstorm is pretty bad, but T1 cantrip like Ponder or Preordain isn't that uncommon, especially in combo decks. And in those cases, you would keep 7 cards in hand for the next upkeep - just saying, without commenting whether Black Vise is safe or not.
Is Balance really the only "unbannable" white card on the list? Sickness...
Mana Drain. Because... Counterspell?
Imperial Seal. Already discussed the up's and down's.
Worldgorger Dragon. Because Recruiter is TOO STRONK! (And who really cares about reanimator? Those guys smell funny...)
Earthcraft. I like squirrels. I just don't think it's stronger than say, Alluren.
Vise. Because if I pointed out that Mana Vault is dark ritual that produces colorless at the same card cost, I would be crucified.
Ban SnT - So I don't have to buy 4 for the damn invitational. F*$%& Mono-U Clash...
Check out my Legacy UBTezz Primer. Chalice of the Void: Keeping Magic Fair.
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Playing since '96. Brief forced break '02-04. Former/Idle Judge since '05. Told Smmenen to play faster at Vintage Worlds.
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Most of the 'Ban brainstorm!' arguments are based on the logic that 'more different cards should get played in Legacy', as though the success or health of the format can be measured by the portion of cards that are available and see play. This is an idiotic metric.
There are only two cards safe to unban:
Mind Twist
Earthcraft
Eliminating Ante and Dexterity cards, then P9; we need highly compelling and well reasoned arguments for why a card should be unbanned.
I could potentially see Frantic Search unbanned, but it would only fuel unfair blue strategies at the expense of the format. Not a good call in that respect.
Uh... what is your argument? WotC has shown they don't analyze Eternal formats for what should be done. Instead, they listen to the loud voices to gauge what should be done. If we can't come up with those arguments, then neither will WotC. You're discounting a lot of our opinions for opinions WotC doesn't even know they hold. It's not as if we're playing WotC's Legacy format. We're playing our own format and letting WotC sanction it. We are a huge thorn in WotC's side.
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Just a small note: I once played some wannabe-pro in our lgs, a really that kind of pompous adolescent/man-in-his-early-twenties who knows everything and speaks fluently the MtG jargon. I played a T1 BS which was followed by his rant how bad play it is and how bad player I am and how this and that and how some dude I don't know who writes for a site I don't care about explained in an article I won't read how T1 BS is bed, bed idea.Originally Posted by Legacy Crowd
Needless to say, I won turn1 with PiF. And since then I made a habit of asking the guy in response to his loss if he has lost because he played turn1 BS.
Not that T1 BS ain't bad play, just...
Hm. Sounds good.
But I still gonna hoard Frantic Searches just in case...
unless im missing something, minds desire seems ok to unban. it doesn't seem like it would yield more wins or any better consistency than tendrils. I didn't play with it when it was legal so its possible im missing something.
if memory jar was not one sided it would probably be ok to unban but since your opponent never really gets to reap the rewards its "unfair".
If wheel of fortune was not splashable and was RRR instead of 2R then it would probably be an ok card.
Gush seems too slow to cast and if not cast it sets you back too many turns from land drops. It is Loosly comparable to thoughtcast.
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I tend to think that Mind's Desire and Yawgmoth's Bargain relatively strong contenders for unban after Mind Twist and Earthcraft, after that, it gets a little stickier.
Wheel of Fortune foris still gross. It doesn't take that much imagination to put together a mono red deck that is more likely than not to either storm out or put together a lethal Molten Psyche.
The really twisted lines of play for Gush are things like using it as an 'untap' on turn 3 in some kind of combo/control deck, or in response to a Wasteland activation. Control-type stuff with Land Tax would probably also be obnoxious.
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Agreed. I haven't agreed with every single WotC decision with regards to B&R (basically, banning Mystical Tutor in 2020 before Miracles had existed as a mechanic--I agree it would be busted now), but they do a very good job and I'm much comfortable with their decisions over those of this forum.
In terms of printing stupid permanents, however, R&D had a lot of explaining to do.
FYI - the "loud noises" I refer to are published articles, not murmurings in strategy forums. Generally putting a real name to a bold idea and getting an editor to agree to print is means you have a well enough reasoned argument for or against a card being banned.
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Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
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I don't think you can unban Balance, but based on the criteria (one from each color) it is physically the only White card on the list. (Except Shahrazad, and that is effectively a 'Dex and Ante' card now.)
More an observation that an argument to unban.
My brain hurts. Tendrils just happens to be the card that wins you the game if you satisfy a certain criteria. Desire can not only be a Wincon (FREE SPELLS!) but it's the engine that gets you there - no one Tendrils into Tendrils like you can Desire into Desire...
Jar IS one sided, and an (effectively) one-sided draw7 at that. Nope, nothing inherently broken here!
But most of all, and the reason my brain is leaking out of my ears - Gush is absurd. I think RUG would immediately run 5. Gush should only ever set you back a land, as you play it before a land drop (that it guarantees,) it effectively draws you 3 instead of 2 (again, that land "stranded" in your hand, and it's not like Brainstorm or Jace is a card in Legacy,) it's a free spell (debatable as the most powerful mechanic ever, only ever arguably tied with Storm,) and on top of all, it happens to pitch to FoW and is protection from Wasteland. If Thoughtcast were printed as legal US Tender, on Gold Tablets, with the 11th and 12 commandments on it and a pony attached, it would still compare unfavorably to Gush. If anything, Gush compares unfavorably to Ancestral Recall.
And we used to complain about it in Limited. /sigh....
Last edited by Ellomdian; 09-04-2013 at 09:22 PM. Reason: Gush'd on Gush.
Check out my Legacy UBTezz Primer. Chalice of the Void: Keeping Magic Fair.
-----
Playing since '96. Brief forced break '02-04. Former/Idle Judge since '05. Told Smmenen to play faster at Vintage Worlds.
-----
Most of the 'Ban brainstorm!' arguments are based on the logic that 'more different cards should get played in Legacy', as though the success or health of the format can be measured by the portion of cards that are available and see play. This is an idiotic metric.
Mind's Desire isn't really a wincon, because you have to Mind's Desire into something that can actually win you the game; that's your win condition. When you cast Mind's Desire, your goal with it is to get your win condition, whatever it is, similar to when you cast Ad Nauseam. Tendrils of Agony, on the other hand, is a win condition.
The real comparison points for Mind's Desire should be Past In Flames and Ad Nauseam, not Tendrils of Agony.
Imperial Seal should be unbanned, cost be damned. Mind's Desire enables the win, but is not the win, think that could come off the ban list. Survival of the Fittest, trolling, because soo much grave hate, maybe to coincide with an [loud noises]ENCHANTMENT BLOCK[/loud noises] they let it off.
I disagree with Frantic Search for the stated reason. I would really like to see Windfall and Wheel of Fortune come off, but that's ludicrous, I know. I think because it's "balanced" it'd be ok, but it'd be broken in half by blue/storm/b. wish combo in an oppressive way to keep up an unfair strategy...
http://www.wizards.com/magic/magazin...rces/sfrlegacy
Amulet of Quoz
Ancestral Recall
Balance
Bazaar of Baghdad
Black Lotus
Black Vise
Bronze Tablet
Channel
Chaos Orb
Contract from Below
Darkpact
Demonic Attorney
Demonic Consultation
Demonic Tutor
Earthcraft
Falling Star
Fastbond
Flash
Frantic Search
Goblin Recruiter
Gush
Hermit Druid
Imperial Seal
Jeweled Bird
Library of Alexandria
Mana Crypt
Mana Drain
Mana Vault
Memory Jar
Mental Misstep
Mind Twist
Mind's Desire
Mishra's Workshop
Mox Emerald
Mox Jet
Mox Pearl
Mox Ruby
Mox Sapphire
Mystical Tutor
Necropotence
Oath of Druids
Rebirth
Shahrazad
Skullclamp
Sol Ring
Strip Mine
Survival of the Fittest
Tempest Efreet
Time Vault
Time Walk
Timetwister
Timmerian Fiends
Tinker
Tolarian Academy
Vampiric Tutor
Wheel of Fortune
Windfall
Worldgorger Dragon
Yawgmoth's Bargain
Yawgmoth's Will
For reference
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